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TRS dawgoneit Axis -vs- entek Allies
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery, 1 Elite and 1 Infantry moved from Java to Sumatra
2 Fighters moved from S.Borneo to Sumatra
6 Fighters moved from sz78 to sz18
1 Destroyer moved from sz70 to sz18Purchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 Battleship, 2 Destroyers, 1 Fighter, 1 Infantry and 2 Transports; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz18
Yamamoto attack with 1 Destroyer and 6 Fighters
Americans defend with 2 Destroyers and 1 Transport
Yamamoto roll dice for 1 Destroyer and 6 Fighters in sz18, round 2 : 3/7 hits
Americans roll dice for 2 Destroyers and 1 Transport in sz18, round 2 : 2/3 hits
2 Destroyers owned by the Americans, 1 Transport owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in sz18
Yamamoto win with 5 Fighters remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Destroyer and 1 Fighter
Casualties for Americans: 2 Destroyers and 1 Transport
Battle in Sumatra
Yamamoto attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry
Anzac defend with 1 Artillery and 3 Marines
Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Sumatra, round 2 : 2/5 hits
Anzac roll dice for 1 Artillery and 3 Marines in Sumatra, round 2 : 2/4 hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Marines owned by the Anzac lost in Sumatra
Yamamoto roll dice for 1 Elite and 2 Fighters in Sumatra, round 3 : 1/3 hits
Anzac roll dice for 1 Artillery and 1 Marine in Sumatra, round 3 : 1/2 hits
1 Elite owned by the Yamamoto and 1 Marine owned by the Anzac lost in Sumatra
Yamamoto roll dice for 2 Fighters in Sumatra, round 4 : 1/2 hits
Anzac roll dice for 1 Artillery in Sumatra, round 4 : 0/1 hits
1 Artillery owned by the Anzac lost in Sumatra
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Anzac: 1 Artillery and 3 MarinesNon Combat Move - Yamamoto
2 Fighters moved from Sumatra to S.Borneo
5 Fighters moved from sz18 to sz78
1 Fighter moved from Tokyo to sz78Place Units - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from S.Borneo: 2 Fighters
EDIT: Turning off Edit Mode
1 B.Carrier placed in sz60
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to sz60: 2 Fighters
EDIT: Turning off Edit Mode
1 Fighter placed in sz60
1 Battleship and 2 Destroyers placed in sz78
2 Transports placed in sz60
1 Infantry placed in UrumalTurn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 76 PUs -
Game History
Round: 18
Combat Move - Chinese
4 Infantrys and 1 Tank moved from Xining to Ming Jong
1 Infantry moved from Xining to Ming JongPurchase Units - Chinese
Chinese buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Ming Jong
Chinese attack with 5 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery, 2 Elites and 1 Tankette
Chinese roll dice for 5 Infantrys and 1 Tank in Ming Jong, round 2 : 0/6 hits
Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Tankette in Ming Jong, round 2 : 1/4 hits
1 Infantry owned by the Chinese lost in Ming Jong
Chinese roll dice for 4 Infantrys and 1 Tank in Ming Jong, round 3 : 1/5 hits
Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Tankette in Ming Jong, round 3 : 2/4 hits
2 Infantrys owned by the Chinese and 1 Tankette owned by the Hisaichi lost in Ming Jong
Chinese roll dice for 2 Infantrys and 1 Tank in Ming Jong, round 4 : 0/3 hits
Hisaichi roll dice for 1 Artillery and 2 Elites in Ming Jong, round 4 : 0/3 hits
Chinese roll dice for 2 Infantrys and 1 Tank in Ming Jong, round 5 : 1/3 hits
Hisaichi roll dice for 1 Artillery and 2 Elites in Ming Jong, round 5 : 0/3 hits
1 Artillery owned by the Hisaichi lost in Ming Jong
Chinese roll dice for 2 Infantrys and 1 Tank in Ming Jong, round 6 : 0/3 hits
Hisaichi roll dice for 2 Elites in Ming Jong, round 6 : 2/2 hits
2 Infantrys owned by the Chinese lost in Ming Jong
1 Tank retreated to Xining
Hisaichi win with 2 Elites remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery and 1 Tankette
Casualties for Chinese: 5 InfantrysNon Combat Move - Chinese
Place Units - Chinese
4 Infantrys placed in XiningTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Haixi : 1 Bunker
Xining : 4 Bunkers, 1 Factory, 17 Infantrys and 1 TankProduction/PUs Summary :
Yamamoto : 76 / 76
Chinese : 7 / 7
Hisaichi : 72 / 72
Dutch : 7 / 0
Thai : 20 / 20
British : 37 / 37
Anzac : 33 / 33
Americans : 91 / 92
Masaharu : 54 / 54
Russians : 8 / 9 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18
Combat Move - Hisaichi
4 Mech.Infs moved from Tsingnan to Haixi
2 Mech.Infs and 2 Tankettes moved from Gansu to Tsingnan
2 Infantrys moved from Gansu to Tsingnan
1 Tank moved from N.Shangsi to Tsingnan
3 Infantrys moved from N.Shangsi to Gansu
2 Elites moved from Ming Jong to Tsingnan
1 Infantry moved from Tsingnan to Ming Jong
1 Mech.Inf and 1 Tankette moved from Maltan to Abakan
1 Fighter moved from Urumal to Abakan
2 Fighters moved from Urumal to Haixi
1 Infantry moved from E.Shansi to N.Shangsi
1 Infantry moved from E.Shansi to N.Shangsi
3 Tanks moved from Peking to N.Shangsi
3 Transports moved from sz78 to sz74
6 Infantrys moved from Korea to sz74
6 Infantrys and 3 Transports moved from sz74 to sz78
6 Infantrys moved from sz78 to Bonin
1 Fighter moved from sz79 to Bonin
1 EarlyFighter moved from sz79 to Bonin
1 Carrier moved from sz79 to sz78
5 Infantrys moved from Seoul to Korea
2 Tankettes moved from N.Chunking to Sikang
1 Tank moved from N.Chunking to Sikang
2 Tankettes moved from Kwangsi to N.Chunking
1 Tank moved from Kwangsi to N.Chunking
3 Elites moved from Kwangsi to Chunking
3 Infantrys moved from Macau to Kwangsi
5 Infantrys moved from Hongkong to Macau
1 Tank moved from Hongkong to Kwangsi
1 Destroyer moved from sz60 to sz58Purchase Units - Hisaichi
Hisaichi buy 1 Battleship, 1 Destroyer, 9 Infantrys, 1 Marine, 1 Mech.Inf, 1 Tank, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Haixi
Hisaichi attack with 2 Fighters and 4 Mech.Infs
Chinese defend with 1 Bunker
Hisaichi roll dice for 2 Fighters and 4 Mech.Infs in Haixi, round 2 : 3/6 hits
Chinese roll dice for 1 Bunker in Haixi, round 2 : 0/1 hits
1 Bunker owned by the Chinese lost in Haixi
Hisaichi win, taking Haixi from Chinese with 2 Fighters and 4 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Bunker
Battle in Abakan
Hisaichi attack with 1 Fighter, 1 Mech.Inf and 1 Tankette
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Mech.Inf and 1 Tankette in Abakan, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Abakan, round 2 : 0/1 hits
Hisaichi roll dice for 1 Fighter, 1 Mech.Inf and 1 Tankette in Abakan, round 3 : 2/3 hits
Russians roll dice for 1 Infantry in Abakan, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Tankette owned by the Hisaichi lost in Abakan
Hisaichi win, taking Abakan from Russians with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Tankette
Casualties for Russians: 1 Infantry
Battle in Bonin
Hisaichi attack with 1 EarlyFighter, 1 Fighter and 6 Infantrys
Americans defend with 1 Artillery, 1 Elite and 1 Factory
Hisaichi roll dice for 1 Battleship in Bonin, round 2 : 1/1 hits
Hisaichi roll dice for 1 EarlyFighter, 1 Fighter and 6 Infantrys in Bonin, round 2 : 1/8 hits
Americans roll dice for 1 Artillery and 1 Elite in Bonin, round 2 : 0/2 hits
1 Elite owned by the Americans and 1 Artillery owned by the Americans lost in Bonin
Hisaichi win, taking Bonin from Americans with 1 EarlyFighter, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 Artillery and 1 EliteNon Combat Move - Hisaichi
1 EarlyFighter moved from Bonin to sz78
1 Fighter moved from Bonin to sz78
2 Fighters moved from Haixi to Tsingnan
1 Fighter moved from Abakan to UrumalPlace Units - Hisaichi
1 Battleship, 1 Destroyer and 1 Transport placed in sz79
Hisaichi undo move 1.
