@Entek italy up
1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)
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 It’s OK with me. Proceed 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Italians 
 Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 EDIT: Resetting and Giving Bonus Movement to Units
 EDIT: Turning off Edit Mode
 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to TobrukCombat - Italians 
 Battle in Tobruk
 Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
 British defend with 1 mech_infantry
 Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 3/5 hits
 British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits
 1 mech_infantry owned by the British lost in Tobruk
 Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantryNon Combat Move - Italians 
 2 fighters moved from Southern France to Southern Italy
 1 bomber moved from Southern France to Southern Italy
 1 artillery and 2 infantry moved from Southern France to France
 1 mech_infantry moved from Bulgaria to Bessarabia
 1 mech_infantry moved from Yugoslavia to BessarabiaPlace Units - Italians 
 1 destroyer placed in 97 Sea Zone
 1 infantry placed in Southern Italy
 1 mech_infantry placed in Northern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
 Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - ANZAC 
 ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
 1 artillery and 1 infantry moved from 47 Sea Zone to New BritainCombat - ANZAC 
 Battle in New Britain
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits
 Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits
 ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 3 : 1/2 hits
 Japanese roll dice for 1 infantry in New Britain, round 3 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Britain
 ANZAC win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 0
 Casualties for ANZAC: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - ANZAC 
 2 destroyers and 3 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 1 artillery and 1 infantry placed in New South Wales
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French Non Combat Move - French 
 1 infantry moved from Iraq to Northwest Persia
 1 infantry moved from Algeria to TunisiaTurn Complete - French Territory Summary for ANZAC and French : Anhwe : 1 fighter 
 India : 1 fighter
 Queensland : 1 airfield and 1 harbour
 New Britain : 1 artillery
 New Zealand : 1 airfield and 1 harbour
 New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 South Australia : 1 artillery and 1 infantry
 New Guinea : 1 aaGun and 1 infantry
 Java : 1 flag, 1 aaGun, 2 fighters and 3 infantry
 Dutch New Guinea : 1 flag
 47 Sea Zone : 1 transport
 54 Sea Zone : 2 destroyers and 3 submarines
 62 Sea Zone : 1 transport
 United Kingdom : 2 infantry
 Tunisia : 2 infantry
 Caucasus : 3 infantry
 Northwest Persia : 1 infantry
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Research Technology - Germans Purchase Units - Germans 
 Germans repair damage of 6x factory_minor; Remaining resources: 94 PUs;
 Germans buy 1 armour, 2 artilleries, 2 bombers, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans 
 1 artillery moved from Ukraine to Rostov
 2 infantry moved from Ukraine to Rostov
 10 armour, 3 artilleries and 10 mech_infantrys moved from Bryansk to Rostov
 1 artillery moved from Russia to Tambov
 1 mech_infantry moved from Russia to Tambov
 1 mech_infantry moved from Russia to Rostov
 2 tactical_bombers moved from Ukraine to Tambov
 2 fighters moved from Ukraine to Tambov
 1 tactical_bomber moved from Novgorod to Tambov
 1 bomber moved from Novgorod to Rostov
 2 bombers moved from Novgorod to Rostov
 1 bomber moved from Novgorod to RostovCombat - Germans 
 Battle in Tambov
 Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers
 Russians defend with 1 artillery and 1 infantry
 Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Tambov, round 2 : 1/7 hits
 Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
 Germans roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Tambov, round 3 : 4/6 hits
 Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
 1 artillery owned by the Russians lost in Tambov
 Germans win, taking Tambov from Russians with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Germans: 1 mech_infantry
 Casualties for Russians: 1 artillery and 1 infantry
 Battle in Rostov
 Germans attack with 10 armour, 4 artilleries, 4 bombers, 2 infantry and 11 mech_infantrys
 British defend with 3 infantry
 Germans roll dice for 10 armour, 4 artilleries, 4 bombers, 2 infantry and 11 mech_infantrys in Rostov, round 2 : 15/31 hits
