@captainwalker I don’t mind .
1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)
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@wittmann:
I can hold on, if Adam can win fir us.
We will see !!! :?
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Rats, USA moved W coast to Hawaii, but forgot to send empty tt from Hawaii to W coast. Won’t be home until tomorrow eve
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Colt can do it. No worries.
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That was last, turn. I haven’t done this turn yet.
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Taking turn in about 13 hours
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 units repaired.
2 fighters moved from Yunnan to Shan StateCombat - Americans
Battle in Shan State
Americans attack with 2 fighters
Japanese defend with 1 artillery
Americans roll dice for 2 fighters in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
2 fighters moved from Shan State to Sikang
1 bomber moved from Sakha to Novosibirsk
2 fighters moved from Caucasus to Russia
1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
3 submarines moved from 54 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 artillery, 4 fighters and 2 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Americans :
Sikang : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
Java : 2 infantry
26 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 5 submarines and 2 tactical_bombers
10 Sea Zone : 3 transports
9 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Morocco : 1 artillery, 2 infantry and 1 mech_infantry
French Guiana : 2 infantry
Russia : 2 fighters
Novosibirsk : 1 bomber
93 Sea Zone : 1 submarine
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport -
same as last round: wipe the dice and start fresh if you actually do want to scramble
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Removing units owned by Chinese from Hunan: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Malta to 97 Sea Zone
1 bomber moved from Egypt to Ukraine
1 bomber moved from Egypt to 97 Sea Zone
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
2 mech_infantrys moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to KwangtungCombat - British
Air Battle in Ukraine -
@Colt45:
same as last round: wipe the dice and start fresh if you actually do want to scramble
Nevermind, we have an intercept option too
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and of course, ignore the ukraine MARTIS. Had to get the intercept box off my screen so hit “none” meaninglessly.
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Will let Adam decide . I am sure he will look in about 8-10 hours.
Have a good day you two. -
Hi Guys. No intercept in Ukraine nor scramble in sz97. Thanks. Pilots are on strike. :-(
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Bit like you!
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forgot 109.
attacker first, with repeats afterRolling 1d6:
(6)Rolling 1d6:
(2)Rolling 1d6:
(5)Rolling 1d6:
(5)Rolling 1d6:
(6)Rolling 1d6:
(1) -
H lucky with those HK rolls, Colt. You got my Siberian luck?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 units repaired.
2 fighters moved from Yunnan to Shan StateCombat - Americans
Battle in Shan State
Americans attack with 2 fighters
Japanese defend with 1 artillery
Americans roll dice for 2 fighters in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
2 fighters moved from Shan State to Sikang
1 bomber moved from Sakha to Novosibirsk
2 fighters moved from Caucasus to Russia
1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
3 submarines moved from 54 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 artillery, 4 fighters and 2 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Shensi to Hopei
1 artillery moved from Kweichow to Hopei
1 fighter moved from Sikang to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 artilleries moved from Kansu to Shensi
1 fighter moved from Hopei to Sikang
1 artillery moved from Hunan to Kweichow
1 infantry moved from Yunnan to HunanPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in Yunnan
1 artillery placed in Kweichow
1 artillery placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Removing units owned by Chinese from Hunan: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Malta to 97 Sea Zone
1 bomber moved from Egypt to Ukraine
1 bomber moved from Egypt to 97 Sea Zone
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
2 mech_infantrys moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to KwangtungCombat - British
Air Battle in Ukraine
British attacks with 1 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in 97 Sea Zone
British attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
Italians defend with 1 destroyer
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kwangtung
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Kwangtung
British roll dice for 1 fighter and 1 mech_infantry in Kwangtung, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Siam to Shan State
3 infantry moved from Burma to India
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hunan
1 transport moved from 76 Sea Zone to 71 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Ukraine to Russia
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from 97 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Malta
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from Yunnan to India
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Eire to United KingdomPlace Units - British
2 submarines placed in 98 Sea Zone
1 armour placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
British collect 26 PUs (6 lost to blockades); end with 26 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,1,4,4,3,2,5,2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
UK_Pacific collect 7 PUs (9 lost to blockades); end with 7 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 12 PUs
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 infantry
Siam : 1 flag
Shensi : 2 artilleries
Yunnan : 3 aaGuns, 2 artilleries and 2 infantry
Suiyuyan : 1 infantry
Kweichow : 3 artilleries and 4 infantry
Hunan : 1 infantry
Hopei : 2 artilleries and 2 infantry
Sikang : 3 fighters
Anhwe : 1 artillery
Shan State : 1 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 4 mech_infantrys
Malaya : 1 armour and 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 infantry
Java : 2 infantry
26 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 5 submarines and 2 tactical_bombers
10 Sea Zone : 3 transports
9 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Ontario : 1 factory_minor
Scotland : 1 airfield
Malta : 1 aaGun, 2 fighters, 1 infantry and 2 tactical_bombers
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 artillery, 2 infantry and 1 mech_infantry
French Guiana : 2 infantry
Algeria : 1 armour, 1 artillery and 2 infantry
Russia : 1 bomber and 2 fighters
Novosibirsk : 1 bomber
Caucasus : 1 artillery and 4 infantry
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode -
Of course I lose to Wittman’s moved sub and it scores perfect convoy :-P
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Sorry! Was rotten luck.
Adam needs a kick up the bum and I am happy to give it. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Bulgaria to Greece
2 mech_infantrys moved from Romania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 mech_infantrys
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 mech_infantrys in Greece, round 2 : 4/6 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 mech_infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Neutral_Allies: 2 infantryNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3
Italians collect 13 PUs (5 lost to blockades); end with 14 PUs