@Karl7 russia is up
1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)
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Ed - what do you want to take as your 34 casualties?
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Oh well …. no reply so this battle will have to wait until tomorrow :cry:
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That’s an overwhelming die roll. Didn’t see the email earlier. Take all ground units and 4 us bombers
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It certainly was a lucky throw. This started as a strafe as G has more Power and the allies have bombers to lose. Wecwill see what you throw. If I can do it before I go out I will.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
14 armour, 10 artilleries, 3 bombers, 2 fighters, 11 mech_infantrys and 3 tactical_bombers moved from Volgograd to Caucasus
2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Bryansk to Ukraine
3 mech_infantrys moved from Russia to Rostov
8 bombers moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Caucasus
2 bombers moved from Western Germany to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 14 armour, 10 artilleries, 13 bombers, 3 fighters, 11 mech_infantrys and 3 tactical_bombers
British defend with 2 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; French defend with 2 infantry; ANZAC defend with 1 fighter and 1 infantry; Americans defend with 4 bombers, 7 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 5 armour, 2 fighters, 2 infantry and 1 tactical_bomber
AA fire in Caucasus : 2/12 hits
2 fighters owned by the Germans lost in Caucasus
Germans roll dice for 14 armour, 10 artilleries, 13 bombers, 1 fighter, 11 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 34/52 hits
Russians roll dice for 4 aaGuns, 7 armour, 3 artilleries, 5 bombers, 14 fighters, 13 infantry, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 23/48 hits
2 infantry owned by the Russians, 3 mech_infantrys owned by the British, 5 armour owned by the Russians, 4 bombers owned by the Americans, 2 infantry owned by the French, 3 artilleries owned by the British, 8 infantry owned by the British, 2 armour owned by the British, 1 infantry owned by the ANZAC, 10 artilleries owned by the Germans, 2 armour owned by the Germans, 4 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Caucasus
Germans roll dice for 12 armour, 13 bombers, 1 fighter and 3 tactical_bombers in Caucasus, round 3 : 17/29 hits
Russians roll dice for 1 bomber, 14 fighters and 3 tactical_bombers in Caucasus, round 3 : 14/18 hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 11 armour owned by the Germans, 1 bomber owned by the British, 7 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 3 fighters owned by the British lost in Caucasus
Germans roll dice for 1 armour, 13 bombers and 1 tactical_bomber in Caucasus, round 4 : 9/15 hits
Russians roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 13 bombers remaining. Battle score for attacker is 133
Casualties for Germans: 13 armour, 10 artilleries, 3 fighters, 11 mech_infantrys and 3 tactical_bombers
Casualties for British: 2 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Americans: 4 bombers, 7 fighters and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 5 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Battle in Ukraine
Germans attack with 5 mech_infantrys
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 5 mech_infantrys in Ukraine, round 2 : 2/5 hits
British roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from British with 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 3 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Rostov, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from ANZAC with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
3 bombers moved from Caucasus to Southern Italy
8 bombers moved from Caucasus to Russia
2 bombers moved from Caucasus to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
2 submarines moved from 115 Sea Zone to 113 Sea Zone
8 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Evenkiyskiy to UralsPlace Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
Germans undo move 2.
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
Germans undo move 3.
1 submarine placed in 115 Sea Zone
2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
1 transport placed in 113 Sea Zone
Germans undo move 8.
Germans undo move 5.
1 transport placed in 115 Sea Zone
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs -
Caucasus was a +60 TUV battle according to battle calc, but I got a + 133 TUV result, which goes to show how lucky I was.
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Sham I just do Japan? I think you only have one Sub, am I tight?
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No Russians left, take Japan turn
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I should have landed the 4 US bombers in Iraq instead of Cau. But bat calc often improves odds if adding just a few units. Ger had to attack this turn, with 7 Brit mobile and 5 US figs coming.
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You shouldn’t have attacked with Amy of them amd put all 8 there. He had to attack this turn amd you needed to hold him off as long as poss. That first round was a killer .