1 Battleship, 1 Destroyer and 1 Transport placed in sz67
1 Mech.Inf, 1 Tank and 1 Tankette placed in Peking
2 Infantrys and 1 Tankette placed in Hongkong
7 Infantrys and 1 Marine placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 74 PUs; end with 74 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18
Combat Move - Thai
1 Elite and 1 Infantry moved from M.India to S.India
1 Infantry moved from India to S.India
2 Infantrys moved from India to C.India
2 Infantrys and 1 Marine moved from Bhopa to India
2 Infantrys and 1 Marine moved from Dheli to Bhopa
7 Infantrys moved from E.India to C.India
6 Infantrys moved from Bengal to E.India
3 Infantrys moved from Burma to Bengal
3 Infantrys moved from Burma to Bengal
6 Infantrys moved from Thailand to Burma
6 Infantrys moved from Phuket to ThailandPurchase Units - Thai
Thai buy 7 Infantrys and 2 Marines; Remaining resources: 0 PUs;Combat - Thai
Battle in S.India
Thai attack with 1 Elite and 2 Infantrys
British defend with 2 Infantrys
Thai roll dice for 1 Elite and 2 Infantrys in S.India, round 2 : 0/3 hits
British roll dice for 2 Infantrys in S.India, round 2 : 1/2 hits
1 Infantry owned by the Thai lost in S.India
Thai roll dice for 1 Elite and 1 Infantry in S.India, round 3 : 1/2 hits
British roll dice for 2 Infantrys in S.India, round 3 : 0/2 hits
1 Infantry owned by the British lost in S.India
Thai roll dice for 1 Elite and 1 Infantry in S.India, round 4 : 1/2 hits
British roll dice for 1 Infantry in S.India, round 4 : 0/1 hits
1 Infantry owned by the British lost in S.India
Thai win, taking S.India from British with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 2 Infantrys
Casualties for Thai: 1 InfantryNon Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Phuket
1 Infantry and 2 Marines placed in DheliTurn Complete - Thai
Thai collect 21 PUs; end with 21 PUs -
Game History
Round: 18
Combat Move - British
2 Infantrys moved from Calcutta to S.India
2 EarlyFighters moved from Calcutta to S.India
1 EarlyFighter and 2 Fighters moved from Calcutta to S.India
2 EarlyFighters and 2 Fighters moved from Calcutta to S.India
1 Fighter moved from Calcutta to S.India
1 Tank moved from Calcutta to M.India
British take M.India from Thai
1 Tank moved from M.India to Calcutta
1 Infantry moved from Ani Jima to sz76
1 Infantry moved from sz76 to Ototo Jima
British take Ototo Jima from Yamamoto
1 Fighter moved from sz76 to sz75
1 Destroyer moved from sz76 to sz75Purchase Units - British
British buy 2 EarlyFighters, 1 Fighter, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - British
Battle in sz75
British attack with 1 Destroyer and 1 Fighter
Masaharu defend with 1 Destroyer
British roll dice for 1 Destroyer and 1 Fighter in sz75, round 2 : 1/2 hits
Masaharu roll dice for 1 Destroyer in sz75, round 2 : 0/1 hits
1 Destroyer owned by the Masaharu lost in sz75
British win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Masaharu: 1 Destroyer
Battle in S.India
British attack with 5 EarlyFighters, 5 Fighters and 2 Infantrys
Thai defend with 1 Elite and 1 Infantry
British roll dice for 5 EarlyFighters, 5 Fighters and 2 Infantrys in S.India, round 2 : 3/12 hits
Thai roll dice for 1 Elite and 1 Infantry in S.India, round 2 : 0/2 hits
1 Elite owned by the Thai and 1 Infantry owned by the Thai lost in S.India
British win, taking S.India from Thai with 5 EarlyFighters, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Thai: 1 Elite and 1 InfantryNon Combat Move - British
5 EarlyFighters and 5 Fighters moved from S.India to Calcutta
1 Fighter moved from sz75 to sz76Place Units - British
2 EarlyFighters, 1 Fighter, 4 Infantrys and 1 Marine placed in CalcuttaTurn Complete - British
British collect 39 PUs; end with 39 PUs totalTerritory Summary for British :
Ototo Jima : 1 flag, 1 Infantry
Ani Jima : 1 flag
Sarong : 1 Artillery and 1 Infantry
Calcutta : 1 AAGun, 1 Artillery, 3 Bunkers, 7 EarlyFighters, 1 Factory, 6 Fighters, 18 Infantrys, 1 Marine and 4 Tanks
S.India : 2 Infantrys
Auki : 1 Artillery
Moresby : 1 AAGun, 1 Factory and 4 Infantrys
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
Alaska : 1 AAGun, 1 Infantry and 1 Tank
sz4 : 1 Transport
sz66 : 1 Battleship, 2 Destroyers and 6 Transports
sz75 : 1 Destroyer
sz76 : 1 Fighter and 1 S.SubProduction/PUs Summary :
Yamamoto : 77 / 76
Chinese : 6 / 7
Hisaichi : 74 / 74
Dutch : 7 / 0
Thai : 19 / 21
British : 39 / 39
Anzac : 33 / 33
Americans : 89 / 92
Masaharu : 54 / 54
Russians : 7 / 9 -
Game History
Round: 18
Combat Move - Anzac
1 Marine moved from Melbourne to sz37
1 Marine and 1 S.Sub moved from sz37 to sz57
1 Marine moved from sz57 to Java
Anzac take Java from Yamamoto
