@mike64 this is how this turn should be played, thanks for understanding.
TRS dawgoneit Axis -vs- entek Allies
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Game History
Round: 16
Combat Move - Anzac
1 S.Sub moved from sz37 to sz50
1 Marine moved from W.Australia to sz50
1 Artillery moved from W.Australia to sz50
1 Marine moved from Derby to sz50
1 Artillery, 1 Carrier, 2 Marines, 1 S.Sub and 1 Transport moved from sz50 to sz57
1 Artillery and 2 Marines moved from sz57 to Java
1 Fighter moved from Darwin to sz57
2 Transports moved from sz56 to sz50
1 Marine moved from Darwin to DerbyPurchase Units - Anzac
Anzac buy 1 Destroyer, 1 Fighter, 1 Marine and 1 S.Sub; Remaining resources: 1 PUs;Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery and 2 Marines
Yamamoto defend with 1 Artillery, 1 Elite and 2 Infantrys
Anzac roll dice for 1 Artillery and 2 Marines in Java, round 2 : 1/3 hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 2 : 0/4 hits
1 Infantry owned by the Yamamoto lost in Java
Anzac roll dice for 1 Artillery and 2 Marines in Java, round 3 : 0/3 hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 3 : 2/3 hits
2 Marines owned by the Anzac lost in Java
Anzac roll dice for 1 Artillery in Java, round 4 : 0/1 hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 4 : 3/3 hits
1 Artillery owned by the Anzac lost in Java
Yamamoto win with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery and 2 MarinesNon Combat Move - Anzac
Place Units - Anzac
1 Destroyer placed in sz50
1 Fighter and 1 Marine placed in W.Australia
1 S.Sub placed in sz37Turn Complete - Anzac
Anzac collect 31 PUs; end with 32 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Halma : 1 flag
Bali : 1 flag
Celebs : 1 flag
Derby : 1 AAGun, 1 Infantry and 2 Marines
W.Australia : 1 Artillery, 1 Factory, 1 Fighter and 1 Marine
Melbourne : 1 AAGun, 1 Bunker and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 Factory
New Caledonia : 1 Infantry
sz37 : 1 S.Sub
sz57 : 1 Carrier, 1 Fighter, 1 S.Sub and 1 Transport
sz50 : 1 Destroyer and 2 TransportsProduction/PUs Summary :
Yamamoto : 78 / 80
Chinese : 8 / 8
Hisaichi : 72 / 72
Dutch : 7 / 0
Thai : 19 / 19
British : 37 / 38
Anzac : 31 / 32
Americans : 91 / 97
Masaharu : 44 / 44
Russians : 18 / 20 -
Game History
Round: 16
Combat Move - Americans
1 B.Carrier and 1 Destroyer moved from sz4 to sz9
1 Transport moved from sz7 to sz9
1 Cruiser moved from sz7 to sz9
1 Fighter moved from Wake to sz19
1 L.Fighter moved from Marcus to sz19
1 Battleship moved from sz22 to sz9
2 Destroyers moved from sz25 to sz20
1 Submarine moved from sz25 to sz20
1 Battleship moved from sz18 to sz9
3 B29s moved from Iwo Jima to sz19Purchase Units - Americans
Americans buy 1 B29, 1 Battleship, 2 Bunkers, 4 Destroyers, 1 S.Sub and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in sz19
Americans attack with 3 B29s, 1 Fighter and 1 L.Fighter
Masaharu defend with 1 Destroyer
Americans roll dice for 3 B29s, 1 Fighter and 1 L.Fighter in sz19, round 2 : 4/5 hits
Masaharu roll dice for 1 Destroyer in sz19, round 2 : 1/1 hits
1 Fighter owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz19
Americans win with 3 B29s and 1 L.Fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 Fighter
Casualties for Masaharu: 1 DestroyerNon Combat Move - Americans
1 L.Fighter moved from sz19 to sz9
3 B29s moved from sz19 to MarcusPlace Units - Americans
1 Bunker placed in Bonin
1 Bunker placed in Iwo Jima
3 Destroyers placed in sz76
1 Battleship and 1 Destroyer placed in sz76
1 B29 placed in Marcus
1 Transport placed in sz20
1 S.Sub placed in sz4Turn Complete - Americans
Americans collect 91 PUs; end with 91 PUs totalTerritory Summary for Americans :
Marcus : 1 flag, 1 Artillery, 4 B29s, 1 Bunker, 1 Elite and 1 Factory
Bonin : 1 flag, 1 Bunker, 1 Elite and 1 Factory
Iwo Jima : 1 flag, 1 AAGun, 1 Artillery, 2 Bunkers and 1 Factory
Hilo : 1 Artillery and 1 Factory
Kiska : 1 Infantry
Amchitka : 1 Infantry
Midway : 1 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Wake : 1 Factory and 1 Infantry
Pearl Harbor : 1 Artillery and 1 Factory
Attla : 1 Infantry
Alaska : 1 Factory
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 Factory and 4 Infantrys
sz4 : 1 S.Sub
sz9 : 1 B.Carrier, 2 Battleships, 1 Cruiser, 1 Destroyer, 1 L.Fighter and 1 Transport
sz20 : 2 Destroyers, 1 Submarine and 1 Transport
sz76 : 1 Battleship and 4 DestroyersProduction/PUs Summary :
Yamamoto : 78 / 80
Chinese : 8 / 8
Hisaichi : 72 / 72
Dutch : 7 / 0
Thai : 19 / 19
British : 37 / 38
Anzac : 31 / 32
Americans : 91 / 91
Masaharu : 44 / 44
Russians : 18 / 20 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Masaharu
4 Infantrys moved from Ustkut to Bratsk
1 Infantry moved from Ustkut to Tulun
1 Artillery and 1 Elite moved from Ulaan Ude to Tulun
7 Artillerys, 1 Elite, 1 Marine and 2 Tanks moved from Ulaan Ude to Kyzal
1 Tank moved from Jinan to Kyzal
2 Tankettes moved from Jinan to Kyzal
1 Artillery and 2 Infantrys moved from Jinan to Ulaan Ude
4 Infantrys moved from Irkutsk to Ustkut
4 Infantrys moved from Irkutsk to Ustkut
1 Artillery and 2 Infantrys moved from Quingdao to Ulaan Ude
2 Artillerys and 2 Infantrys moved from Belogorsk to Quingdao
3 Infantrys moved from Sukhalin to Ostrov
4 Transports moved from sz1 to sz15
4 Infantrys moved from Akina to Japan
4 Infantrys moved from Akina to N.JapanPurchase Units - Masaharu
Masaharu buy 1 Battleship and 3 Destroyers; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Bratsk
Masaharu attack with 4 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 4 Infantrys in Bratsk, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in Bratsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Bratsk
