G40 NT Snigg (Axis) vs. ShadowHAwk (Allies)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 mech_infantry moved from Southeast Mexico to Central America

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  0/5 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery and 2 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Malta to 92 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Malta to Gibraltar
                1 artillery and 2 infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Gibraltar
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  2/3 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Kenya
                    British attack with 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 :  2/2 hits
                        British roll dice for 2 infantry in Kenya, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 :  1/3 hits
                        1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British win, taking Kenya from Italians with 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Scotland
                    British attack with 1 artillery, 3 fighters and 2 infantry
                    Germans defend with 1 airfield and 2 infantry
                        British roll dice for 1 artillery, 3 fighters and 2 infantry in Scotland, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Scotland, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British win, taking Scotland from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 3 :  1/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                3 aaGuns, 1 artillery and 4 infantry moved from Burma to India
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 fighter and 1 tactical_bomber moved from Malta to Egypt
                1 fighter moved from 92 Sea Zone to Algeria
                1 bomber moved from Gibraltar to Algeria
                1 mech_infantry moved from Eire to United Kingdom
                3 fighters moved from Scotland to United Kingdom
                1 fighter moved from Quebec to Eastern United States

    Place Units - British
                1 factory_minor placed in Egypt
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,3,1,4,1,3,6,3,5,1
                British collect 24 PUs (8 lost to blockades); end with 24 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUs

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
                Some Units in India change ownership: 3 artilleries and 3 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Yunnan : 4 infantry
        Kweichow : 2 infantry
        Szechwan : 1 fighter and 9 infantry
        Shan State : 1 infantry
        India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 2 infantry
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Central America : 1 armour and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield, 1 artillery and 1 infantry
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Tanganyika Territory : 2 infantry
        Algeria : 1 bomber and 1 fighter
        106 Sea Zone : 1 flag, 1 destroyer
        86 Sea Zone : 1 transport
        Eire : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        101 Sea Zone : 2 carriers, 1 cruiser and 2 destroyers
        81 Sea Zone : 1 destroyer
        Brazil : 1 flag, 1 artillery and 4 infantry
        Persia : 1 flag
        91 Sea Zone : 1 transport

    triplea_41322_UK_2.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
                ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        26 Sea Zone : 1 cruiser
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 1 infantry

    triplea_41322_ANZ2.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
                ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        26 Sea Zone : 1 cruiser
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer and 1 submarine
        Gibraltar : 1 fighter
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        96 Sea Zone : 1 destroyer

    triplea_41322_Fre2.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 mech_infantry moved from Novgorod to Poland
                      Russians take Poland from Germans
                1 infantry moved from Belarus to Baltic States

    Combat - Russians

    Non Combat Move - Russians
                3 mech_infantrys moved from Russia to Bryansk
                4 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Bryansk
                2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                1 artillery and 14 infantry moved from Belarus to Bryansk
                2 aaGuns moved from Novgorod to Belarus
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                5 armour and 5 mech_infantrys moved from Ukraine to Bryansk

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 infantry placed in Novgorod
                4 artilleries placed in Russia
                Russians undo move 2.
                Russians undo move 1.
                2 artilleries and 1 infantry placed in Ukraine
                2 infantry placed in Novgorod
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 2 aaGuns and 18 infantry
        Poland : 1 flag, 1 mech_infantry
        Belarus : 2 aaGuns and 1 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 9 armour, 3 artilleries, 2 fighters, 23 infantry, 9 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 infantry
        Russia : 1 airfield, 5 artilleries and 1 factory_major
        Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    triplea_41322_Rus3.tsvg

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    Yeah…holding on to two isles is an annoying setback for the expansion plans.  :-D

