1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)

  • 2025 2024 '23 '22 '21 '20 '19

    It took a long time to build up the Amer airforce to the size necessary to take out such a large ground force.  Constantly attacking the Ita DD tied up bombers.  I don’t see another way for your reinforcements to reach the frontline.  Italy has been a major pain for the allies, who have expended major resources.  Those many 5 point N.O.s allow Italy to pop right back up.  Italy’s location near the 8th Victory City means I can’t ignore it.  ANZ N.O.s give Japan a similar problem.   I edited Rus inf to Persia on my turn, since Rus doesn’t take its own turn anymore.


  • @FMErwinRommel:

    I don’t see another way for your reinforcements to reach the frontline.

    By zeppelin Ed. My secret plan is ready to be deployed ….

  • 2025 2024 '23 '22 '21 '20 '19

    Do I hear tunneling somewhere?

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Queensland to 44 Sea Zone
                1 bomber moved from Kwangsi to 44 Sea Zone
                1 bomber moved from Kwangsi to Philippines
                1 bomber moved from Kwangsi to Philippines

    Combat - ANZAC
                Strategic bombing raid in Philippines
                        AA fire in Philippines :  1/1 hits
                    1 bomber killed by AA
                        AA fire in Philippines :  0/1 hits
                    Bombing raid in Philippines rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Philippines causes 6 damage total.
                Battle in 44 Sea Zone
                    ANZAC attack with 2 bombers, 1 destroyer and 1 transport
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 bombers, 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Celebes

    Non Combat Move - ANZAC
                2 bombers moved from 44 Sea Zone to Kwangsi
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                1 bomber moved from Philippines to Kwangsi

    Place Units - ANZAC
                1 tactical_bomber placed in Queensland
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41441_Fre18.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    The Japanese world is shrinking.  General MacArthur announced the first strategic bombing of the Phil.  But the raid was only partially successful, as AA hit the bomber targeting the more important naval base.  The air base was heavily damaged.  ANZ sub production resumed.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
                Germans buy 3 aaGuns, 1 armour, 1 destroyer, 12 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Northwest Persia to Persia
                2 fighters moved from Northwest Persia to Persia
                5 bombers moved from Northwest Persia to Persia
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                6 bombers moved from Normandy Bordeaux to 105 Sea Zone
                1 bomber moved from Western Germany to 105 Sea Zone
                7 bombers moved from Western Germany to 105 Sea Zone

    Combat - Germans
                Battle in 105 Sea Zone
                    Germans attack with 14 bombers and 1 destroyer
                    Americans defend with 1 submarine
                        Germans roll dice for 14 bombers and 1 destroyer in 105 Sea Zone, round 2 :  10/15 hits
                        Americans roll dice for 1 submarine in 105 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 105 Sea Zone
                    Germans win with 14 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Persia
                    Germans attack with 5 bombers, 2 fighters and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 bombers, 2 fighters and 1 mech_infantry in Persia, round 2 :  4/8 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Persia
                    Germans win, taking Persia from British with 5 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour moved from Volgograd to Northwest Persia
                2 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour moved from Ukraine to Volgograd
                2 mech_infantrys moved from Ukraine to Volgograd
                7 mech_infantrys moved from Bryansk to Volgograd
                4 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Russia to Volgograd
                2 mech_infantrys moved from Novgorod to Bryansk
                8 bombers moved from 105 Sea Zone to Western Germany
                6 bombers moved from 105 Sea Zone to Western Germany
                5 bombers and 2 fighters moved from Persia to Northwest Persia
                1 aaGun, 3 artilleries and 5 infantry moved from Normandy Bordeaux to France
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone

    Place Units - Germans
                2 aaGuns and 1 mech_infantry placed in Volgograd
                1 aaGun and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                4 mech_infantrys placed in Germany
                1 destroyer and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 68 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs

    triplea_41441_Ger19.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    At the end of round 18, Brit and Ger each had 77 ground units, including AA, on the Iraq/N. Persia front line.  The U.S. and Ger had about the same number of planes each in or within attack range of that area.  The allies had 104 units, 578 TUV with defense of 215.  The axis had 89 units, 425 TUV and 178 defense in N. Persia, not counting the bombers stationed elsewhere.  This will be the mother of all battles if and when it occurs.  If the allies could attack jointly, this could be more dangerous for Ger.  Ger can and is spending a few bucks in the Atlantic to harass the allies, forcing them to spend there also.  Awaiting Japan’s turn, Witt.  There are now officially no Rus units left in the game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese repair damage of 4x airfield; Remaining resources: 6 SuicideAttackTokens; 39 PUs;
                Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 bomber moved from Kiangsu to 44 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 artillery moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Shantung
                1 mech_infantry moved from Kiangsu to Jehol
                1 mech_infantry moved from Jehol to Manchuria

