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TRS dawgoneit Axis -vs- entek Allies
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Masaharu
2 Destroyers moved from sz16 to sz7
1 Destroyer moved from sz16 to sz76
1 Destroyer moved from sz16 to sz19
5 Infantrys moved from Angarsk to Ustkut
8 Infantrys moved from Irkutsk to Ulaan Ude
2 Artillerys, 2 Elites, 1 Marine, 2 Tanks and 3 Tankettes moved from Quingdao to Ulaan Ude
6 Artillerys and 5 Infantrys moved from Jinan to Ulaan Ude
1 Artillery and 2 Infantrys moved from Hsingan to Jinan
1 Artillery and 2 Infantrys moved from Belogorsk to Quingdao
8 Infantrys moved from Vostok to Irkutsk
2 Artillerys and 1 Infantry moved from Amursk to Belogorsk
1 Tank and 2 Tankettes moved from Manchuria to Jinan
1 Infantry moved from Manchuria to Belogorsk
4 Transports moved from sz1 to sz15
5 Infantrys moved from N.Japan to sz15
3 Infantrys moved from Akina to sz15
8 Infantrys and 4 Transports moved from sz15 to sz1
8 Infantrys moved from sz1 to SukhalinPurchase Units - Masaharu
Masaharu buy 1 Cruiser and 4 Destroyers; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz19
Masaharu attack with 1 Destroyer
Americans defend with 1 S.Sub and 1 Transport
Americans roll dice for 1 S.Sub in sz19, round 2 : 0/1 hits
Masaharu roll dice for 1 Destroyer in sz19, round 2 : 1/1 hits
Americans roll dice for 1 Transport in sz19, round 2 : 0/1 hits
1 Transport owned by the Americans lost in sz19
Americans roll dice for 1 S.Sub in sz19, round 3 : 0/1 hits
Masaharu roll dice for 1 Destroyer in sz19, round 3 : 0/1 hits
Americans roll dice for 1 S.Sub in sz19, round 4 : 0/1 hits
Masaharu roll dice for 1 Destroyer in sz19, round 4 : 1/1 hits
1 S.Sub owned by the Americans lost in sz19
Masaharu win with 1 Destroyer remaining. Battle score for attacker is 15
Casualties for Americans: 1 S.Sub and 1 Transport
Battle in Sukhalin
Masaharu attack with 8 Infantrys
Americans defend with 1 Elite and 1 Marine
Masaharu roll dice for 8 Infantrys in Sukhalin, round 2 : 1/8 hits
Americans roll dice for 1 Elite and 1 Marine in Sukhalin, round 2 : 0/2 hits
1 Marine owned by the Americans lost in Sukhalin
Masaharu roll dice for 8 Infantrys in Sukhalin, round 3 : 1/8 hits
Americans roll dice for 1 Elite in Sukhalin, round 3 : 1/1 hits
1 Infantry owned by the Masaharu and 1 Elite owned by the Americans lost in Sukhalin
Masaharu win, taking Sukhalin from Americans with 7 Infantrys remaining. Battle score for attacker is 5
Casualties for Masaharu: 1 Infantry
Casualties for Americans: 1 Elite and 1 Marine
Battle in Ulaan Ude
Masaharu attack with 8 Artillerys, 2 Elites, 13 Infantrys, 1 Marine, 2 Tanks and 3 Tankettes
Russians defend with 1 AAGun, 21 Infantrys and 1 Marine
Masaharu roll dice for 8 Artillerys, 2 Elites, 13 Infantrys, 1 Marine, 2 Tanks and 3 Tankettes in Ulaan Ude, round 2 : 10/29 hits
Russians roll dice for 21 Infantrys and 1 Marine in Ulaan Ude, round 2 : 6/22 hits
10 Infantrys owned by the Russians and 6 Infantrys owned by the Masaharu lost in Ulaan Ude
Masaharu roll dice for 8 Artillerys, 2 Elites, 7 Infantrys, 1 Marine, 2 Tanks and 3 Tankettes in Ulaan Ude, round 3 : 7/23 hits
Russians roll dice for 11 Infantrys and 1 Marine in Ulaan Ude, round 3 : 6/12 hits
7 Infantrys owned by the Russians and 6 Infantrys owned by the Masaharu lost in Ulaan Ude
Masaharu roll dice for 8 Artillerys, 2 Elites, 1 Infantry, 1 Marine, 2 Tanks and 3 Tankettes in Ulaan Ude, round 4 : 4/17 hits
Russians roll dice for 4 Infantrys and 1 Marine in Ulaan Ude, round 4 : 4/5 hits
4 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu and 3 Tankettes owned by the Masaharu lost in Ulaan Ude
Masaharu roll dice for 8 Artillerys, 2 Elites, 1 Marine and 2 Tanks in Ulaan Ude, round 5 : 5/13 hits
Russians roll dice for 1 Marine in Ulaan Ude, round 5 : 0/1 hits
1 Marine owned by the Russians lost in Ulaan Ude
Masaharu win, taking Ulaan Ude from Russians with 8 Artillerys, 2 Elites, 1 Marine and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Masaharu: 13 Infantrys and 3 Tankettes
Casualties for Russians: 21 Infantrys and 1 Marine
Battle in Ustkut
Masaharu attack with 5 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 5 Infantrys in Ustkut, round 2 : 0/5 hits
Russians roll dice for 1 Infantry in Ustkut, round 2 : 0/1 hits
Masaharu roll dice for 5 Infantrys in Ustkut, round 3 : 1/5 hits
Russians roll dice for 1 Infantry in Ustkut, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Ustkut
Masaharu win, taking Ustkut from Russians with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in sz7
Masaharu attack with 2 Destroyers
Americans defend with 1 Cruiser and 1 Transport
Masaharu roll dice for 2 Destroyers in sz7, round 2 : 0/2 hits
Americans roll dice for 1 Cruiser and 1 Transport in sz7, round 2 : 1/2 hits
1 Destroyer owned by the Masaharu lost in sz7
1 Destroyer retreated to sz16
Americans win with 1 Cruiser and 1 Transport remaining. Battle score for attacker is -8
Casualties for Masaharu: 1 Destroyer
Battle in sz76
Masaharu attack with 1 Destroyer
Americans defend with 1 S.Sub
Americans roll dice for 1 S.Sub in sz76, round 2 : 1/1 hits
Masaharu roll dice for 1 Destroyer in sz76, round 2 : 0/1 hits
1 Destroyer owned by the Masaharu lost in sz76
Americans win with 1 S.Sub remaining. Battle score for attacker is -8
Casualties for Masaharu: 1 DestroyerNon Combat Move - Masaharu
Place Units - Masaharu
1 Cruiser and 4 Destroyers placed in sz16Turn Complete - Masaharu
Masaharu collect 44 PUs; end with 44 PUs -
Game History
Round: 15
Combat Move - Russians
1 Tank and 1 Tankette moved from Maltan to Urumal
1 Mech.Inf moved from Achinsk to Urumal
2 Tankettes moved from Bikaner to Yecheng
1 Tank moved from Bikaner to YechengPurchase Units - Russians
Russians buy 10 Infantrys; Remaining resources: 1 PUs;Combat - Russians
Battle in Urumal
Russians attack with 1 Mech.Inf, 1 Tank and 1 Tankette
Hisaichi defend with 1 Elite, 1 Factory and 2 Tanks
Russians roll dice for 1 Mech.Inf, 1 Tank and 1 Tankette in Urumal, round 2 : 2/3 hits
Hisaichi roll dice for 1 Elite and 2 Tanks in Urumal, round 2 : 1/3 hits
1 Tank owned by the Hisaichi, 1 Elite owned by the Hisaichi and 1 Tankette owned by the Russians lost in Urumal
Russians roll dice for 1 Mech.Inf and 1 Tank in Urumal, round 3 : 1/2 hits
