Suprise Attack vs Dawgoneit Allies


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 9 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 2 Sea Zone to 3 Sea Zone
                2 fighters moved from 2 Sea Zone to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to 7 Sea Zone
                2 fighters moved from Hopei to Kweichow
                4 fighters moved from Hopei to Manchuria
                3 fighters moved from Amur to Manchuria

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 8 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 8 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans lost in 8 Sea Zone
                        Americans roll dice for 1 fighter in 8 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 8 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 fighters
                    Casualties for Japanese: 1 destroyer
                Battle in 7 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 7 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 2 destroyers
                        Americans roll dice for 2 fighters in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 destroyers in 91 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 fighters in 91 Sea Zone, round 3 :  2/2 hits
                        Germans roll dice for 2 destroyers in 91 Sea Zone, round 3 :  0/2 hits
                        2 destroyers owned by the Germans lost in 91 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 destroyers
                Battle in 3 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 3 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 3 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 3 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 3 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Manchuria
                    Americans attack with 7 fighters
                    Japanese defend with 1 artillery and 3 infantry
                        Americans roll dice for 7 fighters in Manchuria, round 2 :  4/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 :  0/4 hits
                        3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                    Americans win with 7 fighters remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 artillery and 3 infantry
                Battle in Kweichow
                    Americans attack with 2 fighters
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 fighters in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in Kweichow
                        Americans roll dice for 1 fighter in Kweichow, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Americans win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 fighter moved from Kweichow to Shensi
                7 fighters moved from Manchuria to Amur
                1 tactical_bomber moved from 7 Sea Zone to Amur
                1 battleship, 2 carriers, 2 cruisers and 2 transports moved from 2 Sea Zone to 10 Sea Zone
                2 fighters moved from 3 Sea Zone to Alaska
                2 fighters moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                9 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41431.0_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                5 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Battle in Anhwe
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 5 infantry in Anhwe, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  0/2 hits
                        Chinese roll dice for 5 infantry in Anhwe, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 4 infantry in Anhwe, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Hopei

    Place Units - Chinese
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_41431.0_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Tobruk
                2 armour moved from Egypt to Tobruk
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Nigeria to French West Africa
                      British take French West Africa from Italians
                1 mech_infantry moved from French Equatorial Africa to French West Africa
                1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 armour moved from Burma to French Indo China
                      UK_Pacific take French Indo China from Japanese
                3 mech_infantrys moved from Burma to Kwangsi
                1 fighter moved from India to Kwangsi
                1 armour moved from Burma to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from India to Burma

    Combat - British
                Battle in Sumatra
                Battle in Kwangsi
                    British attack with 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 infantry and 1 tactical_bomber
                        British roll dice for 1 fighter and 3 mech_infantrys in Kwangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                        British roll dice for 1 fighter and 2 mech_infantrys in Kwangsi, round 3 :  2/3 hits
                        Japanese roll dice for 1 tactical_bomber in Kwangsi, round 3 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in Kwangsi
                    British win, taking Sumatra from Japanese, taking Kwangsi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers and 1 tactical_bomber
                    Germans defend with 1 destroyer; Italians defend with 1 destroyer
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 tactical_bomber in 98 Sea Zone, round 2 :  1/5 hits
                        Germans roll dice for 2 destroyers in 98 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 tactical_bomber in 98 Sea Zone, round 3 :  3/5 hits
                        Germans roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 98 Sea Zone
                    British win with 1 battleship, 1 cruiser, 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Tobruk
                    British attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 armour and 1 artillery
                        British roll dice for 2 armour and 1 mech_infantry in Tobruk, round 2 :  1/3 hits
                        Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Tobruk
                        British roll dice for 2 armour in Tobruk, round 3 :  2/2 hits
                        Italians roll dice for 1 armour in Tobruk, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 2 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 artillery

    Non Combat Move - British
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 fighter moved from Kwangsi to Yunnan
                2 aaGuns, 3 artilleries and 5 infantry moved from Burma to Yunnan
                1 aaGun moved from India to Burma

    Place Units - British
                2 fighters placed in Egypt
                1 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Iraq
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
                British collect 34 PUs (2 lost to blockades); end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41431.0_UK_6.tsvg


  • I’m off to Meeplecon to play A&A I’ll be back on the 20th so some time after that I’ll be able to make a move, see ya next weekend, you know  WAR GAME AT MY PLACE Sat the 24th


  • good luck


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from Morocco to Algeria
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 fighter moved from Southern Italy to Ukraine

    triplea_41431.0_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from Morocco to Algeria
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 fighter moved from Southern Italy to Ukraine

    Combat - Italians
                Battle in Greece
                Battle in Ukraine
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 3 infantry in Ukraine, round 2 :  2/3 hits
                        1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 2 infantry owned by the Russians lost in Ukraine
                    retreated to Ukraine
                    Russians win, taking Greece from British with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Romania to Bessarabia
                1 artillery and 4 infantry moved from Yugoslavia to Romania
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.833
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_41431.0_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                3 submarines moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in 42 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 cruiser
                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Dutch New Guinea from Japanese, taking 42 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 carrier, 1 fighter and 1 transport
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine
                    1 fighter owned by the Japanese forced to land in Philippines

