Suprise Attack vs Dawgoneit Allies


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 2 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 fighter moved from Southern Italy to Eastern Poland
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from Nigeria to French West Africa
                      Italians take French West Africa from French

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 2 artilleries and 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 :  2/4 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 :  0/4 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 3 :  1/4 hits
                        Russians roll dice for 2 artilleries in Eastern Poland, round 3 :  1/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 artilleries and 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Eastern Poland to Romania
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.389
            Median : 3.000
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Russians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_41431.0_Ita4.tsvg


  • Had a ton of shoveling to do
    Looking forward to the game tomorrow


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Alexandria
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_41431.0_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French

    triplea_41431.0_Fre4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 105 Sea Zone
                1 bomber moved from Western Germany to 105 Sea Zone
                1 artillery and 4 infantry moved from Poland to Baltic States
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Nenetsia
                1 armour, 1 artillery and 7 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                1 armour and 1 mech_infantry moved from Germany to Baltic States
                4 armour and 1 mech_infantry moved from Poland to Baltic States
                1 cruiser moved from 127 Sea Zone to 125 Sea Zone
                1 destroyer and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone

    triplea_41431.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 105 Sea Zone
                1 bomber moved from Western Germany to 105 Sea Zone
                1 artillery and 4 infantry moved from Poland to Baltic States
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Nenetsia
                1 armour, 1 artillery and 7 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                1 armour and 1 mech_infantry moved from Germany to Baltic States
                4 armour and 1 mech_infantry moved from Poland to Baltic States
                1 cruiser moved from 127 Sea Zone to 125 Sea Zone
                1 destroyer and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Combat - Germans
                Battle in Novgorod
                Battle in Archangel
                Battle in Nenetsia
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win, taking Archangel from Russians, taking Nenetsia from Russians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 105 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                        Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 105 Sea Zone
                    Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Baltic States
                    Germans attack with 5 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    Russians defend with 2 artilleries
                        Germans roll dice for 5 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Baltic States, round 2 :  5/12 hits
                        Russians roll dice for 2 artilleries in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Germans
                3 fighters and 4 tactical_bombers moved from Poland to Southern Italy
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
                1 fighter moved from 112 Sea Zone to Southern Italy
                1 bomber moved from 105 Sea Zone to Southern Italy
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                3 infantry moved from Romania to Bessarabia
                2 infantry moved from Romania to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                1 artillery moved from Poland to Slovakia Hungary
                1 artillery and 4 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Poland
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer and 1 submarine placed in 93 Sea Zone
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in Germany
                2 infantry placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.105
            Median : 3.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

    Germans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41431.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Archangel
                1 artillery moved from Belarus to Archangel
                1 armour, 1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                3 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Eastern Poland
                1 armour moved from Western Ukraine to Bessarabia

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 3 artilleries and 3 infantry
                    Germans defend with 1 aaGun and 3 infantry; Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 3 artilleries and 3 infantry in Eastern Poland, round 2 :  1/6 hits
                        Italians roll dice for 1 aaGun, 1 artillery and 4 infantry in Eastern Poland, round 2 :  0/5 hits
                        1 aaGun owned by the Germans lost in Eastern Poland
                        Russians roll dice for 3 artilleries and 3 infantry in Eastern Poland, round 3 :  2/6 hits
                        Italians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 3 :  2/5 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Eastern Poland
                        Russians roll dice for 3 artilleries and 1 infantry in Eastern Poland, round 4 :  0/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 4 :  1/3 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 3 artilleries in Eastern Poland, round 5 :  1/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 5 :  1/3 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 artilleries in Eastern Poland, round 6 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 6 :  1/2 hits
                        1 artillery owned by the Russians lost in Eastern Poland
                    1 artillery owned by the Russians retreated to Western Ukraine
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 armour, 2 artilleries and 2 infantry
                    Germans defend with 3 infantry; Italians defend with 1 infantry
                        Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Bessarabia, round 2 :  2/6 hits
                        Italians roll dice for 4 infantry in Bessarabia, round 2 :  0/4 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Bessarabia
                        Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Bessarabia, round 3 :  3/6 hits
                        Italians roll dice for 2 infantry in Bessarabia, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Western Ukraine to Bessarabia
                1 armour moved from Western Ukraine to Bessarabia
                2 aaGuns moved from Belarus to Bryansk
                4 artilleries and 1 infantry moved from Belarus to Smolensk
                4 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                4 infantry moved from Bryansk to Smolensk
                2 artilleries moved from Russia to Smolensk
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_41431.0_Rus5.tsvg


