8L G40 BM.3 JWW (Allies) vs VonAlba (Axis)


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 destroyers, 4 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Algeria to 92 Sea Zone
                1 mech_infantry moved from Morocco to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                1 marine moved from Algeria to 92 Sea Zone
                1 armour, 1 cruiser, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
                1 carrier and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                1 marine moved from New Guinea to 46 Sea Zone
                1 cruiser, 2 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                2 infantry and 1 marine moved from 44 Sea Zone to Celebes
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 bomber moved from Korea to Chahar
                4 fighters moved from Korea to Manchuria

    triplea_41393_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 destroyers, 4 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Algeria to 92 Sea Zone
                1 mech_infantry moved from Morocco to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                1 marine moved from Algeria to 92 Sea Zone
                1 armour, 1 cruiser, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
                1 carrier and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                1 marine moved from New Guinea to 46 Sea Zone
                1 cruiser, 2 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                2 infantry and 1 marine moved from 44 Sea Zone to Celebes
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 bomber moved from Korea to Chahar
                4 fighters moved from Korea to Manchuria

    Combat - Americans
                Battle in Celebes
                    Americans attack with 2 infantry and 1 marine
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 cruiser in Celebes, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Trans-Jordan
                    Americans attack with 1 armour, 3 infantry, 1 marine and 2 mech_infantrys
                    Germans defend with 1 armour; Italians defend with 1 artillery and 4 infantry
                        Americans roll dice for 1 cruiser in Trans-Jordan, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 3 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 :  3/7 hits
                        Italians roll dice for 1 armour, 1 artillery and 4 infantry in Trans-Jordan, round 2 :  1/6 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Trans-Jordan
                        Americans roll dice for 1 armour, 2 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 3 :  1/6 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 3 :  1/3 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                        Americans roll dice for 1 armour, 1 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 4 :  1/5 hits
                        Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 4 :  1/2 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan
                        Americans roll dice for 1 armour, 1 marine and 2 mech_infantrys in Trans-Jordan, round 5 :  0/4 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 5 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Trans-Jordan
                        Americans roll dice for 1 armour, 1 marine and 1 mech_infantry in Trans-Jordan, round 6 :  0/3 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 6 :  0/1 hits
                        Americans roll dice for 1 armour, 1 marine and 1 mech_infantry in Trans-Jordan, round 7 :  1/3 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 7 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Trans-Jordan
                    Americans win, taking Trans-Jordan from Italians with 1 armour and 1 marine remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour
                    Casualties for Italians: 1 artillery and 4 infantry
                    Casualties for Americans: 3 infantry and 2 mech_infantrys
                Battle in Manchuria
                    Americans attack with 4 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 4 fighters in Manchuria, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Americans win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Chahar, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chahar
                    Japanese win with no units remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 6 fighters in 25 Sea Zone, round 2 :  2/7 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                4 fighters moved from 25 Sea Zone to Korea
                4 fighters moved from Manchuria to Korea
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 marine moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 13 Sea Zone
                1 carrier, 1 infantry, 1 marine and 1 transport moved from 13 Sea Zone to 26 Sea Zone
                1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 46 Sea Zone to 26 Sea Zone
                1 carrier and 1 fighter moved from 46 Sea Zone to 42 Sea Zone
                1 fighter moved from 46 Sea Zone to Philippines
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                1 carrier moved from 46 Sea Zone to 54 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 destroyers and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar

    Place Units - Americans
                4 fighters placed in Western United States
                1 destroyer placed in 6 Sea Zone
                2 infantry placed in Korea
                3 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,6,6,6,4,6,1,2,3,3,3,3,3,2,3,2
                Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 factory_minor, 8 fighters and 5 infantry
        Queensland : 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 fighter and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 marine
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry and 1 marine
        42 Sea Zone : 1 carrier
        44 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        35 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 transport
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 3 destroyers
        6 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier and 1 transport
        Central United States : 1 aaGun, 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Trans-Jordan : 1 armour and 1 marine
        Gibraltar : 1 fighter and 1 tactical_bomber
        Morocco : 1 infantry
        99 Sea Zone : 1 destroyer
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        101 Sea Zone : 1 destroyer and 2 transports
        Brazil : 1 flag
        98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 35 / 45
        Japanese : 48 / 46
        Americans : 60 / 92
        Chinese : 3 / 6
        British : 27 / 32
        UK_Pacific : 9 / 13
        Italians : 20 / 29
        ANZAC : 14 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41393_Ame6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                1 fighter and 1 infantry moved from Sikang to Shensi

    triplea_41393_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                1 fighter and 1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
        Szechwan : 1 infantry
        Chahar : 1 infantry
        Sikang : 1 fighter and 12 infantry

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 35 / 45
        Japanese : 47 / 46
        Americans : 60 / 92
        Chinese : 4 / 4
        British : 27 / 32
        UK_Pacific : 9 / 13
        Italians : 20 / 29
        ANZAC : 14 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41393_Chi6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - British
                1 artillery and 1 infantry moved from Burma to Shan State
                1 armour moved from Malaya to Shan State
                1 marine moved from India to 39 Sea Zone
                1 cruiser and 1 marine moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 marine moved from 43 Sea Zone to Borneo
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Persia to 80 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from 81 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 armour and 5 infantry moved from Algeria to 92 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 5 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 mech_infantry moved from Persia to Syria
                      British take Syria from Italians
                2 fighters moved from India to Shan State

    triplea_41393_Bri6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - British
                1 artillery and 1 infantry moved from Burma to Shan State
                1 armour moved from Malaya to Shan State
                1 fighter moved from India to Shan State
                1 marine moved from India to 39 Sea Zone
                1 cruiser and 1 marine moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 marine moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from Persia to Syria
                      British take Syria from Italians
                1 mech_infantry moved from Persia to 80 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from 81 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 armour and 5 infantry moved from Algeria to 92 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 5 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 submarine moved from 41 Sea Zone to 36 Sea Zone

    triplea_41393_Bri6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Burma to Shan State
                1 armour moved from Malaya to Shan State
                1 fighter moved from India to Shan State
                1 marine moved from India to 39 Sea Zone
                1 cruiser and 1 marine moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 marine moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from Persia to Syria
                      British take Syria from Italians
                1 mech_infantry moved from Persia to 80 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from 81 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 armour and 5 infantry moved from Algeria to 92 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 5 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 submarine moved from 41 Sea Zone to 36 Sea Zone