Masaharu win, taking Bratsk from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kyzal
Masaharu attack with 7 Artillerys, 1 Elite, 1 Marine, 3 Tanks and 2 Tankettes
Russians defend with 1 Infantry
Masaharu roll dice for 7 Artillerys, 1 Elite, 1 Marine, 3 Tanks and 2 Tankettes in Kyzal, round 2 : 4/14 hits
Russians roll dice for 1 Infantry in Kyzal, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kyzal
Masaharu win, taking Kyzal from Russians with 7 Artillerys, 1 Elite, 1 Marine, 3 Tanks and 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Tulun
Masaharu attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery, 1 Elite and 1 Infantry in Tulun, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Tulun, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Tulun
Masaharu win, taking Tulun from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
Place Units - Masaharu
1 Battleship and 3 Destroyers placed in sz16Turn Complete - Masaharu
Masaharu collect 48 PUs; end with 48 PUs -
Game History
Round: 16
Combat Move - Russians
1 Tank and 1 Tankette moved from Yecheng to MaltanPurchase Units - Russians
Russians buy 2 Bunkers and 4 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Maltan
Russians attack with 1 Tank and 1 Tankette
Hisaichi defend with 1 Tank
Russians roll dice for 1 Tank and 1 Tankette in Maltan, round 2 : 1/2 hits
Hisaichi roll dice for 1 Tank in Maltan, round 2 : 0/1 hits
1 Tank owned by the Hisaichi lost in Maltan
Russians win, taking Maltan from Hisaichi with 1 Tank and 1 Tankette remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 TankNon Combat Move - Russians
1 Infantry moved from Kaask to Krasnoyarsk
1 Infantry moved from Kaask to Jinquan
1 Infantry moved from Kaask to Kyzyl
1 Infantry moved from Achinsk to AbakanPlace Units - Russians
1 Bunker and 4 Infantrys placed in Achinsk
1 Bunker placed in KaaskTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs totalTerritory Summary for Russians :
Krasnoyarsk : 1 Infantry
Kaask : 1 AAGun, 1 Bunker, 1 Elite, 1 Factory and 11 Infantrys
Kyzyl : 1 Infantry
Jinquan : 1 Infantry
Abakan : 1 Infantry
Achinsk : 1 Bunker, 1 Factory and 7 Infantrys
Maltan : 1 Tank and 1 TanketteProduction/PUs Summary :
Yamamoto : 78 / 80
Chinese : 8 / 8
Hisaichi : 71 / 72
Dutch : 7 / 0
Thai : 19 / 19
British : 37 / 38
Anzac : 31 / 32
Americans : 91 / 91
Masaharu : 48 / 48
Russians : 15 / 15 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Marine moved from Urumal to Yecheng
Yamamoto take Yecheng from Chinese
1 Infantry moved from W.Sian to Sikang
3 Infantrys moved from Hanan to W.Sian
1 Infantry moved from Kwangsi to Hanan
1 Marine moved from Kwangsi to Hanan
1 Tank moved from C.India to S.India
1 Elite, 1 Marine and 1 Tank moved from C.India to M.India
6 Destroyers moved from sz78 to sz76
5 Fighters moved from Tokyo to sz76Purchase Units - Yamamoto
Yamamoto buy 2 B.Carriers, 3 Fighters and 5 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz76
Yamamoto attack with 6 Destroyers and 5 Fighters
Americans defend with 1 Battleship and 4 Destroyers
Yamamoto roll dice for 6 Destroyers and 5 Fighters in sz76, round 2 : 4/11 hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship and 4 Destroyers in sz76, round 2 : 3/5 hits
3 Destroyers owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz76
Yamamoto roll dice for 3 Destroyers and 5 Fighters in sz76, round 3 : 2/8 hits
Americans roll dice for 1 Battleship and 1 Destroyer in sz76, round 3 : 2/2 hits
1 Destroyer owned by the Americans, 1 Battleship owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz76
Yamamoto win with 1 Destroyer and 5 Fighters remaining. Battle score for attacker is 12
Casualties for Yamamoto: 5 Destroyers
Casualties for Americans: 1 Battleship and 4 Destroyers
Battle in M.India
Yamamoto attack with 1 Elite, 1 Marine and 1 Tank
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Elite, 1 Marine and 1 Tank in M.India, round 2 : 0/3 hits
British roll dice for 1 Artillery and 1 Infantry in M.India, round 2 : 2/2 hits
1 Marine owned by the Yamamoto and 1 Elite owned by the Yamamoto lost in M.India
1 Tank retreated to C.India
British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7
Casualties for Yamamoto: 1 Elite and 1 Marine
Battle in S.India
Yamamoto attack with 1 Tank
British defend with 1 Artillery
Yamamoto roll dice for 1 Tank in S.India, round 2 : 1/1 hits
British roll dice for 1 Artillery in S.India, round 2 : 0/1 hits
1 Artillery owned by the British lost in S.India
Yamamoto win, taking S.India from British with 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 ArtilleryNon Combat Move - Yamamoto
2 Fighters moved from sz76 to sz78
1 Fighter moved from sz76 to sz78
2 Fighters moved from sz76 to Tokyo
1 Destroyer moved from sz60 to sz70Place Units - Yamamoto
2 B.Carriers placed in sz78
3 Fighters placed in sz78
5 Infantrys placed in MalayaTurn Complete - Yamamoto
Yamamoto collect 80 PUs; end with 80 PUs -
Game History
Round: 17
Combat Move - Chinese
2 Infantrys moved from Xining to Ming Jong
1 Infantry moved from Xining to Ming JongPurchase Units - Chinese
Chinese buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Ming Jong
Chinese attack with 3 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Infantrys in Ming Jong, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Ming Jong, round 2 : 0/1 hits
Chinese roll dice for 3 Infantrys in Ming Jong, round 3 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Ming Jong, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Ming Jong
