TRS dawgoneit Axis -vs- entek Allies

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Masaharu
                1 Infantry moved from Vostok to Irkutsk
                      Masaharu take Irkutsk from Russians
                5 Infantrys moved from Yakutsk to Angarsk
                7 Infantrys moved from Angarsk to Irkutsk
                1 Artillery and 2 Infantrys moved from Amursk to Belogorsk
                1 Artillery and 2 Infantrys moved from Manchuria to Hsingan
                1 Tank moved from Manchuria to Quingdao
                6 Artillerys and 5 Infantrys moved from Hsingan to Jinan
                1 Elite moved from Hsingan to Quingdao
                7 Infantrys moved from Sukhalin to sz1
                1 Infantry moved from N.Japan to sz1
                8 Infantrys moved from sz1 to Vostok
                1 Destroyer moved from sz7 to sz16

    Purchase Units - Masaharu
                Masaharu buy 2 Artillerys, 2 Destroyers, 2 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Jinan
                    Masaharu attack with 6 Artillerys and 5 Infantrys
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 6 Artillerys and 5 Infantrys in Jinan, round 2 :  4/11 hits
                        Russians roll dice for 1 Infantry in Jinan, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Jinan
                    Masaharu win, taking Jinan from Russians with 6 Artillerys and 5 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Masaharu
                1 Destroyer moved from sz1 to sz16

    Place Units - Masaharu
                2 Destroyers placed in sz16
                1 Infantry, 1 Tank and 2 Tankettes placed in Manchuria
                2 Artillerys and 1 Infantry placed in Amursk

    Turn Complete - Masaharu
                Masaharu collect 42 PUs; end with 42 PUs

    triplea_41339_Mas14.tsvg

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    Game History

    Round: 14

    Combat Move - Russians
                1 Tank and 2 Tankettes moved from Maltan to W.India
                2 Tankettes moved from Bikaner to W.India
                1 Tank moved from Bikaner to W.India
                1 Mech.Inf moved from Bikaner to W.India

    Purchase Units - Russians
                Russians buy 6 Infantrys, 1 Mech.Inf and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in W.India
                    Russians attack with 1 Mech.Inf, 2 Tanks and 4 Tankettes
                    Hisaichi defend with 2 Tanks; Thai defend with 5 Infantrys
                        Russians roll dice for 1 Mech.Inf, 2 Tanks and 4 Tankettes in W.India, round 2 :  0/7 hits
                        Hisaichi roll dice for 5 Infantrys and 2 Tanks in W.India, round 2 :  2/7 hits
                        2 Tankettes owned by the Russians lost in W.India
                    1 Mech.Inf, 2 Tanks and 2 Tankettes retreated to Bikaner
                    Hisaichi win with 5 Infantrys and 2 Tanks remaining. Battle score for attacker is -8
                    Casualties for Russians: 2 Tankettes

    Non Combat Move - Russians
                1 Mech.Inf moved from Achinsk to Haixi
                1 Tank moved from Achinsk to Maltan
                2 Tankettes moved from Achinsk to Maltan
                1 Infantry moved from Kaask to Kyzyl
                1 Infantry moved from Kaask to Jinquan
                10 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
                1 Elite and 3 Infantrys moved from Kaask to Tulun

    Place Units - Russians
                6 Infantrys placed in Kaask
                1 Mech.Inf and 2 Tankettes placed in Achinsk

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    Territory Summary for Russians :

    Haixi : 1 Mech.Inf
        Ustkut : 1 Infantry
        Kaask : 1 Factory and 6 Infantrys
        Kyzyl : 1 Infantry
        Tulun : 1 AAGun, 1 Elite and 3 Infantrys
        Jinquan : 1 Infantry
        Ulaan Ude : 1 AAGun, 21 Infantrys and 1 Marine
        Achinsk : 1 Factory, 1 Mech.Inf and 2 Tankettes
        Maltan : 1 Tank and 2 Tankettes
        Bikaner : 1 Mech.Inf, 2 Tanks and 2 Tankettes

    Production/PUs Summary :

    Yamamoto : 77 / 80
        Chinese : 12 / 15
        Hisaichi : 66 / 67
        Dutch : 7 / 0
        Thai : 19 / 21
        British : 38 / 39
        Anzac : 32 / 32
        Americans : 91 / 91
        Masaharu : 42 / 42
        Russians : 21 / 21

    triplea_41339_Rus14.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                5 Fighters moved from Tokyo to sz76
                1 Destroyer moved from sz78 to sz72
                1 Destroyer moved from sz78 to sz76
                2 Destroyers moved from sz78 to sz76
                2 Tanks and 5 Tankettes moved from Nepal to C.India
                1 Elite and 1 Marine moved from Bengal to E.India
                1 Infantry moved from Kwangsi to Hanan
                1 Infantry and 1 Marine moved from Ming Jong to Quyan
                1 Tank moved from Ming Jong to Haixi

    Purchase Units - Yamamoto
                Yamamoto buy 4 Destroyers, 2 Fighters and 14 Infantrys; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz72
                    Yamamoto attack with 1 Destroyer
                    Americans defend with 1 B.Transport
                        Yamamoto roll dice for 1 Destroyer in sz72, round 2 :  0/1 hits
                        Americans roll dice for 1 B.Transport in sz72, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz72, round 3 :  1/1 hits
                        Americans roll dice for 1 B.Transport in sz72, round 3 :  0/1 hits
                    1 B.Transport owned by the Americans lost in sz72
                    Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 B.Transport
                Battle in sz76
                    Yamamoto attack with 3 Destroyers and 5 Fighters
                    Americans defend with 2 B.Transports, 1 Carrier, 1 L.Fighter and 1 S.Sub
                        Americans roll dice for 1 S.Sub in sz76, round 2 :  1/1 hits
                        Yamamoto roll dice for 3 Destroyers and 5 Fighters in sz76, round 2 :  5/8 hits
                        Americans roll dice for 2 B.Transports, 1 Carrier and 1 L.Fighter in sz76, round 2 :  2/4 hits
                    2 B.Transports owned by the Americans, 1 Carrier owned by the Americans, 1 L.Fighter owned by the Americans, 1 S.Sub owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz76
                    Yamamoto win with 5 Fighters remaining. Battle score for attacker is 27
                    Casualties for Yamamoto: 3 Destroyers
                    Casualties for Americans: 2 B.Transports, 1 Carrier, 1 L.Fighter and 1 S.Sub
                Battle in Haixi
                    Yamamoto attack with 1 Tank
                    Russians defend with 1 Mech.Inf
                        Yamamoto roll dice for 1 Tank in Haixi, round 2 :  0/1 hits
                        Chinese roll dice for 1 Mech.Inf in Haixi, round 2 :  1/1 hits
                        1 Tank owned by the Yamamoto lost in Haixi
                    Chinese win with 1 Mech.Inf remaining. Battle score for attacker is -5
                    Casualties for Yamamoto: 1 Tank

    Non Combat Move - Yamamoto
                5 Fighters moved from sz76 to Tokyo

    Place Units - Yamamoto
                4 Infantrys placed in S.Borneo
                3 Infantrys placed in W.Borneo
                6 Infantrys placed in Malaya
                Yamamoto undo move 3.
                4 Infantrys placed in Davao
                3 Infantrys placed in Malaya
                4 Destroyers placed in sz78
                2 Fighters placed in Tokyo
                Yamamoto undo move 6.
                Yamamoto undo move 5.
                Yamamoto undo move 4.
                Yamamoto undo move 3.
                Yamamoto undo move 2.
                Yamamoto undo move 1.
                2 Fighters and 2 Infantrys placed in S.Borneo
                3 Infantrys placed in W.Borneo
                4 Infantrys placed in Davao
                Yamamoto undo move 3.
                4 Destroyers placed in sz60
                2 Infantrys placed in Davao
                2 Infantrys placed in Malaya
                3 Infantrys placed in Kwangsi
                2 Infantrys placed in Davao

    Turn Complete - Yamamoto
                Yamamoto collect 77 PUs; end with 77 PUs

    triplea_41339_Yam15.tsvg

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    Game History

    Round: 15

    Combat Move - Chinese
                2 Infantrys moved from Xining to Tsingnan
                      Chinese take Tsingnan from Hisaichi
                1 Infantry moved from Xining to Nancheng
                      Chinese take Nancheng from Hisaichi
                1 Infantry moved from Xining to Ming Jong
                      Chinese take Ming Jong from Hisaichi