  • Hello darkness my old friend.
    I’ve come to talk to you again.
    I do believe this war is closing in.
    i don’t think i’m gonna win.
    and soon its going to be.
    the sound of silence.


  • Hey thats cool, you described it during the game and I forgot all about it until I opened this. Cant wait till next weekends game


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 infantry moved from Shan State to Burma
                1 artillery moved from Yunnan to Burma
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 battleship moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour, 1 cruiser and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 fighter moved from Kwangsi to Burma
                1 artillery moved from Hunan to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 transport moved from 44 Sea Zone to 20 Sea Zone

    triplea_41431.0_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 infantry moved from Shan State to Burma
                1 artillery moved from Yunnan to Burma
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 battleship moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour, 1 cruiser and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 fighter moved from Kwangsi to Burma
                1 artillery moved from Hunan to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 transport moved from 44 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 7 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  3/5 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 3 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 :  4/11 hits
                        Chinese roll dice for 6 infantry in Anhwe, round 2 :  2/6 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 3 :  4/9 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  1/2 hits
                        1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 armour, 1 carrier, 1 cruiser and 1 transport
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier, 1 cruiser and 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 armour
                EDIT: Turning off Edit Mode
                1 bomber moved from Anhwe to Japan
                1 tactical_bomber moved from 16 Sea Zone to Japan
                5 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
                1 artillery moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kwangsi: 1 armour
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 armour and 1 transport
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Kiangsu
                1 carrier, 2 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.609
            Median : 3.500
            Variance : 0.711
            Standard Deviation : 0.843
            Total rolls : 46

    UK_Pacific Combat
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.594
            Median : 3.500
            Variance : 0.839
            Standard Deviation : 0.916
            Total rolls : 32

    triplea_41431.0_Jap5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 5

    Research Technology - Americans

    triplea_41431.0_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 5

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 1 marine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Amur to Chahar
                3 fighters moved from Amur to Anhwe
                3 fighters moved from Amur to Manchuria
                1 fighter moved from Amur to Manchuria
                1 tactical_bomber moved from Amur to Manchuria
                1 submarine moved from 14 Sea Zone to 7 Sea Zone
                1 fighter moved from 14 Sea Zone to 7 Sea Zone
                1 fighter moved from 14 Sea Zone to 7 Sea Zone
                1 fighter moved from Amur to Manchuria
                1 fighter moved from Manchuria to Anhwe
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Gibraltar
                    Americans attack with 1 artillery and 3 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  2/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 :  2/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 104 Sea Zone
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 7 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 7 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 battleship and 1 transport
                        Americans roll dice for 1 bomber in 45 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 1 transport in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 45 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 battleship and 1 transport in 45 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 battleship
                Battle in Anhwe
                    Americans attack with 4 fighters
                    Japanese defend with 2 artilleries and 1 mech_infantry
                        Americans roll dice for 4 fighters in Anhwe, round 2 :  2/4 hits
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Anhwe, round 2 :  1/3 hits
                        1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe
                        Americans roll dice for 3 fighters in Anhwe, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 2 artilleries and 1 mech_infantry
                Battle in Chahar
                    Americans attack with 3 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 3 fighters in Chahar, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Americans win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 5 infantry
                        Americans roll dice for 4 fighters and 1 tactical_bomber in Manchuria, round 2 :  1/5 hits
                        Japanese roll dice for 5 infantry in Manchuria, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria
                        Americans roll dice for 3 fighters and 1 tactical_bomber in Manchuria, round 3 :  3/4 hits
                        Japanese roll dice for 4 infantry in Manchuria, round 3 :  1/4 hits
                        3 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Manchuria, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Americans: 2 fighters
                    Casualties for Japanese: 5 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Manchuria to Amur
                1 fighter moved from Manchuria to Amur
                2 fighters moved from 7 Sea Zone to Amur
                3 fighters moved from Chahar to Hopei
                3 fighters moved from Anhwe to Hopei
                1 destroyer moved from 14 Sea Zone to 7 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 infantry and 2 transports moved from 14 Sea Zone to 2 Sea Zone
                1 artillery and 3 infantry moved from 2 Sea Zone to Alaska
                2 fighters moved from Western United States to Alaska
                2 fighters moved from Alaska to 2 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                Americans undo move 2.
                2 fighters placed in 2 Sea Zone
                1 marine placed in Alaska