Chinese win, taking Ming Jong from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
4 Infantrys placed in XiningTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Ming Jong : 3 Infantrys
Haixi : 1 Bunker
Xining : 4 Bunkers, 1 Factory, 18 Infantrys and 1 TankProduction/PUs Summary :
Yamamoto : 80 / 80
Chinese : 8 / 8
Hisaichi : 70 / 72
Dutch : 7 / 0
Thai : 19 / 19
British : 36 / 38
Anzac : 31 / 32
Americans : 91 / 91
Masaharu : 48 / 48
Russians : 15 / 15 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Combat Move - Hisaichi
1 Tankette moved from Quyan to Maltan
1 Mech.Inf moved from Cheng to Maltan
3 Fighters moved from Urumal to Maltan
1 Destroyer moved from sz60 to sz58
2 Destroyers moved from sz74 to sz78
1 Battleship and 1 Destroyer moved from sz79 to sz78
6 Infantrys moved from Korea to sz74
6 Infantrys and 3 Transports moved from sz74 to sz78
6 Infantrys moved from sz78 to Bonin
1 Artillery and 2 Elites moved from Tsingnan to Ming Jong
2 Mech.Infs and 2 Tankettes moved from Gansu to Tsingnan
1 Tankette moved from Tsingnan to Ming Jong
2 Infantrys and 1 Tank moved from N.Shangsi to Gansu
1 Tank moved from Gansu to Tsingnan
2 Mech.Infs moved from Peking to N.Shangsi
2 Infantrys and 1 Tank moved from Peking to E.Shansi
3 Infantrys, 1 Tank and 2 Tankettes moved from E.Shansi to N.Shangsi
2 Mech.Infs and 2 Tankettes moved from N.Shangsi to Gansu
3 Infantrys moved from Sikang to Tsingnan
2 Tankettes moved from Kwangsi to N.Chunking
1 Tank moved from Kwangsi to N.Chunking
3 Elites moved from Macau to Kwangsi
3 Infantrys moved from Hongkong to Macau
1 Tank and 2 Tankettes moved from Hongkong to Kwangsi
6 Infantrys moved from Seoul to KoreaPurchase Units - Hisaichi
Hisaichi buy 1 Carrier, 1 EarlyFighter, 1 Fighter, 10 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Ming Jong
Hisaichi attack with 1 Artillery, 2 Elites and 1 Tankette
Chinese defend with 3 Infantrys
Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Tankette in Ming Jong, round 2 : 1/4 hits
Chinese roll dice for 3 Infantrys in Ming Jong, round 2 : 0/3 hits
1 Infantry owned by the Chinese lost in Ming Jong
Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Tankette in Ming Jong, round 3 : 3/4 hits
Chinese roll dice for 2 Infantrys in Ming Jong, round 3 : 0/2 hits
2 Infantrys owned by the Chinese lost in Ming Jong
Hisaichi win, taking Ming Jong from Chinese with 1 Artillery, 2 Elites and 1 Tankette remaining. Battle score for attacker is 6
Casualties for Chinese: 3 Infantrys
Battle in Maltan
Hisaichi attack with 3 Fighters, 1 Mech.Inf and 1 Tankette
Russians defend with 1 Tank and 1 Tankette
Hisaichi roll dice for 3 Fighters, 1 Mech.Inf and 1 Tankette in Maltan, round 2 : 2/5 hits
Russians roll dice for 1 Tank and 1 Tankette in Maltan, round 2 : 0/2 hits
1 Tankette owned by the Russians and 1 Tank owned by the Russians lost in Maltan
Hisaichi win, taking Maltan from Russians with 3 Fighters, 1 Mech.Inf and 1 Tankette remaining. Battle score for attacker is 9
Casualties for Russians: 1 Tank and 1 Tankette
Battle in Bonin
Hisaichi attack with 6 Infantrys
Americans defend with 1 Bunker, 1 Elite and 1 Factory
Hisaichi roll dice for 1 Battleship in Bonin, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Americans
Hisaichi roll dice for 6 Infantrys in Bonin, round 2 : 1/6 hits
Americans roll dice for 1 Bunker and 1 Elite in Bonin, round 2 : 1/2 hits
1 Elite owned by the Americans and 1 Infantry owned by the Hisaichi lost in Bonin
Hisaichi roll dice for 5 Infantrys in Bonin, round 3 : 3/5 hits
Americans roll dice for 1 Bunker in Bonin, round 3 : 1/1 hits
1 Bunker owned by the Americans and 1 Infantry owned by the Hisaichi lost in Bonin
Hisaichi win, taking Bonin from Americans with 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Infantrys
Casualties for Americans: 1 Bunker and 1 EliteNon Combat Move - Hisaichi
1 Infantry moved from Burma to Bengal
1 Infantry moved from Burma to Bengal
3 Fighters moved from Maltan to UrumalPlace Units - Hisaichi
1 Carrier placed in sz79
1 EarlyFighter and 1 Fighter placed in sz79
5 Infantrys placed in Seoul
3 Tanks placed in Peking
5 Infantrys and 1 Tank placed in HongkongTurn Complete - Hisaichi
Hisaichi collect 72 PUs; end with 72 PUs -
Still can skip the dutch
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Combat Move - Thai
1 Elite and 3 Infantrys moved from India to M.India
3 Infantrys and 1 Tank moved from India to C.India
1 Elite, 4 Infantrys and 1 Marine moved from E.India to C.India
3 Infantrys moved from Bhopa to India
2 Infantrys and 1 Marine moved from Dheli to Bhopa
7 Infantrys moved from Bengal to E.India
6 Infantrys moved from Burma to Bengal
6 Infantrys moved from Thailand to Burma
6 Infantrys moved from Phuket to ThailandPurchase Units - Thai
Thai buy 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Thai
Battle in M.India
Thai attack with 1 Elite and 3 Infantrys
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Elite and 3 Infantrys in M.India, round 2 : 0/4 hits
British roll dice for 1 Artillery and 1 Infantry in M.India, round 2 : 0/2 hits
Thai roll dice for 1 Elite and 3 Infantrys in M.India, round 3 : 1/4 hits
British roll dice for 1 Artillery and 1 Infantry in M.India, round 3 : 0/2 hits
1 Infantry owned by the British lost in M.India
Thai roll dice for 1 Elite and 3 Infantrys in M.India, round 4 : 1/4 hits
British roll dice for 1 Artillery in M.India, round 4 : 0/1 hits
1 Artillery owned by the British lost in M.India
Thai win, taking M.India from British with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 InfantryNon Combat Move - Thai