1 Artillery and 1 Marine moved from W.Australia to sz50
1 Artillery, 1 Marine and 1 Transport moved from sz50 to sz56
1 Artillery and 1 Marine moved from sz56 to Sumatra
1 Fighter moved from sz56 to Sumatra
1 S.Sub moved from sz56 to sz50
2 Destroyers moved from sz50 to sz56
2 Transports moved from sz56 to sz50Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Fighter, 1 Infantry and 2 Marines; Remaining resources: 0 PUs;Combat - Anzac
Non Combat Move - Anzac
1 Fighter moved from Sarong to sz56
1 Artillery and 1 Infantry moved from Darwin to DerbyPlace Units - Anzac
1 Destroyer placed in sz50
1 Artillery and 1 Marine placed in W.Australia
1 Artillery, 1 Infantry and 1 Marine placed in Darwin
1 Fighter placed in MelbourneTurn Complete - Anzac
Anzac collect 35 PUs; end with 35 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Halma : 1 flag
Bali : 1 flag
Celebs : 1 flag
Java : 1 flag, 1 Marine
Sumatra : 1 flag, 1 Artillery, 1 Fighter and 1 Marine
Derby : 1 AAGun, 1 Artillery and 1 Infantry
W.Australia : 1 Artillery, 1 Factory and 1 Marine
Melbourne : 1 AAGun, 1 Bunker, 1 Factory and 1 Fighter
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 Artillery, 1 Factory, 1 Infantry and 1 Marine
New Caledonia : 1 Infantry
sz56 : 1 Carrier, 2 Destroyers, 1 Fighter and 1 Transport
sz57 : 1 S.Sub
sz50 : 1 Destroyer, 1 S.Sub and 2 TransportsProduction/PUs Summary :
Yamamoto : 75 / 76
Chinese : 6 / 7
Hisaichi : 74 / 74
Dutch : 7 / 0
Thai : 19 / 21
British : 39 / 39
Anzac : 35 / 35
Americans : 89 / 92
Masaharu : 54 / 54
Russians : 7 / 9 -
Game History
Round: 18
Combat Move - Americans
1 Artillery moved from Iwo Jima to sz76
1 Artillery moved from sz76 to Bonin
1 L.Fighter moved from sz76 to Bonin
4 B29s moved from Marcus to Bonin
1 Infantry moved from Wake to sz19
1 Infantry and 1 S.Sub moved from sz19 to sz76
1 Infantry moved from sz76 to Bonin
1 B29 moved from Alaska to sz1
1 S.Sub moved from sz2 to sz1
1 Destroyer moved from sz8 to sz7
1 Destroyer moved from sz4 to sz8
1 Artillery moved from Hilo to sz25
1 Artillery and 1 Transport moved from sz25 to sz30
1 Artillery moved from sz30 to MajuruPurchase Units - Americans
Americans buy 1 Carrier, 6 Destroyers, 1 Elite, 1 Infantry, 1 L.Fighter, 1 Marine and 1 S.Sub; Remaining resources: 0 PUs;Combat - Americans
Battle in Bonin
Americans attack with 1 Artillery, 4 B29s, 1 Infantry and 1 L.Fighter
Hisaichi defend with 6 Infantrys; Yamamoto defend with 1 Factory
Americans roll dice for 2 Battleships in Bonin, round 2 : 2/2 hits
Americans roll dice for 1 Artillery, 4 B29s, 1 Infantry and 1 L.Fighter in Bonin, round 2 : 5/7 hits
Yamamoto roll dice for 6 Infantrys in Bonin, round 2 : 2/6 hits
6 Infantrys owned by the Hisaichi, 1 Infantry owned by the Americans and 1 L.Fighter owned by the Americans lost in Bonin
Americans win, taking Bonin from Yamamoto with 1 Artillery and 4 B29s remaining. Battle score for attacker is -2
Casualties for Hisaichi: 6 Infantrys
Casualties for Americans: 1 Infantry and 1 L.Fighter
Battle in sz1
Americans attack with 1 B29 and 1 S.Sub
Masaharu defend with 4 Transports
Americans roll dice for 1 S.Sub in sz1, round 2 : 0/1 hits
Americans roll dice for 1 B29 in sz1, round 2 : 1/1 hits
Masaharu roll dice for 4 Transports in sz1, round 2 : 1/4 hits
1 S.Sub owned by the Americans and 1 Transport owned by the Masaharu lost in sz1
Americans roll dice for 1 B29 in sz1, round 3 : 0/1 hits
Masaharu roll dice for 3 Transports in sz1, round 3 : 0/3 hits
Americans roll dice for 1 B29 in sz1, round 4 : 1/1 hits
Masaharu roll dice for 3 Transports in sz1, round 4 : 0/3 hits
1 Transport owned by the Masaharu lost in sz1
Americans roll dice for 1 B29 in sz1, round 5 : 1/1 hits
Masaharu roll dice for 2 Transports in sz1, round 5 : 0/2 hits
1 Transport owned by the Masaharu lost in sz1
Americans roll dice for 1 B29 in sz1, round 6 : 0/1 hits
Masaharu roll dice for 1 Transport in sz1, round 6 : 0/1 hits
Americans roll dice for 1 B29 in sz1, round 7 : 1/1 hits
Masaharu roll dice for 1 Transport in sz1, round 7 : 1/1 hits
1 Transport owned by the Masaharu and 1 B29 owned by the Americans lost in sz1
Masaharu win with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 B29 and 1 S.Sub
Casualties for Masaharu: 4 TransportsNon Combat Move - Americans
4 B29s moved from Bonin to Iwo JimaPlace Units - Americans
2 Destroyers and 1 L.Fighter placed in sz76
1 S.Sub placed in sz19
1 Elite placed in Marcus
2 Destroyers placed in sz4
1 Carrier and 1 Destroyer placed in sz25
1 Destroyer placed in sz25
1 Infantry placed in Pearl Harbor
Americans undo move 5.
1 Destroyer placed in sz25
1 Carrier placed in sz23
Americans undo move 8.