    I’ll take what I can get against the opening juggernaut of Kido Butai.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Hawaiian Islands to 8 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 3 fighters
                    Italians defend with 1 submarine
                        Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 :  2/6 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 2 carriers, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                3 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 bomber moved from 8 Sea Zone to Midway
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Eastern United States
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 bomber
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Central United States : 1 factory_major
        Central America : 1 armour and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Gibraltar : 1 artillery and 1 infantry
        101 Sea Zone : 2 transports
        Brazil : 1 flag, 3 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport

    triplea_41322_Ame3.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                4 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Shensi, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 5 infantry
        Yunnan : 2 infantry
        Hunan : 1 infantry
        Szechwan : 1 fighter and 6 infantry

    triplea_41322_Chi3.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Hawaiian Islands to 8 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 3 fighters
                    Italians defend with 1 submarine
                        Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 :  2/6 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 2 carriers, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                3 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 bomber moved from 8 Sea Zone to Midway
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Eastern United States
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                4 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Shensi, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                3 fighters moved from United Kingdom to 109 Sea Zone
                1 bomber moved from Algeria to 109 Sea Zone
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 3 fighters
                    Germans defend with 2 submarines
                        British roll dice for 1 bomber, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 :  0/5 hits
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 bomber, 1 destroyer and 3 fighters in 109 Sea Zone, round 3 :  4/5 hits
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 3 :  0/2 hits
                        2 submarines owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - British
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                3 fighters moved from 109 Sea Zone to United Kingdom
                1 bomber moved from 109 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Algeria to Egypt
                6 artilleries and 6 infantry moved from India to Burma

    Place Units - British
                1 airfield placed in Gibraltar
                1 armour, 1 artillery and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6,1,3,5,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,4,3,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
                UK_Pacific collect 4 PUs (8 lost to blockades); end with 4 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Siam : 1 flag, 1 infantry
        Shensi : 5 infantry
        Yunnan : 2 infantry
        Hunan : 1 infantry
        Szechwan : 1 fighter and 6 infantry
        Burma : 6 artilleries and 6 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 bomber
        Sumatra : 1 flag
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Central United States : 1 factory_major
        Central America : 1 armour and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer
        99 Sea Zone : 1 destroyer
        Iraq : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 2 transports
        81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Brazil : 1 flag, 3 infantry
        Persia : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport

    triplea_41322_UK_3.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from Queensland to New Guinea
                1 fighter moved from Queensland to 46 Sea Zone
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in New Guinea
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 2 fighters and 1 infantry in New Guinea, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in New Guinea, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from New Guinea to Dutch New Guinea
                1 fighter moved from New Guinea to Dutch New Guinea
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from 46 Sea Zone to Caroline Islands

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 fighters
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        33 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 2 destroyers and 1 submarine
        Alexandria : 1 infantry

    triplea_41322_ANZ3.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from Queensland to New Guinea
                1 fighter moved from Queensland to 46 Sea Zone
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in New Guinea
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 2 fighters and 1 infantry in New Guinea, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in New Guinea, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from New Guinea to Dutch New Guinea
                1 fighter moved from New Guinea to Dutch New Guinea
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from 46 Sea Zone to Caroline Islands

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French
                1 fighter moved from Gibraltar to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 fighter in 96 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the French lost in 96 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for French: 1 fighter

    Non Combat Move - French
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 fighters
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        33 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 2 destroyers and 1 submarine
        Alexandria : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 2 infantry
        Libya : 1 flag

    triplea_41322_Fre3.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bessarabia, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Smolensk
                2 aaGuns, 9 armour, 3 artilleries, 1 fighter, 21 infantry and 9 mech_infantrys moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 18 infantry
        Bryansk : 1 infantry
        Eastern Poland : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 9 armour, 9 artilleries, 1 factory_major, 1 fighter, 30 infantry and 9 mech_infantrys
        Ukraine : 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    triplea_41322_Rus4.tsvg

  • 22 21 20 17 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 infantry, 4 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Midway to 6 Sea Zone
                2 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    triplea_41322_Ame4.tsvg

  • 22 21 20 17 15

    Scramble and/or kamikaze in 6?