    Combat - British
                Battle in Borneo
                Battle in Egypt
                    British attack with 1 armour, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 3 infantry; Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 :  5/11 hits
                        Italians roll dice for 2 artilleries and 8 infantry in Egypt, round 2 :  2/10 hits
                        2 infantry owned by the Germans, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 :  2/9 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 3 :  1/4 hits
                        1 infantry owned by the Germans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Egypt, round 4 :  4/8 hits
                        Italians roll dice for 2 artilleries in Egypt, round 4 :  0/2 hits
                        1 artillery owned by the Italians and 1 artillery owned by the Germans lost in Egypt
                    British win, taking Borneo from Japanese, taking Egypt from Italians with 1 armour, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery and 5 infantry
                Battle in Shan State
                    British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        British roll dice for 1 armour, 1 artillery and 1 fighter in Shan State, round 3 :  3/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 aaGun moved from Burma to India
                2 infantry moved from West India to India
                2 mech_infantrys moved from Persia to West India
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 bomber moved from Egypt to Iraq
                1 fighter moved from India to Trans-Jordan
                1 fighter moved from Egypt to 81 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 81 Sea Zone
                1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Algeria to Libya
                1 aaGun moved from Algeria to Morocco
                1 infantry moved from Tanganyika Territory to Kenya
                1 aaGun and 2 infantry moved from Tanganyika Territory to Belgian Congo
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 armour
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Borneo : 1 marine
        43 Sea Zone : 1 cruiser
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 submarine
        West India : 2 mech_infantrys
        Belgian Congo : 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 fighter
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Morocco : 1 aaGun
        Syria : 1 flag, 1 mech_infantry
        Libya : 1 mech_infantry
        Italian Somaliland : 1 flag
        125 Sea Zone : 1 flag
        96 Sea Zone : 1 destroyer
        109 Sea Zone : 1 destroyer
        Iraq : 1 bomber
        92 Sea Zone : 1 carrier and 2 fighters
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 carrier, 4 fighters and 3 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 35 / 45
        Japanese : 42 / 46
        Americans : 60 / 92
        Chinese : 4 / 4
        British : 30 / 33
        UK_Pacific : 14 / 17
        Italians : 17 / 29
        ANZAC : 14 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41393_UK_6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Burma to Shan State
                1 armour moved from Malaya to Shan State
                1 fighter moved from India to Shan State
                1 marine moved from India to 39 Sea Zone
                1 cruiser and 1 marine moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 marine moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from Persia to Syria
                      British take Syria from Italians
                1 mech_infantry moved from Persia to 80 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from 81 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 armour and 5 infantry moved from Algeria to 92 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 5 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 submarine moved from 41 Sea Zone to 36 Sea Zone

    Combat - British
                Battle in Borneo
                Battle in Egypt
                    British attack with 1 armour, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 3 infantry; Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 :  5/11 hits
                        Italians roll dice for 2 artilleries and 8 infantry in Egypt, round 2 :  2/10 hits
                        2 infantry owned by the Germans, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 :  2/9 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 3 :  1/4 hits
                        1 infantry owned by the Germans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Egypt, round 4 :  4/8 hits
                        Italians roll dice for 2 artilleries in Egypt, round 4 :  0/2 hits
                        1 artillery owned by the Italians and 1 artillery owned by the Germans lost in Egypt
                    British win, taking Borneo from Japanese, taking Egypt from Italians with 1 armour, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery and 5 infantry
                Battle in Shan State
                    British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        British roll dice for 1 armour, 1 artillery and 1 fighter in Shan State, round 3 :  3/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 aaGun moved from Burma to India
                2 infantry moved from West India to India
                2 mech_infantrys moved from Persia to West India
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 bomber moved from Egypt to Iraq
                1 fighter moved from India to Trans-Jordan
                1 fighter moved from Egypt to 81 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 81 Sea Zone
                1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Algeria to Libya
                1 aaGun moved from Algeria to Morocco
                1 infantry moved from Tanganyika Territory to Kenya
                1 aaGun and 2 infantry moved from Tanganyika Territory to Belgian Congo
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 1 bomber
                EDIT: Adding units owned by British to Trans-Jordan: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_41393_UK_6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 battleship, 2 cruisers and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern France to Northern Italy
                1 artillery moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 fighter in 96 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 fighter in 96 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 99 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 99 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 99 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 97 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers and 2 destroyers
                    Americans defend with 1 submarine
                        Italians roll dice for 1 battleship, 2 cruisers and 2 destroyers in 97 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 airfield placed in Eastern Poland
                2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_41393_Ita6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 marine moved from Dutch New Guinea to 45 Sea Zone
                1 marine and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from India to Sumatra
                1 infantry moved from Kenya to Ethiopia
                      ANZAC take Ethiopia from Italians

