@Entek italy up
1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)
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 I think you did that some time back Witt! :-D I am merely following your lead …… 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 9 Combat Move - Russians 
 2 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to RostovCombat - Russians 
 Battle in Rostov
 Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
 Germans defend with 1 infantry
 Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
 Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
 1 infantry owned by the Germans lost in Rostov
 Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantryNon Combat Move - Russians 
 2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
 2 aaGuns and 3 infantry moved from Amur to ManchuriaTurn Complete - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 9 Purchase Units - Japanese 
 Japanese buy 3 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 artillery moved from Japan to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
 1 fighter moved from Japan to Korea
 1 tactical_bomber moved from Japan to Korea
 1 fighter moved from Japan to Korea
 1 artillery and 2 infantry moved from Kiangsu to Shantung
 1 submarine moved from 35 Sea Zone to 41 Sea Zone
 1 submarine moved from 20 Sea Zone to 43 Sea Zone
 1 infantry moved from Philippines to 35 Sea Zone
 1 artillery moved from Philippines to 35 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
 1 artillery moved from 37 Sea Zone to Malaya
 1 infantry moved from 37 Sea Zone to Malaya
 1 fighter moved from 35 Sea Zone to Malaya
 1 bomber moved from Philippines to French Indo China
 1 infantry moved from Kwangsi to French Indo China
 1 fighter moved from Kiangsu to French Indo China
 1 infantry moved from Kwangsi to French Indo China
 1 infantry moved from Kiangsu to Kiangsi
 1 fighter moved from Kiangsu to Kiangsi
 1 tactical_bomber moved from Kiangsu to Kiangsi
 1 infantry moved from Kiangsu to Anhwe
 1 tactical_bomber moved from Kiangsu to Anhwe
 1 fighter moved from Kiangsu to Anhwe
 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
 1 battleship moved from 35 Sea Zone to 37 Sea Zone
 1 carrier moved from 35 Sea Zone to 37 Sea Zone
 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
 1 submarine moved from 5 Sea Zone to 6 Sea Zone
 1 artillery and 8 infantry moved from Kiangsu to ShantungCombat - Japanese 
 Battle in 43 Sea Zone
 Japanese attack with 1 submarine
 British defend with 1 transport
 1 transport owned by the British lost in 43 Sea Zone
 Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
 Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in 41 Sea Zone
 Japanese attack with 1 submarine
 British defend with 1 transport
 1 transport owned by the British lost in 41 Sea Zone
 Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
 Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in Malaya
 Japanese attack with 1 artillery, 1 fighter and 1 infantry
 British defend with 1 infantry; UK_Pacific defend with 1 harbour
 Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits
 Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits
 UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
 1 infantry owned by the British lost in Malaya
 Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Korea
 Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
 Americans defend with 1 artillery
 Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits
 Americans roll dice for 1 artillery in Korea, round 2 : 1/1 hits
 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Korea
 Japanese win, taking Korea from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
 Casualties for Americans: 1 artillery
 Casualties for Japanese: 1 infantry
 Battle in French Indo China
 Japanese attack with 1 bomber, 1 fighter and 2 infantry
 British defend with 1 mech_infantry
 Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in French Indo China, round 2 : 2/4 hits
 UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
 1 mech_infantry owned by the British lost in French Indo China
 Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantry
 Battle in Anhwe
 Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits
 Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Anhwe
 Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kiangsi
 Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
 Chinese defend with 1 artillery
 Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/5 hits
 Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
