@Ragnell804 gg, I concede
Global 1940 second edition ShadowHAwk (allies) vs General_Guderian
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 58 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in Borneo
Battle in 58 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 58 Sea Zone
ANZAC roll dice for 1 submarine in 58 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win, taking Borneo from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5
ANZAC collect 12 PUs (2 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
ANZAC : 0,67
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 58 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in Borneo
Battle in 58 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 58 Sea Zone
ANZAC roll dice for 1 submarine in 58 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win, taking Borneo from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5
ANZAC collect 12 PUs (2 lost to blockades); end with 15 PUsCombat Move - French
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
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I didnt know that. I think I will spare it for its beauty
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
5 armour moved from Bryansk to Belarus
5 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
10 artilleries, 44 infantry and 3 mech_infantrys moved from Bryansk to Belarus
4 artilleries and 5 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
5 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to KansuCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kansu
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 7 infantry in Kansu, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 5 armour, 10 artilleries, 49 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 5 armour, 10 artilleries, 49 infantry and 3 mech_infantrys in Belarus, round 2 : 22/67 hits, 16,17 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 5 armour, 10 artilleries, 48 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Bryansk to Belarus
2 aaGuns moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Timguska to Kansu
1 aaGun moved from Timguska to Kansu
2 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to RussiaPlace Units - Russians
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0,00
Russians : 6,50
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
8 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 9 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Eastern United States
1 fighter moved from Western United States to Eastern United States
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from Tobruk to 91 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
1 submarine moved from 89 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour and 9 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 9 infantry in Normandy Bordeaux, round 2 : 1/10 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 armour moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
3 armour moved from 91 Sea Zone to Morocco
1 infantry moved from Western United States to Central United States
1 bomber moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
Americans undo move 3.
1 armour and 1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,3,6,1
Americans collect 50 PUs (4 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 0,33
Americans : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Yunnan to Szechwan
11 infantry moved from Yunnan to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
8 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 9 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Eastern United States
1 fighter moved from Western United States to Eastern United States
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from Tobruk to 91 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
1 submarine moved from 89 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour and 9 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 9 infantry in Normandy Bordeaux, round 2 : 1/10 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 armour moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
3 armour moved from 91 Sea Zone to Morocco
1 infantry moved from Western United States to Central United States
1 bomber moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
Americans undo move 3.
1 armour and 1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,3,6,1
Americans collect 50 PUs (4 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Yunnan to Szechwan
11 infantry moved from Yunnan to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsPurchase Units - British
British buy 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to India
1 artillery moved from Albania to Bulgaria
1 armour moved from Albania to GreeceCombat - British
British creates battle in territory 125 Sea Zone
British creates battle in territory 106 Sea Zone
Battle in Kwangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to India
5 infantry moved from Yunnan to Burma
2 artilleries moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Tobruk to MoroccoPlace Units - British
1 transport placed in 106 Sea Zone
2 destroyers and 2 submarines placed in 110 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : 0,33
British : 0,50
Americans : -0,67
Japanese : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 15 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 58 Sea Zone to 77 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,1,5
ANZAC collect 7 PUs (3 lost to blockades); end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 15 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 58 Sea Zone to 77 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,1,5
ANZAC collect 7 PUs (3 lost to blockades); end with 22 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
4 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Rostov to Tambov
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
5 armour, 10 artilleries, 45 infantry and 2 mech_infantrys moved from Belarus to Baltic StatesCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 5 armour, 10 artilleries, 45 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 5 armour, 10 artilleries, 45 infantry and 2 mech_infantrys in Baltic States, round 2 : 12/62 hits, 15,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 5 armour, 10 artilleries, 44 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Ukraine to Bryansk
3 infantry moved from Bryansk to Russia
4 artilleries moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Belarus
2 aaGuns moved from Belarus to Baltic States
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
6 infantry moved from Novosibirsk to Samara
5 infantry moved from Kansu to Shensi
2 aaGuns moved from Kansu to ShensiPlace Units - Russians
1 infantry placed in Ukraine
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 1,33