    Purchase Units - Chinese
                Chinese buy 2 Bunkers and 1 Marine; Remaining resources: 0 PUs;

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 Bunker and 1 Marine placed in Urumal
                1 Bunker placed in Haixi

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total

    Territory Summary for Chinese :

    Tsingnan : 2 Infantrys
        Nancheng : 1 Infantry
        Urumal : 1 Bunker, 1 Factory, 1 Infantry and 1 Marine
        Ming Jong : 1 Infantry
        Haixi : 1 Bunker
        Xining : 4 Bunkers, 1 Factory and 13 Infantrys

    Production/PUs Summary :

    Yamamoto : 77 / 77
        Chinese : 15 / 15
        Hisaichi : 63 / 67
        Dutch : 7 / 0
        Thai : 19 / 21
        British : 38 / 39
        Anzac : 32 / 32
        Americans : 91 / 91
        Masaharu : 42 / 42
        Russians : 21 / 21

    triplea_41339_Chi15.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Hisaichi
                1 Tankette moved from Quyan to Ming Jong
                1 Mech.Inf, 1 Tank and 1 Tankette moved from Quyan to Haixi
                2 Mech.Infs moved from Quyan to Urumal
                1 Tank moved from Quyan to Urumal
                1 Elite moved from Quyan to Urumal
                1 Mech.Inf, 1 Tank and 1 Tankette moved from Quyan to Maltan
                      Hisaichi take Yecheng from Chinese
                1 Mech.Inf and 1 Tank moved from Quyan to Urumal
                1 Elite moved from Cheng to Ming Jong
                1 Infantry moved from Sikang to Nancheng
                1 Artillery moved from Sikang to Nancheng
                1 Elite, 4 Infantrys, 3 Mech.Infs and 1 Tankette moved from Gansu to Tsingnan
                1 Tank moved from Sikang to Tsingnan
                1 Tankette moved from E.Shansi to Gansu
                2 Mech.Infs moved from Peking to N.Shangsi
                2 Mech.Infs moved from N.Shangsi to Gansu
                1 Tank moved from Peking to N.Shangsi
                2 Tankettes moved from Tientsin to E.Shansi
                2 Infantrys moved from Peking to E.Shansi
                2 Transports moved from sz75 to sz74
                4 Infantrys moved from Korea to sz74
                4 Infantrys and 2 Transports moved from sz74 to sz78
                4 Infantrys moved from sz78 to Bonin
                3 Infantrys moved from Tientsin to Hopeh
                2 Infantrys moved from Korea to Tientsin
                5 Infantrys, 1 Marine and 2 Tankettes moved from Seoul to Korea
                2 Tankettes moved from Korea to Tientsin
                2 Destroyers moved from sz67 to sz60
                1 Tank moved from Hongkong to sz67
                2 Tanks moved from Kwangsi to sz67
                1 Elite and 2 Tankettes moved from Hongkong to sz67
                1 Elite, 3 Tanks, 2 Tankettes and 3 Transports moved from sz67 to sz60
                1 Elite moved from sz60 to E.Borneo
                2 Tanks and 2 Tankettes moved from sz60 to Sumatra
                1 Tank moved from sz60 to E.Borneo
                1 Tank and 1 Tankette moved from E.India to M.India
                3 Fighters moved from Bengal to W.India
                1 Mech.Inf moved from Bhopal to W.India
                2 Infantrys moved from N.French I. to Burma
                2 Tanks and 3 Tankettes moved from W.Sian to Tsingnan
                3 Infantrys moved from Hanan to W.Sian
                1 Tank and 2 Tankettes moved from Kwangsi to W.Sian

    Purchase Units - Hisaichi
                Hisaichi buy 2 Destroyers, 3 Elites, 6 Infantrys, 2 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Nancheng
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Nancheng, round 2 :  1/2 hits
                        Chinese roll dice for 1 Infantry in Nancheng, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Nancheng
                    Hisaichi win, taking Nancheng from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Ming Jong
                    Hisaichi attack with 1 Elite and 1 Tankette
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Elite and 1 Tankette in Ming Jong, round 2 :  2/2 hits
                        Chinese roll dice for 1 Infantry in Ming Jong, round 2 :  1/1 hits
                        1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ming Jong
                    Hisaichi win, taking Ming Jong from Chinese with 1 Elite remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Tankette
                    Casualties for Chinese: 1 Infantry
                Battle in E.Borneo
                    Hisaichi attack with 1 Elite and 1 Tank
                    Anzac defend with 1 Infantry
                        Hisaichi roll dice for 1 Elite and 1 Tank in E.Borneo, round 2 :  1/2 hits
                        Anzac roll dice for 1 Infantry in E.Borneo, round 2 :  0/1 hits
                        1 Infantry owned by the Anzac lost in E.Borneo
                    Hisaichi win, taking E.Borneo from Anzac with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry
                Battle in Urumal
                    Hisaichi attack with 1 Elite, 3 Mech.Infs and 2 Tanks
                    Chinese defend with 1 Bunker, 1 Factory, 1 Infantry and 1 Marine
                        Hisaichi roll dice for 1 Elite, 3 Mech.Infs and 2 Tanks in Urumal, round 2 :  3/6 hits
                    Units damaged: 1 Bunker owned by the Chinese
                        Chinese roll dice for 1 Bunker, 1 Infantry and 1 Marine in Urumal, round 2 :  2/3 hits
                    2 Mech.Infs owned by the Hisaichi, 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in Urumal
                        Hisaichi roll dice for 1 Elite, 1 Mech.Inf and 2 Tanks in Urumal, round 3 :  3/4 hits
                        Chinese roll dice for 1 Bunker in Urumal, round 3 :  1/1 hits
                        1 Bunker owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Urumal
                    Hisaichi win, taking Urumal from Chinese with 1 Elite and 2 Tanks remaining. Battle score for attacker is -4
                    Casualties for Hisaichi: 3 Mech.Infs
                    Casualties for Chinese: 1 Bunker, 1 Infantry and 1 Marine
                Battle in Maltan
                    Hisaichi attack with 1 Mech.Inf, 1 Tank and 1 Tankette
                    Russians defend with 1 Tank and 2 Tankettes
                        Hisaichi roll dice for 1 Mech.Inf, 1 Tank and 1 Tankette in Maltan, round 2 :  1/3 hits
                        Russians roll dice for 1 Tank and 2 Tankettes in Maltan, round 2 :  2/3 hits
                        1 Tankette owned by the Hisaichi, 1 Tankette owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Maltan
                    1 Tank retreated to Yecheng
                    Russians win with 1 Tank and 1 Tankette remaining. Battle score for attacker is -5
                    Casualties for Hisaichi: 1 Mech.Inf and 1 Tankette
                    Casualties for Russians: 1 Tankette
                Battle in Haixi
                    Hisaichi attack with 1 Mech.Inf, 1 Tank and 1 Tankette
                    Chinese defend with 1 Bunker; Russians defend with 1 Mech.Inf
                        Hisaichi roll dice for 1 Mech.Inf, 1 Tank and 1 Tankette in Haixi, round 2 :  1/3 hits
                    Units damaged: 1 Bunker owned by the Chinese
                        Chinese roll dice for 1 Bunker and 1 Mech.Inf in Haixi, round 2 :  1/2 hits
                        1 Tankette owned by the Hisaichi lost in Haixi
                        Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Haixi, round 3 :  1/2 hits
                        Chinese roll dice for 1 Bunker and 1 Mech.Inf in Haixi, round 3 :  2/2 hits
                        1 Tank owned by the Hisaichi, 1 Mech.Inf owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Haixi
                    Chinese win with 1 Bunker remaining. Battle score for attacker is -9
                    Casualties for Hisaichi: 1 Mech.Inf, 1 Tank and 1 Tankette
                    Casualties for Russians: 1 Mech.Inf
                Battle in Tsingnan
                    Hisaichi attack with 1 Elite, 4 Infantrys, 3 Mech.Infs, 3 Tanks and 4 Tankettes
                    Chinese defend with 2 Infantrys
                        Hisaichi roll dice for 1 Elite, 4 Infantrys, 3 Mech.Infs, 3 Tanks and 4 Tankettes in Tsingnan, round 2 :  5/15 hits
                        Chinese roll dice for 2 Infantrys in Tsingnan, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Tsingnan
                    Hisaichi win, taking Tsingnan from Chinese with 1 Elite, 3 Infantrys, 3 Mech.Infs, 3 Tanks and 4 Tankettes remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 2 Infantrys
                Battle in M.India
                    Hisaichi attack with 1 Tank and 1 Tankette
                    British defend with 1 Infantry
                        Hisaichi roll dice for 1 Tank and 1 Tankette in M.India, round 2 :  1/2 hits
                        British roll dice for 1 Infantry in M.India, round 2 :  1/1 hits
                        1 Tankette owned by the Hisaichi and 1 Infantry owned by the British lost in M.India
                    Hisaichi win, taking M.India from British with 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Tankette
                    Casualties for British: 1 Infantry
                Battle in Bonin
                    Hisaichi attack with 4 Infantrys
                    Americans defend with 1 Artillery, 1 Factory and 1 Infantry
                        Hisaichi roll dice for 4 Infantrys in Bonin, round 2 :  1/4 hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Bonin, round 2 :  2/2 hits
                        1 Infantry owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Bonin
                        Hisaichi roll dice for 2 Infantrys in Bonin, round 3 :  1/2 hits
                        Americans roll dice for 1 Artillery in Bonin, round 3 :  0/1 hits
                        1 Artillery owned by the Americans lost in Bonin
                    Hisaichi win, taking Bonin from Americans with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Americans: 1 Artillery and 1 Infantry

