1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)

  • 2025 2024 '23 '22 '21 '20 '19

    Last time Adam did intercept, so perhaps I should wait for him.


  • If you wish, but he is my bitch. And is probably drunk somewhere on his estate.


  • Thanks for awaiting my decision Ed. Ignore witt! :roll: Intercept in southern Italy please.

  • 2025 2024 '23 '22 '21 '20 '19

    Didn’t get an email that you responded on the forum. I just went to the forum and noticed it.  I was unavailable anyway.  You should have listened to Witt. You lost a ftr and I took the Ger as the hit.  I put 2 bombers on the IC and one on the airbase, so hoped an AA hit would be on the IC raid.  But you hit the air base bomber, so that’s still operational.  At least you missed the N. Italy raiders and I added another 14 damage.  So you’ll have to repair S. Italy to build.  Hardly worth risking a bomber for the little damage left to inflict in Italy, but I have to hit something.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to Northern Italy
                4 bombers moved from Tunisia to 97 Sea Zone
                3 bombers moved from Tunisia to Southern Italy
                4 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
                3 fighters and 1 tactical_bomber moved from Caucasus to Samara
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Air Battle in Southern Italy
                    Americans attacks with 3 units heading to Southern Italy
                    Italians launches 3 interceptors out of Southern Italy
                        Attackers Fire,  :  1/3 hits
                        Defenders Fire,  :  0/3 hits
                        1 fighter owned by the Germans lost in Southern Italy
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/2 hits
                    Bombing raid in Northern Italy rolls: 6,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 14 damage total.
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  1/1 hits
                    1 bomber killed by AA
                        AA fire in Southern Italy :  0/2 hits
                    Bombing raid in Southern Italy rolls: 3,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 6 damage total.
                Battle in 97 Sea Zone
                    British loiter and taunt; Americans attack with 4 bombers and 3 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 3 submarines in 97 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win with 4 bombers and 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Ukraine
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Americans roll dice for 4 fighters and 1 tactical_bomber in Ukraine, round 2 :  4/5 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Samara
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 3 fighters and 1 tactical_bomber in Samara, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Samara
                    Americans win with 3 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 tactical_bomber
                Cleaning up after air battles

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from Ukraine to Caucasus
                3 fighters moved from Samara to Caucasus
                4 bombers moved from 97 Sea Zone to Caucasus
                2 bombers moved from Southern Italy to Libya
                2 bombers moved from Northern Italy to Libya
                5 fighters, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
                4 fighters moved from Eastern United States to French West Africa
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 117 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                2 fighters moved from 119 Sea Zone to United Kingdom
                2 fighters moved from Western United States to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                3 submarines moved from 91 Sea Zone to 95 Sea Zone

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 1 infantry moved from Hunan to Anhwe
                1 artillery and 1 infantry moved from Hunan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 artillery moved from Hunan to Kwangsi
                1 fighter moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 artillery and 1 infantry moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 35 PUs;
                British buy 1 artillery, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Caucasus to Ukraine
                      British take Ukraine from Germans
                1 infantry moved from Turkmenistan to Kazakhstan
                1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 79 Sea Zone to 41 Sea Zone
                1 bomber moved from India to 41 Sea Zone
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 2 submarines
                        British roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                        British roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Kazakhstan
                    British attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/8 hits
                        Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from 41 Sea Zone to India
                2 infantry moved from Northwest Persia to Caucasus
                2 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Tobruk to Alexandria
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 bomber, 4 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
                1 armour and 3 mech_infantrys moved from Shan State to Yunnan
                2 armour moved from India to Yunnan
                5 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from Burma to India
                1 aaGun moved from Scotland to United Kingdom
                1 submarine moved from 71 Sea Zone to 58 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Egypt
                1 artillery placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 5 infantry

    triplea_41441_UK_11.tsvg


  • @FMErwinRommel:

    You should have listened to Witt. You lost a ftr and I took the Ger as the hit.

    Witt will agree with that! But where would be the fun in it?

    Shame for you that I get to choose my own casualties - so I will edit to take an Italian fig instead.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians repair damage of 5x factory_minor; Remaining resources: 7 PUs;
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Move - Italians
                1 mech_infantry moved from Tambov to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov
                1 bomber moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Rostov, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
                1 fighter moved from Rostov to Volgograd
                1 bomber moved from Rostov to Volgograd
                1 aaGun moved from Tambov to Volgograd

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,1,2,1,6,4
                Italians collect 8 PUs (11 lost to blockades); end with 8 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs

    triplea_41441_Ita11.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter and 1 infantry moved from Caucasus to Rostov
                1 submarine moved from 57 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Rostov
                    ANZAC attack with 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                        ANZAC roll dice for 1 fighter and 1 infantry in Rostov, round 2 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Rostov
                    ANZAC win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from Rostov to Caucasus
                1 fighter moved from New South Wales to Queensland
                1 bomber moved from Queensland to Hunan
                1 bomber moved from Queensland to India
                1 fighter moved from Shan State to Sumatra
                2 mech_infantrys moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 bomber and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Move - French
                2 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

    triplea_41441_Fre11.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                14 armour, 10 artilleries, 3 bombers, 2 fighters, 11 mech_infantrys and 3 tactical_bombers moved from Volgograd to Caucasus
                2 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Bryansk to Ukraine
                3 mech_infantrys moved from Russia to Rostov
                8 bombers moved from Southern Italy to Caucasus
                1 fighter moved from Southern Italy to Caucasus
                2 bombers moved from Western Germany to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 14 armour, 10 artilleries, 13 bombers, 3 fighters, 11 mech_infantrys and 3 tactical_bombers
                    British defend with 2 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; French defend with 2 infantry; ANZAC defend with 1 fighter and 1 infantry; Americans defend with 4 bombers, 7 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 5 armour, 2 fighters, 2 infantry and 1 tactical_bomber
                        AA fire in Caucasus :  2/12 hits
                        2 fighters owned by the Germans lost in Caucasus
                        Germans roll dice for 14 armour, 10 artilleries, 13 bombers, 1 fighter, 11 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 :  34/52 hits

    triplea_41441_Ger12.tsvg


  • Ed - what do you want to take as your 34 casualties?