    triplea_41393_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 marine moved from Dutch New Guinea to 45 Sea Zone
                1 marine and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from India to Sumatra
                1 infantry moved from Kenya to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Sumatra, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Sumatra, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Sumatra to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                1 destroyer moved from 45 Sea Zone to 21 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from New Guinea to Philippines
                1 infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 fighter and 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery, 1 infantry and 1 marine
        42 Sea Zone : 2 fighters
        41 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        45 Sea Zone : 1 submarine
        37 Sea Zone : 1 submarine
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer
        Ethiopia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 35 / 45
        Japanese : 38 / 46
        Americans : 60 / 92
        Chinese : 4 / 4
        British : 29 / 33
        UK_Pacific : 14 / 17
        Italians : 17 / 23
        ANZAC : 19 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41393_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 35 / 45
        Japanese : 38 / 46
        Americans : 60 / 92
        Chinese : 4 / 4
        British : 29 / 33
        UK_Pacific : 14 / 17
        Italians : 17 / 23
        ANZAC : 19 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41393_Fre6.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 tactical_bombers moved from Bessarabia to 98 Sea Zone
                3 bombers moved from Eastern Poland to 98 Sea Zone
                4 fighters moved from Southern Italy to 98 Sea Zone
                2 submarines moved from 95 Sea Zone to 98 Sea Zone
                4 infantry moved from Karelia to Finland
                3 infantry moved from Vyborg to Finland
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
                6 artilleries and 5 infantry moved from Germany to Poland
                4 armour, 3 artilleries, 15 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
                5 mech_infantrys moved from Western Germany to Poland
                1 armour moved from Western Germany to Poland
                1 artillery and 7 infantry moved from Western Germany to Germany
                2 infantry moved from Holland Belgium to Western Germany
                1 armour moved from Holland Belgium to Germany
                3 infantry moved from Normandy Bordeaux to France
                6 artilleries and 5 infantry moved from France to Western Germany

    triplea_41393_Ger7.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 tactical_bombers moved from Bessarabia to 98 Sea Zone
                3 bombers moved from Eastern Poland to 98 Sea Zone
                4 fighters moved from Southern Italy to 98 Sea Zone
                2 submarines moved from 95 Sea Zone to 98 Sea Zone
                4 infantry moved from Karelia to Finland
                3 infantry moved from Vyborg to Finland
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
                6 artilleries and 5 infantry moved from Germany to Poland
                4 armour, 3 artilleries, 15 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
                5 mech_infantrys moved from Western Germany to Poland
                1 armour moved from Western Germany to Poland
                1 artillery and 7 infantry moved from Western Germany to Germany
                2 infantry moved from Holland Belgium to Western Germany
                1 armour moved from Holland Belgium to Germany
                3 infantry moved from Normandy Bordeaux to France
                6 artilleries and 5 infantry moved from France to Western Germany

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 3 bombers, 4 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 1 carrier, 4 fighters and 3 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                        Germans roll dice for 2 submarines in 98 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 3 bombers, 4 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 :  6/10 hits

    triplea_41393_Ger7.tsvg

  • '17

    ool for allied fleet


  • @VonAlba:

    ool for allied fleet

    lose the surface ships, keep the fighters

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 tactical_bombers moved from Bessarabia to 98 Sea Zone
                3 bombers moved from Eastern Poland to 98 Sea Zone
                4 fighters moved from Southern Italy to 98 Sea Zone
                2 submarines moved from 95 Sea Zone to 98 Sea Zone
                4 infantry moved from Karelia to Finland
                3 infantry moved from Vyborg to Finland
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
                6 artilleries and 5 infantry moved from Germany to Poland
                4 armour, 3 artilleries, 15 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
                5 mech_infantrys moved from Western Germany to Poland
                1 armour moved from Western Germany to Poland
                1 artillery and 7 infantry moved from Western Germany to Germany
                2 infantry moved from Holland Belgium to Western Germany
                1 armour moved from Holland Belgium to Germany
                3 infantry moved from Normandy Bordeaux to France
                6 artilleries and 5 infantry moved from France to Western Germany