 1 artillery owned by the Chinese lost in Kiangsi
 Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
 Casualties for Chinese: 1 artillery
 Battle in Shantung
 Japanese attack with 2 artilleries and 10 infantry
 Chinese defend with 2 artilleries and 1 infantry
 Japanese roll dice for 2 artilleries and 10 infantry in Shantung, round 2 : 3/12 hits
 Chinese roll dice for 2 artilleries and 1 infantry in Shantung, round 2 : 1/3 hits
 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Shantung
 Japanese win, taking Shantung from Chinese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 8
 Casualties for Chinese: 2 artilleries and 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Japanese 
 1 fighter moved from Malaya to 37 Sea Zone
 1 bomber moved from French Indo China to Philippines
 1 aaGun moved from Kiangsu to Shantung
 1 tactical_bomber moved from Anhwe to Kiangsu
 1 tactical_bomber moved from Korea to Japan
 1 fighter moved from Korea to 6 Sea Zone
 1 fighter moved from Korea to 6 Sea Zone
 1 fighter moved from 6 Sea Zone to Japan
 1 carrier moved from 6 Sea Zone to 35 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 infantry moved from 35 Sea Zone to Philippines
 1 artillery moved from 35 Sea Zone to Philippines
 1 fighter moved from Kiangsi to 37 Sea Zone
 1 fighter moved from French Indo China to 36 Sea Zone
 1 carrier moved from 35 Sea Zone to 36 Sea Zone
 1 tactical_bomber moved from Kiangsi to Kwangtung
 1 fighter moved from 6 Sea Zone to Philippines
 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
 1 mech_infantry moved from Kiangsu to Kwangtung
 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
 1 fighter moved from Kiangsi to Kwangtung
 1 fighter moved from Anhwe to 36 Sea Zone
 1 tactical_bomber moved from Kiangsi to KwangtungPlace Units - Japanese 
 1 destroyer and 1 transport placed in 6 Sea Zone
 1 artillery and 2 infantry placed in Japan
 1 artillery and 2 infantry placed in Kiangsu
 1 artillery and 1 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 35 PUs; end with 35 PUsTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Shantung : 1 flag, 1 aaGun, 2 artilleries and 9 infantry
 Kwangsi : 1 flag
 Korea : 1 artillery
 Kiangsu : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 tactical_bomber
 Kiangsi : 1 flag, 1 infantry
 Japan : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
 Anhwe : 1 flag, 1 infantry
 Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
 Kwangtung : 1 flag, 1 aaGun, 1 fighter, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
 Philippines : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 infantry
 French Indo China : 1 flag, 2 infantry
 Celebes : 1 flag
 42 Sea Zone : 1 flag
 41 Sea Zone : 1 flag, 1 submarine
 44 Sea Zone : 1 flag
 43 Sea Zone : 1 flag, 1 submarine
 37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
 36 Sea Zone : 1 carrier and 2 fighters
 35 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
 6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary : Germans : 57 / 77 
 Russians : 18 / 0
 Japanese : 35 / 35
 Americans : 52 / 72
 Chinese : 15 / 25
 British : 32 / 38
 UK_Pacific : 16 / 21
 Italians : 18 / 20
 ANZAC : 14 / 24
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 9 Purchase Units - Americans 
 Americans buy 2 bombers, 1 fighter and 6 submarines; Remaining resources: 2 PUs;Combat Move - Americans 
 1 bomber moved from United Kingdom to Northern ItalyCombat - Americans 
 Strategic bombing raid in Northern Italy
 AA fire in Northern Italy : 0/1 hits
 Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
 Bombing raid in Northern Italy causes 3 damage total.Non Combat Move - Americans 
 1 bomber moved from Northern Italy to Algeria
 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
 2 fighters moved from French West Africa to Algeria
 3 fighters moved from United Kingdom to Algeria
 6 bombers moved from Eastern United States to Algeria
 1 submarine moved from 93 Sea Zone to 97 Sea Zone
 1 submarine moved from 91 Sea Zone to 93 Sea Zone
 1 submarine moved from 104 Sea Zone to 92 Sea Zone
 1 submarine moved from 104 Sea Zone to 111 Sea Zone
 2 infantry and 1 transport moved from 107 Sea Zone to 117 Sea Zone
 1 mech_infantry moved from New Brunswick Nova Scotia to Eastern United States
 1 submarine moved from 9 Sea Zone to 10 Sea Zone
 5 fighters and 2 tactical_bombers moved from Timguska to Caucasus
 2 submarines moved from 54 Sea Zone to 30 Sea ZonePlace Units - Americans 
 6 submarines placed in 101 Sea Zone
 2 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 54 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Americans : Manchuria : 1 mech_infantry 