Russians : -4,33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Morocco to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 armour moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Denmark
1 fighter moved from Eastern United States to Western United States
1 armour moved from Central United States to Central America
Americans take Central America from Japanese
2 mech_infantrys moved from Tunisia to Morocco
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to 112 Sea ZoneCombat - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Morocco to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 armour moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Denmark
1 fighter moved from Eastern United States to Western United States
1 armour moved from Central United States to Central America
Americans take Central America from Japanese
2 mech_infantrys moved from Tunisia to Morocco
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Denmark
Americans attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Denmark, round 2 : 2/7 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 2 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from 125 Sea Zone to Scotland
1 fighter moved from 112 Sea Zone to United Kingdom
1 bomber moved from Denmark to United Kingdom
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 armour, 1 fighter and 1 tactical_bomber placed in Eastern United States
3 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,4,5,3
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 0,17
Americans : -1,00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
4 fighters moved from 110 Sea Zone to 113 Sea Zone
3 destroyers moved from 110 Sea Zone to 113 Sea Zone
3 submarines moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 carriers moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from Morocco to 113 Sea Zone
1 mech_infantry moved from Trans-Jordan to PersiaCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Morocco to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 armour moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Denmark
1 fighter moved from Eastern United States to Western United States
1 armour moved from Central United States to Central America
Americans take Central America from Japanese
2 mech_infantrys moved from Tunisia to Morocco
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Denmark
Americans attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Denmark, round 2 : 2/7 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 2 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from 125 Sea Zone to Scotland
1 fighter moved from 112 Sea Zone to United Kingdom
1 bomber moved from Denmark to United Kingdom
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 armour, 1 fighter and 1 tactical_bomber placed in Eastern United States
3 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,4,5,3
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsPurchase Units - British
British buy 3 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
4 fighters moved from 110 Sea Zone to 113 Sea Zone
3 destroyers moved from 110 Sea Zone to 113 Sea Zone
3 submarines moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 carriers moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from Morocco to 113 Sea Zone
1 mech_infantry moved from Trans-Jordan to PersiaCombat - British
British creates battle in territory 106 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 bomber, 2 carriers, 3 destroyers, 4 fighters and 4 submarines
Germans defend with 1 carrier, 1 cruiser, 2 fighters, 3 submarines, 3 tactical_bombers and 3 transports
British roll dice for 4 submarines in 113 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Germans lost in 113 Sea Zone
British roll dice for 1 bomber, 2 carriers, 3 destroyers and 4 fighters in 113 Sea Zone, round 2 : 3/8 hits, 3,67 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 113 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
2 submarines owned by the Germans, 1 carrier owned by the Germans and 2 carriers owned by the British lost in 113 Sea Zone
British roll dice for 4 submarines in 113 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
British roll dice for 1 bomber, 3 destroyers and 4 fighters in 113 Sea Zone, round 3 : 5/8 hits, 3,67 expected hits
Germans roll dice for 2 fighters and 3 tactical_bombers in 113 Sea Zone, round 3 : 2/5 hits, 2,83 expected hits
2 destroyers owned by the British, 2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 113 Sea Zone
2 transports owned by the Germans lost in 113 Sea Zone
British roll dice for 4 submarines in 113 Sea Zone, round 4 : 0/4 hits, 1,33 expected hits
British win with 1 bomber, 1 destroyer, 4 fighters and 4 submarines remaining. Battle score for attacker is 72
Casualties for Germans: 1 carrier, 1 cruiser, 2 fighters, 3 submarines, 3 tactical_bombers and 3 transports
Casualties for British: 2 carriers and 2 destroyers
Battle in Norway
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Norway, round 2 : 3/6 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Norway, round 3 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
4 fighters moved from 113 Sea Zone to Denmark
1 bomber moved from 113 Sea Zone to Denmark
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Caucasus to RostovPlace Units - British
1 transport placed in 109 Sea Zone
British undo move 1.
1 transport placed in 110 Sea Zone
3 armour, 2 artilleries and 3 infantry placed in United Kingdom
British undo move 2.
3 infantry placed in Union of South Africa
3 armour and 2 artilleries placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -1,33
British : 2,50
Americans : -1,00 -
Ill make it as it was up until the combat and redo it. I didnt know you could scramble to sz112
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Morocco to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 armour moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Denmark
1 fighter moved from Eastern United States to Western United States
1 armour moved from Central United States to Central America
Americans take Central America from Japanese
2 mech_infantrys moved from Tunisia to Morocco
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Denmark
Americans attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Denmark, round 2 : 2/7 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 2 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from 125 Sea Zone to Scotland
1 fighter moved from 112 Sea Zone to United Kingdom
1 bomber moved from Denmark to United Kingdom
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 armour, 1 fighter and 1 tactical_bomber placed in Eastern United States
3 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,4,5,3
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsPurchase Units - British
British buy 3 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
4 fighters moved from 110 Sea Zone to 113 Sea Zone
3 destroyers moved from 110 Sea Zone to 113 Sea Zone
