Basically the most important point about all that is that you need an ALLIES strategy, as you said, and not a strategy for a single ally.
Overall, you should have a main goal: Either kill Germany first (KGF), which is pretty common, or kill Japan first (KJF) which is pretty uncommon. Building just one IC usually leads to defeat, building 2 is a strategy to kill Japan first or at least slow them down. Once you kick them from mainland they are dead.
I have played about a hundred Revised games and I still think KJF is a strategy which is very hard to play. Most of the time, you try to set up a few ‘brakeshoes’ as allies while you beat down Germany.
For your strategy:
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Russia: IMO Russia should attack, there is a main goal I always have: Keep Germans away from Moscow! I try to attack Ukraine and West Russia turn 1, and then usually try to hold that line unless I get bad dice or I see that Germany totally focusses on Russia and I have to fall back. Other Russian goals: If US build a factory in Sinkiang, Russian inf and fighters should be able to help hold it, and possibly take China back turn 2 with inf and fighters to give the US troops extra time. Also, building tanks in Caucasus turn 1 is a good thing since you can attack French Indochina then with the UK troops from India turn 1, and the Russians can take India with the factory in it back in their turn 2, so UK can build tanks there. Overall: IF you build any factories in Asia, Russia HAS TO help hold them. If Russia doesn’t, and if you don’t move fighters there, you lose the factories and the game.
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UK: If you want to kill/slow down Japan, an IC is a useful idea. Problem: You have to sink the SZ59 transport with your dd turn 1 AND you should attack FIC. Also, if the Germans did certain opening buys (like an AC turn 1) you might not be able to do this strategy (but you can punish them for buying navy, it is dead until turn 3 anyways). Overall, with common bids, it will get hard for UK to get a foot in Africa, so this is an idea. Apart from Asia, UK plays in Norway and maybe helps defending Archangel and Karelia.
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US: IMO it’s a major fault to attack Japan on sea. If they do not attack Hawaii, you can use that fleet to distract them, but it doesn’t happen often. Basically the Japanese fleet owns the US fleet unless US heavily builds there, and that investment completely neglects Germany and therefore is not worth it. Go with AC, 2 transports and 2 tanks turn 1, go for Africa, help against Germany. If you buy an IC in Sinkiang, move your fighters and bomber via Alaska to it, and make sure you keep your 2 Sinkiang inf (the China stuff gets killed turn 1 usually) until you can use them with air and/or tank support. Against Germany, UK has to make sure you can move your transports safely, you cannot afford a huge navy in the Atlantic while you build stuff in your Asian IC and some fighters via Alaska to it.
Just my 2 cents… fast overview.
Darkman