 Guam : 1 airfield
 Wake Island : 1 airfield
 Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
 Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
 Midway : 1 airfield and 1 harbour
 Java : 2 infantry
 30 Sea Zone : 2 submarines
 26 Sea Zone : 1 submarine
 10 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 2 submarines
 Central United States : 1 factory_major
 Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
 United Kingdom : 1 artillery and 1 infantry
 Algeria : 7 bombers, 5 fighters, 3 infantry and 1 mech_infantry
 Caucasus : 9 fighters and 2 tactical_bombers
 119 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 3 fighters
 93 Sea Zone : 1 submarine
 117 Sea Zone : 2 infantry and 1 transport
 97 Sea Zone : 1 submarine
 92 Sea Zone : 1 submarine
 101 Sea Zone : 6 submarines
 Brazil : 1 flag
 111 Sea Zone : 1 submarine
 105 Sea Zone : 1 submarine
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 Playing America is starting to become fun. It starts out as a sideshow. But now that the allies are almost defeated, yet the U.S. homeland is safe, I have all this mad money that I can spend freely, push my weight around, save the day. Buy 6 bombers or ftrs, or 2 loaded cv’s, or 6 subs at a time. No more slow troop ships. Hold the Caucasus. The Italians resist being slowly squeezed, so the sledge hammer has to come down hard. Japan is losing China, but it was obvious that it could fight back elsewhere. We will fight them on the beaches, in the hedgerows. We shall never surrender. 
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 Glad you are having fun Ed. Particularly glad to hear that you think the allies are almost defeated! :-o Sad that my AAA appear to have lost the knack! :-( 
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 Edwin will take over the Allies from here on out. Thanks for playing, guys! 
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 Sorry to lose my team mate. Thanks for playing. I can understand your not wanting to continue a game where the outcome is inevitable. I will try to hold on for a while. 
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 I am happy to continue Ed if Leo is. What happened to Colt? 
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 I shall carry on for a while. We shall fight from the pizza parlor to the tattoo parlor, from the golden arches to the home of the whopper, from the couch to the frig, we shall fight the battle of the bulge. I’m outta here, going for a run. Will take Chinese turn later. Had trouble deciding. 
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 I’m outta here, going for a run. I see that the Battle of the Bulge has started already … 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 9 Purchase Units - Americans 
 Americans buy 2 bombers, 1 fighter and 6 submarines; Remaining resources: 2 PUs;Combat Move - Americans 
 1 bomber moved from United Kingdom to Northern ItalyCombat - Americans 
 Strategic bombing raid in Northern Italy
 AA fire in Northern Italy : 0/1 hits
 Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
 Bombing raid in Northern Italy causes 3 damage total.Non Combat Move - Americans 
 1 bomber moved from Northern Italy to Algeria
 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
 2 fighters moved from French West Africa to Algeria
 3 fighters moved from United Kingdom to Algeria
 6 bombers moved from Eastern United States to Algeria
 1 submarine moved from 93 Sea Zone to 97 Sea Zone
 1 submarine moved from 91 Sea Zone to 93 Sea Zone
 1 submarine moved from 104 Sea Zone to 92 Sea Zone
 1 submarine moved from 104 Sea Zone to 111 Sea Zone
 2 infantry and 1 transport moved from 107 Sea Zone to 117 Sea Zone
 1 mech_infantry moved from New Brunswick Nova Scotia to Eastern United States
 1 submarine moved from 9 Sea Zone to 10 Sea Zone
 5 fighters and 2 tactical_bombers moved from Timguska to Caucasus
 2 submarines moved from 54 Sea Zone to 30 Sea ZonePlace Units - Americans 
 6 submarines placed in 101 Sea Zone
 2 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 54 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 artillery moved from Jehol to Anhwe
 1 fighter and 1 infantry moved from Hunan to Anhwe
 1 artillery and 1 infantry moved from Hunan to Kiangsi
 1 infantry moved from Hunan to Kwangsi
 Chinese take Kwangsi from JapaneseCombat - Chinese 
 Battle in Kiangsi
 Chinese attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
 Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Kiangsi
 Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Anhwe