1 Marine placed in Hilo
1 Carrier placed in sz23Turn Complete - Americans
Americans collect 91 PUs; end with 91 PUs totalTerritory Summary for Americans :
Marcus : 1 flag, 1 Artillery, 1 Bunker, 1 Elite and 1 Factory
Bonin : 1 flag, 1 Artillery and 1 Factory
Iwo Jima : 1 flag, 1 AAGun, 4 B29s, 3 Bunkers and 1 Factory
Hilo : 1 Factory and 1 Marine
Kiska : 1 Infantry
Midway : 1 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Wake : 1 Factory
Pearl Harbor : 2 Artillerys, 1 Factory and 1 Infantry
Attla : 1 Infantry
Alaska : 1 Factory
Canton : 1 Infantry
Majuru : 1 Artillery and 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 Factory and 4 Infantrys
sz4 : 2 Destroyers
sz7 : 1 Destroyer
sz8 : 1 Destroyer
sz19 : 1 S.Sub
sz17 : 1 Submarine
sz23 : 1 Carrier
sz25 : 2 Destroyers
sz30 : 1 Transport
sz76 : 1 B.Carrier, 3 Battleships, 1 Cruiser, 4 Destroyers, 1 L.Fighter, 1 S.Sub and 1 TransportProduction/PUs Summary :
Yamamoto : 73 / 76
Chinese : 6 / 7
Hisaichi : 74 / 74
Dutch : 7 / 0
Thai : 19 / 21
British : 39 / 39
Anzac : 35 / 35
Americans : 91 / 91
Masaharu : 54 / 54
Russians : 7 / 9 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18
Combat Move - Masaharu
1 Infantry moved from Kyzal to Jinquan
Masaharu take Jinquan from Russians
1 Infantry moved from Kyzal to Jinquan
8 Infantrys moved from Bratsk to Krasnoyarsk
1 Artillery and 1 Elite moved from Kaask to Kyzyl
4 Artillerys, 1 Elite, 1 Marine and 3 Tanks moved from Kaask to Krasnoyarsk
2 Artillerys and 2 Infantrys moved from Kyzal to Kaask
2 Artillerys and 2 Infantrys moved from Ulaan Ude to KyzalPurchase Units - Masaharu
Masaharu buy 5 Destroyers and 7 Infantrys; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Kyzyl
Masaharu attack with 1 Artillery and 1 Elite
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Elite in Kyzyl, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Kyzyl, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kyzyl
Masaharu win, taking Kyzyl from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Krasnoyarsk
Masaharu attack with 4 Artillerys, 1 Elite, 8 Infantrys, 1 Marine and 3 Tanks
Russians defend with 1 Infantry
Masaharu roll dice for 4 Artillerys, 1 Elite, 8 Infantrys, 1 Marine and 3 Tanks in Krasnoyarsk, round 2 : 6/17 hits
Russians roll dice for 1 Infantry in Krasnoyarsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Krasnoyarsk
Masaharu win, taking Krasnoyarsk from Russians with 4 Artillerys, 1 Elite, 8 Infantrys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
Place Units - Masaharu
5 Destroyers placed in sz16
6 Infantrys placed in Kaask
1 Infantry placed in AmurskTurn Complete - Masaharu
Masaharu collect 57 PUs; end with 57 PUs -
Game History
Round: 18
Purchase Units - Russians
Russians buy 4 Infantrys; Remaining resources: 1 PUs;Place Units - Russians
4 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 4 PUs; end with 5 PUs totalTerritory Summary for Russians :
Achinsk : 2 Bunkers, 1 Factory and 16 Infantrys
Production/PUs Summary :
Yamamoto : 73 / 76
Chinese : 6 / 7
Hisaichi : 74 / 74
Dutch : 7 / 0
Thai : 19 / 21
British : 39 / 39
Anzac : 35 / 35
Americans : 91 / 91
Masaharu : 57 / 57
Russians : 4 / 5 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 19
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery and 2 Infantrys moved from S.Borneo to sz60
1 Artillery moved from W.Borneo to sz60
2 Artillerys and 2 Infantrys moved from sz60 to Sumatra
3 Fighters moved from sz60 to Sumatra
1 Tank moved from C.India to M.India
Yamamoto take M.India from British
1 Tank moved from M.India to S.India
1 Marine moved from Yecheng to Punjab
1 Infantry moved from Sikang to Nancheng
3 Infantrys moved from W.Sian to Sikang
1 Infantry and 1 Marine moved from Hanan to W.SianPurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Transport, 3 Destroyers, 9 Infantrys, 2 Submarines and 2 Tankettes; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Punjab
Yamamoto attack with 1 Marine
Neutral defend with 1 Infantry
Yamamoto roll dice for 1 Marine in Punjab, round 2 : 0/1 hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits
Yamamoto roll dice for 1 Marine in Punjab, round 3 : 0/1 hits
Neutral roll dice for 1 Infantry in Punjab, round 3 : 0/1 hits
Yamamoto roll dice for 1 Marine in Punjab, round 4 : 0/1 hits
Neutral roll dice for 1 Infantry in Punjab, round 4 : 0/1 hits
Yamamoto roll dice for 1 Marine in Punjab, round 5 : 0/1 hits
Neutral roll dice for 1 Infantry in Punjab, round 5 : 0/1 hits
Yamamoto roll dice for 1 Marine in Punjab, round 6 : 0/1 hits
Neutral roll dice for 1 Infantry in Punjab, round 6 : 0/1 hits
Yamamoto roll dice for 1 Marine in Punjab, round 7 : 0/1 hits
Neutral roll dice for 1 Infantry in Punjab, round 7 : 1/1 hits
1 Marine owned by the Yamamoto lost in Punjab
Neutral win with 1 Infantry remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Marine
Battle in Sumatra
Yamamoto attack with 2 Artillerys, 3 Fighters and 2 Infantrys
Anzac defend with 1 Artillery, 1 Fighter and 1 Marine
Yamamoto roll dice for 2 Artillerys, 3 Fighters and 2 Infantrys in Sumatra, round 2 : 4/7 hits
Anzac roll dice for 1 Artillery, 1 Fighter and 1 Marine in Sumatra, round 2 : 2/3 hits
1 Artillery owned by the Anzac, 2 Infantrys owned by the Yamamoto, 1 Fighter owned by the Anzac and 1 Marine owned by the Anzac lost in Sumatra
Yamamoto win, taking Sumatra from Anzac with 2 Artillerys and 3 Fighters remaining. Battle score for attacker is 13
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 1 Artillery, 1 Fighter and 1 Marine
Battle in S.India
Yamamoto attack with 1 Tank
British defend with 2 Infantrys
Yamamoto roll dice for 1 Tank in S.India, round 2 : 0/1 hits
British roll dice for 2 Infantrys in S.India, round 2 : 1/2 hits
1 Tank owned by the Yamamoto lost in S.India
British win with 2 Infantrys remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 TankNon Combat Move - Yamamoto