Hisaichi roll dice for 1 Tank in Urumal, round 3 : 1/1 hits
1 Mech.Inf owned by the Russians and 1 Tank owned by the Hisaichi lost in Urumal
Russians win, taking Urumal from Hisaichi with 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Elite and 2 Tanks
Casualties for Russians: 1 Mech.Inf and 1 Tankette
Battle in Yecheng
Russians attack with 1 Tank and 2 Tankettes
Hisaichi defend with 1 Tank
Russians roll dice for 1 Tank and 2 Tankettes in Yecheng, round 2 : 2/3 hits
Hisaichi roll dice for 1 Tank in Yecheng, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Tankette owned by the Russians lost in Yecheng
Russians win, taking Yecheng from Hisaichi with 1 Tank and 1 Tankette remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 TanketteNon Combat Move - Russians
1 Infantry moved from Jinquan to Kyzal
1 Infantry moved from Tulun to Bratsk
1 Elite and 1 Infantry moved from Tulun to Kaask
1 AAGun moved from Tulun to Kaask
1 Infantry moved from Kyzyl to Kaask
2 Tankettes moved from Achinsk to Maltan
1 Mech.Inf and 1 Tank moved from Bikaner to MaltanPlace Units - Russians
6 Infantrys placed in Kaask
4 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 19 PUs; end with 20 PUs totalTerritory Summary for Russians :
Urumal : 1 Tank
Yecheng : 1 Tank and 1 Tankette
Kyzal : 1 Infantry
Kaask : 1 AAGun, 1 Elite, 1 Factory and 14 Infantrys
Tulun : 1 Infantry
Bratsk : 1 Infantry
Achinsk : 1 Factory and 4 Infantrys
Maltan : 1 Mech.Inf, 1 Tank and 2 TankettesProduction/PUs Summary :
Yamamoto : 74 / 77
Chinese : 12 / 15
Hisaichi : 67 / 73
Dutch : 7 / 0
Thai : 19 / 19
British : 38 / 38
Anzac : 31 / 31
Americans : 94 / 97
Masaharu : 44 / 44
Russians : 19 / 20 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Tankette moved from C.India to S.India
Yamamoto take S.India from British
4 Tankettes moved from C.India to M.India
1 Elite and 1 Marine moved from E.India to C.India
1 Infantry moved from Hanan to W.Sian
3 Infantrys moved from Kwangsi to Hanan
1 Infantry and 1 Marine moved from Quyan to Urumal
2 Fighters moved from Tokyo to sz74
3 Fighters moved from Tokyo to sz76
4 Destroyers moved from sz60 to sz66
2 Fighters moved from S.Borneo to sz66Purchase Units - Yamamoto
Yamamoto buy 9 Destroyers, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Urumal
Yamamoto attack with 1 Infantry and 1 Marine
Chinese defend with 1 Factory; Russians defend with 1 Tank
Yamamoto roll dice for 1 Infantry and 1 Marine in Urumal, round 2 : 0/2 hits
Chinese roll dice for 1 Tank in Urumal, round 2 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Marine in Urumal, round 3 : 0/2 hits
Chinese roll dice for 1 Tank in Urumal, round 3 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Marine in Urumal, round 4 : 0/2 hits
Chinese roll dice for 1 Tank in Urumal, round 4 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Urumal
Yamamoto roll dice for 1 Marine in Urumal, round 5 : 0/1 hits
Chinese roll dice for 1 Tank in Urumal, round 5 : 0/1 hits
Yamamoto roll dice for 1 Marine in Urumal, round 6 : 0/1 hits
Chinese roll dice for 1 Tank in Urumal, round 6 : 0/1 hits
Yamamoto roll dice for 1 Marine in Urumal, round 7 : 0/1 hits
Chinese roll dice for 1 Tank in Urumal, round 7 : 0/1 hits
Yamamoto roll dice for 1 Marine in Urumal, round 8 : 0/1 hits
Chinese roll dice for 1 Tank in Urumal, round 8 : 0/1 hits
Yamamoto roll dice for 1 Marine in Urumal, round 9 : 1/1 hits
Chinese roll dice for 1 Tank in Urumal, round 9 : 0/1 hits
1 Tank owned by the Russians lost in Urumal
Yamamoto win, taking Urumal from Chinese with 1 Marine remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Tank
Battle in sz74
Yamamoto attack with 2 Fighters
Anzac defend with 1 S.Sub
Yamamoto roll dice for 2 Fighters in sz74, round 2 : 1/2 hits
1 S.Sub owned by the Anzac lost in sz74
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 9
Casualties for Anzac: 1 S.Sub
Battle in sz66
Yamamoto attack with 4 Destroyers and 2 Fighters
British defend with 2 Carriers and 2 T.Boats; Anzac defend with 1 Fighter
Yamamoto roll dice for 4 Destroyers and 2 Fighters in sz66, round 2 : 3/6 hits
British roll dice for 2 Carriers, 1 Fighter and 2 T.Boats in sz66, round 2 : 2/5 hits
1 Carrier owned by the British, 2 T.Boats owned by the British and 2 Destroyers owned by the Yamamoto lost in sz66
Yamamoto roll dice for 2 Destroyers and 2 Fighters in sz66, round 3 : 1/4 hits
British roll dice for 1 Carrier and 1 Fighter in sz66, round 3 : 1/2 hits
1 Carrier owned by the British and 1 Destroyer owned by the Yamamoto lost in sz66
Yamamoto roll dice for 1 Destroyer and 2 Fighters in sz66, round 4 : 1/3 hits
British roll dice for 1 Fighter in sz66, round 4 : 1/1 hits
1 Fighter owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz66
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 16
Casualties for British: 2 Carriers and 2 T.Boats
Casualties for Yamamoto: 4 Destroyers
Casualties for Anzac: 1 Fighter
Battle in sz76
Yamamoto attack with 3 Fighters
Americans defend with 1 S.Sub
Yamamoto roll dice for 3 Fighters in sz76, round 2 : 2/3 hits
1 S.Sub owned by the Americans lost in sz76
Yamamoto win with 3 Fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 S.Sub
Battle in M.India
Yamamoto attack with 4 Tankettes
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 4 Tankettes in M.India, round 2 : 1/4 hits
British roll dice for 1 Artillery and 1 Infantry in M.India, round 2 : 2/2 hits
1 Infantry owned by the British and 2 Tankettes owned by the Yamamoto lost in M.India
Yamamoto roll dice for 2 Tankettes in M.India, round 3 : 1/2 hits
British roll dice for 1 Artillery in M.India, round 3 : 0/1 hits
1 Artillery owned by the British lost in M.India
Yamamoto win, taking M.India from British with 2 Tankettes remaining. Battle score for attacker is -2
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 2 TankettesNon Combat Move - Yamamoto
2 Fighters moved from sz66 to S.Borneo
3 Fighters moved from sz76 to Tokyo
2 Fighters moved from sz74 to TokyoPlace Units - Yamamoto
3 Destroyers placed in sz60
6 Destroyers placed in sz78
1 Infantry and 1 Marine placed in KwangsiTurn Complete - Yamamoto
Yamamoto collect 80 PUs; end with 80 PUs -
Game History
Round: 16
Combat Move - Chinese
1 unit repaired.