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_41431.0_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                2 infantry moved from Kweichow to Hunan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Hopei to Yunnan

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Anhwe
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter in Yunnan, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter in Yunnan, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter in Yunnan, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 :  1/1 hits
                        1 fighter owned by the Chinese lost in Yunnan
                    Japanese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Hunan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hunan, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Hunan, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Hunan, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Hunan, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Sikang to Szechwan
                2 infantry moved from Sikang to Shensi

    Place Units - Chinese
                4 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs

    triplea_41431.0_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 tactical_bomber moved from Egypt to 94 Sea Zone
                1 fighter moved from Egypt to 94 Sea Zone
                1 tactical_bomber moved from Egypt to 99 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Greece
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 81 Sea Zone
                1 artillery and 2 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 mech_infantry moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Italians
                1 mech_infantry moved from Rhodesia to French Equatorial Africa
                1 artillery moved from Rhodesia to Belgian Congo
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Italian Somaliland to Ethiopia
                1 infantry moved from West India to India
                2 fighters moved from Burma to Yunnan
                3 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from India to Burma
                1 artillery and 1 infantry moved from Ontario to Quebec

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 94 Sea Zone
                        1 transport owned by the Italians lost in 94 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in 99 Sea Zone
                    British attack with 1 submarine, 1 tactical_bomber and 1 transport
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
                    British win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Greece
                Battle in Burma
                    British attack with 3 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 3 armour, 3 artilleries, 5 infantry and 3 mech_infantrys in Burma, round 2 :  5/14 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Greece from Germans, taking Burma from Japanese with 3 armour, 3 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters in Yunnan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in Yunnan
                    British win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to India
                2 aaGuns moved from India to Burma
                1 tactical_bomber moved from 99 Sea Zone to Egypt
                1 fighter moved from 94 Sea Zone to Gibraltar

    Place Units - British
                1 factory_minor placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41431.0_UK_5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Romania to 99 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 armour moved from Libya to Tobruk
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British

    triplea_41431.0_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Romania to 99 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 armour moved from Libya to Tobruk
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 :  0/3 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 :  0/2 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 3 :  0/1 hits
                        Italians roll dice for 1 armour and 1 artillery in Tobruk, round 4 :  2/2 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Morocco
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Western Ukraine
                    Italians attack with 1 artillery
                    Russians defend with 1 artillery
                        Italians roll dice for 1 artillery in Western Ukraine, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.263
            Median : 3.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

    Italians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    British Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_41431.0_Ita5.tsvg


  • War game my place Sat. at 4


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 armour moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 45 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 6 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 7 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 8 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 8 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 9 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 9 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 2 destroyers

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_41431.0_ANZ5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 5

    Combat Move - French

    triplea_41431.0_Fre5.tsvg

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