Place Units - Thai
2 Infantrys and 1 Marine placed in Dheli
6 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 20 PUs; end with 20 PUs -
Game History
Round: 17
Combat Move - British
1 Fighter moved from Iwo Jima to sz76
1 Infantry moved from Iwo Jima to sz72
2 Destroyers, 1 Infantry and 1 S.Sub moved from sz72 to sz76
1 Infantry moved from sz76 to Ani Jima
2 Infantrys moved from Calcutta to S.India
1 EarlyFighter and 1 Fighter moved from Calcutta to S.India
2 Infantrys moved from Calcutta to M.India
2 EarlyFighters and 2 Fighters moved from Calcutta to M.India
1 EarlyFighter moved from Calcutta to M.India
1 Marine moved from Calcutta to M.IndiaPurchase Units - British
British buy 1 EarlyFighter, 2 Fighters and 5 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in sz76
British attack with 2 Destroyers, 1 Fighter and 1 S.Sub
Yamamoto defend with 1 Destroyer
British roll dice for 1 S.Sub in sz76, round 2 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz76, round 2 : 1/1 hits
1 Destroyer owned by the British and 1 Destroyer owned by the Yamamoto lost in sz76
British win with 1 Destroyer, 1 Fighter and 1 S.Sub remaining. Battle score for attacker is 0
Casualties for British: 1 Destroyer
Casualties for Yamamoto: 1 Destroyer
Battle in M.India
British attack with 3 EarlyFighters, 2 Fighters, 2 Infantrys and 1 Marine
Thai defend with 1 Elite and 3 Infantrys
British roll dice for 3 EarlyFighters, 2 Fighters, 2 Infantrys and 1 Marine in M.India, round 2 : 2/8 hits
Thai roll dice for 1 Elite and 3 Infantrys in M.India, round 2 : 3/4 hits
1 Marine owned by the British, 2 Infantrys owned by the British and 2 Infantrys owned by the Thai lost in M.India
retreated to M.India
Thai win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -3
Casualties for British: 2 Infantrys and 1 Marine
Casualties for Thai: 2 Infantrys
Battle in S.India
British attack with 1 EarlyFighter, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Tank
British roll dice for 1 EarlyFighter, 1 Fighter and 2 Infantrys in S.India, round 2 : 2/4 hits
Yamamoto roll dice for 1 Tank in S.India, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in S.India
British win, taking S.India from Yamamoto with 1 EarlyFighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Ani JimaNon Combat Move - British
1 Fighter moved from sz76 to sz9
3 EarlyFighters and 2 Fighters moved from M.India to Calcutta
1 Fighter moved from S.India to Calcutta
1 EarlyFighter moved from S.India to CalcuttaPlace Units - British
1 EarlyFighter, 2 Fighters and 5 Infantrys placed in CalcuttaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalTerritory Summary for British :
Ani Jima : 1 flag, 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Calcutta : 1 AAGun, 1 Artillery, 3 Bunkers, 5 EarlyFighters, 1 Factory, 5 Fighters, 16 Infantrys and 4 Tanks
S.India : 2 Infantrys
Auki : 1 Artillery
Moresby : 1 AAGun, 1 Factory and 4 Infantrys
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
Alaska : 1 AAGun, 1 Infantry and 1 Tank
sz4 : 1 Transport
sz9 : 1 Fighter
sz66 : 1 Battleship, 2 Destroyers and 6 Transports
sz76 : 1 Destroyer and 1 S.SubProduction/PUs Summary :
Yamamoto : 80 / 80
Chinese : 7 / 8
Hisaichi : 72 / 72
Dutch : 7 / 0
Thai : 20 / 20
British : 37 / 37
Anzac : 31 / 32
Americans : 89 / 91
Masaharu : 48 / 48
Russians : 14 / 15 -
Game History
Round: 17
Combat Move - Anzac
1 Artillery and 1 Marine moved from W.Australia to sz50
1 Infantry and 1 Marine moved from Derby to sz50
1 Artillery, 1 Infantry, 2 Marines and 2 Transports moved from sz50 to sz56
1 Fighter moved from sz57 to Sumatra
1 Artillery, 1 Infantry and 2 Marines moved from sz56 to Sumatra
1 Transport moved from sz57 to sz50
1 Fighter moved from W.Australia to sz58
1 S.Sub moved from sz57 to sz50
1 Marine moved from Derby to sz50
1 Marine and 1 S.Sub moved from sz50 to sz56
1 Marine moved from sz56 to Sumatra
1 S.Sub moved from sz37 to sz58Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Infantry, 2 Marines and 1 S.Sub; Remaining resources: 0 PUs;Combat - Anzac
Battle in Sumatra
Anzac attack with 1 Artillery, 1 Fighter, 1 Infantry and 3 Marines
Hisaichi defend with 2 Tanks and 1 Tankette
Anzac roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 3 Marines in Sumatra, round 2 : 3/6 hits
Yamamoto roll dice for 2 Tanks and 1 Tankette in Sumatra, round 2 : 1/3 hits
1 Infantry owned by the Anzac, 2 Tanks owned by the Hisaichi and 1 Tankette owned by the Hisaichi lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 1 Artillery, 1 Fighter and 3 Marines remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Tanks and 1 Tankette
Casualties for Anzac: 1 Infantry
Battle in sz58
Anzac attack with 1 Fighter and 1 S.Sub
Hisaichi defend with 1 Destroyer
Anzac roll dice for 1 S.Sub in sz58, round 2 : 0/1 hits
Anzac roll dice for 1 Fighter in sz58, round 2 : 0/1 hits
Hisaichi roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits
Anzac roll dice for 1 S.Sub in sz58, round 3 : 1/1 hits
Hisaichi roll dice for 1 Destroyer in sz58, round 3 : 1/1 hits
1 S.Sub owned by the Anzac and 1 Destroyer owned by the Hisaichi lost in sz58
Anzac win with 1 Fighter remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Destroyer
Casualties for Anzac: 1 S.SubNon Combat Move - Anzac
1 Fighter moved from sz58 to Sarong
1 Carrier moved from sz57 to sz56
1 Fighter moved from Sumatra to sz56Place Units - Anzac
1 Destroyer and 1 S.Sub placed in sz37
Anzac undo move 1.
1 Destroyer placed in sz50
1 S.Sub placed in sz37
1 Artillery and 1 Marine placed in W.Australia
1 Artillery, 1 Infantry and 1 Marine placed in Darwin
Anzac undo move 4.