    Non Combat Move - Hisaichi

    Place Units - Hisaichi
                2 Elites and 6 Infantrys placed in Seoul
                2 Mech.Infs and 1 Tank placed in Peking
                Hisaichi undo move 1.
                2 Destroyers placed in sz79
                6 Infantrys placed in Seoul
                3 Elites, 1 Tank and 2 Tankettes placed in Hongkong

    Turn Complete - Hisaichi
                Hisaichi collect 73 PUs; end with 73 PUs

    triplea_41339_His15.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Thai
                1 Elite and 1 Infantry moved from Dheli to W.India
                1 Infantry moved from Dheli to Bhopal
                1 Tank moved from Nagpur to C.India
                5 Infantrys and 2 Tankettes moved from E.India to C.India
                1 Elite, 4 Infantrys, 1 Marine and 2 Tankettes moved from Burma to Bengal
                2 Tankettes moved from Bengal to Nepal
                7 Infantrys moved from Thailand to Burma
                6 Infantrys moved from Phuket to Thailand

    Purchase Units - Thai
                Thai buy 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Non Combat Move - Thai

    Place Units - Thai
                2 Infantrys and 1 Tank placed in Dheli
                6 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 19 PUs; end with 19 PUs

    triplea_41339_Tha15.tsvg

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    Game History

    Round: 15

    Combat Move - British
                1 Artillery and 1 Infantry moved from S.India to M.India
                1 Fighter moved from Calcutta to M.India
                1 S.Sub moved from sz57 to sz50
                1 S.Sub moved from sz50 to sz81
                1 Infantry moved from Sarong to sz81
                1 Infantry and 1 S.Sub moved from sz81 to sz58
                1 Infantry moved from sz58 to Celebs
                1 Fighter moved from Moresby to Celebs

    Purchase Units - British
                British buy 1 EarlyFighter, 2 Fighters, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - British
                Battle in M.India
                    British attack with 1 Artillery, 1 Fighter and 1 Infantry
                    Hisaichi defend with 1 Tank
                        British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in M.India, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Tank in M.India, round 2 :  0/1 hits
                        1 Tank owned by the Hisaichi lost in M.India
                    British win, taking M.India from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Tank

    Non Combat Move - British
                1 Fighter moved from M.India to Calcutta
                6 Transports moved from sz66 to sz56
                1 Battleship and 1 Destroyer moved from sz66 to sz56

    Place Units - British
                1 EarlyFighter, 2 Fighters, 4 Infantrys and 1 Marine placed in Calcutta

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Territory Summary for British :

    Celebs : 1 Fighter and 1 Infantry
        Sarong : 1 Artillery and 1 Infantry
        M.India : 1 Artillery and 1 Infantry
        Calcutta : 1 AAGun, 3 Artillerys, 3 Bunkers, 1 EarlyFighter, 1 Factory, 3 Fighters, 13 Infantrys, 1 Marine and 3 Tanks
        Auki : 1 Artillery
        Moresby : 1 AAGun, 1 Factory and 4 Infantrys
        Arawa : 1 Infantry
        Gizo : 1 Infantry
        Vancouver : 1 Factory
        Alaska : 1 AAGun, 1 Infantry and 1 Tank
        sz4 : 1 Transport
        sz56 : 1 Battleship, 2 Destroyers and 6 Transports
        sz58 : 2 Destroyers and 1 S.Sub
        Bikaner : 1 flag
        sz66 : 2 Carriers and 2 T.Boats

    Production/PUs Summary :

    Yamamoto : 79 / 77
        Chinese : 7 / 15
        Hisaichi : 72 / 73
        Dutch : 7 / 0
        Thai : 19 / 19
        British : 38 / 38
        Anzac : 31 / 32
        Americans : 89 / 91
        Masaharu : 42 / 42
        Russians : 21 / 21

    triplea_41339_Bri15.tsvg

  • 20 19 18 17 16

    Game History

    Round: 15

    Combat Move - Anzac
                1 Marine moved from Halma to sz58
                2 Artillerys and 1 Marine moved from W.Australia to sz50
                1 Marine moved from Derby to sz50
                2 Artillerys, 2 Marines and 2 Transports moved from sz50 to sz56
                2 Artillerys and 2 Marines moved from sz56 to Sumatra
                1 Fighter moved from Celebs to sz66
                1 Marine and 1 S.Sub moved from sz58 to sz74
                1 Marine moved from sz74 to Manila
                      Americans take Manila from Yamamoto
                1 Carrier moved from sz37 to sz50

    Purchase Units - Anzac
                Anzac buy 2 Artillerys, 1 Fighter, 2 Marines and 1 S.Sub; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Sumatra
                    Anzac attack with 2 Artillerys and 2 Marines
                    Hisaichi defend with 2 Tanks and 2 Tankettes
                        Anzac roll dice for 2 Artillerys and 2 Marines in Sumatra, round 2 :  1/4 hits
                        Yamamoto roll dice for 2 Tanks and 2 Tankettes in Sumatra, round 2 :  2/4 hits
                        1 Artillery owned by the Anzac, 1 Marine owned by the Anzac and 1 Tankette owned by the Hisaichi lost in Sumatra
                        Anzac roll dice for 1 Artillery and 1 Marine in Sumatra, round 3 :  0/2 hits
                        Yamamoto roll dice for 2 Tanks and 1 Tankette in Sumatra, round 3 :  1/3 hits
                        1 Marine owned by the Anzac lost in Sumatra
                        Anzac roll dice for 1 Artillery in Sumatra, round 4 :  0/1 hits
                        Yamamoto roll dice for 2 Tanks and 1 Tankette in Sumatra, round 4 :  1/3 hits
                        1 Artillery owned by the Anzac lost in Sumatra
                    Yamamoto win with 2 Tanks and 1 Tankette remaining. Battle score for attacker is -10
                    Casualties for Hisaichi: 1 Tankette
                    Casualties for Anzac: 2 Artillerys and 2 Marines

    Non Combat Move - Anzac
                1 Transport moved from sz59 to sz50

    Place Units - Anzac
                2 Artillerys and 1 Marine placed in W.Australia
                Turning on Edit Mode
                EDIT: Adding units owned by Anzac to Derby: 1 Infantry and 2 Marines
                EDIT: Removing units owned by Anzac from Darwin: 1 Infantry and 2 Marines
                EDIT: Turning off Edit Mode
                1 Fighter and 1 Marine placed in Darwin
                1 S.Sub placed in sz37

    Turn Complete - Anzac
                Anzac collect 31 PUs; end with 31 PUs total

    Territory Summary for Anzac :

    Soem : 1 flag
        Halma : 1 flag
        Bali : 1 flag
        Celebs : 1 flag
        Derby : 1 AAGun, 1 Infantry and 2 Marines
        W.Australia : 2 Artillerys, 1 Factory and 1 Marine
        Melbourne : 1 AAGun, 1 Bunker and 1 Factory
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 1 Factory, 1 Fighter and 1 Marine
        New Caledonia : 1 Infantry
        Manila : 1 Marine
        sz37 : 1 S.Sub
        sz56 : 2 Transports
        sz50 : 1 Carrier and 1 Transport
        sz66 : 1 Fighter
        sz74 : 1 S.Sub

    Production/PUs Summary :