    Also, I will be out until the 2nd.  Hope you will have a Happy Easter.

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 infantry, 4 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Midway to 6 Sea Zone
                2 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Soviet Far East
                Battle in Celebes
                Battle in Iwo Jima
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 artillery in Aleutian Islands, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 4 :  1/1 hits
                        1 artillery owned by the Americans lost in Aleutian Islands
                    Japanese win, taking Soviet Far East from Japanese, taking Celebes from Japanese, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 2 destroyers and 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 destroyers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  4/9 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 :  2/2 hits
                        2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 destroyers
                    Casualties for Japanese: 2 destroyers and 1 submarine

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 bomber moved from 6 Sea Zone to Wake Island
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 infantry moved from Brazil to French Guiana
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 armour and 1 mech_infantry moved from Central America to 89 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                2 submarines and 2 transports placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 bomber
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 1 artillery and 1 infantry
        Celebes : 1 flag, 1 artillery
        44 Sea Zone : 1 transport
        26 Sea Zone : 1 destroyer and 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 submarines and 2 transports
        17 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
        8 Sea Zone : 1 transport
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Central America : 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 artillery and 1 infantry
        Morocco : 1 armour, 2 infantry and 1 mech_infantry
        French Guiana : 3 infantry
        101 Sea Zone : 2 submarines and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports

    triplea_41322_Ame4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kweichow : 2 infantry
        Kansu : 1 infantry
        Szechwan : 2 artilleries, 1 fighter and 8 infantry

    triplea_41322_Chi4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 infantry, 4 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Midway to 6 Sea Zone
                2 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Soviet Far East
                Battle in Celebes
                Battle in Iwo Jima
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 artillery in Aleutian Islands, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 4 :  1/1 hits
                        1 artillery owned by the Americans lost in Aleutian Islands
                    Japanese win, taking Soviet Far East from Japanese, taking Celebes from Japanese, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 2 destroyers and 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 destroyers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  4/9 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 :  2/2 hits
                        2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 destroyers
                    Casualties for Japanese: 2 destroyers and 1 submarine

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 bomber moved from 6 Sea Zone to Wake Island
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 infantry moved from Brazil to French Guiana
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 armour and 1 mech_infantry moved from Central America to 89 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                2 submarines and 2 transports placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Northern Italy
                2 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 fighter moved from India to 41 Sea Zone
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                6 artilleries and 4 infantry moved from Burma to Shan State

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 5 damage total.
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 99 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 :  2/5 hits
                        Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Italians with 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in Cyprus
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Cyprus, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
                    British win, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 6 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 6 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Shan State, round 2 :  5/14 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 6 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 bomber moved from Northern Italy to Malta
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Alexandria

    Place Units - British
                1 factory_minor placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,6,6,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 1 artillery

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 2 infantry
        Kansu : 1 infantry
        Szechwan : 2 artilleries, 1 fighter and 8 infantry
        Shan State : 6 artilleries and 6 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 bomber
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 1 artillery and 1 infantry
        Celebes : 1 flag, 1 artillery
        44 Sea Zone : 1 transport
        26 Sea Zone : 1 destroyer and 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 submarines and 2 transports
        17 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
        8 Sea Zone : 1 transport
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Central America : 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 armour, 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Gibraltar : 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 artillery
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 1 armour, 2 infantry and 1 mech_infantry
        French Guiana : 3 infantry
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 2 submarines and 3 transports
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
        110 Sea Zone : 1 destroyer

    triplea_41322_UK_4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Dutch New Guinea to 42 Sea Zone
                1 fighter moved from Dutch New Guinea to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 2 destroyers and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 2 destroyers and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Shan State
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from Caroline Islands to Iwo Jima
                1 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Iwo Jima : 1 fighter
        Shan State : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        17 Sea Zone : 1 cruiser and 1 destroyer
        54 Sea Zone : 1 destroyer
        Egypt : 1 infantry