1 Marine placed in Melbourne
1 Artillery and 1 Infantry placed in DarwinTurn Complete - Anzac
Anzac collect 33 PUs; end with 33 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Halma : 1 flag
Bali : 1 flag
Celebs : 1 flag
Sarong : 1 Fighter
Sumatra : 1 flag, 1 Artillery and 3 Marines
Derby : 1 AAGun
W.Australia : 1 Artillery, 1 Factory and 1 Marine
Melbourne : 1 AAGun, 1 Bunker, 1 Factory and 1 Marine
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 Artillery, 1 Factory and 1 Infantry
New Caledonia : 1 Infantry
sz37 : 1 S.Sub
sz56 : 1 Carrier, 1 Fighter, 1 S.Sub and 2 Transports
sz50 : 2 Destroyers and 1 TransportProduction/PUs Summary :
Yamamoto : 78 / 80
Chinese : 7 / 8
Hisaichi : 72 / 72
Dutch : 7 / 0
Thai : 20 / 20
British : 37 / 37
Anzac : 33 / 33
Americans : 89 / 91
Masaharu : 48 / 48
Russians : 14 / 15 -
Game History
Round: 17
Combat Move - Americans
1 Transport moved from sz9 to sz17
1 Elite moved from Marcus to sz17
1 Artillery moved from Marcus to sz17
1 Artillery, 1 Elite and 1 Transport moved from sz17 to sz76
1 Artillery and 1 Elite moved from sz76 to Bonin
1 Cruiser moved from sz9 to sz76
1 L.Fighter moved from sz9 to Bonin
4 B29s moved from Marcus to Bonin
1 Destroyer moved from sz9 to sz8
1 Submarine moved from sz20 to sz17
2 Destroyers moved from sz20 to sz18
1 Transport moved from sz20 to sz18
2 Battleships moved from sz9 to sz76
1 Infantry moved from Amchitka to sz4
1 Infantry and 1 S.Sub moved from sz4 to sz2
1 Infantry moved from sz2 to Yakutsk
Russians take Yakutsk from MasaharuPurchase Units - Americans
Americans buy 2 Artillerys, 1 B29, 1 Battleship, 1 Bunker, 3 Destroyers, 1 S.Sub and 1 Transport; Remaining resources: 1 PUs;Combat - Americans
Battle in Bonin
Americans attack with 1 Artillery, 4 B29s, 1 Elite and 1 L.Fighter
Hisaichi defend with 4 Infantrys; Yamamoto defend with 1 Factory
Americans roll dice for 2 Battleships in Bonin, round 2 : 1/2 hits
Americans roll dice for 1 Artillery, 4 B29s, 1 Elite and 1 L.Fighter in Bonin, round 2 : 6/7 hits
Yamamoto roll dice for 4 Infantrys in Bonin, round 2 : 0/4 hits
4 Infantrys owned by the Hisaichi lost in Bonin
Americans win, taking Bonin from Yamamoto with 1 Artillery, 4 B29s, 1 Elite and 1 L.Fighter remaining. Battle score for attacker is 8
Casualties for Hisaichi: 4 InfantrysNon Combat Move - Americans
1 B.Carrier and 1 Fighter moved from sz9 to sz76
4 B29s moved from Bonin to Marcus
1 L.Fighter moved from Bonin to sz76Place Units - Americans
1 Bunker placed in Iwo Jima
1 Battleship and 2 Destroyers placed in sz76
1 S.Sub placed in sz19
1 Artillery placed in Marcus
1 Destroyer placed in sz4
1 B29 placed in Alaska
1 Transport placed in sz25
1 Artillery placed in Pearl HarborTurn Complete - Americans
Americans collect 91 PUs; end with 92 PUs totalTerritory Summary for Americans :
Marcus : 1 flag, 1 Artillery, 4 B29s, 1 Bunker and 1 Factory
Bonin : 1 flag, 1 Artillery, 1 Elite and 1 Factory
Iwo Jima : 1 flag, 1 AAGun, 1 Artillery, 3 Bunkers and 1 Factory
Hilo : 1 Artillery and 1 Factory
Kiska : 1 Infantry
Midway : 1 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Wake : 1 Factory and 1 Infantry
Pearl Harbor : 2 Artillerys and 1 Factory
Attla : 1 Infantry
Alaska : 1 B29 and 1 Factory
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 Factory and 4 Infantrys
Yakutsk : 1 Infantry
sz4 : 1 Destroyer
sz2 : 1 S.Sub
sz8 : 1 Destroyer
sz19 : 1 S.Sub
sz18 : 2 Destroyers and 1 Transport
sz17 : 1 Submarine
sz25 : 1 Transport
sz76 : 1 B.Carrier, 3 Battleships, 1 Cruiser, 2 Destroyers, 1 L.Fighter and 1 TransportProduction/PUs Summary :
Yamamoto : 76 / 80
Chinese : 7 / 8
Hisaichi : 72 / 72
Dutch : 7 / 0
Thai : 20 / 20
British : 37 / 37
Anzac : 33 / 33
Americans : 91 / 92
Masaharu : 47 / 48
Russians : 15 / 15 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Combat Move - Masaharu
2 Destroyers moved from sz16 to sz2
4 Transports moved from sz15 to sz1
1 Infantry moved from N.Japan to sz1
2 Infantrys moved from Sukhalin to sz1
1 Infantry moved from Ostrov to sz1
3 Infantrys moved from N.Japan to sz1
1 Infantry moved from Sukhalin to sz1
8 Infantrys moved from sz1 to Yakutsk
1 Destroyer moved from sz16 to sz75
7 Artillerys, 1 Elite, 1 Marine, 3 Tanks and 2 Tankettes moved from Kyzal to Kaask
1 Artillery and 1 Elite moved from Tulun to Kaask
4 Infantrys moved from Bratsk to KaaskPurchase Units - Masaharu
Masaharu buy 1 B.Carrier, 1 EarlyFighter and 2 Fighters; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Kaask
Masaharu attack with 8 Artillerys, 2 Elites, 4 Infantrys, 1 Marine, 3 Tanks and 2 Tankettes
Russians defend with 1 AAGun, 1 Bunker, 1 Elite, 1 Factory and 11 Infantrys
Masaharu roll dice for 8 Artillerys, 2 Elites, 4 Infantrys, 1 Marine, 3 Tanks and 2 Tankettes in Kaask, round 2 : 4/20 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker, 1 Elite and 11 Infantrys in Kaask, round 2 : 6/13 hits
3 Infantrys owned by the Russians, 4 Infantrys owned by the Masaharu and 2 Tankettes owned by the Masaharu lost in Kaask
Masaharu roll dice for 8 Artillerys, 2 Elites, 1 Marine and 3 Tanks in Kaask, round 3 : 5/14 hits
Russians roll dice for 1 Bunker, 1 Elite and 8 Infantrys in Kaask, round 3 : 2/10 hits