    Yamamoto : 76 / 77
        Chinese : 7 / 15
        Hisaichi : 72 / 73
        Dutch : 7 / 0
        Thai : 19 / 19
        British : 38 / 38
        Anzac : 31 / 31
        Americans : 92 / 91
        Masaharu : 42 / 42
        Russians : 21 / 21

    triplea_41339_Anz15.tsvg

  • 20 19 18 17 16

    Game History

    Round: 15

    Combat Move - Americans
                1 L.Fighter moved from Wake to Bonin
                1 Elite moved from Wake to sz19
                1 Elite and 1 S.Sub moved from sz19 to sz76
                1 Elite moved from sz76 to Bonin
                2 B29s moved from Marcus to sz78
                1 Elite and 1 Marine moved from Alaska to sz4
                1 Cruiser, 1 Elite, 1 Marine and 1 Transport moved from sz4 to sz7
                1 Elite and 1 Marine moved from sz7 to Sukhalin
                      Americans take Sukhalin from Masaharu
                1 Battleship moved from sz20 to sz18
                1 L.Fighter moved from Pearl Harbor to Marcus
                1 Fighter moved from Pearl Harbor to Wake
                1 B29 moved from Hilo to Iwo Jima
                1 S.Sub moved from sz25 to sz19
                1 Battleship moved from sz23 to sz22

    Purchase Units - Americans
                Americans buy 2 Artillerys, 1 B.Carrier, 2 Bunkers, 3 Destroyers, 1 Factory, 1 Submarine and 1 Transport; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in sz78
                    Americans attack with 2 B29s
                    Hisaichi defend with 2 Transports
                        Americans roll dice for 2 B29s in sz78, round 2 :  2/2 hits
                        Hisaichi roll dice for 2 Transports in sz78, round 2 :  0/2 hits
                        2 Transports owned by the Hisaichi lost in sz78
                    Americans win with 2 B29s remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 2 Transports
                Battle in Bonin
                    Americans attack with 1 Elite and 1 L.Fighter
                    Hisaichi defend with 2 Infantrys; Yamamoto defend with 1 Factory
                        Americans roll dice for 1 Elite and 1 L.Fighter in Bonin, round 2 :  2/2 hits
                        Yamamoto roll dice for 2 Infantrys in Bonin, round 2 :  1/2 hits
                        2 Infantrys owned by the Hisaichi and 1 L.Fighter owned by the Americans lost in Bonin
                    Americans win, taking Bonin from Yamamoto with 1 Elite remaining. Battle score for attacker is -8
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Americans: 1 L.Fighter

    Non Combat Move - Americans
                2 B29s moved from sz78 to Iwo Jima

    Place Units - Americans
                1 Bunker placed in Manila
                1 Bunker and 1 Factory placed in Iwo Jima
                1 Transport placed in sz19
                1 Artillery placed in Marcus
                1 B.Carrier and 1 Destroyer placed in sz4
                2 Destroyers placed in sz25
                1 Submarine placed in sz25
                Americans undo move 6.
                1 Destroyer placed in sz25
                1 Destroyer placed in sz25
                1 Artillery placed in Hilo

    Turn Complete - Americans
                Americans collect 96 PUs; end with 97 PUs total

    Territory Summary for Americans :

    Marcus : 1 flag, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory and 1 L.Fighter
        Bonin : 1 flag, 1 Elite and 1 Factory
        Iwo Jima : 1 flag, 1 AAGun, 1 Artillery, 3 B29s, 1 Bunker and 1 Factory
        Sukhalin : 1 flag, 1 Elite and 1 Marine
        Hilo : 1 Artillery and 1 Factory
        Kiska : 1 Infantry
        Amchitka : 1 Infantry
        Midway : 1 Infantry
        Kiribati : 1 Infantry
        Manila : 1 Bunker
        Los Angeles : 1 Factory
        Wake : 1 Factory, 1 Fighter and 1 Infantry
        Pearl Harbor : 1 Artillery and 1 Factory
        Attla : 1 Infantry
        Alaska : 1 Factory
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        San Francisco : 1 AAGun, 1 Factory and 4 Infantrys
        sz4 : 1 B.Carrier and 1 Destroyer
        sz7 : 1 Cruiser and 1 Transport
        sz19 : 1 S.Sub and 1 Transport
        sz18 : 1 Battleship
        sz22 : 1 Battleship
        sz25 : 2 Destroyers and 1 Submarine
        sz76 : 1 S.Sub

    Production/PUs Summary :

    Yamamoto : 74 / 77
        Chinese : 7 / 15
        Hisaichi : 72 / 73
        Dutch : 7 / 0
        Thai : 19 / 19
        British : 38 / 38
        Anzac : 31 / 31
        Americans : 96 / 97
        Masaharu : 40 / 42
        Russians : 21 / 21

    triplea_41339_Ame15.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Masaharu
                2 Destroyers moved from sz16 to sz7
                1 Destroyer moved from sz16 to sz76
                1 Destroyer moved from sz16 to sz19
                5 Infantrys moved from Angarsk to Ustkut
                8 Infantrys moved from Irkutsk to Ulaan Ude
                2 Artillerys, 2 Elites, 1 Marine, 2 Tanks and 3 Tankettes moved from Quingdao to Ulaan Ude
                6 Artillerys and 5 Infantrys moved from Jinan to Ulaan Ude
                1 Artillery and 2 Infantrys moved from Hsingan to Jinan
                1 Artillery and 2 Infantrys moved from Belogorsk to Quingdao
                8 Infantrys moved from Vostok to Irkutsk
                2 Artillerys and 1 Infantry moved from Amursk to Belogorsk
                1 Tank and 2 Tankettes moved from Manchuria to Jinan
                1 Infantry moved from Manchuria to Belogorsk
                4 Transports moved from sz1 to sz15
                5 Infantrys moved from N.Japan to sz15
                3 Infantrys moved from Akina to sz15
                8 Infantrys and 4 Transports moved from sz15 to sz1
                8 Infantrys moved from sz1 to Sukhalin