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_41431.0_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    triplea_41431.0_Fre6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                8 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
                8 infantry moved from 127 Sea Zone to Archangel
                1 cruiser moved from 125 Sea Zone to 127 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 artillery moved from Eastern Poland to Belarus
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Romania to Archangel
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                2 armour moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Romania to Ukraine
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern France to 98 Sea Zone

    triplea_41431.0_Ger7.tsvg


  • Any scramble orders for sz 98


  • yes! bring them all in


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                8 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
                8 infantry moved from 127 Sea Zone to Archangel
                1 cruiser moved from 125 Sea Zone to 127 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 artillery moved from Eastern Poland to Belarus
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Romania to Archangel
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                2 armour moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Romania to Ukraine
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern France to 98 Sea Zone

    Combat - Germans
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in Belarus
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Ukraine
                    Germans attack with 2 armour and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour and 1 tactical_bomber in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 3 :  1/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
                        Germans roll dice for 2 submarines in 98 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/7 hits
                        2 submarines owned by the Germans and 2 destroyers owned by the British lost in 98 Sea Zone
                        Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 :  2/4 hits
                        British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 :  3/5 hits
                        1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the British lost in 98 Sea Zone
                    retreated to 98 Sea Zone
                    British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 cruiser, 2 destroyers and 1 tactical_bomber
                Battle in Archangel
                    Germans attack with 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
                    Russians defend with 3 artilleries
                        Germans roll dice for 1 cruiser in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber in Archangel, round 2 :  2/12 hits
                        Russians roll dice for 3 artilleries in Archangel, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Archangel
                        Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Archangel, round 3 :  2/10 hits
                        Russians roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 artilleries
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt

    Non Combat Move - Germans
                1 fighter moved from Archangel to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                1 tactical_bomber moved from Ukraine to Greece
                1 bomber moved from 98 Sea Zone to Greece
                2 fighters moved from Morocco to Southern Italy
                1 tactical_bomber moved from Morocco to Southern Italy
                1 fighter moved from 112 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Morocco to 112 Sea Zone
                1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 artillery and 7 infantry moved from Poland to Eastern Poland
                1 artillery and 6 infantry moved from Germany to Poland

    Place Units - Germans
                1 submarine placed in 93 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 7 times
                4 was rolled 14 times
                5 was rolled 18 times
                6 was rolled 10 times
            Average roll : 3.662
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 71

    Germans Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.580
            Median : 4.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 50

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    triplea_41431.0_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Urals
                      Russians take Urals from Germans

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Smolensk to Russia
                2 aaGuns moved from Bryansk to Russia
                1 infantry moved from Rostov to Bryansk
                4 infantry moved from Bryansk to Russia

    Place Units - Russians
                1 armour, 2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_41431.0_Rus7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 armour, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter moved from Kiangsi to Anhwe
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter moved from Philippines to Kwangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Japan to Anhwe
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 bomber moved from Japan to Anhwe
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Central America
                1 submarine moved from 26 Sea Zone to 1 Sea Zone
                1 submarine moved from 7 Sea Zone to 2 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Japan to 35 Sea Zone
                3 infantry moved from Korea to Manchuria
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone

    triplea_41431.0_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 armour, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter moved from Kiangsi to Anhwe
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter moved from Philippines to Kwangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Japan to Anhwe
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 bomber moved from Japan to Anhwe
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Central America
                1 submarine moved from 26 Sea Zone to 1 Sea Zone
                1 submarine moved from 7 Sea Zone to 2 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Japan to 35 Sea Zone
                3 infantry moved from Korea to Manchuria
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Central America
                Battle in Kwangsi
                    Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 :  1/5 hits
                        Chinese roll dice for 2 mech_infantrys in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangsi, round 3 :  0/4 hits
                        Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 4 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kwangsi, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangsi
                    Japanese win, taking Central America from Americans, taking Kwangsi from Chinese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 :  4/8 hits
                        Chinese roll dice for 4 infantry in Anhwe, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Anhwe to Kiangsu
                1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
                1 fighter moved from Kwangsi to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Japan to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 armour, 1 fighter and 1 infantry placed in Japan
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.464
            Median : 4.000
            Variance : 0.296
            Standard Deviation : 0.544
            Total rolls : 28

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.125
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.211
            Standard Deviation : 0.459
            Total rolls : 20

    triplea_41431.0_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 destroyers, 4 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Amur to Manchuria
                3 fighters moved from Amur to Anhwe
                1 fighter moved from Amur to Manchuria
                1 destroyer moved from 10 Sea Zone to 2 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Alaska to 1 Sea Zone
                1 fighter moved from Alaska to 2 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 64 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
                2 infantry moved from 64 Sea Zone to Central America
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 55 Sea Zone to 45 Sea Zone
                2 fighters moved from Gibraltar to 96 Sea Zone