    triplea_41322_ANZ4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Dutch New Guinea to 42 Sea Zone
                1 fighter moved from Dutch New Guinea to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 2 destroyers and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 2 destroyers and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Shan State
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from Caroline Islands to Iwo Jima
                1 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Iwo Jima : 1 fighter
        Shan State : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        17 Sea Zone : 1 cruiser and 1 destroyer
        54 Sea Zone : 1 destroyer
        Egypt : 3 infantry
        United Kingdom : 2 infantry
        Tunisia : 2 infantry

    triplea_41322_Fre4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                9 armour, 9 artilleries, 1 fighter, 30 infantry and 9 mech_infantrys moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 9 armour, 9 artilleries, 1 fighter, 30 infantry and 9 mech_infantrys
                    Germans defend with 3 aaGuns, 10 armour, 4 artilleries, 1 fighter, 17 infantry, 8 mech_infantrys and 2 tactical_bombers; Italians defend with 1 armour and 1 mech_infantry
                        AA fire in Bryansk :  1/1 hits
                        1 fighter owned by the Russians lost in Bryansk
                        Russians roll dice for 9 armour, 9 artilleries, 30 infantry and 9 mech_infantrys in Bryansk, round 2 :  18/57 hits
                        Italians roll dice for 3 aaGuns, 11 armour, 4 artilleries, 1 fighter, 17 infantry, 9 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 :  20/44 hits
                        20 infantry owned by the Russians, 3 aaGuns owned by the Germans and 15 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 9 armour, 9 artilleries, 10 infantry and 9 mech_infantrys in Bryansk, round 3 :  16/37 hits
                        Italians roll dice for 11 armour, 4 artilleries, 1 fighter, 2 infantry, 9 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 :  9/29 hits
                        9 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 4 artilleries owned by the Germans, 2 infantry owned by the Germans, 8 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Bryansk
                        Russians roll dice for 9 armour, 9 artilleries, 1 infantry and 9 mech_infantrys in Bryansk, round 4 :  10/28 hits
                        Italians roll dice for 10 armour, 1 fighter and 2 tactical_bombers in Bryansk, round 4 :  5/13 hits
                        4 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 10 armour owned by the Germans lost in Bryansk
                        Russians roll dice for 9 armour, 9 artilleries and 5 mech_infantrys in Bryansk, round 5 :  8/23 hits
                        Italians roll dice for 1 fighter and 2 tactical_bombers in Bryansk, round 5 :  2/3 hits
                        2 artilleries owned by the Russians, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 9 armour, 7 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 92
                    Casualties for Germans: 3 aaGuns, 10 armour, 4 artilleries, 1 fighter, 17 infantry, 8 mech_infantrys and 2 tactical_bombers
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 artilleries, 1 fighter, 30 infantry and 4 mech_infantrys

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 18 infantry
        Bryansk : 9 armour, 7 artilleries and 5 mech_infantrys
        Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Volgograd : 1 factory_minor
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    triplea_41322_Rus5.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 1 fighter, 1 harbour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Americans
                Battle in Aleutian Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Aleutian Islands, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Wake Island to Midway
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                3 transports moved from 101 Sea Zone to 89 Sea Zone
                3 mech_infantrys moved from Central America to 89 Sea Zone
                3 mech_infantrys and 3 transports moved from 89 Sea Zone to 88 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 infantry moved from French Guiana to 88 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                2 fighters moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 harbour placed in Midway
                1 transport placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                1 artillery and 1 fighter placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Aleutian Islands : 2 artilleries and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 2 artilleries, 1 bomber, 2 fighters, 1 harbour and 2 infantry
        25 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        17 Sea Zone : 1 flag
        8 Sea Zone : 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 artillery and 1 infantry
        Morocco : 1 armour, 5 infantry and 4 mech_infantrys
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 3 transports

    triplea_41322_Ame5.tsvg

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