3 Fighters moved from Sumatra to sz60
1 Destroyer moved from sz60 to sz59Place Units - Yamamoto
1 B.Transport, 1 Destroyer and 1 Submarine placed in sz60
2 Artillerys and 2 Infantrys placed in S.Borneo
3 Infantrys placed in Kwangsi
4 Infantrys and 2 Tankettes placed in Malaya
2 Destroyers and 1 Submarine placed in sz78Turn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 76 PUs -
Game History
Round: 19
Combat Move - Chinese
3 Infantrys moved from Xining to Ming JongPurchase Units - Chinese
Chinese buy 3 Infantrys; Remaining resources: 1 PUs;Combat - Chinese
Battle in Ming Jong
Chinese attack with 3 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Infantrys in Ming Jong, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Ming Jong, round 2 : 0/1 hits
Chinese roll dice for 3 Infantrys in Ming Jong, round 3 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Ming Jong, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Ming Jong
Chinese win, taking Ming Jong from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
3 Infantrys placed in XiningTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Ming Jong : 3 Infantrys
Xining : 4 Bunkers, 1 Factory, 17 Infantrys and 1 TankProduction/PUs Summary :
Yamamoto : 76 / 76
Chinese : 7 / 8
Hisaichi : 73 / 74
Dutch : 7 / 0
Thai : 19 / 21
British : 38 / 39
Anzac : 33 / 35
Americans : 91 / 91
Masaharu : 57 / 57
Russians : 4 / 5 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 19
Combat Move - Hisaichi
4 Mech.Infs moved from Haixi to Achinsk
1 Mech.Inf moved from Abakan to Achinsk
1 Fighter moved from Urumal to Achinsk
2 Fighters moved from Tsingnan to Ming Jong
3 Infantrys moved from Tsingnan to Ming Jong
3 Infantrys moved from Gansu to Tsingnan
2 Tankettes moved from Sikang to Tsingnan
1 Tank moved from Sikang to Tsingnan
1 Infantry moved from Nancheng to Tsingnan
2 Infantrys moved from N.Shangsi to Gansu
3 Tanks moved from N.Shangsi to Tsingnan
1 Tankette moved from N.Chunking to Sikang
1 Tank moved from N.Chunking to Sikang
1 Tankette moved from N.Chunking to Sikang
3 Elites moved from Chunking to W.Chunking
3 Infantrys moved from Kwangsi to Chunking
1 Tank moved from Kwangsi to N.Chunking
1 Destroyer moved from sz78 to sz75
1 EarlyFighter and 1 Fighter moved from sz78 to sz75
1 Battleship moved from sz67 to sz78
1 Destroyer moved from sz67 to sz75
3 Transports moved from sz78 to sz74
1 Transport moved from sz67 to sz60
1 Elite and 1 Tank moved from E.Borneo to sz60
1 Elite and 1 Tank moved from sz60 to Java
5 Infantrys moved from Korea to sz74
5 Infantrys and 3 Transports moved from sz74 to sz78
5 Infantrys moved from sz78 to Bonin
2 Infantrys moved from Bengal to E.IndiaPurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 Destroyers, 2 Infantrys, 1 Marine, 2 Mech.Infs, 4 Tanks and 4 Tankettes; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Ming Jong
Hisaichi attack with 2 Fighters and 3 Infantrys
Chinese defend with 3 Infantrys
Hisaichi roll dice for 2 Fighters and 3 Infantrys in Ming Jong, round 2 : 1/5 hits
Chinese roll dice for 3 Infantrys in Ming Jong, round 2 : 0/3 hits
1 Infantry owned by the Chinese lost in Ming Jong
Hisaichi roll dice for 2 Fighters and 3 Infantrys in Ming Jong, round 3 : 3/5 hits
Chinese roll dice for 2 Infantrys in Ming Jong, round 3 : 1/2 hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Ming Jong
Hisaichi win, taking Ming Jong from Chinese with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 3 Infantrys
Battle in Achinsk
Hisaichi attack with 1 Fighter and 5 Mech.Infs
Russians defend with 2 Bunkers, 1 Factory and 16 Infantrys
Hisaichi roll dice for 1 Fighter and 5 Mech.Infs in Achinsk, round 2 : 4/6 hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 2 Bunkers and 16 Infantrys in Achinsk, round 2 : 6/18 hits
2 Infantrys owned by the Russians, 1 Fighter owned by the Hisaichi and 5 Mech.Infs owned by the Hisaichi lost in Achinsk
Russians win with 2 Bunkers and 14 Infantrys remaining. Battle score for attacker is -31
Casualties for Hisaichi: 1 Fighter and 5 Mech.Infs
Casualties for Russians: 2 Infantrys
Battle in sz75
Hisaichi attack with 2 Destroyers, 1 EarlyFighter and 1 Fighter
British defend with 1 Destroyer
Hisaichi roll dice for 2 Destroyers, 1 EarlyFighter and 1 Fighter in sz75, round 2 : 1/4 hits
British roll dice for 1 Destroyer in sz75, round 2 : 1/1 hits
1 Destroyer owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz75
Hisaichi win with 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 EarlyFighter
Casualties for British: 1 Destroyer
Battle in Java
Hisaichi attack with 1 Elite and 1 Tank
Anzac defend with 1 Marine
Hisaichi roll dice for 1 Elite and 1 Tank in Java, round 2 : 0/2 hits
Anzac roll dice for 1 Marine in Java, round 2 : 0/1 hits
Hisaichi roll dice for 1 Elite and 1 Tank in Java, round 3 : 2/2 hits
Anzac roll dice for 1 Marine in Java, round 3 : 0/1 hits
1 Marine owned by the Anzac lost in Java
Hisaichi win, taking Java from Anzac with 1 Elite and 1 Tank remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Marine
Battle in Bonin
Hisaichi attack with 5 Infantrys
Americans defend with 1 Artillery and 1 Factory
Hisaichi roll dice for 2 Battleships in Bonin, round 2 : 2/2 hits
Americans roll dice for 1 Artillery in Bonin, round 2 : 0/1 hits
1 Artillery owned by the Americans lost in Bonin
Hisaichi win, taking Bonin from Americans with 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArtilleryNon Combat Move - Hisaichi
2 Fighters moved from Ming Jong to Tsingnan
1 Tankette moved from Peking to N.Shangsi
1 Tank moved from Peking to N.Shangsi
1 Mech.Inf moved from Peking to N.Shangsi
1 Mech.Inf moved from N.Shangsi to Gansu
7 Infantrys moved from Seoul to Korea
1 Marine moved from Seoul to Korea
5 Infantrys moved from Macau to Kwangsi
2 Infantrys moved from Hongkong to Macau