2 Infantrys moved from Xining to Ming JongPurchase Units - Chinese
Chinese buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Ming Jong
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Elite
Chinese roll dice for 2 Infantrys in Ming Jong, round 2 : 0/2 hits
Hisaichi roll dice for 1 Elite in Ming Jong, round 2 : 0/1 hits
Chinese roll dice for 2 Infantrys in Ming Jong, round 3 : 0/2 hits
Hisaichi roll dice for 1 Elite in Ming Jong, round 3 : 1/1 hits
1 Infantry owned by the Chinese lost in Ming Jong
1 Infantry retreated to Xining
Hisaichi win with 1 Elite remaining. Battle score for attacker is -2
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
5 Infantrys and 1 Tank placed in XiningTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Haixi : 1 Bunker
Xining : 4 Bunkers, 1 Factory, 17 Infantrys and 1 TankProduction/PUs Summary :
Yamamoto : 80 / 80
Chinese : 8 / 8
Hisaichi : 67 / 73
Dutch : 7 / 0
Thai : 19 / 19
British : 36 / 38
Anzac : 31 / 31
Americans : 94 / 97
Masaharu : 44 / 44
Russians : 19 / 20 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Hisaichi
3 Transports moved from sz60 to sz74
1 Marine moved from Korea to sz74
5 Infantrys moved from Korea to sz74
5 Infantrys and 1 Marine moved from sz74 to Manila
2 Destroyers moved from sz79 to sz74
1 Mech.Inf and 2 Tanks moved from W.India to Maltan
Hisaichi take Bikaner from British
3 Fighters moved from W.India to Maltan
3 Mech.Infs moved from Tsingnan to Yecheng
2 Mech.Infs and 1 Tankette moved from Gansu to Tsingnan
1 Infantry moved from Tsingnan to Ming Jong
1 Elite moved from Ming Jong to Tsingnan
1 Artillery moved from Nancheng to Tsingnan
1 Tank moved from N.Shangsi to Tsingnan
2 Tankettes moved from E.Shansi to Gansu
2 Infantrys moved from E.Shansi to N.Shangsi
2 Mech.Infs moved from Peking to N.Shangsi
2 Mech.Infs moved from N.Shangsi to Gansu
1 Tank moved from Peking to N.Shangsi
3 Infantrys moved from Hopeh to E.Shansi
2 Tankettes moved from Tientsin to E.Shansi
2 Infantrys moved from Tientsin to Peking
6 Infantrys moved from Seoul to Korea
3 Infantrys moved from W.Sian to Sikang
2 Tankettes moved from W.Sian to Tsingnan
1 Tank moved from W.Sian to Tsingnan
2 Tankettes moved from Hongkong to Kwangsi
1 Tank moved from Hongkong to Kwangsi
3 Elites moved from Hongkong to MacauPurchase Units - Hisaichi
Hisaichi buy 1 Battleship, 1 Destroyer, 9 Infantrys, 2 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Manila
Hisaichi attack with 5 Infantrys and 1 Marine
Americans defend with 1 Bunker; Anzac defend with 1 Marine
Hisaichi roll dice for 5 Infantrys and 1 Marine in Manila, round 2 : 1/6 hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 1 Bunker and 1 Marine in Manila, round 2 : 1/2 hits
1 Infantry owned by the Hisaichi lost in Manila
Hisaichi roll dice for 4 Infantrys and 1 Marine in Manila, round 3 : 0/5 hits
Americans roll dice for 1 Bunker and 1 Marine in Manila, round 3 : 0/2 hits
Hisaichi roll dice for 4 Infantrys and 1 Marine in Manila, round 4 : 2/5 hits
Americans roll dice for 1 Bunker and 1 Marine in Manila, round 4 : 1/2 hits
1 Bunker owned by the Americans, 1 Marine owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Manila
Hisaichi win, taking Manila from Americans with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 5
Casualties for Hisaichi: 2 Infantrys
Casualties for Americans: 1 Bunker
Casualties for Anzac: 1 Marine
Battle in Yecheng
Hisaichi attack with 3 Mech.Infs
Russians defend with 1 Tank and 1 Tankette
Hisaichi roll dice for 3 Mech.Infs in Yecheng, round 2 : 0/3 hits
Chinese roll dice for 1 Tank and 1 Tankette in Yecheng, round 2 : 1/2 hits
1 Mech.Inf owned by the Hisaichi lost in Yecheng
Hisaichi roll dice for 2 Mech.Infs in Yecheng, round 3 : 0/2 hits
Chinese roll dice for 1 Tank and 1 Tankette in Yecheng, round 3 : 1/2 hits
1 Mech.Inf owned by the Hisaichi lost in Yecheng
1 Mech.Inf retreated to Cheng
Chinese win with 1 Tank and 1 Tankette remaining. Battle score for attacker is -10
Casualties for Hisaichi: 2 Mech.Infs
Battle in Maltan
Hisaichi attack with 3 Fighters, 1 Mech.Inf and 2 Tanks
Russians defend with 1 Mech.Inf, 1 Tank and 2 Tankettes
Hisaichi roll dice for 3 Fighters, 1 Mech.Inf and 2 Tanks in Maltan, round 2 : 2/6 hits
Russians roll dice for 1 Mech.Inf, 1 Tank and 2 Tankettes in Maltan, round 2 : 2/4 hits
1 Tank owned by the Hisaichi, 2 Tankettes owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Maltan
Hisaichi roll dice for 3 Fighters and 1 Tank in Maltan, round 3 : 4/4 hits
Russians roll dice for 1 Mech.Inf and 1 Tank in Maltan, round 3 : 0/2 hits
1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Maltan
Hisaichi win, taking Maltan from Russians with 3 Fighters and 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
Casualties for Russians: 1 Mech.Inf, 1 Tank and 2 TankettesNon Combat Move - Hisaichi
3 Fighters moved from Maltan to Urumal
1 Tankette moved from Tsingnan to QuyanPlace Units - Hisaichi
1 Battleship and 1 Destroyer placed in sz79
2 Mech.Infs and 1 Tank placed in Peking
3 Infantrys, 1 Tank and 2 Tankettes placed in Hongkong
6 Infantrys placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 72 PUs; end with 72 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Purchase Units - Thai
Thai buy 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;Non Combat Move - Thai
1 Elite and 6 Infantrys moved from W.India to India
2 Infantrys moved from Dheli to Bhopa
1 Infantry moved from Bhopal to Bhopa
1 Tank moved from Dheli to India
2 Tankettes moved from Nepal to C.India
1 Elite, 4 Infantrys and 1 Marine moved from Bengal to E.India
7 Infantrys moved from Burma to Bengal
6 Infantrys moved from Thailand to Burma
6 Infantrys moved from Phuket to ThailandPlace Units - Thai
2 Infantrys and 1 Marine placed in Dheli
6 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 19 PUs; end with 19 PUs -
Game History
Round: 16
Combat Move - British
1 Destroyer moved from sz58 to sz72
1 Infantry moved from Celebs to sz58
1 Infantry and 1 S.Sub moved from sz58 to sz72
1 Destroyer moved from sz58 to sz72
1 Fighter moved from Celebs to sz72
1 Infantry moved from Calcutta to M.India
1 Artillery moved from Calcutta to M.India
1 Artillery and 1 Infantry moved from Calcutta to S.India