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 3 bombers, 4 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 1 carrier, 4 fighters and 3 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                        Germans roll dice for 2 submarines in 98 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 3 bombers, 4 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 :  6/10 hits
                        British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports in 98 Sea Zone, round 2 :  5/8 hits
                        1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 98 Sea Zone
                        Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 :  6/7 hits
                        British roll dice for 4 fighters and 6 transports in 98 Sea Zone, round 3 :  2/4 hits
                        2 transports owned by the Americans, 2 tactical_bombers owned by the Germans and 4 fighters owned by the British lost in 98 Sea Zone
                        3 transports owned by the British and 1 transport owned by the Americans lost in 98 Sea Zone
                    Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 69
                    Casualties for Germans: 2 fighters, 2 submarines and 3 tactical_bombers
                    Casualties for British: 1 carrier, 4 fighters and 3 transports
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                Battle in Ukraine
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 2 :  0/4 hits
                        Russians roll dice for 3 infantry in Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 3 :  3/3 hits
                        Russians roll dice for 3 infantry in Ukraine, round 3 :  1/3 hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 5 armour, 3 artilleries, 15 infantry and 12 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 3 artilleries, 15 infantry and 12 mech_infantrys in Western Ukraine, round 2 :  8/35 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 5 armour, 3 artilleries, 15 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 :  2/3 hits
                        Russians roll dice for 1 artillery in Baltic States, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Baltic States
                3 bombers moved from 98 Sea Zone to Southern Italy
                2 fighters moved from 98 Sea Zone to Crete
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 artillery moved from 99 Sea Zone to Crete

    Place Units - Germans
                7 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs

    triplea_41393_Ger7.tsvg


  • sorry for the delay, on a family vacation

  • '17

    ok, good for you  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 mech_infantry moved from Kazakhstan to Timguska
                      Russians take Timguska from Japanese
                1 mech_infantry moved from Kazakhstan to Kansu
                1 fighter moved from Russia to Kansu
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 armour moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 armour moved from Karelia to Novgorod
                1 infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                2 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Russia to Belarus
                1 fighter moved from Russia to Ukraine
                1 artillery and 3 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 armour, 1 artillery and 1 factory_minor
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 artillery in Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 3 :  1/2 hits
                        Germans roll dice for 1 armour in Ukraine, round 3 :  1/1 hits
                        1 fighter owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Russians: 1 fighter and 2 infantry
                Battle in Belarus
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Baltic States
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 aaGun, 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 2 :  1/5 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Baltic States, round 2 :  1/3 hits
                        1 aaGun owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 4 :  0/2 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 5 :  0/3 hits
                        Germans roll dice for 1 artillery in Baltic States, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 6 :  0/2 hits
                        Germans roll dice for 1 artillery in Baltic States, round 6 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 7 :  2/2 hits
                        Germans roll dice for 1 artillery in Baltic States, round 7 :  0/1 hits
                        1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Kansu
                    Russians attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Kansu to Vologda
                2 mech_infantrys moved from Volgograd to Bryansk
                1 armour, 10 infantry and 2 mech_infantrys moved from Russia to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 armour moved from Iraq to Caucasus

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Novgorod
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs

    Territory Summary for Russians :

    Korea : 1 aaGun and 7 infantry
        Manchuria : 1 infantry
        Kansu : 1 mech_infantry
        Timguska : 1 mech_infantry
        Belarus : 2 infantry
        Baltic States : 1 artillery and 1 infantry
        Bryansk : 1 aaGun, 1 armour, 3 artilleries, 32 infantry, 8 mech_infantrys and 1 tactical_bomber
        Vyborg : 1 infantry
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Ukraine : 1 artillery and 1 factory_minor
        Vologda : 1 fighter
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        Caucasus : 1 armour
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 35 / 44
        Japanese : 33 / 46
        Americans : 60 / 92
        Chinese : 8 / 4
        British : 29 / 33
        UK_Pacific : 14 / 17
        Italians : 17 / 23
        ANZAC : 19 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41393_Rus7.tsvg

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