    Combat - Americans
                Battle in Hawaiian Islands
                Battle in 64 Sea Zone
                    Americans attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 64 Sea Zone
                    Americans win, taking Hawaiian Islands from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Central America
                    Americans attack with 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 infantry in Central America, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Central America, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Central America, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Central America, round 3 :  0/1 hits
                        Americans roll dice for 2 infantry in Central America, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Central America, round 4 :  0/1 hits
                        Americans roll dice for 2 infantry in Central America, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Central America, round 5 :  0/1 hits
                        Americans roll dice for 2 infantry in Central America, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Central America, round 6 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Central America
                    Americans win, taking Central America from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 1 Sea Zone
                    Americans attack with 2 destroyers and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 destroyers and 1 fighter in 1 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 2 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 2 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 2 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 2 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 2 Sea Zone
                    Americans win, taking 2 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 96 Sea Zone
                    Americans attack with 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 fighters in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Manchuria
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        Americans roll dice for 4 fighters and 1 tactical_bomber in Manchuria, round 2 :  1/5 hits
                        Japanese roll dice for 3 infantry in Manchuria, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Manchuria, round 3 :  2/3 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Manchuria
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Americans: 2 fighters
                    Casualties for Japanese: 3 infantry
                Battle in Anhwe
                    Americans attack with 3 fighters
                    Japanese defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 3 fighters in Anhwe, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from Anhwe to Hopei
                1 fighter moved from Shensi to Hopei
                2 fighters and 1 tactical_bomber moved from Manchuria to Hopei
                1 fighter moved from 1 Sea Zone to 26 Sea Zone
                1 fighter moved from 2 Sea Zone to Alaska
                2 fighters moved from 96 Sea Zone to Malta

    Place Units - Americans
                1 destroyer, 2 fighters and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 2 Sea Zone
                2 fighters placed in Alaska
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41431.0_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 cruiser, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 armour moved from Tobruk to Tunisia
                      British take Libya from Italians
                      British take Tunisia from Italians
                2 mech_infantrys moved from French West Africa to Gold Coast
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from Siam to Kwangsi
                1 fighter moved from Yunnan to 36 Sea Zone
                1 artillery and 3 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Borneo
                Battle in Gold Coast
                    British attack with 2 mech_infantrys
                    Italians defend with 1 artillery
                        British roll dice for 2 mech_infantrys in Gold Coast, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Gold Coast, round 2 :  0/1 hits
                        British roll dice for 2 mech_infantrys in Gold Coast, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Gold Coast, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Gold Coast
                        British roll dice for 1 mech_infantry in Gold Coast, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Gold Coast, round 4 :  0/1 hits
                        British roll dice for 1 mech_infantry in Gold Coast, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Gold Coast, round 5 :  0/1 hits
                        British roll dice for 1 mech_infantry in Gold Coast, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Gold Coast, round 6 :  0/1 hits
                        British roll dice for 1 mech_infantry in Gold Coast, round 7 :  0/1 hits
                        Italians roll dice for 1 artillery in Gold Coast, round 7 :  1/1 hits
                        1 mech_infantry owned by the British lost in Gold Coast
                    Italians win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for British: 2 mech_infantrys
                Battle in Kwangsi
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Japanese defend with 2 artilleries
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Kwangsi, round 2 :  1/5 hits
                        Japanese roll dice for 2 artilleries in Kwangsi, round 2 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Kwangsi, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 artilleries
                Battle in 36 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                        British roll dice for 1 fighter in 36 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                        2 transports owned by the Japanese lost in 36 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer and 2 transports

    Non Combat Move - British
                2 infantry moved from Burma to Shan State
                3 infantry moved from India to Burma
                1 fighter moved from 36 Sea Zone to Malaya
                2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Belgian Congo to Nigeria
                1 armour moved from Tobruk to Alexandria

    Place Units - British
                1 cruiser and 1 destroyer placed in 98 Sea Zone
                1 fighter placed in Egypt
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1
                UK_Pacific collect 20 PUs (1 lost to blockades); end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry

    triplea_41431.0_UK_7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                1 artillery moved from Algeria to Tunisia
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Bessarabia to Southern Italy
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 artillery and 4 infantry moved from Romania to Eastern Poland
                1 artillery moved from Gold Coast to French West Africa
                      Italians take French West Africa from British

    triplea_41431.0_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                1 artillery moved from Algeria to Tunisia
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Bessarabia to Southern Italy
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 artillery and 4 infantry moved from Romania to Eastern Poland
                1 artillery moved from Gold Coast to French West Africa
                      Italians take French West Africa from British

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 :  2/3 hits
                        British roll dice for 1 armour in Tunisia, round 2 :  0/1 hits
                        1 armour owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41431.0_Ita7.tsvg

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