 Chinese attack with 1 artillery, 1 fighter and 1 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits
 Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Anhwe
 Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Anhwe to Hunan
 1 infantry moved from Jehol to ManchuriaPlace Units - Chinese 
 1 artillery and 5 infantry placed in Yunnan
 2 infantry placed in Hunan
 Turning on Edit Mode
 EDIT: Adding units owned by Chinese to Burma: 1 infantry
 EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
 EDIT: Turning off Edit ModeTurn Complete - Chinese 
 Chinese collect 18 PUs; end with 18 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUsPurchase Units - British 
 British buy 1 destroyer, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 bomber moved from Egypt to Ukraine
 1 armour and 1 mech_infantry moved from Caucasus to Ukraine
 2 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
 2 fighters moved from Malta to Libya
 1 fighter moved from Egypt to Libya
 1 artillery and 2 infantry moved from Tunisia to LibyaCombat - British 
 Battle in Ukraine
 British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
 Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
 British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits
 Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits
 2 mech_infantrys owned by the Germans lost in Ukraine
 British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits
 Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
 1 armour owned by the Germans lost in Ukraine
 British win, taking Ukraine from Germans with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
 Casualties for Germans: 1 armour and 2 mech_infantrys
 Battle in Libya
 British attack with 1 artillery, 3 fighters and 2 infantry
 Italians defend with 1 armour, 2 artilleries and 1 mech_infantry
 British roll dice for 1 artillery, 3 fighters and 2 infantry in Libya, round 2 : 3/6 hits
 Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 2 : 1/4 hits
 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Libya
 British roll dice for 1 artillery, 3 fighters and 1 infantry in Libya, round 3 : 1/5 hits
 Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits
 1 infantry owned by the British and 1 armour owned by the Italians lost in Libya
 British win, taking Libya from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 12
 Casualties for British: 2 infantry
 Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantryNon Combat Move - British 
 3 fighters moved from Libya to Alexandria
 1 bomber moved from Egypt to India
 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
 1 fighter moved from 119 Sea Zone to United Kingdom
 4 infantry moved from Scotland to United Kingdom
 1 bomber, 2 fighters and 1 tactical_bomber moved from Ukraine to Caucasus
 1 armour moved from Iraq to Caucasus
 2 armour moved from Iraq to Eastern Persia
 1 mech_infantry moved from Eastern Persia to India
 2 aaGuns moved from West India to India
 2 infantry moved from Iraq to Northwest Persia
 3 infantry moved from Persia to Northwest Persia
 1 infantry moved from Eastern Persia to Turkmenistan
 2 infantry moved from Eastern Persia to Persia
 1 aaGun, 2 artilleries and 2 infantry moved from Hunan to Yunnan
 1 mech_infantry moved from Burma to Yunnan
 3 mech_infantrys moved from India to Yunnan
 1 armour moved from Union of South Africa to Belgian Congo
 1 battleship and 1 destroyer moved from 76 Sea Zone to 80 Sea ZonePlace Units - British 
 3 submarines placed in 81 Sea Zone
 3 mech_infantrys placed in Iraq
 1 destroyer placed in 106 Sea ZoneTurn Complete - British 
 British collect 35 PUs; end with 35 PUs
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific 
 1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 10
 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,4,3,6,5
 UK_Pacific collect 6 PUs (10 lost to blockades); end with 6 PUs
 Some Units in India change ownership: 1 armour and 5 infantry
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 9 Purchase Units - Italians 
 Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians 
 2 mech_infantrys moved from Bryansk to Samara
 1 armour moved from Bryansk to Samara
 1 bomber moved from Southern Italy to SamaraCombat - Italians 
 Battle in Samara
 Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
 Russians defend with 1 infantry
 Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Samara, round 2 : 1/4 hits
 Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Samara
 Italians win, taking Samara from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Italians 
