@Chris_Henry:
That said, you don’t think potential railroad supply path disruption in the Balkans/Greece area could be an issue for the Axis? That would probably take many games to really see the difference a lot, but I could see it.
Also, the fact that the Axis would need to garrison some troops in those territories, even if only a few, are that many less to terrorize the Eastern Front :)
Curious, given the fact that you use Turkey at War, you don’t also think using Croatia at War in tandem might be an even bigger thorn? If the Allies or Comintern “win” Turkey, that mixed with partisans in Yugoslavia would prove a decent destabilizing issue in that area of the map. Curious on your thoughts.
You’re right about the first thing. It could be an issue, albeit a rare occurrence.
Germany gets a bunch of SS units for free to deal with partisans. They can’t be used for much else anyway.
We haven’t played with TAW yet - our first game with that Expansion is next week. I see your point, though. Esp. if you look at it from the Axis side. If partisans were to hinder rail movement, the Axis player could not use Turkey to rail units to the Middle East.
For us, it all comes down to this though:
We want to play as “effective” as possible. Also why I made the PDF’s I posted in the beginning of this thread. By being more effective, we get more rounds in a game-day. Doing minuscule things like partisan rolls that doesn’t effect the grand scheme of things takes time. Like the rest of the detail-oriented Expansions. Time we would rather spend going one more round :-)