1 Tankette moved from Hongkong to Kwangsi
1 Fighter moved from sz75 to sz78Place Units - Hisaichi
2 Mech.Infs and 1 Tank placed in Peking
2 Artillerys, 2 Infantrys, 1 Marine and 3 Tankettes placed in Seoul
3 Tanks and 1 Tankette placed in Hongkong
2 Destroyers placed in sz67Turn Complete - Hisaichi
Hisaichi collect 76 PUs; end with 76 PUs -
Game History
Round: 19
Turn Complete - Dutch
Territory Summary for Dutch :
Flores : 1 Artillery
Bali : 1 Infantry
Nayumo : 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Buru : 1 Infantry
Bava : 1 InfantryProduction/PUs Summary :
Yamamoto : 78 / 76
Chinese : 6 / 8
Hisaichi : 76 / 76
Dutch : 7 / 0
Thai : 19 / 21
British : 38 / 39
Anzac : 31 / 35
Americans : 89 / 91
Masaharu : 57 / 57
Russians : 4 / 5 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 19
Combat Move - Thai
2 Infantrys and 1 Marine moved from India to C.India
6 Infantrys moved from E.India to C.India
2 Infantrys and 1 Marine moved from Bhopa to India
2 Tankettes moved from C.India to S.India
1 Tankette moved from C.India to S.India
6 Infantrys moved from Bengal to E.India
1 Infantry and 2 Marines moved from Dheli to Bhopa
6 Infantrys moved from Burma to Bengal
5 Infantrys moved from Thailand to Burma
1 Infantry moved from Thailand to Burma
6 Infantrys moved from Phuket to ThailandPurchase Units - Thai
Thai buy 1 Elite, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Thai
Battle in S.India
Thai attack with 3 Tankettes
British defend with 2 Infantrys
Thai roll dice for 3 Tankettes in S.India, round 2 : 0/3 hits
British roll dice for 2 Infantrys in S.India, round 2 : 0/2 hits
Thai roll dice for 3 Tankettes in S.India, round 3 : 0/3 hits
British roll dice for 2 Infantrys in S.India, round 3 : 1/2 hits
1 Tankette owned by the Thai lost in S.India
Thai roll dice for 2 Tankettes in S.India, round 4 : 0/2 hits
British roll dice for 2 Infantrys in S.India, round 4 : 1/2 hits
1 Tankette owned by the Thai lost in S.India
1 Tankette retreated to M.India
British win with 2 Infantrys remaining. Battle score for attacker is -8
Casualties for Thai: 2 TankettesNon Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Phuket
1 Elite, 1 Infantry and 1 Marine placed in DheliTurn Complete - Thai
Thai collect 19 PUs; end with 19 PUs -
Game History
Round: 19
Combat Move - British
2 Infantrys moved from S.India to India
2 EarlyFighters moved from Calcutta to India
1 Fighter moved from Calcutta to India
2 Infantrys moved from Calcutta to M.India
2 Fighters moved from Calcutta to M.India
2 Fighters moved from Calcutta to India
2 EarlyFighters moved from Calcutta to M.India
1 EarlyFighter moved from Calcutta to India
1 Fighter moved from Calcutta to M.India
1 EarlyFighter moved from Calcutta to M.India
1 EarlyFighter moved from Calcutta to India
1 Fighter moved from sz76 to sz58
1 S.Sub moved from sz76 to sz58
1 Infantry and 1 Tank moved from Alaska to sz4
1 Infantry, 1 Tank and 1 Transport moved from sz4 to sz7
1 Infantry and 1 Tank moved from sz7 to SukhalinPurchase Units - British
British buy 1 EarlyFighter, 2 Fighters and 5 Infantrys; Remaining resources: 1 PUs;Combat - British
Battle in M.India
British attack with 3 EarlyFighters, 3 Fighters and 2 Infantrys
Thai defend with 1 Tankette
British roll dice for 3 EarlyFighters, 3 Fighters and 2 Infantrys in M.India, round 2 : 4/8 hits
Yamamoto roll dice for 1 Tankette in M.India, round 2 : 0/1 hits
1 Tankette owned by the Thai lost in M.India
British win, taking M.India from Yamamoto with 3 EarlyFighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Thai: 1 Tankette
Battle in Sukhalin
British attack with 1 Infantry and 1 Tank
Masaharu defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Sukhalin, round 2 : 1/2 hits
Masaharu roll dice for 1 Infantry in Sukhalin, round 2 : 0/1 hits
1 Infantry owned by the Masaharu lost in Sukhalin
British win, taking Sukhalin from Masaharu with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in India
British attack with 4 EarlyFighters, 3 Fighters and 2 Infantrys
Thai defend with 2 Infantrys and 1 Marine
British roll dice for 4 EarlyFighters, 3 Fighters and 2 Infantrys in India, round 2 : 4/9 hits
Thai roll dice for 2 Infantrys and 1 Marine in India, round 2 : 1/3 hits
1 Infantry owned by the British, 2 Infantrys owned by the Thai and 1 Marine owned by the Thai lost in India
British win, taking India from Thai with 4 EarlyFighters, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry
Casualties for Thai: 2 Infantrys and 1 Marine
Battle in sz58
British attack with 1 Fighter and 1 S.Sub
Hisaichi defend with 1 Destroyer
British roll dice for 1 S.Sub in sz58, round 2 : 0/1 hits
British roll dice for 1 Fighter in sz58, round 2 : 0/1 hits
Hisaichi roll dice for 1 Destroyer in sz58, round 2 : 1/1 hits
1 S.Sub owned by the British lost in sz58
retreated to sz58
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -9
Casualties for British: 1 S.SubNon Combat Move - British
1 Fighter moved from sz58 to Celebs
1 Transport moved from sz66 to sz63
3 Fighters moved from M.India to Calcutta
3 EarlyFighters moved from M.India to Calcutta
4 EarlyFighters and 3 Fighters moved from India to CalcuttaPlace Units - British
1 EarlyFighter, 2 Fighters and 5 Infantrys placed in CalcuttaTurn Complete - British
British collect 42 PUs; end with 43 PUs totalTerritory Summary for British :
Ototo Jima : 1 flag, 1 Infantry
Ani Jima : 1 flag
Celebs : 1 Fighter
Sarong : 1 Artillery and 1 Infantry
M.India : 2 Infantrys
Calcutta : 1 AAGun, 1 Artillery, 3 Bunkers, 8 EarlyFighters, 1 Factory, 8 Fighters, 21 Infantrys, 1 Marine and 4 Tanks
Auki : 1 Artillery
Moresby : 1 AAGun, 1 Factory and 4 Infantrys
Arawa : 1 Infantry
India : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
Sukhalin : 1 flag, 1 Infantry and 1 Tank
Alaska : 1 AAGun
sz7 : 1 Transport
sz66 : 1 Battleship, 2 Destroyers and 5 Transports