5 Infantrys owned by the Russians and 2 Artillerys owned by the Masaharu lost in Kaask
Masaharu roll dice for 6 Artillerys, 2 Elites, 1 Marine and 3 Tanks in Kaask, round 4 : 6/12 hits
Russians roll dice for 1 Bunker, 1 Elite and 3 Infantrys in Kaask, round 4 : 1/5 hits
1 Elite owned by the Russians, 3 Infantrys owned by the Russians, 1 Artillery owned by the Masaharu and 1 Bunker owned by the Russians lost in Kaask
Masaharu win, taking Kaask from Russians with 5 Artillerys, 2 Elites, 1 Marine and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Masaharu: 3 Artillerys, 4 Infantrys and 2 Tankettes
Casualties for Russians: 1 Bunker, 1 Elite and 11 Infantrys
Battle in sz2
Masaharu attack with 2 Destroyers
Americans defend with 1 S.Sub
Americans roll dice for 1 S.Sub in sz2, round 2 : 0/1 hits
Masaharu roll dice for 2 Destroyers in sz2, round 2 : 0/2 hits
Americans roll dice for 1 S.Sub in sz2, round 3 : 1/1 hits
Masaharu roll dice for 2 Destroyers in sz2, round 3 : 0/2 hits
1 Destroyer owned by the Masaharu lost in sz2
Americans roll dice for 1 S.Sub in sz2, round 4 : 1/1 hits
Masaharu roll dice for 1 Destroyer in sz2, round 4 : 0/1 hits
1 Destroyer owned by the Masaharu lost in sz2
Americans win with 1 S.Sub remaining. Battle score for attacker is -16
Casualties for Masaharu: 2 Destroyers
Battle in Yakutsk
Masaharu attack with 8 Infantrys
Americans defend with 1 Infantry
Masaharu roll dice for 8 Infantrys in Yakutsk, round 2 : 2/8 hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits
1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Yakutsk
Masaharu win, taking Yakutsk from Russians with 7 Infantrys remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Americans: 1 InfantryNon Combat Move - Masaharu
2 Artillerys and 4 Infantrys moved from Ulaan Ude to Kyzal
8 Infantrys moved from Ustkut to Bratsk
1 AAGun moved from Ulaan Ude to Quingdao
2 Artillerys and 2 Infantrys moved from Quingdao to Ulaan UdePlace Units - Masaharu
1 B.Carrier placed in sz16
1 EarlyFighter and 2 Fighters placed in sz16Turn Complete - Masaharu
Masaharu collect 54 PUs; end with 54 PUs -
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 Bunker and 4 Infantrys; Remaining resources: 1 PUs;Non Combat Move - Russians
1 Infantry moved from Jinquan to Kyzyl
1 Infantry moved from Kyzyl to AchinskPlace Units - Russians
1 Bunker and 4 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 8 PUs; end with 9 PUs totalTerritory Summary for Russians :
Krasnoyarsk : 1 Infantry
Kyzyl : 1 Infantry
Abakan : 1 Infantry
Achinsk : 2 Bunkers, 1 Factory and 12 InfantrysProduction/PUs Summary :
Yamamoto : 76 / 80
Chinese : 7 / 8
Hisaichi : 72 / 72
Dutch : 7 / 0
Thai : 20 / 20
British : 37 / 37
Anzac : 33 / 33
Americans : 91 / 92
Masaharu : 54 / 54
Russians : 8 / 9 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery, 1 Elite and 1 Infantry moved from Java to Sumatra
2 Fighters moved from S.Borneo to Sumatra
6 Fighters moved from sz78 to sz18
1 Destroyer moved from sz70 to sz18Purchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 Battleship, 2 Destroyers, 1 Fighter, 1 Infantry and 2 Transports; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz18
Yamamoto attack with 1 Destroyer and 6 Fighters
Americans defend with 2 Destroyers and 1 Transport
Yamamoto roll dice for 1 Destroyer and 6 Fighters in sz18, round 2 : 3/7 hits
Americans roll dice for 2 Destroyers and 1 Transport in sz18, round 2 : 2/3 hits
2 Destroyers owned by the Americans, 1 Transport owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in sz18
Yamamoto win with 5 Fighters remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Destroyer and 1 Fighter
Casualties for Americans: 2 Destroyers and 1 Transport
Battle in Sumatra
Yamamoto attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry
Anzac defend with 1 Artillery and 3 Marines
Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Sumatra, round 2 : 2/5 hits
Anzac roll dice for 1 Artillery and 3 Marines in Sumatra, round 2 : 2/4 hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Marines owned by the Anzac lost in Sumatra
Yamamoto roll dice for 1 Elite and 2 Fighters in Sumatra, round 3 : 1/3 hits
Anzac roll dice for 1 Artillery and 1 Marine in Sumatra, round 3 : 1/2 hits
1 Elite owned by the Yamamoto and 1 Marine owned by the Anzac lost in Sumatra
Yamamoto roll dice for 2 Fighters in Sumatra, round 4 : 1/2 hits
Anzac roll dice for 1 Artillery in Sumatra, round 4 : 0/1 hits
1 Artillery owned by the Anzac lost in Sumatra
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Anzac: 1 Artillery and 3 MarinesNon Combat Move - Yamamoto
2 Fighters moved from Sumatra to S.Borneo
5 Fighters moved from sz18 to sz78
1 Fighter moved from Tokyo to sz78Place Units - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from S.Borneo: 2 Fighters
EDIT: Turning off Edit Mode
1 B.Carrier placed in sz60
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to sz60: 2 Fighters
EDIT: Turning off Edit Mode
1 Fighter placed in sz60
1 Battleship and 2 Destroyers placed in sz78
2 Transports placed in sz60
1 Infantry placed in UrumalTurn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 76 PUs -
Game History
Round: 18
Combat Move - Chinese
4 Infantrys and 1 Tank moved from Xining to Ming Jong