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Actually, Iraq was dangerous for allies, as Ger bombers from S. Italy and Stalin could attack and return to a safe landing in Stalin. Ger could have destroyed the Brit troops and U.S. bombers and still had half its bombers left. Without the Brit reinforcements, Ger could still have attacked Cau the next turn with its mech reinforcements. Altho the U.S. ftrs from Libya would have arrived. The 2 U.S. bombers from London couldn’t reach Iraq even if they didn’t bomb Italy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from 35 Sea Zone to Kiangsi
1 fighter moved from Philippines to Kiangsi
1 bomber moved from Celebes to 43 Sea Zone
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kiangsi
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 3 fighters and 1 infantry in Kiangsi, round 2 : 3/4 hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 artillery and 3 infantry moved from Korea to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 aaGun moved from Kwangtung to 20 Sea Zone
1 aaGun and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from 6 Sea Zone to Korea
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Jehol
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Kiangsi to 35 Sea Zone
1 fighter moved from Kiangsi to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
Japanese collect 37 PUs (3 lost to blockades); end with 37 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Korea : 1 aaGun and 1 infantry
Kiangsu : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 6 infantry
Kiangsi : 1 flag, 1 infantry
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Amur : 1 flag
Siberia : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 1 artillery
Celebes : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 64 / 86
Russians : 7 / 0
Japanese : 40 / 37
Americans : 52 / 72
Chinese : 12 / 19
British : 34 / 41
UK_Pacific : 17 / 17
Italians : 17 / 13
ANZAC : 14 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
4 bombers moved from Libya to CaucasusCombat - Americans
Battle in Caucasus
Americans attack with 4 bombers
Germans defend with 1 armour
Americans roll dice for 4 bombers in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Americans win with 4 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
4 bombers moved from Caucasus to Iraq
5 fighters moved from Libya to Iraq
1 mech_infantry moved from Libya to Alexandria
3 infantry moved from Libya to Tobruk
3 submarines moved from 95 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
3 fighters moved from Eastern United States to 109 Sea Zone
1 fighter moved from 119 Sea Zone to Scotland
1 fighter moved from 119 Sea Zone to United Kingdom
2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
4 fighters moved from French West Africa to Egypt
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Eastern United States to AlaskaPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
4 bombers placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Suiyuyan to Chahar
1 artillery, 1 fighter and 1 infantry moved from Hunan to KiangsiCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
1 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to HunanPlace Units - Chinese
3 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsPurchase Units - British
British buy 1 aaGun, 3 armour and 4 artilleries; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 2 transports moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from Alexandria to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from Kazakhstan to Caucasus
British take Caucasus from Germans
2 mech_infantrys moved from Yunnan to Kwangtung
1 bomber moved from India to KwangtungCombat - British
Battle in Kwangtung
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 harbour and 1 mech_infantry
British roll dice for 1 bomber and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 artillery moved from 79 Sea Zone to West India
1 aaGun and 7 infantry moved from India to West India
2 armour and 1 mech_infantry moved from Yunnan to Hunan
1 bomber moved from Kwangtung to YunnanPlace Units - British
2 artilleries placed in United Kingdom
1 aaGun and 2 artilleries placed in Iraq
3 armour placed in EgyptTurn Complete - British
British collect 36 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 aaGun and 3 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 aaGun and 3 artilleries -
Happy Easter, sorry no holiday truce, but its not a holiday in Japan. Got ahead of myself and made some NCM in combat move phase. The cash squeeze tightens on Italy. Japan has lots of options to maintain its cash, but the Asia/Pac allies are generating more cash. Can Germany put pressure on them?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 3 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 bomber moved from Volgograd to Southern Italy
1 fighter moved from Volgograd to Eastern PolandPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,6,3,3,1,6,4,1,5,4,6,2
Italians collect 2 PUs (15 lost to blockades); end with 5 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs -
Happy Easter, sorry no holiday truce, but its not a holiday in Japan. Got ahead of myself and made some NCM in combat move phase. The cash squeeze tightens on Italy. Japan has lots of options to maintain its cash, but the Asia/Pac allies are generating more cash. Can Germany put pressure on them?
Happy Easter to you and your too Ed.
Who cares about the Pacific?! Victory in Europe will suffice for me! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 43 Sea Zone
2 fighters moved from Shan State to 43 Sea Zone
1 bomber moved from India to 43 Sea Zone
1 bomber moved from Hunan to KiangsuCombat - ANZAC
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 1/1 hits
1 bomber killed by AA
Bombing raid in Kiangsu causes 0 damage total.
Battle in 43 Sea Zone
ANZAC attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 bomber and 2 fighters in 43 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 43 Sea Zone to Shan State
1 bomber moved from 43 Sea Zone to Yunnan
1 fighter moved from Queensland to Sumatra
1 fighter moved from Queensland to Shan State
1 bomber and 1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Libya to TobrukTurn Complete - French
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Aarrghh. Again, an allied bomber (ANZ) on its maiden bombing raid is hit by AA without ever inflicting any damage.
Witt, after Ger turn, take Jpn turn, since the last remaining Rus unit won’t affect your move. I can edit on Ame turn if I choose to move the Rus unit. Must protect the last remaining heir to the Rus throne, or Commie polit. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 bomber, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Kazakhstan
Germans take Kazakhstan from British
2 mech_infantrys moved from Rostov to Caucasus
5 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 artilleries moved from Volgograd to Caucasus
2 bombers moved from Volgograd to Caucasus
8 bombers moved from Russia to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 3 artilleries, 10 bombers and 10 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 artilleries, 10 bombers and 10 mech_infantrys in Caucasus, round 2 : 7/23 hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 3 artilleries, 10 bombers and 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
5 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Germany to Eastern Poland
10 bombers moved from Caucasus to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 aaGun moved from Volgograd to CaucasusPlace Units - Germans
3 artilleries placed in Volgograd
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Germany
1 artillery and 2 infantry placed in France
1 artillery and 1 bomber placed in Western Germany
Germans undo move 6.
1 artillery and 1 infantry placed in France
1 infantry placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 62 PUs (4 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
Aarrghh. Again, an allied bomber (ANZ) on its maiden bombing raid is hit by AA without ever inflicting any damage.
Witt, after Ger turn, take Jpn turn, since the last remaining Rus unit won’t affect your move. I can edit on Ame turn if I choose to move the Rus unit. Must protect the last remaining heir to the Rus throne, or Commie polit.AA are always a bloody nightmare Ed. It is amazing how often your bombers get shot down. Snake eyes are particularly galling - particularly if the snake in question is poly-optical! It may be that your head remembers the bad news more than the good.