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 transport; ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for British: 1 transport
                    Casualties for ANZAC: 1 submarine
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 fighter
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kiangsu to Shantung
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Borneo to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Borneo to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 bomber moved from 44 Sea Zone to Philippines
                1 fighter moved from Kiangsi to 35 Sea Zone
                1 tactical_bomber moved from Kiangsi to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 artilleries, 1 fighter and 2 infantry placed in Japan
                Japanese undo move 1.
                2 artilleries and 2 infantry placed in Japan
                1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 aaGun and 1 infantry
        Korea : 2 infantry
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag, 1 artillery
        Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 mech_infantry
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 2 infantry
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        36 Sea Zone : 1 submarine
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
        20 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 68 / 95
        Russians : 1 / 0
        Japanese : 38 / 38
        Americans : 52 / 76
        Chinese : 13 / 20
        British : 31 / 36
        UK_Pacific : 20 / 30
        Italians : 17 / 24
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41441_Jap19.tsvg


  • @FMErwinRommel:

    At the end of round 18, Brit and Ger each had 77 ground units, including AA, on the Iraq/N. Persia front line.   The U.S. and Ger had about the same number of planes each in or within attack range of that area.  The allies had 104 units, 578 TUV with defense of 215.  The axis had 89 units, 425 TUV and 178 defense in N. Persia, not counting the bombers stationed elsewhere.  This will be the mother of all battles if and when it occurs.  If the allies could attack jointly, this could be more dangerous for Ger.  Ger can and is spending a few bucks in the Atlantic to harass the allies, forcing them to spend there also.  Awaiting Japan’s turn, Witt.  There are now officially no Rus units left in the game.

    It is very tight Ed. I think G gains a couple of units per turn on the allies, but that’s by building useless mechs. Japan is not demanding enough attention from the allies.


  • I ran away.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 117 Sea Zone to 109 Sea Zone
                1 destroyer moved from 117 Sea Zone to 119 Sea Zone
                2 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from United Kingdom to 119 Sea Zone
                6 bombers and 1 infantry moved from Iraq to Persia
                1 bomber moved from Iraq to Volgograd
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                3 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Persia
                    Americans attack with 6 bombers and 1 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 6 bombers and 1 infantry in Persia, round 2 :  5/7 hits
                        Germans roll dice for 1 mech_infantry in Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Persia
                    Americans win, taking Persia from Germans with 6 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 119 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    Americans win, taking 119 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
                2 fighters and 1 tactical_bomber moved from 119 Sea Zone to United Kingdom
                2 carriers and 1 cruiser moved from 117 Sea Zone to 107 Sea Zone
                1 fighter moved from Eastern United States to 107 Sea Zone
                1 submarine moved from 101 Sea Zone to 108 Sea Zone
                2 tactical_bombers moved from Egypt to Iraq
                6 bombers moved from Persia to Iraq
                1 bomber moved from Volgograd to Iraq
                4 tactical_bombers moved from French West Africa to Egypt
                4 tactical_bombers moved from Eastern United States to French West Africa
                1 submarine moved from 92 Sea Zone to 105 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Kwangsi to India
                1 fighter moved from Queensland to Shan State
                1 bomber moved from Queensland to India
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 armour placed in Western United States
                1 bomber, 1 fighter and 2 tactical_bombers placed in Eastern United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Kwangsi to Kiangsi
                2 artilleries and 3 infantry moved from Anhwe to Kiangsu
                1 artillery and 2 infantry moved from Anhwe to Shantung
                1 infantry moved from Chahar to Jehol
                1 artillery moved from Anhwe to Jehol

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor and 2 infantry
                        Chinese roll dice for 2 artilleries and 3 infantry in Kiangsu, round 2 :  1/5 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Kiangsu, round 2 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Kiangsu
                        Chinese roll dice for 2 artilleries and 3 infantry in Kiangsu, round 3 :  3/5 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 3 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    retreated to Kiangsi
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 :  0/3 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Shantung, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 :  2/3 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Shantung, round 3 :  1/1 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in Jehol
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Jehol, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Anhwe
                1 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 30 PUs;
                British buy 3 artilleries and 4 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
                EDIT: Adding units owned by Chinese to Hunan: 1 infantry
                EDIT: Turning off Edit Mode
                UK_Pacific buy 1 aaGun, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                1 destroyer moved from 117 Sea Zone to 107 Sea Zone
                1 submarine moved from 117 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 mech_infantrys moved from Egypt to Iraq
                4 mech_infantrys moved from Eastern Persia to Iraq
                1 infantry moved from West India to Eastern Persia
                6 mech_infantrys moved from India to Eastern Persia
                1 aaGun moved from Yunnan to Kwangsi
                1 aaGun moved from India to Burma

    Place Units - British
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 aaGun, 1 infantry and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
                UK_Pacific collect 18 PUs (2 lost to blockades); end with 20 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 aaGun, 1 infantry and 5 mech_infantrys

    triplea_41441_UK_19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                      Italians take 97 Sea Zone from British
                3 fighters moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 :  0/5 hits
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 3 :  3/5 hits
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 99 Sea Zone to Southern Italy
                3 fighters moved from 99 Sea Zone to Southern Italy
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 armour and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_41441_Ita19.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 bombers moved from Kwangsi to 43 Sea Zone
                1 fighter moved from Kwangsi to 43 Sea Zone
                1 fighter moved from Shan State to 43 Sea Zone
                1 bomber moved from Kwangsi to Philippines