sz63 : 1 TransportProduction/PUs Summary :
Yamamoto : 77 / 76
Chinese : 6 / 8
Hisaichi : 76 / 76
Dutch : 7 / 0
Thai : 18 / 19
British : 42 / 43
Anzac : 31 / 35
Americans : 89 / 91
Masaharu : 55 / 57
Russians : 4 / 5 -
Game History
Round: 19
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Derby to sz50
1 Artillery and 1 Marine moved from W.Australia to sz50
2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from sz50 to sz56
2 Artillerys, 1 Infantry and 1 Marine moved from sz56 to Sumatra
1 Fighter moved from sz56 to Sumatra
1 Transport moved from sz56 to sz50
1 Fighter moved from Melbourne to Derby
1 Artillery and 1 Infantry moved from Darwin to Derby
1 Marine moved from Darwin to Derby
1 S.Sub moved from sz57 to sz50Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 Destroyer, 1 Marine and 1 S.Sub; Remaining resources: 1 PUs;Combat - Anzac
Battle in Sumatra
Anzac attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Marine
Yamamoto defend with 2 Artillerys
Anzac roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Marine in Sumatra, round 2 : 2/5 hits
Yamamoto roll dice for 2 Artillerys in Sumatra, round 2 : 2/2 hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 1 Artillery, 1 Fighter and 1 Marine remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Artillerys
Casualties for Anzac: 1 Artillery and 1 InfantryNon Combat Move - Anzac
1 Fighter moved from Sumatra to sz56
1 Destroyer moved from sz50 to sz56
2 Destroyers moved from sz56 to sz63Place Units - Anzac
1 Artillery and 1 Marine placed in W.Australia
1 Destroyer placed in sz50
1 S.Sub placed in sz37
3 Artillerys placed in DarwinTurn Complete - Anzac
Anzac collect 33 PUs; end with 34 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Halma : 1 flag
Bali : 1 flag
Celebs : 1 flag
Sumatra : 1 flag, 1 Artillery and 1 Marine
Derby : 1 AAGun, 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine
W.Australia : 1 Artillery, 1 Factory and 1 Marine
Melbourne : 1 AAGun, 1 Bunker and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 3 Artillerys and 1 Factory
New Caledonia : 1 Infantry
sz37 : 1 S.Sub
sz56 : 1 Carrier, 1 Destroyer, 1 Fighter and 2 Transports
sz50 : 1 Destroyer, 2 S.Subs and 1 Transport
sz63 : 2 DestroyersProduction/PUs Summary :
Yamamoto : 75 / 76
Chinese : 6 / 8
Hisaichi : 76 / 76
Dutch : 7 / 0
Thai : 18 / 19
British : 42 / 43
Anzac : 33 / 34
Americans : 89 / 91
Masaharu : 55 / 57
Russians : 4 / 5 -
Game History
Round: 19
Combat Move - Americans
1 Transport moved from sz76 to sz17
1 Artillery and 1 Elite moved from Marcus to sz17
1 Artillery, 1 Elite and 1 Transport moved from sz17 to sz76
1 Destroyer moved from sz4 to sz7
1 Destroyer moved from sz4 to sz8
1 Destroyer moved from sz8 to sz76
1 Carrier moved from sz23 to sz22
2 Destroyers moved from sz25 to sz20
1 Artillery and 1 Infantry moved from Majuru to sz30
1 Artillery, 1 Infantry and 1 Transport moved from sz30 to sz20
1 Artillery and 1 Infantry moved from sz20 to Wake
1 Artillery and 1 Elite moved from sz76 to Bonin
1 L.Fighter moved from sz76 to Bonin
4 B29s moved from Iwo Jima to Bonin
1 S.Sub moved from sz19 to sz21
1 Infantry moved from Midway to sz21
1 Infantry and 1 S.Sub moved from sz21 to sz20
1 Infantry moved from sz20 to Wake
1 Submarine moved from sz17 to sz72
1 Destroyer moved from sz7 to sz17Purchase Units - Americans
Americans buy 4 Artillerys, 2 B.Transports, 1 B29, 1 Destroyer, 1 Factory and 2 Fighters; Remaining resources: 0 PUs;Combat - Americans
Battle in Bonin
Americans attack with 1 Artillery, 4 B29s, 1 Elite and 1 L.Fighter
Hisaichi defend with 5 Infantrys; Yamamoto defend with 1 Factory
Americans roll dice for 2 Battleships in Bonin, round 2 : 2/2 hits
Americans roll dice for 1 Artillery, 4 B29s, 1 Elite and 1 L.Fighter in Bonin, round 2 : 4/7 hits
Yamamoto roll dice for 5 Infantrys in Bonin, round 2 : 1/5 hits
5 Infantrys owned by the Hisaichi and 1 Artillery owned by the Americans lost in Bonin
Americans win, taking Bonin from Yamamoto with 4 B29s, 1 Elite and 1 L.Fighter remaining. Battle score for attacker is 6
Casualties for Hisaichi: 5 Infantrys
Casualties for Americans: 1 ArtilleryNon Combat Move - Americans
1 L.Fighter moved from Bonin to sz76
4 B29s moved from Bonin to Iwo JimaPlace Units - Americans
1 Factory placed in Anchorage
2 Artillerys placed in Alaska
2 B.Transports placed in sz25
2 Artillerys placed in Hilo
1 Destroyer placed in sz76
2 Fighters placed in Iwo Jima
1 B29 placed in MarcusTurn Complete - Americans
Americans collect 91 PUs; end with 91 PUs totalTerritory Summary for Americans :
Marcus : 1 flag, 1 B29, 1 Bunker and 1 Factory
Bonin : 1 flag, 1 Elite and 1 Factory
Iwo Jima : 1 flag, 1 AAGun, 4 B29s, 3 Bunkers, 1 Factory and 2 Fighters
Anchorage : 1 Factory
Hilo : 2 Artillerys, 1 Factory and 1 Marine
Kiska : 1 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Wake : 1 Artillery, 1 Factory and 2 Infantrys
Pearl Harbor : 2 Artillerys, 1 Factory and 1 Infantry
Attla : 1 Infantry
Alaska : 2 Artillerys and 1 Factory
Canton : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 Factory and 4 Infantrys
sz7 : 1 Destroyer
sz8 : 1 Destroyer
sz17 : 1 Destroyer
sz20 : 2 Destroyers, 1 S.Sub and 1 Transport
sz22 : 1 Carrier
sz25 : 2 B.Transports
sz76 : 1 B.Carrier, 3 Battleships, 1 Cruiser, 6 Destroyers, 1 L.Fighter, 1 S.Sub and 1 Transport
sz72 : 1 SubmarineProduction/PUs Summary :
Yamamoto : 73 / 76
Chinese : 6 / 8
Hisaichi : 76 / 76
Dutch : 7 / 0
Thai : 18 / 19
British : 42 / 43
Anzac : 33 / 34
Americans : 91 / 91
Masaharu : 55 / 57
Russians : 4 / 5 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 19
Combat Move - Masaharu
1 Artillery and 1 Elite moved from Kyzyl to Achinsk
4 Artillerys, 1 Elite, 8 Infantrys, 1 Marine and 3 Tanks moved from Krasnoyarsk to Achinsk
1 EarlyFighter and 1 Fighter moved from sz16 to Sukhalin