    Purchase Units - Masaharu
                Masaharu buy 1 Cruiser and 4 Destroyers; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in sz19
                    Masaharu attack with 1 Destroyer
                    Americans defend with 1 S.Sub and 1 Transport
                        Americans roll dice for 1 S.Sub in sz19, round 2 :  0/1 hits
                        Masaharu roll dice for 1 Destroyer in sz19, round 2 :  1/1 hits
                        Americans roll dice for 1 Transport in sz19, round 2 :  0/1 hits
                        1 Transport owned by the Americans lost in sz19
                        Americans roll dice for 1 S.Sub in sz19, round 3 :  0/1 hits
                        Masaharu roll dice for 1 Destroyer in sz19, round 3 :  0/1 hits
                        Americans roll dice for 1 S.Sub in sz19, round 4 :  0/1 hits
                        Masaharu roll dice for 1 Destroyer in sz19, round 4 :  1/1 hits
                    1 S.Sub owned by the Americans lost in sz19
                    Masaharu win with 1 Destroyer remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 S.Sub and 1 Transport
                Battle in Sukhalin
                    Masaharu attack with 8 Infantrys
                    Americans defend with 1 Elite and 1 Marine
                        Masaharu roll dice for 8 Infantrys in Sukhalin, round 2 :  1/8 hits
                        Americans roll dice for 1 Elite and 1 Marine in Sukhalin, round 2 :  0/2 hits
                        1 Marine owned by the Americans lost in Sukhalin
                        Masaharu roll dice for 8 Infantrys in Sukhalin, round 3 :  1/8 hits
                        Americans roll dice for 1 Elite in Sukhalin, round 3 :  1/1 hits
                        1 Infantry owned by the Masaharu and 1 Elite owned by the Americans lost in Sukhalin
                    Masaharu win, taking Sukhalin from Americans with 7 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Americans: 1 Elite and 1 Marine
                Battle in Ulaan Ude
                    Masaharu attack with 8 Artillerys, 2 Elites, 13 Infantrys, 1 Marine, 2 Tanks and 3 Tankettes
                    Russians defend with 1 AAGun, 21 Infantrys and 1 Marine
                        Masaharu roll dice for 8 Artillerys, 2 Elites, 13 Infantrys, 1 Marine, 2 Tanks and 3 Tankettes in Ulaan Ude, round 2 :  10/29 hits
                        Russians roll dice for 21 Infantrys and 1 Marine in Ulaan Ude, round 2 :  6/22 hits
                        10 Infantrys owned by the Russians and 6 Infantrys owned by the Masaharu lost in Ulaan Ude
                        Masaharu roll dice for 8 Artillerys, 2 Elites, 7 Infantrys, 1 Marine, 2 Tanks and 3 Tankettes in Ulaan Ude, round 3 :  7/23 hits
                        Russians roll dice for 11 Infantrys and 1 Marine in Ulaan Ude, round 3 :  6/12 hits
                        7 Infantrys owned by the Russians and 6 Infantrys owned by the Masaharu lost in Ulaan Ude
                        Masaharu roll dice for 8 Artillerys, 2 Elites, 1 Infantry, 1 Marine, 2 Tanks and 3 Tankettes in Ulaan Ude, round 4 :  4/17 hits
                        Russians roll dice for 4 Infantrys and 1 Marine in Ulaan Ude, round 4 :  4/5 hits
                        4 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu and 3 Tankettes owned by the Masaharu lost in Ulaan Ude
                        Masaharu roll dice for 8 Artillerys, 2 Elites, 1 Marine and 2 Tanks in Ulaan Ude, round 5 :  5/13 hits
                        Russians roll dice for 1 Marine in Ulaan Ude, round 5 :  0/1 hits
                        1 Marine owned by the Russians lost in Ulaan Ude
                    Masaharu win, taking Ulaan Ude from Russians with 8 Artillerys, 2 Elites, 1 Marine and 2 Tanks remaining. Battle score for attacker is 7
                    Casualties for Masaharu: 13 Infantrys and 3 Tankettes
                    Casualties for Russians: 21 Infantrys and 1 Marine
                Battle in Ustkut
                    Masaharu attack with 5 Infantrys
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 5 Infantrys in Ustkut, round 2 :  0/5 hits
                        Russians roll dice for 1 Infantry in Ustkut, round 2 :  0/1 hits
                        Masaharu roll dice for 5 Infantrys in Ustkut, round 3 :  1/5 hits
                        Russians roll dice for 1 Infantry in Ustkut, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Ustkut
                    Masaharu win, taking Ustkut from Russians with 5 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in sz7
                    Masaharu attack with 2 Destroyers
                    Americans defend with 1 Cruiser and 1 Transport
                        Masaharu roll dice for 2 Destroyers in sz7, round 2 :  0/2 hits
                        Americans roll dice for 1 Cruiser and 1 Transport in sz7, round 2 :  1/2 hits
                        1 Destroyer owned by the Masaharu lost in sz7
                    1 Destroyer retreated to sz16
                    Americans win with 1 Cruiser and 1 Transport remaining. Battle score for attacker is -8
                    Casualties for Masaharu: 1 Destroyer
                Battle in sz76
                    Masaharu attack with 1 Destroyer
                    Americans defend with 1 S.Sub
                        Americans roll dice for 1 S.Sub in sz76, round 2 :  1/1 hits
                        Masaharu roll dice for 1 Destroyer in sz76, round 2 :  0/1 hits
                        1 Destroyer owned by the Masaharu lost in sz76
                    Americans win with 1 S.Sub remaining. Battle score for attacker is -8
                    Casualties for Masaharu: 1 Destroyer

    Non Combat Move - Masaharu

    Place Units - Masaharu
                1 Cruiser and 4 Destroyers placed in sz16

    Turn Complete - Masaharu
                Masaharu collect 44 PUs; end with 44 PUs

    triplea_41339_Mas15.tsvg

  • 20 19 18 17 16

    Game History

    Round: 15

    Combat Move - Russians
                1 Tank and 1 Tankette moved from Maltan to Urumal
                1 Mech.Inf moved from Achinsk to Urumal
                2 Tankettes moved from Bikaner to Yecheng
                1 Tank moved from Bikaner to Yecheng

    Purchase Units - Russians
                Russians buy 10 Infantrys; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Urumal
                    Russians attack with 1 Mech.Inf, 1 Tank and 1 Tankette
                    Hisaichi defend with 1 Elite, 1 Factory and 2 Tanks
                        Russians roll dice for 1 Mech.Inf, 1 Tank and 1 Tankette in Urumal, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Elite and 2 Tanks in Urumal, round 2 :  1/3 hits
                        1 Tank owned by the Hisaichi, 1 Elite owned by the Hisaichi and 1 Tankette owned by the Russians lost in Urumal
                        Russians roll dice for 1 Mech.Inf and 1 Tank in Urumal, round 3 :  1/2 hits
                        Hisaichi roll dice for 1 Tank in Urumal, round 3 :  1/1 hits
                    1 Mech.Inf owned by the Russians and 1 Tank owned by the Hisaichi lost in Urumal
                    Russians win, taking Urumal from Hisaichi with 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Elite and 2 Tanks
                    Casualties for Russians: 1 Mech.Inf and 1 Tankette
                Battle in Yecheng
                    Russians attack with 1 Tank and 2 Tankettes
                    Hisaichi defend with 1 Tank
                        Russians roll dice for 1 Tank and 2 Tankettes in Yecheng, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Tank in Yecheng, round 2 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Tankette owned by the Russians lost in Yecheng
                    Russians win, taking Yecheng from Hisaichi with 1 Tank and 1 Tankette remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Russians: 1 Tankette

    Non Combat Move - Russians
                1 Infantry moved from Jinquan to Kyzal
                1 Infantry moved from Tulun to Bratsk
                1 Elite and 1 Infantry moved from Tulun to Kaask
                1 AAGun moved from Tulun to Kaask
                1 Infantry moved from Kyzyl to Kaask
                2 Tankettes moved from Achinsk to Maltan
                1 Mech.Inf and 1 Tank moved from Bikaner to Maltan

    Place Units - Russians
                6 Infantrys placed in Kaask
                4 Infantrys placed in Achinsk

    Turn Complete - Russians
                Russians collect 19 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Urumal : 1 Tank
        Yecheng : 1 Tank and 1 Tankette
        Kyzal : 1 Infantry
        Kaask : 1 AAGun, 1 Elite, 1 Factory and 14 Infantrys
        Tulun : 1 Infantry
        Bratsk : 1 Infantry
        Achinsk : 1 Factory and 4 Infantrys
        Maltan : 1 Mech.Inf, 1 Tank and 2 Tankettes

    Production/PUs Summary :

    Yamamoto : 74 / 77
        Chinese : 12 / 15
        Hisaichi : 67 / 73
        Dutch : 7 / 0
        Thai : 19 / 19
        British : 38 / 38
        Anzac : 31 / 31
        Americans : 94 / 97
        Masaharu : 44 / 44
        Russians : 19 / 20

    triplea_41339_Rus15.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Tankette moved from C.India to S.India
                      Yamamoto take S.India from British
                4 Tankettes moved from C.India to M.India
                1 Elite and 1 Marine moved from E.India to C.India
                1 Infantry moved from Hanan to W.Sian
                3 Infantrys moved from Kwangsi to Hanan
                1 Infantry and 1 Marine moved from Quyan to Urumal
                2 Fighters moved from Tokyo to sz74
                3 Fighters moved from Tokyo to sz76
                4 Destroyers moved from sz60 to sz66
                2 Fighters moved from S.Borneo to sz66