1 Infantry moved from Xining to Ming JongPurchase Units - Chinese
Chinese buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Ming Jong
Chinese attack with 5 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery, 2 Elites and 1 Tankette
Chinese roll dice for 5 Infantrys and 1 Tank in Ming Jong, round 2 : 0/6 hits
Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Tankette in Ming Jong, round 2 : 1/4 hits
1 Infantry owned by the Chinese lost in Ming Jong
Chinese roll dice for 4 Infantrys and 1 Tank in Ming Jong, round 3 : 1/5 hits
Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Tankette in Ming Jong, round 3 : 2/4 hits
2 Infantrys owned by the Chinese and 1 Tankette owned by the Hisaichi lost in Ming Jong
Chinese roll dice for 2 Infantrys and 1 Tank in Ming Jong, round 4 : 0/3 hits
Hisaichi roll dice for 1 Artillery and 2 Elites in Ming Jong, round 4 : 0/3 hits
Chinese roll dice for 2 Infantrys and 1 Tank in Ming Jong, round 5 : 1/3 hits
Hisaichi roll dice for 1 Artillery and 2 Elites in Ming Jong, round 5 : 0/3 hits
1 Artillery owned by the Hisaichi lost in Ming Jong
Chinese roll dice for 2 Infantrys and 1 Tank in Ming Jong, round 6 : 0/3 hits
Hisaichi roll dice for 2 Elites in Ming Jong, round 6 : 2/2 hits
2 Infantrys owned by the Chinese lost in Ming Jong
1 Tank retreated to Xining
Hisaichi win with 2 Elites remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery and 1 Tankette
Casualties for Chinese: 5 InfantrysNon Combat Move - Chinese
Place Units - Chinese
4 Infantrys placed in XiningTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Haixi : 1 Bunker
Xining : 4 Bunkers, 1 Factory, 17 Infantrys and 1 TankProduction/PUs Summary :
Yamamoto : 76 / 76
Chinese : 7 / 7
Hisaichi : 72 / 72
Dutch : 7 / 0
Thai : 20 / 20
British : 37 / 37
Anzac : 33 / 33
Americans : 91 / 92
Masaharu : 54 / 54
Russians : 8 / 9 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18
Combat Move - Hisaichi
4 Mech.Infs moved from Tsingnan to Haixi
2 Mech.Infs and 2 Tankettes moved from Gansu to Tsingnan
2 Infantrys moved from Gansu to Tsingnan
1 Tank moved from N.Shangsi to Tsingnan
3 Infantrys moved from N.Shangsi to Gansu
2 Elites moved from Ming Jong to Tsingnan
1 Infantry moved from Tsingnan to Ming Jong
1 Mech.Inf and 1 Tankette moved from Maltan to Abakan
1 Fighter moved from Urumal to Abakan
2 Fighters moved from Urumal to Haixi
1 Infantry moved from E.Shansi to N.Shangsi
1 Infantry moved from E.Shansi to N.Shangsi
3 Tanks moved from Peking to N.Shangsi
3 Transports moved from sz78 to sz74
6 Infantrys moved from Korea to sz74
6 Infantrys and 3 Transports moved from sz74 to sz78
6 Infantrys moved from sz78 to Bonin
1 Fighter moved from sz79 to Bonin
1 EarlyFighter moved from sz79 to Bonin
1 Carrier moved from sz79 to sz78
5 Infantrys moved from Seoul to Korea
2 Tankettes moved from N.Chunking to Sikang
1 Tank moved from N.Chunking to Sikang
2 Tankettes moved from Kwangsi to N.Chunking
1 Tank moved from Kwangsi to N.Chunking
3 Elites moved from Kwangsi to Chunking
3 Infantrys moved from Macau to Kwangsi
5 Infantrys moved from Hongkong to Macau
1 Tank moved from Hongkong to Kwangsi
1 Destroyer moved from sz60 to sz58Purchase Units - Hisaichi
Hisaichi buy 1 Battleship, 1 Destroyer, 9 Infantrys, 1 Marine, 1 Mech.Inf, 1 Tank, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Haixi
Hisaichi attack with 2 Fighters and 4 Mech.Infs
Chinese defend with 1 Bunker
Hisaichi roll dice for 2 Fighters and 4 Mech.Infs in Haixi, round 2 : 3/6 hits
Chinese roll dice for 1 Bunker in Haixi, round 2 : 0/1 hits
1 Bunker owned by the Chinese lost in Haixi
Hisaichi win, taking Haixi from Chinese with 2 Fighters and 4 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Bunker
Battle in Abakan
Hisaichi attack with 1 Fighter, 1 Mech.Inf and 1 Tankette
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Mech.Inf and 1 Tankette in Abakan, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Abakan, round 2 : 0/1 hits
Hisaichi roll dice for 1 Fighter, 1 Mech.Inf and 1 Tankette in Abakan, round 3 : 2/3 hits
Russians roll dice for 1 Infantry in Abakan, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Tankette owned by the Hisaichi lost in Abakan
Hisaichi win, taking Abakan from Russians with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Tankette
Casualties for Russians: 1 Infantry
Battle in Bonin
Hisaichi attack with 1 EarlyFighter, 1 Fighter and 6 Infantrys
Americans defend with 1 Artillery, 1 Elite and 1 Factory
Hisaichi roll dice for 1 Battleship in Bonin, round 2 : 1/1 hits
Hisaichi roll dice for 1 EarlyFighter, 1 Fighter and 6 Infantrys in Bonin, round 2 : 1/8 hits
Americans roll dice for 1 Artillery and 1 Elite in Bonin, round 2 : 0/2 hits
1 Elite owned by the Americans and 1 Artillery owned by the Americans lost in Bonin
Hisaichi win, taking Bonin from Americans with 1 EarlyFighter, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 Artillery and 1 EliteNon Combat Move - Hisaichi
1 EarlyFighter moved from Bonin to sz78
1 Fighter moved from Bonin to sz78
2 Fighters moved from Haixi to Tsingnan
1 Fighter moved from Abakan to UrumalPlace Units - Hisaichi
1 Battleship, 1 Destroyer and 1 Transport placed in sz79
Hisaichi undo move 1.