 2 aaGuns moved from Bryansk to Tambov
 1 mech_infantry moved from Romania to Western Ukraine
 1 mech_infantry moved from Northern Italy to Romania
 1 bomber moved from Samara to RussiaPlace Units - Italians 
 1 destroyer placed in 97 Sea Zone
 1 fighter placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
 Italians collect 15 PUs (3 lost to blockades); end with 17 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 9 Purchase Units - ANZAC 
 ANZAC buy 1 bomber and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 submarine moved from 47 Sea Zone to 55 Sea Zone
 1 destroyer and 1 submarine moved from 62 Sea Zone to 60 Sea Zone
 1 submarine moved from 62 Sea Zone to 56 Sea Zone
 1 submarine moved from 62 Sea Zone to 54 Sea Zone
 1 artillery, 1 bomber and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC 
 1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 16 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Move - French 
 2 infantry moved from Tunisia to AlgeriaNon Combat Move - French Turn Complete - French 
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 J subs in Sum and Born each caused max convoy damage of 4. Yet the 2 U.S.A. subs in the Med caused only a combined 3 damage. As expected, the Italians are looking for Lebensraum in the cold Urals. Leo wouldn’t give up the Tuscan warmth and culture for the barren wastes of Russia. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 aaGun, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans 
 3 mech_infantrys moved from Western Ukraine to Ukraine
 4 mech_infantrys moved from Eastern Poland to Ukraine
 1 infantry moved from Bryansk to Rostov
 1 infantry moved from Tambov to Rostov
 1 infantry moved from Volgograd to Kazakhstan
 1 mech_infantry moved from Volgograd to Kazakhstan
 1 artillery and 1 infantry moved from Vologda to Urals
 1 fighter and 1 tactical_bomber moved from Russia to Rostov
 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
 1 tactical_bomber moved from Russia to Urals
 3 bombers moved from Western Germany to UkraineCombat - Germans 
 Battle in Ukraine
 Germans attack with 3 bombers and 7 mech_infantrys
 British defend with 1 armour, 1 factory_minor and 1 mech_infantry
 Germans roll dice for 3 bombers and 7 mech_infantrys in Ukraine, round 2 : 1/10 hits
 British roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 2/2 hits
 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Ukraine
 Germans roll dice for 3 bombers and 5 mech_infantrys in Ukraine, round 3 : 4/8 hits
 British roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
 1 armour owned by the British lost in Ukraine
 Germans win, taking Ukraine from British with 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 2
 Casualties for Germans: 2 mech_infantrys
 Casualties for British: 1 armour and 1 mech_infantry
 Battle in Rostov
 Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
 Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Rostov
 Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Kazakhstan
 Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits
 Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
 Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits
 Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
 1 infantry owned by the Russians lost in Kazakhstan
 Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Urals
 Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Urals, round 2 : 2/3 hits
 Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
 Germans win, taking Urals from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 1 fighter moved from Kazakhstan to Volgograd
 1 tactical_bomber moved from Kazakhstan to Volgograd
 1 fighter moved from Rostov to Volgograd
 1 tactical_bomber moved from Rostov to Volgograd
 1 tactical_bomber moved from Urals to Volgograd
 1 infantry moved from Tambov to Volgograd
 3 bombers moved from Ukraine to Volgograd
 2 mech_infantrys moved from Bryansk to Volgograd
 1 armour moved from Bryansk to Volgograd
 2 mech_infantrys moved from Russia to Samara
 1 armour moved from Russia to Samara
 1 artillery moved from Bryansk to Tambov
 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
 2 mech_infantrys moved from Germany to Eastern Poland
 2 submarines moved from 115 Sea Zone to 113 Sea Zone
 1 battleship moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans 
 1 bomber and 1 fighter placed in Western Germany
 1 aaGun and 2 artilleries placed in Volgograd
 3 mech_infantrys placed in Russia
 3 mech_infantrys placed in Novgorod
 1 destroyer placed in 113 Sea Zone