1 Fighter moved from Calcutta to M.India
1 EarlyFighter moved from Calcutta to S.India
1 Fighter moved from Calcutta to M.India
1 Fighter moved from Calcutta to S.IndiaPurchase Units - British
British buy 3 EarlyFighters, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs;Combat - British
Battle in M.India
British attack with 1 Artillery, 2 Fighters and 1 Infantry
Yamamoto defend with 2 Tankettes
British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in M.India, round 2 : 2/4 hits
Yamamoto roll dice for 2 Tankettes in M.India, round 2 : 0/2 hits
2 Tankettes owned by the Yamamoto lost in M.India
British win, taking M.India from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Tankettes
Battle in sz72
British attack with 2 Destroyers, 1 Fighter, 1 Infantry and 1 S.Sub
Yamamoto defend with 1 Destroyer
British roll dice for 1 S.Sub in sz72, round 2 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz72, round 2 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in sz72
British win with 2 Destroyers, 1 Fighter and 1 S.Sub remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in S.India
British attack with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Tankette
British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry in S.India, round 2 : 2/4 hits
Yamamoto roll dice for 1 Tankette in S.India, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Tankette owned by the Yamamoto lost in S.India
British win, taking S.India from Yamamoto with 1 Artillery, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 TanketteNon Combat Move - British
1 EarlyFighter and 1 Fighter moved from S.India to Calcutta
2 Fighters moved from M.India to Calcutta
1 Battleship, 2 Destroyers and 6 Transports moved from sz56 to sz66
1 Fighter moved from sz72 to Iwo Jima
1 Infantry moved from sz72 to Iwo JimaPlace Units - British
3 EarlyFighters, 4 Infantrys and 1 Tank placed in CalcuttaTurn Complete - British
British collect 37 PUs; end with 38 PUs totalTerritory Summary for British :
Iwo Jima : 1 Fighter and 1 Infantry
Sarong : 1 Artillery and 1 Infantry
M.India : 1 Artillery and 1 Infantry
Calcutta : 1 AAGun, 1 Artillery, 3 Bunkers, 4 EarlyFighters, 1 Factory, 3 Fighters, 15 Infantrys, 1 Marine and 4 Tanks
S.India : 1 Artillery
Auki : 1 Artillery
Moresby : 1 AAGun, 1 Factory and 4 Infantrys
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
Alaska : 1 AAGun, 1 Infantry and 1 Tank
sz4 : 1 Transport
sz66 : 1 Battleship, 2 Destroyers and 6 Transports
sz72 : 2 Destroyers and 1 S.SubProduction/PUs Summary :
Yamamoto : 78 / 80
Chinese : 8 / 8
Hisaichi : 72 / 72
Dutch : 7 / 0
Thai : 19 / 19
British : 37 / 38
Anzac : 31 / 31
Americans : 91 / 97
Masaharu : 44 / 44
Russians : 18 / 20 -
Game History
Round: 16
Combat Move - Anzac
1 S.Sub moved from sz37 to sz50
1 Marine moved from W.Australia to sz50
1 Artillery moved from W.Australia to sz50
1 Marine moved from Derby to sz50
1 Artillery, 1 Carrier, 2 Marines, 1 S.Sub and 1 Transport moved from sz50 to sz57
1 Artillery and 2 Marines moved from sz57 to Java
1 Fighter moved from Darwin to sz57
2 Transports moved from sz56 to sz50
1 Marine moved from Darwin to DerbyPurchase Units - Anzac
Anzac buy 1 Destroyer, 1 Fighter, 1 Marine and 1 S.Sub; Remaining resources: 1 PUs;Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery and 2 Marines
Yamamoto defend with 1 Artillery, 1 Elite and 2 Infantrys
Anzac roll dice for 1 Artillery and 2 Marines in Java, round 2 : 1/3 hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 2 : 0/4 hits
1 Infantry owned by the Yamamoto lost in Java
Anzac roll dice for 1 Artillery and 2 Marines in Java, round 3 : 0/3 hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 3 : 2/3 hits
2 Marines owned by the Anzac lost in Java
Anzac roll dice for 1 Artillery in Java, round 4 : 0/1 hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 4 : 3/3 hits
1 Artillery owned by the Anzac lost in Java
Yamamoto win with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery and 2 MarinesNon Combat Move - Anzac
Place Units - Anzac
1 Destroyer placed in sz50
1 Fighter and 1 Marine placed in W.Australia
1 S.Sub placed in sz37Turn Complete - Anzac
Anzac collect 31 PUs; end with 32 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Halma : 1 flag
Bali : 1 flag
Celebs : 1 flag
Derby : 1 AAGun, 1 Infantry and 2 Marines
W.Australia : 1 Artillery, 1 Factory, 1 Fighter and 1 Marine
Melbourne : 1 AAGun, 1 Bunker and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 Factory
New Caledonia : 1 Infantry
sz37 : 1 S.Sub
sz57 : 1 Carrier, 1 Fighter, 1 S.Sub and 1 Transport
sz50 : 1 Destroyer and 2 TransportsProduction/PUs Summary :
Yamamoto : 78 / 80
Chinese : 8 / 8
Hisaichi : 72 / 72
Dutch : 7 / 0
Thai : 19 / 19
British : 37 / 38
Anzac : 31 / 32
Americans : 91 / 97
Masaharu : 44 / 44
Russians : 18 / 20 -
Game History
Round: 16
Combat Move - Americans
1 B.Carrier and 1 Destroyer moved from sz4 to sz9
1 Transport moved from sz7 to sz9
1 Cruiser moved from sz7 to sz9
1 Fighter moved from Wake to sz19
1 L.Fighter moved from Marcus to sz19
1 Battleship moved from sz22 to sz9
2 Destroyers moved from sz25 to sz20
1 Submarine moved from sz25 to sz20
1 Battleship moved from sz18 to sz9
3 B29s moved from Iwo Jima to sz19Purchase Units - Americans
Americans buy 1 B29, 1 Battleship, 2 Bunkers, 4 Destroyers, 1 S.Sub and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in sz19
Americans attack with 3 B29s, 1 Fighter and 1 L.Fighter
Masaharu defend with 1 Destroyer
Americans roll dice for 3 B29s, 1 Fighter and 1 L.Fighter in sz19, round 2 : 4/5 hits
Masaharu roll dice for 1 Destroyer in sz19, round 2 : 1/1 hits
1 Fighter owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz19
Americans win with 3 B29s and 1 L.Fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 Fighter
Casualties for Masaharu: 1 DestroyerNon Combat Move - Americans
1 L.Fighter moved from sz19 to sz9
3 B29s moved from sz19 to MarcusPlace Units - Americans
1 Bunker placed in Bonin
1 Bunker placed in Iwo Jima
3 Destroyers placed in sz76
1 Battleship and 1 Destroyer placed in sz76
1 B29 placed in Marcus
1 Transport placed in sz20
1 S.Sub placed in sz4Turn Complete - Americans
Americans collect 91 PUs; end with 91 PUs totalTerritory Summary for Americans :