    Purchase Units - Yamamoto
                Yamamoto buy 9 Destroyers, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Urumal
                    Yamamoto attack with 1 Infantry and 1 Marine
                    Chinese defend with 1 Factory; Russians defend with 1 Tank
                        Yamamoto roll dice for 1 Infantry and 1 Marine in Urumal, round 2 :  0/2 hits
                        Chinese roll dice for 1 Tank in Urumal, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry and 1 Marine in Urumal, round 3 :  0/2 hits
                        Chinese roll dice for 1 Tank in Urumal, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry and 1 Marine in Urumal, round 4 :  0/2 hits
                        Chinese roll dice for 1 Tank in Urumal, round 4 :  1/1 hits
                        1 Infantry owned by the Yamamoto lost in Urumal
                        Yamamoto roll dice for 1 Marine in Urumal, round 5 :  0/1 hits
                        Chinese roll dice for 1 Tank in Urumal, round 5 :  0/1 hits
                        Yamamoto roll dice for 1 Marine in Urumal, round 6 :  0/1 hits
                        Chinese roll dice for 1 Tank in Urumal, round 6 :  0/1 hits
                        Yamamoto roll dice for 1 Marine in Urumal, round 7 :  0/1 hits
                        Chinese roll dice for 1 Tank in Urumal, round 7 :  0/1 hits
                        Yamamoto roll dice for 1 Marine in Urumal, round 8 :  0/1 hits
                        Chinese roll dice for 1 Tank in Urumal, round 8 :  0/1 hits
                        Yamamoto roll dice for 1 Marine in Urumal, round 9 :  1/1 hits
                        Chinese roll dice for 1 Tank in Urumal, round 9 :  0/1 hits
                        1 Tank owned by the Russians lost in Urumal
                    Yamamoto win, taking Urumal from Chinese with 1 Marine remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Russians: 1 Tank
                Battle in sz74
                    Yamamoto attack with 2 Fighters
                    Anzac defend with 1 S.Sub
                        Yamamoto roll dice for 2 Fighters in sz74, round 2 :  1/2 hits
                    1 S.Sub owned by the Anzac lost in sz74
                    Yamamoto win with 2 Fighters remaining. Battle score for attacker is 9
                    Casualties for Anzac: 1 S.Sub
                Battle in sz66
                    Yamamoto attack with 4 Destroyers and 2 Fighters
                    British defend with 2 Carriers and 2 T.Boats; Anzac defend with 1 Fighter
                        Yamamoto roll dice for 4 Destroyers and 2 Fighters in sz66, round 2 :  3/6 hits
                        British roll dice for 2 Carriers, 1 Fighter and 2 T.Boats in sz66, round 2 :  2/5 hits
                        1 Carrier owned by the British, 2 T.Boats owned by the British and 2 Destroyers owned by the Yamamoto lost in sz66
                        Yamamoto roll dice for 2 Destroyers and 2 Fighters in sz66, round 3 :  1/4 hits
                        British roll dice for 1 Carrier and 1 Fighter in sz66, round 3 :  1/2 hits
                        1 Carrier owned by the British and 1 Destroyer owned by the Yamamoto lost in sz66
                        Yamamoto roll dice for 1 Destroyer and 2 Fighters in sz66, round 4 :  1/3 hits
                        British roll dice for 1 Fighter in sz66, round 4 :  1/1 hits
                        1 Fighter owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz66
                    Yamamoto win with 2 Fighters remaining. Battle score for attacker is 16
                    Casualties for British: 2 Carriers and 2 T.Boats
                    Casualties for Yamamoto: 4 Destroyers
                    Casualties for Anzac: 1 Fighter
                Battle in sz76
                    Yamamoto attack with 3 Fighters
                    Americans defend with 1 S.Sub
                        Yamamoto roll dice for 3 Fighters in sz76, round 2 :  2/3 hits
                    1 S.Sub owned by the Americans lost in sz76
                    Yamamoto win with 3 Fighters remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 S.Sub
                Battle in M.India
                    Yamamoto attack with 4 Tankettes
                    British defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 4 Tankettes in M.India, round 2 :  1/4 hits
                        British roll dice for 1 Artillery and 1 Infantry in M.India, round 2 :  2/2 hits
                        1 Infantry owned by the British and 2 Tankettes owned by the Yamamoto lost in M.India
                        Yamamoto roll dice for 2 Tankettes in M.India, round 3 :  1/2 hits
                        British roll dice for 1 Artillery in M.India, round 3 :  0/1 hits
                        1 Artillery owned by the British lost in M.India
                    Yamamoto win, taking M.India from British with 2 Tankettes remaining. Battle score for attacker is -2
                    Casualties for British: 1 Artillery and 1 Infantry
                    Casualties for Yamamoto: 2 Tankettes

    Non Combat Move - Yamamoto
                2 Fighters moved from sz66 to S.Borneo
                3 Fighters moved from sz76 to Tokyo
                2 Fighters moved from sz74 to Tokyo

    Place Units - Yamamoto
                3 Destroyers placed in sz60
                6 Destroyers placed in sz78
                1 Infantry and 1 Marine placed in Kwangsi

    Turn Complete - Yamamoto
                Yamamoto collect 80 PUs; end with 80 PUs

    triplea_41339_Yam16.tsvg

  • 20 19 18 17 16

    Game History

    Round: 16

    Combat Move - Chinese
                1 unit repaired.
                2 Infantrys moved from Xining to Ming Jong

    Purchase Units - Chinese
                Chinese buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Ming Jong
                    Chinese attack with 2 Infantrys
                    Hisaichi defend with 1 Elite
                        Chinese roll dice for 2 Infantrys in Ming Jong, round 2 :  0/2 hits
                        Hisaichi roll dice for 1 Elite in Ming Jong, round 2 :  0/1 hits
                        Chinese roll dice for 2 Infantrys in Ming Jong, round 3 :  0/2 hits
                        Hisaichi roll dice for 1 Elite in Ming Jong, round 3 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Ming Jong
                    1 Infantry retreated to Xining
                    Hisaichi win with 1 Elite remaining. Battle score for attacker is -2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 Infantrys and 1 Tank placed in Xining

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Haixi : 1 Bunker
        Xining : 4 Bunkers, 1 Factory, 17 Infantrys and 1 Tank

    Production/PUs Summary :

    Yamamoto : 80 / 80
        Chinese : 8 / 8
        Hisaichi : 67 / 73
        Dutch : 7 / 0
        Thai : 19 / 19
        British : 36 / 38
        Anzac : 31 / 31
        Americans : 94 / 97
        Masaharu : 44 / 44
        Russians : 19 / 20

    triplea_41339_Chi16.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Combat Move - Hisaichi
                3 Transports moved from sz60 to sz74
                1 Marine moved from Korea to sz74
                5 Infantrys moved from Korea to sz74
                5 Infantrys and 1 Marine moved from sz74 to Manila
                2 Destroyers moved from sz79 to sz74
                1 Mech.Inf and 2 Tanks moved from W.India to Maltan
                      Hisaichi take Bikaner from British
                3 Fighters moved from W.India to Maltan
                3 Mech.Infs moved from Tsingnan to Yecheng
                2 Mech.Infs and 1 Tankette moved from Gansu to Tsingnan
                1 Infantry moved from Tsingnan to Ming Jong
                1 Elite moved from Ming Jong to Tsingnan
                1 Artillery moved from Nancheng to Tsingnan
                1 Tank moved from N.Shangsi to Tsingnan
                2 Tankettes moved from E.Shansi to Gansu
                2 Infantrys moved from E.Shansi to N.Shangsi
                2 Mech.Infs moved from Peking to N.Shangsi
                2 Mech.Infs moved from N.Shangsi to Gansu
                1 Tank moved from Peking to N.Shangsi
                3 Infantrys moved from Hopeh to E.Shansi
                2 Tankettes moved from Tientsin to E.Shansi
                2 Infantrys moved from Tientsin to Peking
                6 Infantrys moved from Seoul to Korea
                3 Infantrys moved from W.Sian to Sikang
                2 Tankettes moved from W.Sian to Tsingnan
                1 Tank moved from W.Sian to Tsingnan
                2 Tankettes moved from Hongkong to Kwangsi
                1 Tank moved from Hongkong to Kwangsi
                3 Elites moved from Hongkong to Macau