    Combat - ANZAC
                Strategic bombing raid in Philippines
                        AA fire in Philippines :  0/1 hits
                    Bombing raid in Philippines rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Philippines causes 6 damage total.
                Battle in 43 Sea Zone
                    ANZAC attack with 2 bombers, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                        ANZAC roll dice for 2 bombers and 2 fighters in 43 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from Philippines to Kwangsi
                1 bomber moved from 43 Sea Zone to Kwangsi
                1 bomber moved from 43 Sea Zone to India
                1 fighter moved from 43 Sea Zone to Kwangsi
                1 fighter moved from Shan State to India
                1 fighter moved from 43 Sea Zone to Kwangsi
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Queensland to Shan State
                1 submarine moved from 62 Sea Zone to 57 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 bomber placed in Queensland
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
                EDIT: Turning off Edit Mode
                1 infantry placed in New South Wales
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41441_Fre19.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    All this complex A&A planning is getting to me.  ANZ attacked Borneo DD, sub and tt with planes and sub, but I decided to save ANZ DD, since I had enough power.  Forgot that I couldn’t hit the Jpn sub without DD.  Wasn’t paying close attention to the prompts and clicked remain.  Should have clicked subs submerge.  Jpn sub rolled a 1 and sank the ANZ sub first strike.  Lucky dice for Jpn.  I sank the Jpn DD and tt, but the sub lives on.  Bombing raid on Phil naval base max damage.


  • Are these mistakes in the turn you have just taken Ed? If so, feel free to use forum dice and edits to adjust where you can. :-)

  • 2025 2024 '23 '22 '21 '20 '19

    Thanks, but it was my fault for attacking.  However, if Witt says he would have submerged, if asked, then we can just ignore the underwater battle and restore the ANZ sub.  What do you say Witt?  I know Colt’s standard reply is submerge in the absence of DD.


  • I will get on with Germany while we await Leo’s answer. :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
                Germans buy 3 aaGuns, 1 armour, 1 destroyer, 1 factory_minor, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from 112 Sea Zone to 119 Sea Zone
                8 bombers moved from Western Germany to 109 Sea Zone
                4 bombers moved from Western Germany to 91 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                2 bombers moved from Northwest Persia to Egypt
                1 mech_infantry moved from Northwest Persia to Persia
                2 fighters moved from Northwest Persia to Persia
                3 bombers moved from Northwest Persia to Persia

    Combat - Germans
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/2 hits
                    Bombing raid in Egypt rolls: 4,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Persia
                    Germans attack with 3 bombers, 2 fighters and 1 mech_infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 3 bombers, 2 fighters and 1 mech_infantry in Persia, round 2 :  3/6 hits
                        Americans roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Persia
                    Germans win, taking Persia from Americans with 3 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 10 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
                    Germans win with 10 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 119 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters in 119 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 119 Sea Zone
                    Germans win, taking 119 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers and 1 destroyer
                    British defend with 1 transport; Americans defend with 1 submarine
                        Germans roll dice for 4 bombers and 1 destroyer in 91 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 submarine

    Non Combat Move - Germans
                4 bombers moved from 91 Sea Zone to Normandy Bordeaux
                1 aaGun, 3 artilleries and 5 infantry moved from France to Normandy Bordeaux
                2 fighters moved from 119 Sea Zone to 112 Sea Zone
                10 bombers moved from 109 Sea Zone to Western Germany
                1 armour and 13 mech_infantrys moved from Volgograd to Northwest Persia
                3 bombers and 2 fighters moved from Persia to Northwest Persia
                2 bombers moved from Egypt to Northwest Persia
                2 mech_infantrys moved from Bryansk to Volgograd
                6 mech_infantrys moved from Ukraine to Volgograd
                1 armour and 2 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Novgorod to Bryansk
                4 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                2 aaGuns and 1 infantry placed in Volgograd
                1 aaGun and 2 mech_infantrys placed in Ukraine
                1 factory_minor placed in Caucasus
                1 armour and 2 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Germany
                1 destroyer and 2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Germans collect 68 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

    triplea_41441_Ger20.tsvg


  • @FMErwinRommel:

    Thanks, but it was my fault for attacking.  However, if Witt says he would have submerged, if asked, then we can just ignore the underwater battle and restore the ANZ sub.  What do you say Witt?  I know Colt’s standard reply is submerge in the absence of DD.

    Leo - let Ed know your response to the above.

    Ed - I did not scramble into sz 109 as it would have been suicide.

  • 2025 2024 '23 '22 '21 '20 '19

    I agree with the no scramble.  I wondered when you would build an IC in Cau.

Suggested Topics

  • 177
  • 171
  • 172
  • 80
  • 515
  • 409
  • 123
  • 261
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.7k

Users

40.4k

Topics

1.8m

Posts