Marcus : 1 flag, 1 Artillery, 4 B29s, 1 Bunker, 1 Elite and 1 Factory
Bonin : 1 flag, 1 Bunker, 1 Elite and 1 Factory
Iwo Jima : 1 flag, 1 AAGun, 1 Artillery, 2 Bunkers and 1 Factory
Hilo : 1 Artillery and 1 Factory
Kiska : 1 Infantry
Amchitka : 1 Infantry
Midway : 1 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Wake : 1 Factory and 1 Infantry
Pearl Harbor : 1 Artillery and 1 Factory
Attla : 1 Infantry
Alaska : 1 Factory
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 Factory and 4 Infantrys
sz4 : 1 S.Sub
sz9 : 1 B.Carrier, 2 Battleships, 1 Cruiser, 1 Destroyer, 1 L.Fighter and 1 Transport
sz20 : 2 Destroyers, 1 Submarine and 1 Transport
sz76 : 1 Battleship and 4 DestroyersProduction/PUs Summary :
Yamamoto : 78 / 80
Chinese : 8 / 8
Hisaichi : 72 / 72
Dutch : 7 / 0
Thai : 19 / 19
British : 37 / 38
Anzac : 31 / 32
Americans : 91 / 91
Masaharu : 44 / 44
Russians : 18 / 20 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Masaharu
4 Infantrys moved from Ustkut to Bratsk
1 Infantry moved from Ustkut to Tulun
1 Artillery and 1 Elite moved from Ulaan Ude to Tulun
7 Artillerys, 1 Elite, 1 Marine and 2 Tanks moved from Ulaan Ude to Kyzal
1 Tank moved from Jinan to Kyzal
2 Tankettes moved from Jinan to Kyzal
1 Artillery and 2 Infantrys moved from Jinan to Ulaan Ude
4 Infantrys moved from Irkutsk to Ustkut
4 Infantrys moved from Irkutsk to Ustkut
1 Artillery and 2 Infantrys moved from Quingdao to Ulaan Ude
2 Artillerys and 2 Infantrys moved from Belogorsk to Quingdao
3 Infantrys moved from Sukhalin to Ostrov
4 Transports moved from sz1 to sz15
4 Infantrys moved from Akina to Japan
4 Infantrys moved from Akina to N.JapanPurchase Units - Masaharu
Masaharu buy 1 Battleship and 3 Destroyers; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Bratsk
Masaharu attack with 4 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 4 Infantrys in Bratsk, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in Bratsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Bratsk
Masaharu win, taking Bratsk from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kyzal
Masaharu attack with 7 Artillerys, 1 Elite, 1 Marine, 3 Tanks and 2 Tankettes
Russians defend with 1 Infantry
Masaharu roll dice for 7 Artillerys, 1 Elite, 1 Marine, 3 Tanks and 2 Tankettes in Kyzal, round 2 : 4/14 hits
Russians roll dice for 1 Infantry in Kyzal, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kyzal
Masaharu win, taking Kyzal from Russians with 7 Artillerys, 1 Elite, 1 Marine, 3 Tanks and 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Tulun
Masaharu attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery, 1 Elite and 1 Infantry in Tulun, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Tulun, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Tulun
Masaharu win, taking Tulun from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
Place Units - Masaharu
1 Battleship and 3 Destroyers placed in sz16Turn Complete - Masaharu
Masaharu collect 48 PUs; end with 48 PUs -
Game History
Round: 16
Combat Move - Russians
1 Tank and 1 Tankette moved from Yecheng to MaltanPurchase Units - Russians
Russians buy 2 Bunkers and 4 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Maltan
Russians attack with 1 Tank and 1 Tankette
Hisaichi defend with 1 Tank
Russians roll dice for 1 Tank and 1 Tankette in Maltan, round 2 : 1/2 hits
Hisaichi roll dice for 1 Tank in Maltan, round 2 : 0/1 hits
1 Tank owned by the Hisaichi lost in Maltan
Russians win, taking Maltan from Hisaichi with 1 Tank and 1 Tankette remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 TankNon Combat Move - Russians
1 Infantry moved from Kaask to Krasnoyarsk
1 Infantry moved from Kaask to Jinquan
1 Infantry moved from Kaask to Kyzyl
1 Infantry moved from Achinsk to AbakanPlace Units - Russians
1 Bunker and 4 Infantrys placed in Achinsk
1 Bunker placed in KaaskTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs totalTerritory Summary for Russians :
Krasnoyarsk : 1 Infantry
Kaask : 1 AAGun, 1 Bunker, 1 Elite, 1 Factory and 11 Infantrys
Kyzyl : 1 Infantry
Jinquan : 1 Infantry
Abakan : 1 Infantry
Achinsk : 1 Bunker, 1 Factory and 7 Infantrys
Maltan : 1 Tank and 1 TanketteProduction/PUs Summary :
Yamamoto : 78 / 80
Chinese : 8 / 8
Hisaichi : 71 / 72
Dutch : 7 / 0
Thai : 19 / 19
British : 37 / 38
Anzac : 31 / 32
Americans : 91 / 91
Masaharu : 48 / 48
Russians : 15 / 15 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Marine moved from Urumal to Yecheng
Yamamoto take Yecheng from Chinese
1 Infantry moved from W.Sian to Sikang
3 Infantrys moved from Hanan to W.Sian
1 Infantry moved from Kwangsi to Hanan
1 Marine moved from Kwangsi to Hanan
1 Tank moved from C.India to S.India
1 Elite, 1 Marine and 1 Tank moved from C.India to M.India
6 Destroyers moved from sz78 to sz76
5 Fighters moved from Tokyo to sz76Purchase Units - Yamamoto
Yamamoto buy 2 B.Carriers, 3 Fighters and 5 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz76
Yamamoto attack with 6 Destroyers and 5 Fighters
Americans defend with 1 Battleship and 4 Destroyers
Yamamoto roll dice for 6 Destroyers and 5 Fighters in sz76, round 2 : 4/11 hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship and 4 Destroyers in sz76, round 2 : 3/5 hits
3 Destroyers owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz76
Yamamoto roll dice for 3 Destroyers and 5 Fighters in sz76, round 3 : 2/8 hits
Americans roll dice for 1 Battleship and 1 Destroyer in sz76, round 3 : 2/2 hits
1 Destroyer owned by the Americans, 1 Battleship owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz76
Yamamoto win with 1 Destroyer and 5 Fighters remaining. Battle score for attacker is 12
Casualties for Yamamoto: 5 Destroyers
Casualties for Americans: 1 Battleship and 4 Destroyers
Battle in M.India
Yamamoto attack with 1 Elite, 1 Marine and 1 Tank
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Elite, 1 Marine and 1 Tank in M.India, round 2 : 0/3 hits
British roll dice for 1 Artillery and 1 Infantry in M.India, round 2 : 2/2 hits
1 Marine owned by the Yamamoto and 1 Elite owned by the Yamamoto lost in M.India
1 Tank retreated to C.India
British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7
Casualties for Yamamoto: 1 Elite and 1 Marine
Battle in S.India