2 Infantrys moved from Ostrov to Sukhalin
1 Destroyer moved from sz16 to sz7
1 Fighter moved from sz16 to sz7Purchase Units - Masaharu
Masaharu buy 7 Destroyers; Remaining resources: 1 PUs;Combat - Masaharu
Battle in Achinsk
Masaharu attack with 5 Artillerys, 2 Elites, 8 Infantrys, 1 Marine and 3 Tanks
Russians defend with 2 Bunkers, 1 Factory and 14 Infantrys
Masaharu roll dice for 5 Artillerys, 2 Elites, 8 Infantrys, 1 Marine and 3 Tanks in Achinsk, round 2 : 6/19 hits
Russians roll dice for 2 Bunkers and 14 Infantrys in Achinsk, round 2 : 3/16 hits
6 Infantrys owned by the Russians and 3 Infantrys owned by the Masaharu lost in Achinsk
Masaharu roll dice for 5 Artillerys, 2 Elites, 5 Infantrys, 1 Marine and 3 Tanks in Achinsk, round 3 : 8/16 hits
Russians roll dice for 2 Bunkers and 8 Infantrys in Achinsk, round 3 : 5/10 hits
8 Infantrys owned by the Russians and 5 Infantrys owned by the Masaharu lost in Achinsk
Masaharu roll dice for 5 Artillerys, 2 Elites, 1 Marine and 3 Tanks in Achinsk, round 4 : 4/11 hits
Russians roll dice for 2 Bunkers in Achinsk, round 4 : 0/2 hits
2 Bunkers owned by the Russians lost in Achinsk
Masaharu captures 5PUs while taking Russians capital
Masaharu win, taking Achinsk from Russians with 5 Artillerys, 2 Elites, 1 Marine and 3 Tanks remaining. Battle score for attacker is 24
Casualties for Masaharu: 8 Infantrys
Casualties for Russians: 2 Bunkers and 14 Infantrys
Battle in Sukhalin
Masaharu attack with 1 EarlyFighter, 1 Fighter and 2 Infantrys
British defend with 1 Infantry and 1 Tank
Masaharu roll dice for 1 EarlyFighter, 1 Fighter and 2 Infantrys in Sukhalin, round 2 : 1/4 hits
British roll dice for 1 Infantry and 1 Tank in Sukhalin, round 2 : 1/2 hits
1 Infantry owned by the Masaharu and 1 Infantry owned by the British lost in Sukhalin
Masaharu roll dice for 1 EarlyFighter, 1 Fighter and 1 Infantry in Sukhalin, round 3 : 0/3 hits
British roll dice for 1 Tank in Sukhalin, round 3 : 1/1 hits
1 Infantry owned by the Masaharu lost in Sukhalin
Masaharu roll dice for 1 EarlyFighter and 1 Fighter in Sukhalin, round 4 : 0/2 hits
British roll dice for 1 Tank in Sukhalin, round 4 : 1/1 hits
1 EarlyFighter owned by the Masaharu lost in Sukhalin
Masaharu roll dice for 1 Fighter in Sukhalin, round 5 : 1/1 hits
British roll dice for 1 Tank in Sukhalin, round 5 : 1/1 hits
1 Tank owned by the British and 1 Fighter owned by the Masaharu lost in Sukhalin
British win with no units remaining. Battle score for attacker is -15
Casualties for British: 1 Infantry and 1 Tank
Casualties for Masaharu: 1 EarlyFighter, 1 Fighter and 2 Infantrys
Battle in sz7
Masaharu attack with 1 Destroyer and 1 Fighter
British defend with 1 Transport; Americans defend with 1 Destroyer
Masaharu roll dice for 1 Destroyer and 1 Fighter in sz7, round 2 : 2/2 hits
British roll dice for 1 Destroyer and 1 Transport in sz7, round 2 : 1/2 hits
1 Destroyer owned by the Americans, 1 Transport owned by the British and 1 Destroyer owned by the Masaharu lost in sz7
Masaharu win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Casualties for Masaharu: 1 Destroyer
Casualties for Americans: 1 DestroyerNon Combat Move - Masaharu
1 Fighter moved from sz7 to sz16
1 Destroyer moved from sz16 to sz7
1 AAGun, 2 Artillerys and 8 Infantrys moved from Kaask to Bratsk
2 Artillerys and 2 Infantrys moved from Kyzal to Ulaan Ude
2 Infantrys moved from Jinquan to Kyzal
1 AAGun moved from Quingdao to Vostok
3 Infantrys moved from Yakutsk to Magadan
1 Infantry moved from Palana to Magadan
1 Infantry moved from Amursk to BelogorskPlace Units - Masaharu
7 Destroyers placed in sz16Turn Complete - Masaharu
Masaharu collect 59 PUs; end with 65 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 19
Turn Complete - Russians
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 20
Combat Move - Yamamoto
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
1 Artillery moved from W.Borneo to sz60
2 Infantrys moved from S.Borneo to sz60
2 Artillerys and 2 Infantrys moved from sz60 to Sumatra
3 Fighters moved from sz60 to Sumatra
1 Artillery, 1 B.Transport and 2 Infantrys moved from sz60 to sz59
1 Artillery and 2 Infantrys moved from sz59 to Celebs
3 Infantrys moved from Sikang to Nancheng
1 Infantry moved from W.Sian to Sikang
1 Marine moved from W.Sian to Sikang
3 Infantrys moved from Kwangsi to HananPurchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 1 B.Carrier, 1 Battleship, 2 EarlyFighters and 1 Transport; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Celebs
Yamamoto attack with 1 Artillery and 2 Infantrys
British defend with 1 Fighter
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Celebs, round 2 : 1/3 hits
Anzac roll dice for 1 Fighter in Celebs, round 2 : 1/1 hits
1 Fighter owned by the British and 1 Infantry owned by the Yamamoto lost in Celebs
Yamamoto win, taking Celebs from Anzac with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
Casualties for British: 1 Fighter
Casualties for Yamamoto: 1 Infantry
Battle in Sumatra
Yamamoto attack with 2 Artillerys, 3 Fighters and 2 Infantrys
Anzac defend with 1 Artillery and 1 Marine
Yamamoto roll dice for 2 Artillerys, 3 Fighters and 2 Infantrys in Sumatra, round 2 : 4/7 hits
Anzac roll dice for 1 Artillery and 1 Marine in Sumatra, round 2 : 1/2 hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Marine owned by the Anzac lost in Sumatra
Yamamoto win, taking Sumatra from Anzac with 2 Artillerys, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery and 1 MarineNon Combat Move - Yamamoto
1 Fighter moved from Sumatra to sz60
2 Fighters moved from Sumatra to sz60
1 Destroyer moved from sz60 to sz59
1 Fighter moved from Tokyo to sz78Place Units - Yamamoto
1 B.Carrier, 1 Battleship, 2 EarlyFighters and 1 Transport placed in sz78
4 Artillerys placed in S.BorneoTurn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 77 PUs