 British roll dice for 3 infantry in Rostov, round 2 : 1/3 hits
 1 infantry owned by the Germans and 3 infantry owned by the British lost in Rostov
 Germans win, taking Rostov from British with 10 armour, 4 artilleries, 4 bombers, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
 Casualties for Germans: 1 infantry
 Casualties for British: 3 infantryNon Combat Move - Germans 
 4 bombers moved from Rostov to Southern Italy
 4 bombers moved from Western Germany to Southern Italy
 3 mech_infantrys moved from Western Germany to Slovakia Hungary
 2 armour and 1 mech_infantry moved from Novgorod to Bryansk
 2 infantry moved from Nenetsia to Archangel
 2 fighters and 2 tactical_bombers moved from Tambov to Ukraine
 1 submarine moved from 125 Sea Zone to 113 Sea Zone
 1 tactical_bomber moved from Tambov to UkrainePlace Units - Germans 
 1 artillery and 2 infantry placed in Russia
 1 artillery and 2 infantry placed in Ukraine
 1 armour and 2 mech_infantrys placed in Novgorod
 4 mech_infantrys placed in Germany
 2 bombers, 1 fighter and 2 infantry placed in Western Germany
 1 infantry placed in FranceTurn Complete - Germans 
 Germans collect 56 PUs; end with 57 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Combat Move - Russians 
 1 infantry moved from Amur to Korea
 Russians take Korea from Japanese
 1 infantry moved from Samara to Tambov
 2 fighters and 1 tactical_bomber moved from Caucasus to TambovCombat - Russians 
 Battle in Tambov
 Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
 Germans defend with 1 artillery
 Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits
 Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
 1 artillery owned by the Germans lost in Tambov
 Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Germans: 1 artillery
 Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians 
 2 fighters and 1 tactical_bomber moved from Tambov to Caucasus
 1 infantry moved from Siberia to Amur
 1 aaGun and 2 infantry moved from Sakha to Amur
 1 infantry moved from Urals to Vologda
 1 artillery moved from Vologda to Novosibirsk
 1 infantry moved from Novosibirsk to Samara
 3 aaGuns and 8 infantry moved from Kazakhstan to Caucasus
 2 infantry moved from Kazakhstan to Caucasus
 1 infantry moved from Novosibirsk to KazakhstanTurn Complete - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Purchase Units - Japanese 
 Japanese buy 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 1 submarine moved from 6 Sea Zone to 5 Sea Zone
 2 fighters and 1 tactical_bomber moved from Japan to 5 Sea Zone
 2 infantry moved from Kwangtung to Kwangsi
 1 bomber moved from Kiangsu to Kiangsi
 1 destroyer moved from 35 Sea Zone to 47 Sea Zone
 1 fighter moved from Kiangsu to Kwangsi
 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
 1 transport moved from 20 Sea Zone to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 infantry moved from 6 Sea Zone to Korea
 1 infantry moved from 6 Sea Zone to Korea
 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
 1 infantry moved from Manchuria to Jehol
 1 fighter moved from 35 Sea Zone to Kiangsi
 1 infantry moved from Kiangsu to Kiangsi
 1 infantry moved from Shantung to Jehol
 1 transport moved from 20 Sea Zone to 19 Sea Zone
 1 infantry moved from Okinawa to 19 Sea Zone
 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 infantry moved from 6 Sea Zone to Korea
 1 infantry moved from 6 Sea Zone to KoreaCombat - Japanese 
 Battle in 47 Sea Zone
 Japanese attack with 1 destroyer
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 47 Sea Zone
 Japanese win with 1 destroyer remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in Korea
 Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Japanese roll dice for 1 battleship and 2 cruisers in Korea, round 2 : 1/3 hits
 Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Korea
 Japanese win, taking Korea from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in 5 Sea Zone
 Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
 Americans defend with 1 destroyer and 3 transports
 Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 2 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 2/3 hits
 Americans roll dice for 1 destroyer and 3 transports in 5 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 5 Sea Zone
 2 transports owned by the Americans lost in 5 Sea Zone
 Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 1/1 hits
 Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 29
 Casualties for Americans: 1 destroyer and 3 transports
 Battle in Kwangsi
 Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
 British defend with 1 mech_infantry
 Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits
 Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
 1 mech_infantry owned by the British lost in Kwangsi
 Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantry
 Battle in Kiangsi
 Japanese attack with 1 bomber, 1 fighter and 1 infantry
 Chinese defend with 1 artillery
 Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/3 hits
 Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
 1 artillery owned by the Chinese lost in Kiangsi
 Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Chinese: 1 artillery
 Battle in Jehol
 Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
 Chinese defend with 1 artillery and 1 infantry
 Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 2/6 hits
 Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits
 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol
 Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
 Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese 
 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
 1 aaGun moved from Manchuria to Korea
 1 aaGun and 2 infantry moved from Shantung to Kiangsu
 1 fighter moved from Kiangsi to Kiangsu
 1 tactical_bomber moved from Kwangsi to Kiangsu
 1 fighter moved from Kwangsi to Kiangsu
 1 bomber moved from Kiangsi to Philippines
 1 submarine moved from 37 Sea Zone to 35 Sea Zone
 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
 1 carrier moved from 20 Sea Zone to 35 Sea Zone
 1 battleship moved from 20 Sea Zone to 35 Sea Zone
 2 fighters and 1 tactical_bomber moved from 5 Sea Zone to Japan
 1 fighter moved from Jehol to Kiangsu
 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
 1 tactical_bomber moved from Jehol to KiangsuPlace Units - Japanese 
 3 infantry placed in Kiangsu
 3 infantry placed in Shantung
 2 artilleries and 2 infantry placed in Japan
 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 41 PUs; end with 42 PUsTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Shantung : 1 flag, 1 factory_minor and 3 infantry
 Kwangsi : 1 flag, 2 infantry
 Korea : 1 aaGun and 4 infantry
 Kiangsu : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 3 fighters, 12 infantry, 2 mech_infantrys and 2 tactical_bombers
 Kiangsi : 1 flag, 1 infantry
 Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
 Jehol : 1 flag, 2 infantry
 Manchuria : 1 flag
 Borneo : 1 flag
 Kwangtung : 1 flag, 1 aaGun, 1 harbour and 1 mech_infantry
 Philippines : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
 Celebes : 1 flag
 Sumatra : 1 flag
 42 Sea Zone : 1 flag
 44 Sea Zone : 1 flag
 47 Sea Zone : 1 destroyer
 37 Sea Zone : 1 flag
 35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
 20 Sea Zone : 1 submarine
 5 Sea Zone : 1 submarine
 6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transportsProduction/PUs Summary : Germans : 55 / 72 
 Russians : 20 / 0
 Japanese : 41 / 42
 Americans : 52 / 72
 Chinese : 12 / 20
 British : 32 / 41
 UK_Pacific : 13 / 12
 Italians : 18 / 14
 ANZAC : 14 / 24
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 Sorry, but U.S. must consult with Churchill, so turn must wait until tomorrow. Hadn’t realized til now that S. Italy is such a versatile place to park bombers. Centralized location with an airbase. They can reach from England to Cau. 8 bombers is like an 800 pound gorilla, even tho no ground troops. 
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 Happy to have demonstrated that one! :-D 
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 Germany: USA strat bomb Ukr 1 bomber 4 escort ftrs. Do you want to intercept with your 2 ftrs? 
 Japan: OOL Korea - USA attack with 3 inf, 2 art 1 bomber. Assume take your aa first casualty. Your other units are 4 inf.No other attacks (because we are so peace loving). 
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 No intercept amd, yes pleaee, take the AA first. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Purchase Units - Americans 
 Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans 
 1 mech_infantry moved from Amur to Manchuria
 Chinese take Manchuria from Japanese
 2 artilleries, 1 bomber and 3 infantry moved from Amur to Korea
 1 bomber and 4 fighters moved from Caucasus to UkraineCombat - Americans 
 Air Battle in Ukraine
 Americans attacks with 5 units heading to Ukraine
 Air Battle is over, the remaining bombers go on to their targets
 Strategic bombing raid in Ukraine
 AA fire in Ukraine : 1/1 hits
 1 bomber killed by AA
 Bombing raid in Ukraine causes 0 damage total.