Yamamoto attack with 1 Tank
British defend with 1 Artillery
Yamamoto roll dice for 1 Tank in S.India, round 2 : 1/1 hits
British roll dice for 1 Artillery in S.India, round 2 : 0/1 hits
1 Artillery owned by the British lost in S.India
Yamamoto win, taking S.India from British with 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 ArtilleryNon Combat Move - Yamamoto
2 Fighters moved from sz76 to sz78
1 Fighter moved from sz76 to sz78
2 Fighters moved from sz76 to Tokyo
1 Destroyer moved from sz60 to sz70Place Units - Yamamoto
2 B.Carriers placed in sz78
3 Fighters placed in sz78
5 Infantrys placed in MalayaTurn Complete - Yamamoto
Yamamoto collect 80 PUs; end with 80 PUs -
Game History
Round: 17
Combat Move - Chinese
2 Infantrys moved from Xining to Ming Jong
1 Infantry moved from Xining to Ming JongPurchase Units - Chinese
Chinese buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Ming Jong
Chinese attack with 3 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Infantrys in Ming Jong, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Ming Jong, round 2 : 0/1 hits
Chinese roll dice for 3 Infantrys in Ming Jong, round 3 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Ming Jong, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Ming Jong
Chinese win, taking Ming Jong from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
4 Infantrys placed in XiningTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Ming Jong : 3 Infantrys
Haixi : 1 Bunker
Xining : 4 Bunkers, 1 Factory, 18 Infantrys and 1 TankProduction/PUs Summary :
Yamamoto : 80 / 80
Chinese : 8 / 8
Hisaichi : 70 / 72
Dutch : 7 / 0
Thai : 19 / 19
British : 36 / 38
Anzac : 31 / 32
Americans : 91 / 91
Masaharu : 48 / 48
Russians : 15 / 15 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Combat Move - Hisaichi
1 Tankette moved from Quyan to Maltan
1 Mech.Inf moved from Cheng to Maltan
3 Fighters moved from Urumal to Maltan
1 Destroyer moved from sz60 to sz58
2 Destroyers moved from sz74 to sz78
1 Battleship and 1 Destroyer moved from sz79 to sz78
6 Infantrys moved from Korea to sz74
6 Infantrys and 3 Transports moved from sz74 to sz78
6 Infantrys moved from sz78 to Bonin
1 Artillery and 2 Elites moved from Tsingnan to Ming Jong
2 Mech.Infs and 2 Tankettes moved from Gansu to Tsingnan
1 Tankette moved from Tsingnan to Ming Jong
2 Infantrys and 1 Tank moved from N.Shangsi to Gansu
1 Tank moved from Gansu to Tsingnan
2 Mech.Infs moved from Peking to N.Shangsi
2 Infantrys and 1 Tank moved from Peking to E.Shansi
3 Infantrys, 1 Tank and 2 Tankettes moved from E.Shansi to N.Shangsi
2 Mech.Infs and 2 Tankettes moved from N.Shangsi to Gansu
3 Infantrys moved from Sikang to Tsingnan
2 Tankettes moved from Kwangsi to N.Chunking
1 Tank moved from Kwangsi to N.Chunking
3 Elites moved from Macau to Kwangsi
3 Infantrys moved from Hongkong to Macau
1 Tank and 2 Tankettes moved from Hongkong to Kwangsi
6 Infantrys moved from Seoul to KoreaPurchase Units - Hisaichi
Hisaichi buy 1 Carrier, 1 EarlyFighter, 1 Fighter, 10 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Ming Jong
Hisaichi attack with 1 Artillery, 2 Elites and 1 Tankette
Chinese defend with 3 Infantrys
Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Tankette in Ming Jong, round 2 : 1/4 hits
Chinese roll dice for 3 Infantrys in Ming Jong, round 2 : 0/3 hits
1 Infantry owned by the Chinese lost in Ming Jong
Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Tankette in Ming Jong, round 3 : 3/4 hits
Chinese roll dice for 2 Infantrys in Ming Jong, round 3 : 0/2 hits
2 Infantrys owned by the Chinese lost in Ming Jong
Hisaichi win, taking Ming Jong from Chinese with 1 Artillery, 2 Elites and 1 Tankette remaining. Battle score for attacker is 6
Casualties for Chinese: 3 Infantrys
Battle in Maltan
Hisaichi attack with 3 Fighters, 1 Mech.Inf and 1 Tankette
Russians defend with 1 Tank and 1 Tankette
Hisaichi roll dice for 3 Fighters, 1 Mech.Inf and 1 Tankette in Maltan, round 2 : 2/5 hits
Russians roll dice for 1 Tank and 1 Tankette in Maltan, round 2 : 0/2 hits
1 Tankette owned by the Russians and 1 Tank owned by the Russians lost in Maltan
Hisaichi win, taking Maltan from Russians with 3 Fighters, 1 Mech.Inf and 1 Tankette remaining. Battle score for attacker is 9
Casualties for Russians: 1 Tank and 1 Tankette
Battle in Bonin
Hisaichi attack with 6 Infantrys
Americans defend with 1 Bunker, 1 Elite and 1 Factory
Hisaichi roll dice for 1 Battleship in Bonin, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Americans
Hisaichi roll dice for 6 Infantrys in Bonin, round 2 : 1/6 hits
Americans roll dice for 1 Bunker and 1 Elite in Bonin, round 2 : 1/2 hits
1 Elite owned by the Americans and 1 Infantry owned by the Hisaichi lost in Bonin
Hisaichi roll dice for 5 Infantrys in Bonin, round 3 : 3/5 hits
Americans roll dice for 1 Bunker in Bonin, round 3 : 1/1 hits
1 Bunker owned by the Americans and 1 Infantry owned by the Hisaichi lost in Bonin
Hisaichi win, taking Bonin from Americans with 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Infantrys
Casualties for Americans: 1 Bunker and 1 EliteNon Combat Move - Hisaichi
1 Infantry moved from Burma to Bengal
1 Infantry moved from Burma to Bengal
3 Fighters moved from Maltan to UrumalPlace Units - Hisaichi
1 Carrier placed in sz79
1 EarlyFighter and 1 Fighter placed in sz79
5 Infantrys placed in Seoul
3 Tanks placed in Peking
5 Infantrys and 1 Tank placed in HongkongTurn Complete - Hisaichi
Hisaichi collect 72 PUs; end with 72 PUs -
Still can skip the dutch
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Combat Move - Thai
1 Elite and 3 Infantrys moved from India to M.India
3 Infantrys and 1 Tank moved from India to C.India
1 Elite, 4 Infantrys and 1 Marine moved from E.India to C.India
3 Infantrys moved from Bhopa to India
2 Infantrys and 1 Marine moved from Dheli to Bhopa
7 Infantrys moved from Bengal to E.India
6 Infantrys moved from Burma to Bengal
6 Infantrys moved from Thailand to Burma
6 Infantrys moved from Phuket to ThailandPurchase Units - Thai
Thai buy 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Thai
Battle in M.India
Thai attack with 1 Elite and 3 Infantrys
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Elite and 3 Infantrys in M.India, round 2 : 0/4 hits