    Purchase Units - Hisaichi
                Hisaichi buy 1 Battleship, 1 Destroyer, 9 Infantrys, 2 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Manila
                    Hisaichi attack with 5 Infantrys and 1 Marine
                    Americans defend with 1 Bunker; Anzac defend with 1 Marine
                        Hisaichi roll dice for 5 Infantrys and 1 Marine in Manila, round 2 :  1/6 hits
                    Units damaged: 1 Bunker owned by the Americans
                        Americans roll dice for 1 Bunker and 1 Marine in Manila, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi lost in Manila
                        Hisaichi roll dice for 4 Infantrys and 1 Marine in Manila, round 3 :  0/5 hits
                        Americans roll dice for 1 Bunker and 1 Marine in Manila, round 3 :  0/2 hits
                        Hisaichi roll dice for 4 Infantrys and 1 Marine in Manila, round 4 :  2/5 hits
                        Americans roll dice for 1 Bunker and 1 Marine in Manila, round 4 :  1/2 hits
                        1 Bunker owned by the Americans, 1 Marine owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Manila
                    Hisaichi win, taking Manila from Americans with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Americans: 1 Bunker
                    Casualties for Anzac: 1 Marine
                Battle in Yecheng
                    Hisaichi attack with 3 Mech.Infs
                    Russians defend with 1 Tank and 1 Tankette
                        Hisaichi roll dice for 3 Mech.Infs in Yecheng, round 2 :  0/3 hits
                        Chinese roll dice for 1 Tank and 1 Tankette in Yecheng, round 2 :  1/2 hits
                    1 Mech.Inf owned by the Hisaichi lost in Yecheng
                        Hisaichi roll dice for 2 Mech.Infs in Yecheng, round 3 :  0/2 hits
                        Chinese roll dice for 1 Tank and 1 Tankette in Yecheng, round 3 :  1/2 hits
                    1 Mech.Inf owned by the Hisaichi lost in Yecheng
                    1 Mech.Inf retreated to Cheng
                    Chinese win with 1 Tank and 1 Tankette remaining. Battle score for attacker is -10
                    Casualties for Hisaichi: 2 Mech.Infs
                Battle in Maltan
                    Hisaichi attack with 3 Fighters, 1 Mech.Inf and 2 Tanks
                    Russians defend with 1 Mech.Inf, 1 Tank and 2 Tankettes
                        Hisaichi roll dice for 3 Fighters, 1 Mech.Inf and 2 Tanks in Maltan, round 2 :  2/6 hits
                        Russians roll dice for 1 Mech.Inf, 1 Tank and 2 Tankettes in Maltan, round 2 :  2/4 hits
                        1 Tank owned by the Hisaichi, 2 Tankettes owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Maltan
                        Hisaichi roll dice for 3 Fighters and 1 Tank in Maltan, round 3 :  4/4 hits
                        Russians roll dice for 1 Mech.Inf and 1 Tank in Maltan, round 3 :  0/2 hits
                    1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Maltan
                    Hisaichi win, taking Maltan from Russians with 3 Fighters and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
                    Casualties for Russians: 1 Mech.Inf, 1 Tank and 2 Tankettes

    Non Combat Move - Hisaichi
                3 Fighters moved from Maltan to Urumal
                1 Tankette moved from Tsingnan to Quyan

    Place Units - Hisaichi
                1 Battleship and 1 Destroyer placed in sz79
                2 Mech.Infs and 1 Tank placed in Peking
                3 Infantrys, 1 Tank and 2 Tankettes placed in Hongkong
                6 Infantrys placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 72 PUs; end with 72 PUs

    triplea_41339_His16.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Purchase Units - Thai
                Thai buy 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Non Combat Move - Thai
                1 Elite and 6 Infantrys moved from W.India to India
                2 Infantrys moved from Dheli to Bhopa
                1 Infantry moved from Bhopal to Bhopa
                1 Tank moved from Dheli to India
                2 Tankettes moved from Nepal to C.India
                1 Elite, 4 Infantrys and 1 Marine moved from Bengal to E.India
                7 Infantrys moved from Burma to Bengal
                6 Infantrys moved from Thailand to Burma
                6 Infantrys moved from Phuket to Thailand

    Place Units - Thai
                2 Infantrys and 1 Marine placed in Dheli
                6 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 19 PUs; end with 19 PUs

    triplea_41339_Tha16.tsvg

  • 20 19 18 17 16

    Game History

    Round: 16

    Combat Move - British
                1 Destroyer moved from sz58 to sz72
                1 Infantry moved from Celebs to sz58
                1 Infantry and 1 S.Sub moved from sz58 to sz72
                1 Destroyer moved from sz58 to sz72
                1 Fighter moved from Celebs to sz72
                1 Infantry moved from Calcutta to M.India
                1 Artillery moved from Calcutta to M.India
                1 Artillery and 1 Infantry moved from Calcutta to S.India
                1 Fighter moved from Calcutta to M.India
                1 EarlyFighter moved from Calcutta to S.India
                1 Fighter moved from Calcutta to M.India
                1 Fighter moved from Calcutta to S.India

    Purchase Units - British
                British buy 3 EarlyFighters, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs;

    Combat - British
                Battle in M.India
                    British attack with 1 Artillery, 2 Fighters and 1 Infantry
                    Yamamoto defend with 2 Tankettes
                        British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in M.India, round 2 :  2/4 hits
                        Yamamoto roll dice for 2 Tankettes in M.India, round 2 :  0/2 hits
                        2 Tankettes owned by the Yamamoto lost in M.India
                    British win, taking M.India from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 2 Tankettes
                Battle in sz72
                    British attack with 2 Destroyers, 1 Fighter, 1 Infantry and 1 S.Sub
                    Yamamoto defend with 1 Destroyer
                        British roll dice for 1 S.Sub in sz72, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz72, round 2 :  0/1 hits
                        1 Destroyer owned by the Yamamoto lost in sz72
                    British win with 2 Destroyers, 1 Fighter and 1 S.Sub remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in S.India
                    British attack with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry
                    Yamamoto defend with 1 Tankette
                        British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry in S.India, round 2 :  2/4 hits
                        Yamamoto roll dice for 1 Tankette in S.India, round 2 :  1/1 hits
                        1 Infantry owned by the British and 1 Tankette owned by the Yamamoto lost in S.India
                    British win, taking S.India from Yamamoto with 1 Artillery, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Tankette

    Non Combat Move - British
                1 EarlyFighter and 1 Fighter moved from S.India to Calcutta
                2 Fighters moved from M.India to Calcutta
                1 Battleship, 2 Destroyers and 6 Transports moved from sz56 to sz66
                1 Fighter moved from sz72 to Iwo Jima
                1 Infantry moved from sz72 to Iwo Jima

    Place Units - British
                3 EarlyFighters, 4 Infantrys and 1 Tank placed in Calcutta

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total

    Territory Summary for British :

    Iwo Jima : 1 Fighter and 1 Infantry
        Sarong : 1 Artillery and 1 Infantry
        M.India : 1 Artillery and 1 Infantry
        Calcutta : 1 AAGun, 1 Artillery, 3 Bunkers, 4 EarlyFighters, 1 Factory, 3 Fighters, 15 Infantrys, 1 Marine and 4 Tanks
        S.India : 1 Artillery
        Auki : 1 Artillery
        Moresby : 1 AAGun, 1 Factory and 4 Infantrys
        Arawa : 1 Infantry
        Gizo : 1 Infantry
        Vancouver : 1 Factory
        Alaska : 1 AAGun, 1 Infantry and 1 Tank
        sz4 : 1 Transport
        sz66 : 1 Battleship, 2 Destroyers and 6 Transports
        sz72 : 2 Destroyers and 1 S.Sub

    Production/PUs Summary :

    Yamamoto : 78 / 80
        Chinese : 8 / 8
        Hisaichi : 72 / 72
        Dutch : 7 / 0
        Thai : 19 / 19
        British : 37 / 38
        Anzac : 31 / 31
        Americans : 91 / 97
        Masaharu : 44 / 44
        Russians : 18 / 20

    triplea_41339_Bri16.tsvg

  • 20 19 18 17 16

    Game History

    Round: 16

    Combat Move - Anzac
                1 S.Sub moved from sz37 to sz50
                1 Marine moved from W.Australia to sz50
                1 Artillery moved from W.Australia to sz50
                1 Marine moved from Derby to sz50
                1 Artillery, 1 Carrier, 2 Marines, 1 S.Sub and 1 Transport moved from sz50 to sz57
                1 Artillery and 2 Marines moved from sz57 to Java
                1 Fighter moved from Darwin to sz57
                2 Transports moved from sz56 to sz50
                1 Marine moved from Darwin to Derby

    Purchase Units - Anzac
                Anzac buy 1 Destroyer, 1 Fighter, 1 Marine and 1 S.Sub; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in Java
                    Anzac attack with 1 Artillery and 2 Marines
                    Yamamoto defend with 1 Artillery, 1 Elite and 2 Infantrys
                        Anzac roll dice for 1 Artillery and 2 Marines in Java, round 2 :  1/3 hits
                        Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 2 :  0/4 hits
                        1 Infantry owned by the Yamamoto lost in Java
                        Anzac roll dice for 1 Artillery and 2 Marines in Java, round 3 :  0/3 hits
                        Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 3 :  2/3 hits
                        2 Marines owned by the Anzac lost in Java
                        Anzac roll dice for 1 Artillery in Java, round 4 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 4 :  3/3 hits
                        1 Artillery owned by the Anzac lost in Java
                    Yamamoto win with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is -8
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Anzac: 1 Artillery and 2 Marines

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Destroyer placed in sz50
                1 Fighter and 1 Marine placed in W.Australia
                1 S.Sub placed in sz37

    Turn Complete - Anzac
                Anzac collect 31 PUs; end with 32 PUs total

    Territory Summary for Anzac :

