Desert Admiral (Allies +25) Vs BSD Axis

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 carriers moved from 96 Sea Zone to 97 Sea Zone
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                3 destroyers moved from 96 Sea Zone to 97 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece
                3 artilleries moved from 97 Sea Zone to Greece
                1 armour moved from 97 Sea Zone to Greece
                2 fighters moved from 96 Sea Zone to 97 Sea Zone

    Combat - Americans
                Battle in 97 Sea Zone
                    Americans attack with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
                    Italians defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transports in 97 Sea Zone, round 2 :  2/6 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    Americans win, taking 97 Sea Zone from Italians with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is 20
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Battle in Greece

    Non Combat Move - Americans
                1 submarine moved from 13 Sea Zone to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 12 Sea Zone to 26 Sea Zone
                2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kiangsi to Kwangtung
                      Chinese take Kwangtung from Japanese
                3 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Anhwe to Kiangsu
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Shantung
                1 fighter moved from Kiangsu to Kweichow

    Place Units - Chinese
                7 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 23 PUs

    Purchase Units - British
                British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                2 fighters moved from Egypt to Greece
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 98 Sea Zone to 76 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 factory_minor placed in Iraq
                2 fighters placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

    triplea_41475_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tambov to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 bomber moved from Ukraine to Southern Italy
                1 mech_infantry moved from Greater Southern Germany to Southern Italy
                1 artillery and 3 infantry moved from Bulgaria to Romania

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,5,3,5,4,1,4
                Italians collect 9 PUs (5 lost to blockades); end with 9 PUs

    triplea_41475_Ita6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in Queensland
                2 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_41475_ANZ6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in Queensland
                2 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone

    Turn Complete - French

    triplea_41475_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 factory_minor, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Russia
                6 armour, 3 fighters and 5 tactical_bombers moved from Tambov to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 artillery moved from Bryansk to Russia
                3 fighters moved from Ukraine to Russia
                3 mech_infantrys moved from Western Ukraine to Russia
                10 armour and 1 mech_infantry moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in Russia
                    Germans attack with 6 armour, 1 artillery, 6 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 6 infantry; British defend with 4 fighters
                        AA fire in Russia :  2/11 hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 6 armour, 1 artillery, 4 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers in Russia, round 2 :  9/21 hits
                        Russians roll dice for 4 aaGuns, 2 artilleries, 4 fighters and 6 infantry in Russia, round 2 :  7/12 hits
                        4 mech_infantrys owned by the Germans, 4 aaGuns owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Germans and 5 infantry owned by the Russians lost in Russia
                        Germans roll dice for 5 armour, 4 fighters and 5 tactical_bombers in Russia, round 3 :  11/14 hits
                        Russians roll dice for 2 artilleries, 4 fighters and 1 infantry in Russia, round 3 :  5/7 hits
                        4 fighters owned by the British, 2 artilleries owned by the Russians, 5 armour owned by the Germans and 1 infantry owned by the Russians lost in Russia
                    Germans win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 6 armour, 1 artillery, 2 fighters, 1 infantry and 4 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 2 artilleries and 6 infantry
                    Casualties for British: 4 fighters
                Battle in Northwest Persia
                    Germans attack with 10 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Germans roll dice for 10 armour and 1 mech_infantry in Northwest Persia, round 2 :  5/11 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 fighters and 5 tactical_bombers moved from Russia to Caucasus
                1 fighter moved from Russia to Rostov
                1 aaGun and 3 artilleries moved from Ukraine to Rostov
                2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Poland to Bessarabia
                3 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Caucasus
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                7 infantry and 2 mech_infantrys placed in Germany
                1 infantry and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,5,1,4,1,1,4
                Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rostov: 1 fighter
                EDIT: Changing ownership of Russia from Russians to Germans
                EDIT: Adding units owned by Germans to Russia: 1 armour
                EDIT: Changing PUs for Russians from 17 to 0
                EDIT: Changing PUs for Germans from 82 to 107
                EDIT: Turning off Edit Mode

    triplea_41475_Ger7.tsvg

  • '19 '17

    Good game.  I’m embarrassed, losing in 7 rounds…

    Want to swap sides?  If so, what do you want for your bid?

  • '19 '17

    Posted.


  • GG WP.  29 would be my bid for Allies in original global.

  • '19 '17

    Typically you play the same bid when swapping…


  • Well, I’d prefer to bid, as I know how lopsided the original game is and I’d rather not play the Allies at a bid that I don’t think they should be played at.  29 is actually low for me, I normally bid 30-35.

  • '19 '17

    How about bid 29 and play 2 more games…  One where I get the same one also.


  • @Desert_Admiral:

    How about bid 29 and play 2 more games…  One where I get the same one also.

    Sounds reasonable.


  • Here is my bid: Fighter Moscow, Fighter Caucasus, inf Yunnan, sub SZ 98.  Thanks.

  • '19 '17

    Mind if we put this off for about a month?  Kinda swamped with work.


  • That’s fine.

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