1 Battleship, 1 Destroyer and 1 Transport placed in sz67
1 Mech.Inf, 1 Tank and 1 Tankette placed in Peking
2 Infantrys and 1 Tankette placed in Hongkong
7 Infantrys and 1 Marine placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 74 PUs; end with 74 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18
Combat Move - Thai
1 Elite and 1 Infantry moved from M.India to S.India
1 Infantry moved from India to S.India
2 Infantrys moved from India to C.India
2 Infantrys and 1 Marine moved from Bhopa to India
2 Infantrys and 1 Marine moved from Dheli to Bhopa
7 Infantrys moved from E.India to C.India
6 Infantrys moved from Bengal to E.India
3 Infantrys moved from Burma to Bengal
3 Infantrys moved from Burma to Bengal
6 Infantrys moved from Thailand to Burma
6 Infantrys moved from Phuket to ThailandPurchase Units - Thai
Thai buy 7 Infantrys and 2 Marines; Remaining resources: 0 PUs;Combat - Thai
Battle in S.India
Thai attack with 1 Elite and 2 Infantrys
British defend with 2 Infantrys
Thai roll dice for 1 Elite and 2 Infantrys in S.India, round 2 : 0/3 hits
British roll dice for 2 Infantrys in S.India, round 2 : 1/2 hits
1 Infantry owned by the Thai lost in S.India
Thai roll dice for 1 Elite and 1 Infantry in S.India, round 3 : 1/2 hits
British roll dice for 2 Infantrys in S.India, round 3 : 0/2 hits
1 Infantry owned by the British lost in S.India
Thai roll dice for 1 Elite and 1 Infantry in S.India, round 4 : 1/2 hits
British roll dice for 1 Infantry in S.India, round 4 : 0/1 hits
1 Infantry owned by the British lost in S.India
Thai win, taking S.India from British with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 2 Infantrys
Casualties for Thai: 1 InfantryNon Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Phuket
1 Infantry and 2 Marines placed in DheliTurn Complete - Thai
Thai collect 21 PUs; end with 21 PUs -
Game History
Round: 18
Combat Move - British
2 Infantrys moved from Calcutta to S.India
2 EarlyFighters moved from Calcutta to S.India
1 EarlyFighter and 2 Fighters moved from Calcutta to S.India
2 EarlyFighters and 2 Fighters moved from Calcutta to S.India
1 Fighter moved from Calcutta to S.India
1 Tank moved from Calcutta to M.India
British take M.India from Thai
1 Tank moved from M.India to Calcutta
1 Infantry moved from Ani Jima to sz76
1 Infantry moved from sz76 to Ototo Jima
British take Ototo Jima from Yamamoto
1 Fighter moved from sz76 to sz75
1 Destroyer moved from sz76 to sz75Purchase Units - British
British buy 2 EarlyFighters, 1 Fighter, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - British
Battle in sz75
British attack with 1 Destroyer and 1 Fighter
Masaharu defend with 1 Destroyer
British roll dice for 1 Destroyer and 1 Fighter in sz75, round 2 : 1/2 hits
Masaharu roll dice for 1 Destroyer in sz75, round 2 : 0/1 hits
1 Destroyer owned by the Masaharu lost in sz75
British win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Masaharu: 1 Destroyer
Battle in S.India
British attack with 5 EarlyFighters, 5 Fighters and 2 Infantrys
Thai defend with 1 Elite and 1 Infantry
British roll dice for 5 EarlyFighters, 5 Fighters and 2 Infantrys in S.India, round 2 : 3/12 hits
Thai roll dice for 1 Elite and 1 Infantry in S.India, round 2 : 0/2 hits
1 Elite owned by the Thai and 1 Infantry owned by the Thai lost in S.India
British win, taking S.India from Thai with 5 EarlyFighters, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Thai: 1 Elite and 1 InfantryNon Combat Move - British
5 EarlyFighters and 5 Fighters moved from S.India to Calcutta
1 Fighter moved from sz75 to sz76Place Units - British
2 EarlyFighters, 1 Fighter, 4 Infantrys and 1 Marine placed in CalcuttaTurn Complete - British
British collect 39 PUs; end with 39 PUs totalTerritory Summary for British :
Ototo Jima : 1 flag, 1 Infantry
Ani Jima : 1 flag
Sarong : 1 Artillery and 1 Infantry
Calcutta : 1 AAGun, 1 Artillery, 3 Bunkers, 7 EarlyFighters, 1 Factory, 6 Fighters, 18 Infantrys, 1 Marine and 4 Tanks
S.India : 2 Infantrys
Auki : 1 Artillery
Moresby : 1 AAGun, 1 Factory and 4 Infantrys
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
Alaska : 1 AAGun, 1 Infantry and 1 Tank
sz4 : 1 Transport
sz66 : 1 Battleship, 2 Destroyers and 6 Transports
sz75 : 1 Destroyer
sz76 : 1 Fighter and 1 S.SubProduction/PUs Summary :
Yamamoto : 77 / 76
Chinese : 6 / 7
Hisaichi : 74 / 74
Dutch : 7 / 0
Thai : 19 / 21
British : 39 / 39
Anzac : 33 / 33
Americans : 89 / 92
Masaharu : 54 / 54
Russians : 7 / 9 -
Game History
Round: 18
Combat Move - Anzac
1 Marine moved from Melbourne to sz37
1 Marine and 1 S.Sub moved from sz37 to sz57
1 Marine moved from sz57 to Java
Anzac take Java from Yamamoto
1 Artillery and 1 Marine moved from W.Australia to sz50
1 Artillery, 1 Marine and 1 Transport moved from sz50 to sz56
1 Artillery and 1 Marine moved from sz56 to Sumatra
1 Fighter moved from sz56 to Sumatra
1 S.Sub moved from sz56 to sz50
2 Destroyers moved from sz50 to sz56
2 Transports moved from sz56 to sz50Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Fighter, 1 Infantry and 2 Marines; Remaining resources: 0 PUs;Combat - Anzac
Non Combat Move - Anzac
1 Fighter moved from Sarong to sz56
1 Artillery and 1 Infantry moved from Darwin to DerbyPlace Units - Anzac
1 Destroyer placed in sz50
1 Artillery and 1 Marine placed in W.Australia
1 Artillery, 1 Infantry and 1 Marine placed in Darwin
1 Fighter placed in MelbourneTurn Complete - Anzac
Anzac collect 35 PUs; end with 35 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Halma : 1 flag
Bali : 1 flag
Celebs : 1 flag
Java : 1 flag, 1 Marine
Sumatra : 1 flag, 1 Artillery, 1 Fighter and 1 Marine
Derby : 1 AAGun, 1 Artillery and 1 Infantry
W.Australia : 1 Artillery, 1 Factory and 1 Marine
Melbourne : 1 AAGun, 1 Bunker, 1 Factory and 1 Fighter
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 Artillery, 1 Factory, 1 Infantry and 1 Marine
New Caledonia : 1 Infantry
sz56 : 1 Carrier, 2 Destroyers, 1 Fighter and 1 Transport
sz57 : 1 S.Sub
sz50 : 1 Destroyer, 1 S.Sub and 2 TransportsProduction/PUs Summary :
Yamamoto : 75 / 76
Chinese : 6 / 7
Hisaichi : 74 / 74
Dutch : 7 / 0
Thai : 19 / 21
British : 39 / 39
Anzac : 35 / 35
Americans : 89 / 92
Masaharu : 54 / 54
Russians : 7 / 9