 Battle in Korea
 Americans attack with 2 artilleries, 1 bomber and 3 infantry
 Japanese defend with 1 aaGun and 4 infantry
 AA fire in Korea : 1/1 hits
 1 bomber owned by the Americans lost in Korea
 Americans roll dice for 2 artilleries and 3 infantry in Korea, round 2 : 3/5 hits
 Japanese roll dice for 1 aaGun and 4 infantry in Korea, round 2 : 2/4 hits
 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Korea
 Americans roll dice for 2 artilleries and 1 infantry in Korea, round 3 : 1/3 hits
 Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
 Americans roll dice for 2 artilleries in Korea, round 4 : 1/2 hits
 Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits
 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Korea
 Americans win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is -8
 Casualties for Americans: 1 artillery, 1 bomber and 3 infantry
 Casualties for Japanese: 1 aaGun and 4 infantry
 Cleaning up after air battlesNon Combat Move - Americans 
 4 fighters moved from Ukraine to Caucasus
 5 fighters and 2 tactical_bombers moved from Amur to Timguska
 1 submarine moved from 4 Sea Zone to 9 Sea Zone
 1 fighter moved from 10 Sea Zone to Hawaiian Islands
 2 submarines moved from 26 Sea Zone to 54 Sea Zone
 1 submarine moved from 91 Sea Zone to 105 Sea Zone
 1 transport moved from 106 Sea Zone to 101 Sea Zone
 2 infantry moved from Eastern United States to 101 Sea Zone
 2 infantry and 1 transport moved from 101 Sea Zone to 107 Sea Zone
 1 submarine moved from 101 Sea Zone to 91 Sea Zone
 2 submarines moved from 101 Sea Zone to 104 Sea Zone
 1 bomber moved from Eastern United States to United Kingdom
 2 fighters moved from Eastern United States to French West Africa
 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 123 Sea Zone to 119 Sea Zone
 3 infantry and 1 mech_infantry moved from Algeria to TunisiaPlace Units - Americans 
 6 bombers placed in Eastern United StatesTurn Complete - Americans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,1,6,1,2,4,3,2,5,4,6
 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Americans : Korea : 1 flag, 1 artillery 
 Manchuria : 1 mech_infantry
 Guam : 1 airfield
 Wake Island : 1 airfield
 Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
 Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
 Midway : 1 airfield and 1 harbour
 Timguska : 5 fighters and 2 tactical_bombers
 Java : 2 infantry
 26 Sea Zone : 1 submarine
 10 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 submarine
 9 Sea Zone : 1 submarine
 54 Sea Zone : 2 submarines
 Central United States : 1 factory_major
 Eastern United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major and 1 harbour
 New Brunswick Nova Scotia : 1 mech_infantry
 United Kingdom : 1 artillery, 1 bomber, 3 fighters and 1 infantry
 French West Africa : 2 fighters
 Tunisia : 3 infantry and 1 mech_infantry
 Caucasus : 4 fighters
 119 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 3 fighters
 104 Sea Zone : 2 submarines
 93 Sea Zone : 1 submarine
 Brazil : 1 flag
 91 Sea Zone : 1 submarine
 107 Sea Zone : 2 infantry and 1 transport
 105 Sea Zone : 1 submarine
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 Aargh blasted Ukr aa struck again. That’s the second time that Ukr aa has hit a single bomber 1/6 x 1/6 = 1/36 odds. I hit Mos once and gave max damage. 
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 And my single bomber in Korea also got hit by aa. Again 1/6 chance in Korea and 1/6 chance in Ukr = 1/36 this turn. If it wasn’t for bad luck, I’d have no luck at all. Good thing that I build 6 more Bwaaah 
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 Leo and I looking forward to shooting them down too Ed! :evil: 
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 Unlucky. 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Combat Move - British 
 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 41 Sea Zone
 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
 1 mech_infantry moved from India to 39 Sea Zone
 1 mech_infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
 1 infantry moved from Burma to 38 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
 1 armour moved from Algeria to Libya
 British take Libya from Italians
 1 submarine moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Egypt to 97 Sea Zone
 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Cyprus to 97 Sea Zone
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 scram? 
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 Yes please. 
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 You are going to die , Adam! 
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 It is time I had some luck in this game! :-o 




 
		 
		