British roll dice for 1 Artillery and 1 Infantry in M.India, round 2 : 0/2 hits
Thai roll dice for 1 Elite and 3 Infantrys in M.India, round 3 : 1/4 hits
British roll dice for 1 Artillery and 1 Infantry in M.India, round 3 : 0/2 hits
1 Infantry owned by the British lost in M.India
Thai roll dice for 1 Elite and 3 Infantrys in M.India, round 4 : 1/4 hits
British roll dice for 1 Artillery in M.India, round 4 : 0/1 hits
1 Artillery owned by the British lost in M.India
Thai win, taking M.India from British with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 InfantryNon Combat Move - Thai
Place Units - Thai
2 Infantrys and 1 Marine placed in Dheli
6 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 20 PUs; end with 20 PUs -
Game History
Round: 17
Combat Move - British
1 Fighter moved from Iwo Jima to sz76
1 Infantry moved from Iwo Jima to sz72
2 Destroyers, 1 Infantry and 1 S.Sub moved from sz72 to sz76
1 Infantry moved from sz76 to Ani Jima
2 Infantrys moved from Calcutta to S.India
1 EarlyFighter and 1 Fighter moved from Calcutta to S.India
2 Infantrys moved from Calcutta to M.India
2 EarlyFighters and 2 Fighters moved from Calcutta to M.India
1 EarlyFighter moved from Calcutta to M.India
1 Marine moved from Calcutta to M.IndiaPurchase Units - British
British buy 1 EarlyFighter, 2 Fighters and 5 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in sz76
British attack with 2 Destroyers, 1 Fighter and 1 S.Sub
Yamamoto defend with 1 Destroyer
British roll dice for 1 S.Sub in sz76, round 2 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz76, round 2 : 1/1 hits
1 Destroyer owned by the British and 1 Destroyer owned by the Yamamoto lost in sz76
British win with 1 Destroyer, 1 Fighter and 1 S.Sub remaining. Battle score for attacker is 0
Casualties for British: 1 Destroyer
Casualties for Yamamoto: 1 Destroyer
Battle in M.India
British attack with 3 EarlyFighters, 2 Fighters, 2 Infantrys and 1 Marine
Thai defend with 1 Elite and 3 Infantrys
British roll dice for 3 EarlyFighters, 2 Fighters, 2 Infantrys and 1 Marine in M.India, round 2 : 2/8 hits
Thai roll dice for 1 Elite and 3 Infantrys in M.India, round 2 : 3/4 hits
1 Marine owned by the British, 2 Infantrys owned by the British and 2 Infantrys owned by the Thai lost in M.India
retreated to M.India
Thai win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -3
Casualties for British: 2 Infantrys and 1 Marine
Casualties for Thai: 2 Infantrys
Battle in S.India
British attack with 1 EarlyFighter, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Tank
British roll dice for 1 EarlyFighter, 1 Fighter and 2 Infantrys in S.India, round 2 : 2/4 hits
Yamamoto roll dice for 1 Tank in S.India, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in S.India
British win, taking S.India from Yamamoto with 1 EarlyFighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Ani JimaNon Combat Move - British
1 Fighter moved from sz76 to sz9
3 EarlyFighters and 2 Fighters moved from M.India to Calcutta
1 Fighter moved from S.India to Calcutta
1 EarlyFighter moved from S.India to CalcuttaPlace Units - British
1 EarlyFighter, 2 Fighters and 5 Infantrys placed in CalcuttaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalTerritory Summary for British :
Ani Jima : 1 flag, 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Calcutta : 1 AAGun, 1 Artillery, 3 Bunkers, 5 EarlyFighters, 1 Factory, 5 Fighters, 16 Infantrys and 4 Tanks
S.India : 2 Infantrys
Auki : 1 Artillery
Moresby : 1 AAGun, 1 Factory and 4 Infantrys
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
Alaska : 1 AAGun, 1 Infantry and 1 Tank
sz4 : 1 Transport
sz9 : 1 Fighter
sz66 : 1 Battleship, 2 Destroyers and 6 Transports
sz76 : 1 Destroyer and 1 S.SubProduction/PUs Summary :
Yamamoto : 80 / 80
Chinese : 7 / 8
Hisaichi : 72 / 72
Dutch : 7 / 0
Thai : 20 / 20
British : 37 / 37
Anzac : 31 / 32
Americans : 89 / 91
Masaharu : 48 / 48
Russians : 14 / 15 -
Game History
Round: 17
Combat Move - Anzac
1 Artillery and 1 Marine moved from W.Australia to sz50
1 Infantry and 1 Marine moved from Derby to sz50
1 Artillery, 1 Infantry, 2 Marines and 2 Transports moved from sz50 to sz56
1 Fighter moved from sz57 to Sumatra
1 Artillery, 1 Infantry and 2 Marines moved from sz56 to Sumatra
1 Transport moved from sz57 to sz50
1 Fighter moved from W.Australia to sz58
1 S.Sub moved from sz57 to sz50
1 Marine moved from Derby to sz50
1 Marine and 1 S.Sub moved from sz50 to sz56
1 Marine moved from sz56 to Sumatra
1 S.Sub moved from sz37 to sz58Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Infantry, 2 Marines and 1 S.Sub; Remaining resources: 0 PUs;Combat - Anzac
Battle in Sumatra
Anzac attack with 1 Artillery, 1 Fighter, 1 Infantry and 3 Marines
Hisaichi defend with 2 Tanks and 1 Tankette
Anzac roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 3 Marines in Sumatra, round 2 : 3/6 hits
Yamamoto roll dice for 2 Tanks and 1 Tankette in Sumatra, round 2 : 1/3 hits
1 Infantry owned by the Anzac, 2 Tanks owned by the Hisaichi and 1 Tankette owned by the Hisaichi lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 1 Artillery, 1 Fighter and 3 Marines remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Tanks and 1 Tankette
Casualties for Anzac: 1 Infantry
Battle in sz58
Anzac attack with 1 Fighter and 1 S.Sub
Hisaichi defend with 1 Destroyer
Anzac roll dice for 1 S.Sub in sz58, round 2 : 0/1 hits
Anzac roll dice for 1 Fighter in sz58, round 2 : 0/1 hits
Hisaichi roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits
Anzac roll dice for 1 S.Sub in sz58, round 3 : 1/1 hits
Hisaichi roll dice for 1 Destroyer in sz58, round 3 : 1/1 hits
1 S.Sub owned by the Anzac and 1 Destroyer owned by the Hisaichi lost in sz58
Anzac win with 1 Fighter remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Destroyer
Casualties for Anzac: 1 S.SubNon Combat Move - Anzac
1 Fighter moved from sz58 to Sarong
1 Carrier moved from sz57 to sz56
1 Fighter moved from Sumatra to sz56Place Units - Anzac
1 Destroyer and 1 S.Sub placed in sz37
Anzac undo move 1.
1 Destroyer placed in sz50
1 S.Sub placed in sz37
1 Artillery and 1 Marine placed in W.Australia
1 Artillery, 1 Infantry and 1 Marine placed in Darwin
Anzac undo move 4.