  • Oh well …. no reply so this battle will have to wait until tomorrow :cry:

  • 2025 2024 '23 '22 '21 '20 '19

    That’s an overwhelming die roll.  Didn’t see the email earlier.  Take all ground units and 4 us bombers


  • It certainly was a lucky throw. This started as a strafe as G has more Power and the allies have bombers to lose. Wecwill see what you throw. If I can do it before I go out I will.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                14 armour, 10 artilleries, 3 bombers, 2 fighters, 11 mech_infantrys and 3 tactical_bombers moved from Volgograd to Caucasus
                2 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Bryansk to Ukraine
                3 mech_infantrys moved from Russia to Rostov
                8 bombers moved from Southern Italy to Caucasus
                1 fighter moved from Southern Italy to Caucasus
                2 bombers moved from Western Germany to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 14 armour, 10 artilleries, 13 bombers, 3 fighters, 11 mech_infantrys and 3 tactical_bombers
                    British defend with 2 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; French defend with 2 infantry; ANZAC defend with 1 fighter and 1 infantry; Americans defend with 4 bombers, 7 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 5 armour, 2 fighters, 2 infantry and 1 tactical_bomber
                        AA fire in Caucasus :  2/12 hits
                        2 fighters owned by the Germans lost in Caucasus
                        Germans roll dice for 14 armour, 10 artilleries, 13 bombers, 1 fighter, 11 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 :  34/52 hits
                        Russians roll dice for 4 aaGuns, 7 armour, 3 artilleries, 5 bombers, 14 fighters, 13 infantry, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 :  23/48 hits
                        2 infantry owned by the Russians, 3 mech_infantrys owned by the British, 5 armour owned by the Russians, 4 bombers owned by the Americans, 2 infantry owned by the French, 3 artilleries owned by the British, 8 infantry owned by the British, 2 armour owned by the British, 1 infantry owned by the ANZAC, 10 artilleries owned by the Germans, 2 armour owned by the Germans, 4 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Caucasus
                        Germans roll dice for 12 armour, 13 bombers, 1 fighter and 3 tactical_bombers in Caucasus, round 3 :  17/29 hits
                        Russians roll dice for 1 bomber, 14 fighters and 3 tactical_bombers in Caucasus, round 3 :  14/18 hits
                        1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 11 armour owned by the Germans, 1 bomber owned by the British, 7 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 3 fighters owned by the British lost in Caucasus
                        Germans roll dice for 1 armour, 13 bombers and 1 tactical_bomber in Caucasus, round 4 :  9/15 hits
                        Russians roll dice for 1 fighter in Caucasus, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour and 13 bombers remaining. Battle score for attacker is 133
                    Casualties for Germans: 13 armour, 10 artilleries, 3 fighters, 11 mech_infantrys and 3 tactical_bombers
                    Casualties for British: 2 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for Americans: 4 bombers, 7 fighters and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 5 armour, 2 fighters, 2 infantry and 1 tactical_bomber
                Battle in Ukraine
                    Germans attack with 5 mech_infantrys
                    British defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 5 mech_infantrys in Ukraine, round 2 :  2/5 hits
                        British roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Ukraine
                    Germans win, taking Ukraine from British with 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 3 mech_infantrys
                    ANZAC defend with 1 infantry
                        Germans roll dice for 3 mech_infantrys in Rostov, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from ANZAC with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Caucasus to Southern Italy
                8 bombers moved from Caucasus to Russia
                2 bombers moved from Caucasus to Volgograd
                3 mech_infantrys moved from Novgorod to Bryansk
                2 submarines moved from 115 Sea Zone to 113 Sea Zone
                8 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Evenkiyskiy to Urals

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 mech_infantrys placed in Russia
                Germans undo move 2.
                1 armour and 2 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                4 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                Germans undo move 3.
                1 submarine placed in 115 Sea Zone
                2 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Germany
                1 transport placed in 113 Sea Zone
                Germans undo move 8.
                Germans undo move 5.
                1 transport placed in 115 Sea Zone
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
                Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs

    triplea_41441_Ger12.tsvg


  • Caucasus was a +60 TUV battle according to battle calc, but I got a + 133 TUV result, which goes to show how lucky I was.


  • Sham I just do Japan? I think you only have one Sub, am I tight?

  • 2025 2024 '23 '22 '21 '20 '19

    No Russians left, take Japan turn

  • 2025 2024 '23 '22 '21 '20 '19

    I should have landed the 4 US bombers in Iraq instead of Cau.  But bat calc often improves odds if adding just a few units.  Ger had to attack this turn, with 7 Brit mobile and 5 US figs coming.


  • You shouldn’t have attacked with Amy of them amd put all 8 there. He had to attack this turn amd you needed to hold him off as long as poss. That first round was a killer .

  • 2025 2024 '23 '22 '21 '20 '19

    Actually, Iraq was dangerous for allies, as Ger bombers from S. Italy and Stalin could attack and return to a safe landing in Stalin.  Ger could have destroyed the Brit troops and U.S. bombers and still had half its bombers left.  Without the Brit reinforcements, Ger could still have attacked Cau the next turn with its mech reinforcements.  Altho the U.S. ftrs from Libya would have arrived.  The 2 U.S. bombers from London couldn’t reach Iraq even if they didn’t bomb Italy.

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