 2 mech_infantrys placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
 Germans collect 59 PUs (2 lost to blockades); end with 61 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
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 As expected, the Italians are looking for Lebensraum in the cold Urals. Leo wouldn’t give up the Tuscan warmth and culture for the barren wastes of Russia. He has given up the Tuscan warmth and culture for the cold, damp and barren wastes of the UK! :-) 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Combat Move - Russians 
 1 fighter, 2 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan
 1 armour, 1 fighter and 2 infantry moved from Caucasus to Rostov
 1 artillery moved from Novosibirsk to UralsCombat - Russians 
 Battle in Urals
 Russians attack with 1 artillery
 Germans defend with 1 artillery
 Russians roll dice for 1 artillery in Urals, round 2 : 0/1 hits
 Germans roll dice for 1 artillery in Urals, round 2 : 0/1 hits
 Russians roll dice for 1 artillery in Urals, round 3 : 0/1 hits
 Germans roll dice for 1 artillery in Urals, round 3 : 1/1 hits
 1 artillery owned by the Russians lost in Urals
 Germans win with 1 artillery remaining. Battle score for attacker is -4
 Casualties for Russians: 1 artillery
 Battle in Rostov
 Russians attack with 1 armour, 1 fighter and 2 infantry
 Germans defend with 2 infantry
 Russians roll dice for 1 armour, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits
 Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
 Russians roll dice for 1 armour, 1 fighter and 1 infantry in Rostov, round 3 : 2/3 hits
 Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
 1 infantry owned by the Germans lost in Rostov
 Russians win, taking Rostov from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 infantry
 Battle in Kazakhstan
 Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Germans defend with 1 infantry and 1 mech_infantry
 Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits
 Germans roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
 Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits
 Germans roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits
 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
 Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Russians 
 1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
 1 fighter moved from Rostov to CaucasusTurn Complete - Russians 
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 I so dislike when very favorable dice are wasted on a meaningless result. Ger rolled 1/10 attacking Ukr and Brit rolled 2/2. But the end result was Ger retook Ukr and lost 2 and killed 2. I would have preferred Ger roll 9/10 and waste good hits on my 2 defenders. I knew Axis would expand eastward while waiting to build up forces to take Cau. The fireworks have just begun. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - Japanese 
 Japanese buy 3 artilleries and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese 
 1 infantry moved from French Indo China to Shan State
 Japanese take Shan State from UK_Pacific
 1 infantry moved from French Indo China to Kwangsi
 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
 1 artillery moved from Korea to Manchuria
 2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
 1 infantry moved from Philippines to 35 Sea Zone
 1 artillery moved from Philippines to 35 Sea Zone
 1 infantry moved from Shantung to Jehol
 1 infantry moved from Shantung to Jehol
 1 fighter and 1 tactical_bomber moved from Japan to Jehol
 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
 1 infantry moved from Kiangsu to Kiangsi
 1 infantry moved from Kiangsu to Kiangsi
 1 bomber moved from Philippines to Kiangsi
 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
 2 fighters moved from 37 Sea Zone to Kwangsi
 1 fighter moved from 36 Sea Zone to Kiangsi
 2 infantry moved from Shantung to Anhwe
 1 tactical_bomber moved from Kiangsu to Anhwe
 1 tactical_bomber moved from Kwangtung to Kiangsi
 1 fighter moved from Kwangtung to Anhwe
 1 fighter moved from 36 Sea Zone to Kiangsi
 1 tactical_bomber moved from Kwangtung to Kwangsi
 1 infantry moved from Shantung to AnhweCombat - Japanese 
 Battle in Manchuria
 Japanese attack with 4 artilleries and 3 infantry
 Americans defend with 1 mech_infantry; Chinese defend with 1 infantry; Russians defend with 2 aaGuns and 3 infantry
 Japanese roll dice for 1 battleship and 2 cruisers in Manchuria, round 2 : 1/3 hits
 Japanese roll dice for 4 artilleries and 3 infantry in Manchuria, round 2 : 0/7 hits