1 Marine placed in Melbourne
1 Artillery and 1 Infantry placed in DarwinTurn Complete - Anzac
Anzac collect 33 PUs; end with 33 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Halma : 1 flag
Bali : 1 flag
Celebs : 1 flag
Sarong : 1 Fighter
Sumatra : 1 flag, 1 Artillery and 3 Marines
Derby : 1 AAGun
W.Australia : 1 Artillery, 1 Factory and 1 Marine
Melbourne : 1 AAGun, 1 Bunker, 1 Factory and 1 Marine
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 Artillery, 1 Factory and 1 Infantry
New Caledonia : 1 Infantry
sz37 : 1 S.Sub
sz56 : 1 Carrier, 1 Fighter, 1 S.Sub and 2 Transports
sz50 : 2 Destroyers and 1 TransportProduction/PUs Summary :
Yamamoto : 78 / 80
Chinese : 7 / 8
Hisaichi : 72 / 72
Dutch : 7 / 0
Thai : 20 / 20
British : 37 / 37
Anzac : 33 / 33
Americans : 89 / 91
Masaharu : 48 / 48
Russians : 14 / 15 -
Game History
Round: 17
Combat Move - Americans
1 Transport moved from sz9 to sz17
1 Elite moved from Marcus to sz17
1 Artillery moved from Marcus to sz17
1 Artillery, 1 Elite and 1 Transport moved from sz17 to sz76
1 Artillery and 1 Elite moved from sz76 to Bonin
1 Cruiser moved from sz9 to sz76
1 L.Fighter moved from sz9 to Bonin
4 B29s moved from Marcus to Bonin
1 Destroyer moved from sz9 to sz8
1 Submarine moved from sz20 to sz17
2 Destroyers moved from sz20 to sz18
1 Transport moved from sz20 to sz18
2 Battleships moved from sz9 to sz76
1 Infantry moved from Amchitka to sz4
1 Infantry and 1 S.Sub moved from sz4 to sz2
1 Infantry moved from sz2 to Yakutsk
Russians take Yakutsk from MasaharuPurchase Units - Americans
Americans buy 2 Artillerys, 1 B29, 1 Battleship, 1 Bunker, 3 Destroyers, 1 S.Sub and 1 Transport; Remaining resources: 1 PUs;Combat - Americans
Battle in Bonin
Americans attack with 1 Artillery, 4 B29s, 1 Elite and 1 L.Fighter
Hisaichi defend with 4 Infantrys; Yamamoto defend with 1 Factory
Americans roll dice for 2 Battleships in Bonin, round 2 : 1/2 hits
Americans roll dice for 1 Artillery, 4 B29s, 1 Elite and 1 L.Fighter in Bonin, round 2 : 6/7 hits
Yamamoto roll dice for 4 Infantrys in Bonin, round 2 : 0/4 hits
4 Infantrys owned by the Hisaichi lost in Bonin
Americans win, taking Bonin from Yamamoto with 1 Artillery, 4 B29s, 1 Elite and 1 L.Fighter remaining. Battle score for attacker is 8
Casualties for Hisaichi: 4 InfantrysNon Combat Move - Americans
1 B.Carrier and 1 Fighter moved from sz9 to sz76
4 B29s moved from Bonin to Marcus
1 L.Fighter moved from Bonin to sz76Place Units - Americans
1 Bunker placed in Iwo Jima
1 Battleship and 2 Destroyers placed in sz76
1 S.Sub placed in sz19
1 Artillery placed in Marcus
1 Destroyer placed in sz4
1 B29 placed in Alaska
1 Transport placed in sz25
1 Artillery placed in Pearl HarborTurn Complete - Americans
Americans collect 91 PUs; end with 92 PUs totalTerritory Summary for Americans :
Marcus : 1 flag, 1 Artillery, 4 B29s, 1 Bunker and 1 Factory
Bonin : 1 flag, 1 Artillery, 1 Elite and 1 Factory
Iwo Jima : 1 flag, 1 AAGun, 1 Artillery, 3 Bunkers and 1 Factory
Hilo : 1 Artillery and 1 Factory
Kiska : 1 Infantry
Midway : 1 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Wake : 1 Factory and 1 Infantry
Pearl Harbor : 2 Artillerys and 1 Factory
Attla : 1 Infantry
Alaska : 1 B29 and 1 Factory
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 Factory and 4 Infantrys
Yakutsk : 1 Infantry
sz4 : 1 Destroyer
sz2 : 1 S.Sub
sz8 : 1 Destroyer
sz19 : 1 S.Sub
sz18 : 2 Destroyers and 1 Transport
sz17 : 1 Submarine
sz25 : 1 Transport
sz76 : 1 B.Carrier, 3 Battleships, 1 Cruiser, 2 Destroyers, 1 L.Fighter and 1 TransportProduction/PUs Summary :
Yamamoto : 76 / 80
Chinese : 7 / 8
Hisaichi : 72 / 72
Dutch : 7 / 0
Thai : 20 / 20
British : 37 / 37
Anzac : 33 / 33
Americans : 91 / 92
Masaharu : 47 / 48
Russians : 15 / 15 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Combat Move - Masaharu
2 Destroyers moved from sz16 to sz2
4 Transports moved from sz15 to sz1
1 Infantry moved from N.Japan to sz1
2 Infantrys moved from Sukhalin to sz1
1 Infantry moved from Ostrov to sz1
3 Infantrys moved from N.Japan to sz1
1 Infantry moved from Sukhalin to sz1
8 Infantrys moved from sz1 to Yakutsk
1 Destroyer moved from sz16 to sz75
7 Artillerys, 1 Elite, 1 Marine, 3 Tanks and 2 Tankettes moved from Kyzal to Kaask
1 Artillery and 1 Elite moved from Tulun to Kaask
4 Infantrys moved from Bratsk to KaaskPurchase Units - Masaharu
Masaharu buy 1 B.Carrier, 1 EarlyFighter and 2 Fighters; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Kaask
Masaharu attack with 8 Artillerys, 2 Elites, 4 Infantrys, 1 Marine, 3 Tanks and 2 Tankettes
Russians defend with 1 AAGun, 1 Bunker, 1 Elite, 1 Factory and 11 Infantrys
Masaharu roll dice for 8 Artillerys, 2 Elites, 4 Infantrys, 1 Marine, 3 Tanks and 2 Tankettes in Kaask, round 2 : 4/20 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker, 1 Elite and 11 Infantrys in Kaask, round 2 : 6/13 hits
3 Infantrys owned by the Russians, 4 Infantrys owned by the Masaharu and 2 Tankettes owned by the Masaharu lost in Kaask
Masaharu roll dice for 8 Artillerys, 2 Elites, 1 Marine and 3 Tanks in Kaask, round 3 : 5/14 hits
Russians roll dice for 1 Bunker, 1 Elite and 8 Infantrys in Kaask, round 3 : 2/10 hits
5 Infantrys owned by the Russians and 2 Artillerys owned by the Masaharu lost in Kaask
Masaharu roll dice for 6 Artillerys, 2 Elites, 1 Marine and 3 Tanks in Kaask, round 4 : 6/12 hits
Russians roll dice for 1 Bunker, 1 Elite and 3 Infantrys in Kaask, round 4 : 1/5 hits
1 Elite owned by the Russians, 3 Infantrys owned by the Russians, 1 Artillery owned by the Masaharu and 1 Bunker owned by the Russians lost in Kaask
Masaharu win, taking Kaask from Russians with 5 Artillerys, 2 Elites, 1 Marine and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Masaharu: 3 Artillerys, 4 Infantrys and 2 Tankettes
Casualties for Russians: 1 Bunker, 1 Elite and 11 Infantrys
Battle in sz2
Masaharu attack with 2 Destroyers
Americans defend with 1 S.Sub
Americans roll dice for 1 S.Sub in sz2, round 2 : 0/1 hits
Masaharu roll dice for 2 Destroyers in sz2, round 2 : 0/2 hits
Americans roll dice for 1 S.Sub in sz2, round 3 : 1/1 hits
Masaharu roll dice for 2 Destroyers in sz2, round 3 : 0/2 hits
1 Destroyer owned by the Masaharu lost in sz2
Americans roll dice for 1 S.Sub in sz2, round 4 : 1/1 hits
Masaharu roll dice for 1 Destroyer in sz2, round 4 : 0/1 hits
1 Destroyer owned by the Masaharu lost in sz2
Americans win with 1 S.Sub remaining. Battle score for attacker is -16
Casualties for Masaharu: 2 Destroyers
Battle in Yakutsk
Masaharu attack with 8 Infantrys
Americans defend with 1 Infantry
Masaharu roll dice for 8 Infantrys in Yakutsk, round 2 : 2/8 hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits
1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Yakutsk
Masaharu win, taking Yakutsk from Russians with 7 Infantrys remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Americans: 1 InfantryNon Combat Move - Masaharu
2 Artillerys and 4 Infantrys moved from Ulaan Ude to Kyzal
8 Infantrys moved from Ustkut to Bratsk
1 AAGun moved from Ulaan Ude to Quingdao
2 Artillerys and 2 Infantrys moved from Quingdao to Ulaan UdePlace Units - Masaharu
1 B.Carrier placed in sz16
1 EarlyFighter and 2 Fighters placed in sz16Turn Complete - Masaharu
Masaharu collect 54 PUs; end with 54 PUs