    Soem : 1 flag
        Halma : 1 flag
        Bali : 1 flag
        Celebs : 1 flag
        Derby : 1 AAGun, 1 Infantry and 2 Marines
        W.Australia : 1 Artillery, 1 Factory, 1 Fighter and 1 Marine
        Melbourne : 1 AAGun, 1 Bunker and 1 Factory
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 1 Factory
        New Caledonia : 1 Infantry
        sz37 : 1 S.Sub
        sz57 : 1 Carrier, 1 Fighter, 1 S.Sub and 1 Transport
        sz50 : 1 Destroyer and 2 Transports

    Production/PUs Summary :

    Yamamoto : 78 / 80
        Chinese : 8 / 8
        Hisaichi : 72 / 72
        Dutch : 7 / 0
        Thai : 19 / 19
        British : 37 / 38
        Anzac : 31 / 32
        Americans : 91 / 97
        Masaharu : 44 / 44
        Russians : 18 / 20

    triplea_41339_Anz16.tsvg

  • 20 19 18 17 16

    Game History

    Round: 16

    Combat Move - Americans
                1 B.Carrier and 1 Destroyer moved from sz4 to sz9
                1 Transport moved from sz7 to sz9
                1 Cruiser moved from sz7 to sz9
                1 Fighter moved from Wake to sz19
                1 L.Fighter moved from Marcus to sz19
                1 Battleship moved from sz22 to sz9
                2 Destroyers moved from sz25 to sz20
                1 Submarine moved from sz25 to sz20
                1 Battleship moved from sz18 to sz9
                3 B29s moved from Iwo Jima to sz19

    Purchase Units - Americans
                Americans buy 1 B29, 1 Battleship, 2 Bunkers, 4 Destroyers, 1 S.Sub and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz19
                    Americans attack with 3 B29s, 1 Fighter and 1 L.Fighter
                    Masaharu defend with 1 Destroyer
                        Americans roll dice for 3 B29s, 1 Fighter and 1 L.Fighter in sz19, round 2 :  4/5 hits
                        Masaharu roll dice for 1 Destroyer in sz19, round 2 :  1/1 hits
                        1 Fighter owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz19
                    Americans win with 3 B29s and 1 L.Fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 Fighter
                    Casualties for Masaharu: 1 Destroyer

    Non Combat Move - Americans
                1 L.Fighter moved from sz19 to sz9
                3 B29s moved from sz19 to Marcus

    Place Units - Americans
                1 Bunker placed in Bonin
                1 Bunker placed in Iwo Jima
                3 Destroyers placed in sz76
                1 Battleship and 1 Destroyer placed in sz76
                1 B29 placed in Marcus
                1 Transport placed in sz20
                1 S.Sub placed in sz4

    Turn Complete - Americans
                Americans collect 91 PUs; end with 91 PUs total

    Territory Summary for Americans :

    Marcus : 1 flag, 1 Artillery, 4 B29s, 1 Bunker, 1 Elite and 1 Factory
        Bonin : 1 flag, 1 Bunker, 1 Elite and 1 Factory
        Iwo Jima : 1 flag, 1 AAGun, 1 Artillery, 2 Bunkers and 1 Factory
        Hilo : 1 Artillery and 1 Factory
        Kiska : 1 Infantry
        Amchitka : 1 Infantry
        Midway : 1 Infantry
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Wake : 1 Factory and 1 Infantry
        Pearl Harbor : 1 Artillery and 1 Factory
        Attla : 1 Infantry
        Alaska : 1 Factory
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        San Francisco : 1 AAGun, 1 Factory and 4 Infantrys
        sz4 : 1 S.Sub
        sz9 : 1 B.Carrier, 2 Battleships, 1 Cruiser, 1 Destroyer, 1 L.Fighter and 1 Transport
        sz20 : 2 Destroyers, 1 Submarine and 1 Transport
        sz76 : 1 Battleship and 4 Destroyers

    Production/PUs Summary :

    Yamamoto : 78 / 80
        Chinese : 8 / 8
        Hisaichi : 72 / 72
        Dutch : 7 / 0
        Thai : 19 / 19
        British : 37 / 38
        Anzac : 31 / 32
        Americans : 91 / 91
        Masaharu : 44 / 44
        Russians : 18 / 20

    triplea_41339_Ame16.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Combat Move - Masaharu
                4 Infantrys moved from Ustkut to Bratsk
                1 Infantry moved from Ustkut to Tulun
                1 Artillery and 1 Elite moved from Ulaan Ude to Tulun
                7 Artillerys, 1 Elite, 1 Marine and 2 Tanks moved from Ulaan Ude to Kyzal
                1 Tank moved from Jinan to Kyzal
                2 Tankettes moved from Jinan to Kyzal
                1 Artillery and 2 Infantrys moved from Jinan to Ulaan Ude
                4 Infantrys moved from Irkutsk to Ustkut
                4 Infantrys moved from Irkutsk to Ustkut
                1 Artillery and 2 Infantrys moved from Quingdao to Ulaan Ude
                2 Artillerys and 2 Infantrys moved from Belogorsk to Quingdao
                3 Infantrys moved from Sukhalin to Ostrov
                4 Transports moved from sz1 to sz15
                4 Infantrys moved from Akina to Japan
                4 Infantrys moved from Akina to N.Japan

    Purchase Units - Masaharu
                Masaharu buy 1 Battleship and 3 Destroyers; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Bratsk
                    Masaharu attack with 4 Infantrys
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 4 Infantrys in Bratsk, round 2 :  1/4 hits
                        Russians roll dice for 1 Infantry in Bratsk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Bratsk
                    Masaharu win, taking Bratsk from Russians with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Kyzal
                    Masaharu attack with 7 Artillerys, 1 Elite, 1 Marine, 3 Tanks and 2 Tankettes
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 7 Artillerys, 1 Elite, 1 Marine, 3 Tanks and 2 Tankettes in Kyzal, round 2 :  4/14 hits
                        Russians roll dice for 1 Infantry in Kyzal, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Kyzal
                    Masaharu win, taking Kyzal from Russians with 7 Artillerys, 1 Elite, 1 Marine, 3 Tanks and 2 Tankettes remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Tulun
                    Masaharu attack with 1 Artillery, 1 Elite and 1 Infantry
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 1 Artillery, 1 Elite and 1 Infantry in Tulun, round 2 :  1/3 hits
                        Russians roll dice for 1 Infantry in Tulun, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Tulun
                    Masaharu win, taking Tulun from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Masaharu

    Place Units - Masaharu
                1 Battleship and 3 Destroyers placed in sz16

    Turn Complete - Masaharu
                Masaharu collect 48 PUs; end with 48 PUs

    triplea_41339_Mas16.tsvg

  • 20 19 18 17 16

    Game History

    Round: 16

    Combat Move - Russians
                1 Tank and 1 Tankette moved from Yecheng to Maltan

    Purchase Units - Russians
                Russians buy 2 Bunkers and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Maltan
                    Russians attack with 1 Tank and 1 Tankette
                    Hisaichi defend with 1 Tank
                        Russians roll dice for 1 Tank and 1 Tankette in Maltan, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Tank in Maltan, round 2 :  0/1 hits
                        1 Tank owned by the Hisaichi lost in Maltan
                    Russians win, taking Maltan from Hisaichi with 1 Tank and 1 Tankette remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Tank

    Non Combat Move - Russians
                1 Infantry moved from Kaask to Krasnoyarsk
                1 Infantry moved from Kaask to Jinquan
                1 Infantry moved from Kaask to Kyzyl
                1 Infantry moved from Achinsk to Abakan

    Place Units - Russians
                1 Bunker and 4 Infantrys placed in Achinsk
                1 Bunker placed in Kaask

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Krasnoyarsk : 1 Infantry
        Kaask : 1 AAGun, 1 Bunker, 1 Elite, 1 Factory and 11 Infantrys
        Kyzyl : 1 Infantry
        Jinquan : 1 Infantry
        Abakan : 1 Infantry
        Achinsk : 1 Bunker, 1 Factory and 7 Infantrys
        Maltan : 1 Tank and 1 Tankette

    Production/PUs Summary :

    Yamamoto : 78 / 80
        Chinese : 8 / 8
        Hisaichi : 71 / 72
        Dutch : 7 / 0
        Thai : 19 / 19
        British : 37 / 38
        Anzac : 31 / 32
        Americans : 91 / 91
        Masaharu : 48 / 48
        Russians : 15 / 15

    triplea_41339_Rus16.tsvg

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