3 submarines moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 carriers moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from Morocco to 113 Sea Zone
1 mech_infantry moved from Trans-Jordan to PersiaCombat - British
British creates battle in territory 106 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 113 Sea Zone
British attack with 1 bomber, 2 carriers, 3 destroyers, 4 fighters and 4 submarines
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports
British roll dice for 4 submarines in 113 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 bomber, 2 carriers, 3 destroyers and 4 fighters in 113 Sea Zone, round 2 : 1/8 hits, 3,67 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 113 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
British roll dice for 4 submarines in 113 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
British roll dice for 1 bomber, 2 carriers, 3 destroyers and 4 fighters in 113 Sea Zone, round 3 : 4/8 hits, 3,67 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 113 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
British roll dice for 4 submarines in 113 Sea Zone, round 4 : 0/4 hits, 1,33 expected hits
British roll dice for 1 bomber, 2 carriers, 3 destroyers and 4 fighters in 113 Sea Zone, round 4 : 3/8 hits, 3,67 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 4 : 0/2 hits, 1,17 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 transport owned by the Germans lost in 113 Sea Zone
2 transports owned by the Germans lost in 113 Sea Zone
British roll dice for 4 submarines in 113 Sea Zone, round 5 : 0/4 hits, 1,33 expected hits
British win with 1 bomber, 2 carriers, 3 destroyers, 4 fighters and 4 submarines remaining. Battle score for attacker is 88
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports
Battle in 112 Sea Zone
British attack with 3 transports; Americans loiter and taunt
Germans defend with 1 fighter and 2 tactical_bombers
Germans roll dice for 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
2 transports owned by the British lost in 112 Sea Zone
1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Norway
1 transport owned by the British retreated to 111 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -14
Casualties for British: 2 transports
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
4 fighters moved from 113 Sea Zone to Denmark
1 bomber moved from 113 Sea Zone to Denmark
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
6 infantry moved from Burma to India
3 artilleries moved from Burma to India
1 aaGun moved from Burma to India
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
3 infantry placed in Union of South Africa
3 armour and 2 artilleries placed in United Kingdom
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -3,50
British : -7,33
Americans : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 12 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4
ANZAC collect 5 PUs (5 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 12 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4
ANZAC collect 5 PUs (5 lost to blockades); end with 17 PUsCombat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Iraq to PersiaNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Russia to Szechwan
1 artillery moved from Belarus to Novgorod
1 mech_infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
3 artilleries moved from Belarus to Baltic States
1 infantry moved from Ukraine to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 3 aaGuns
3 aaGuns owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 aaGun moved from Belarus to Baltic States
2 infantry moved from Bryansk to Belarus
1 infantry moved from Tambov to Bryansk
1 aaGun, 6 artilleries and 16 infantry moved from Russia to Bryansk
6 infantry moved from Samara to Russia
2 aaGuns moved from Shensi to SzechwanPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 1,33
Russians : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 5 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
5 armour moved from Morocco to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
7 infantry moved from Morocco to 91 Sea Zone
5 armour, 2 artilleries, 7 infantry and 7 transports moved from 91 Sea Zone to 112 Sea Zone
5 armour moved from 112 Sea Zone to Western Germany
2 armour moved from Denmark to Western Germany
2 infantry moved from Denmark to Western Germany
1 artillery moved from Denmark to Western Germany
7 infantry moved from 112 Sea Zone to Western Germany
2 artilleries moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from Scotland to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 fighters moved from 112 Sea Zone to Western GermanyCombat - Americans
Americans creates battle in territory 10 Sea Zone
Battle in Western Germany
Americans attack with 7 armour, 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 12 infantry; Italians defend with 1 artillery and 3 infantry
AA fire in Western Germany : 0/5 hits, 0,83 expected hits
Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 7 armour, 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 tactical_bomber in Western Germany, round 2 : 7/24 hits, 9,33 expected hits
Germans roll dice for 3 aaGuns, 3 artilleries and 15 infantry in Western Germany, round 2 : 5/18 hits, 6,00 expected hits
3 aaGuns owned by the Germans, 1 infantry owned by the Germans, 5 infantry owned by the Americans and 3 infantry owned by the Italians lost in Western Germany
Americans roll dice for 7 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Western Germany, round 3 : 11/19 hits, 8,50 expected hits
Germans roll dice for 3 artilleries and 11 infantry in Western Germany, round 3 : 5/14 hits, 4,67 expected hits
11 infantry owned by the Germans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
Americans roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters and 1 tactical_bomber in Western Germany, round 4 : 9/14 hits, 7,00 expected hits
Germans roll dice for 3 artilleries in Western Germany, round 4 : 0/3 hits, 1,00 expected hits
2 artilleries owned by the Germans and 1 artillery owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 7 armour, 2 artilleries, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 3 aaGuns, 2 artilleries and 12 infantry
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 artillery and 9 infantryNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
3 transports moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Western United States to Central United States
6 infantry moved from Western United States to Central United States
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Denmark
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Central America to Central United StatesPlace Units - Americans
2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
5 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,4,5,6,5,2,6,1
Americans collect 56 PUs (4 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -1,67
AA fire in Western Germany : : -0,83
Americans : 1,67