 Chinese roll dice for 2 aaGuns, 4 infantry and 1 mech_infantry in Manchuria, round 2 : 2/5 hits
 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
 Japanese roll dice for 4 artilleries and 1 infantry in Manchuria, round 3 : 2/5 hits
 Chinese roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Manchuria, round 3 : 2/5 hits
 1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
 Japanese roll dice for 3 artilleries in Manchuria, round 4 : 2/3 hits
 Chinese roll dice for 3 infantry and 1 mech_infantry in Manchuria, round 4 : 0/4 hits
 2 infantry owned by the Russians lost in Manchuria
 Japanese roll dice for 3 artilleries in Manchuria, round 5 : 1/3 hits
 Chinese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 5 : 2/2 hits
 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
 Japanese roll dice for 1 artillery in Manchuria, round 6 : 1/1 hits
 Chinese roll dice for 1 mech_infantry in Manchuria, round 6 : 0/1 hits
 1 mech_infantry owned by the Americans lost in Manchuria
 Japanese win, taking Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is 5
 Casualties for Americans: 1 mech_infantry
 Casualties for Chinese: 1 infantry
 Casualties for Russians: 2 aaGuns and 3 infantry
 Casualties for Japanese: 3 artilleries and 3 infantry
 Battle in Anhwe
 Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
 Chinese defend with 1 artillery and 1 infantry
 Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits
 Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
 Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Chinese: 1 artillery and 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Kwangsi
 Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits
 Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
 Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Kiangsi
 Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
 Chinese defend with 1 artillery and 1 infantry
 Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 4/6 hits
 Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits
 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
 Japanese win, taking Kiangsi from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Chinese: 1 artillery and 1 infantry
 Battle in Jehol
 Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
 Chinese defend with 1 infantry
 Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 2/6 hits
 Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Jehol
 Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantryNon Combat Move - Japanese 
 2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
 1 submarine moved from 6 Sea Zone to 35 Sea Zone
 1 infantry moved from Malaya to 37 Sea Zone
 1 artillery moved from Malaya to 37 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
 1 artillery moved from 35 Sea Zone to Philippines
 1 infantry moved from 35 Sea Zone to Philippines
 1 carrier moved from 36 Sea Zone to 35 Sea Zone
 1 bomber moved from Kiangsi to Philippines
 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
 2 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
 2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung
 1 mech_infantry moved from Kiangsu to Jehol
 1 carrier moved from 35 Sea Zone to 19 Sea ZonePlace Units - Japanese 
 1 artillery and 2 infantry placed in Kiangsu
 2 artilleries and 5 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 39 PUs; end with 41 PUsTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Shantung : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
 Kiangsu : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry
 Kiangsi : 1 flag, 2 infantry
 Japan : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
 Jehol : 1 flag, 2 infantry and 1 mech_infantry
 Manchuria : 1 flag, 1 artillery
 Anhwe : 1 flag, 2 infantry
 Shan State : 1 flag, 1 infantry
 Malaya : 1 flag, 1 harbour
 Kwangtung : 1 flag, 1 aaGun, 3 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
 Philippines : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 infantry
 French Indo China : 1 flag
 Celebes : 1 flag
 42 Sea Zone : 1 flag
 41 Sea Zone : 1 flag, 1 submarine
 44 Sea Zone : 1 flag
 43 Sea Zone : 1 flag, 1 submarine
 37 Sea Zone : 1 flag
 35 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
 19 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 3 transports
 6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombersProduction/PUs Summary : Germans : 58 / 81 
 Russians : 16 / 0
 Japanese : 39 / 41
 Americans : 52 / 74
 Chinese : 12 / 24
 British : 33 / 40
 UK_Pacific : 15 / 6
 Italians : 18 / 22
 ANZAC : 14 / 21
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0




 
		 
		







