Scramble if the French attack z99.
Suprise Attack vs Dawgoneit Allies
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to 54 Sea Zone
1 fighter moved from Queensland to Java
2 fighters moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Battle in Southern France
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
French roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the French lost in Southern France
French roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 0/2 hits
Germans roll dice for 1 armour in Southern France, round 3 : 0/1 hits
French roll dice for 1 artillery and 1 fighter in Southern France, round 4 : 1/2 hits
Germans roll dice for 1 armour in Southern France, round 4 : 1/1 hits
1 artillery owned by the French and 1 armour owned by the Germans lost in Southern France
French win with 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - French
1 fighter moved from Southern France to Normandy BordeauxTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from Northern Italy to 110 Sea Zone
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
3 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux -
Any scramble or intercept orders for London and sz 110
My bomb run will be
Fact
Fact
Air Base
Navy Base -
intercept:
Air Base
Navy Base -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from Northern Italy to 110 Sea Zone
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
3 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy BordeauxCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Attackers Fire, : 2/4 hits
Defenders Fire, : 0/2 hits
2 fighters owned by the British lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
AA fire in United Kingdom : 0/1 hits
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: factory_major = 4, airfield = 5, harbour = 3
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Germans attack with 2 armour and 5 infantry
Neutral_Allies defend with 2 infantry
Germans roll dice for 2 armour and 5 infantry in Greece, round 2 : 3/7 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 armour and 5 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits
British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the British, 1 submarine owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 3 armour, 1 artillery and 2 mech_infantrys
French defend with 1 factory_minor, 1 fighter and 1 harbour
Germans roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/6 hits
French roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/5 hits
French roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits
1 fighter owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for French: 1 fighter
Casualties for Germans: 1 artillery and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
1 artillery, 1 cruiser, 7 infantry and 4 transports moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 7 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 bomber moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to Holland Belgium
1 aaGun moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
1 armour moved from France to Western GermanyPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
3 infantry placed in Germany
1 artillery, 1 fighter and 5 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsDice Statistics:
Total
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 21 times
6 was rolled 11 times
Average roll : 3.536
Median : 3.000
Variance : 1.108
Standard Deviation : 1.053
Total rolls : 84Null / Other
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.556
Median : 3.500
Variance : 0.457
Standard Deviation : 0.676
Total rolls : 36French Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.556
Median : 3.500
Variance : 0.457
Standard Deviation : 0.676
Total rolls : 36British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Neutral_Allies Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 armour, 3 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Karelia to Eastern Poland
1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Smolensk to Belarus
1 artillery and 11 infantry moved from Karelia to Novgorod
2 aaGuns moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 4 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 armour and 2 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Japan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Japan to KwangsiCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 6/12 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 tactical_bombers moved from Manchuria to Kwangsi
1 fighter moved from Manchuria to Kwangsi
1 fighter moved from Manchuria to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Shantung
1 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 factory_minor placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15Chinese Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 31 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Wake Island to Midway
1 bomber moved from Central United States to Midway
2 fighters moved from Eastern United States to Alaska
1 fighter moved from Western United States to MidwayPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
Americans undo move 1.
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 12 infantry moved from Shensi to SuiyuyanCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Suiyuyan
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 12 infantry in Suiyuyan, round 2 : 2/13 hits
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 32 PUs;
British buy 10 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 2 tactical_bombers moved from Syria to Egypt
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 bomber moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 103 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 92 Sea Zone to Algeria
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from 81 Sea Zone to EgyptPlace Units - British
10 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2
British collect 25 PUs (3 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Changing PUs for British from 30 to 32
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Algeria -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
French defend with 2 infantry; British defend with 1 bomber
Italians roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Algeria, round 2 : 3/5 hits
French roll dice for 1 bomber and 2 infantry in Algeria, round 2 : 2/3 hits
1 bomber owned by the British, 2 infantry owned by the French and 2 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12
Casualties for French: 2 infantry
Casualties for Italians: 2 infantry
Casualties for British: 1 bomberNon Combat Move - Italians
1 fighter moved from Algeria to Libya
1 armour and 1 mech_infantry moved from Alexandria to Libya
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.444
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9French Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
2 fighters moved from Queensland to Malaya
1 fighter moved from Java to Malaya
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Battle in French Equatorial Africa
French attack with 1 infantry
Italians defend with 1 artillery
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the French lost in French Equatorial Africa
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 6 infantry moved from Norway to Finland
1 infantry moved from Finland to Karelia
1 infantry moved from Norway to Finland
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 1 artillery and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from Romania to Eastern Poland
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 1 artillery and 5 infantry moved from Poland to Eastern Poland
1 bomber, 4 fighters and 3 tactical_bombers moved from Western Germany to Eastern Poland
1 submarine moved from 112 Sea Zone to 103 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 6 infantry moved from Norway to Finland
1 infantry moved from Finland to Karelia
1 infantry moved from Norway to Finland
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 1 artillery and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from Romania to Eastern Poland
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 1 artillery and 5 infantry moved from Poland to Eastern Poland
1 bomber, 4 fighters and 3 tactical_bombers moved from Western Germany to Eastern Poland
1 submarine moved from 112 Sea Zone to 103 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea ZoneCombat - Germans
Battle in 103 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 103 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 103 Sea Zone
Germans roll dice for 1 submarine in 103 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 103 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 103 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 103 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Germans lost in 103 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Eastern Poland
Germans attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 12 infantry and 3 tactical_bombers
Russians defend with 2 armour, 1 artillery, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 12 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 9/24 hits
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 8/21 hits
8 infantry owned by the Germans and 9 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 3 tactical_bombers in Eastern Poland, round 3 : 13/16 hits
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 6/12 hits
2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 4 infantry owned by the Germans, 1 artillery owned by the Russians, 2 artilleries owned by the Germans and 4 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 2 artilleries and 12 infantry
Casualties for Russians: 2 armour, 1 artillery, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Eastern Poland to Poland
1 bomber moved from Eastern Poland to Western Germany
3 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Poland to Eastern Poland
2 armour moved from Greece to Romania
5 infantry moved from Greece to Bulgaria
2 armour, 1 artillery and 5 infantry moved from 112 Sea Zone to Norway
1 armour moved from Holland Belgium to Germany
1 artillery and 1 infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Poland
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Holland Belgium to Poland
1 aaGun moved from Holland Belgium to France
1 destroyer moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
1 artillery, 5 infantry and 1 mech_infantry placed in Germany
1 artillery and 5 infantry placed in Western Germany
1 submarine placed in 93 Sea Zone
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsDice Statistics:
Total
1 was rolled 17 times
2 was rolled 21 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.220
Median : 3.000
Variance : 1.358
Standard Deviation : 1.165
Total rolls : 82Germans Combat
1 was rolled 9 times
2 was rolled 14 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 2.933
Median : 2.000
Variance : 1.523
Standard Deviation : 1.234
Total rolls : 45British Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.545
Median : 4.000
Variance : 0.781
Standard Deviation : 0.884
Total rolls : 33 -
Hitler was tired of Stalin’s military parade on the boarder
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Belarus to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 armour and 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 2/4 hits
Germans roll dice for 1 aaGun, 1 armour and 1 artillery in Eastern Poland, round 2 : 0/2 hits
1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 3 : 0/4 hits
Germans roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 4 : 1/4 hits
Germans roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits
1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 aaGun, 1 armour and 1 artilleryNon Combat Move - Russians
2 aaGuns, 1 artillery and 4 infantry moved from Bryansk to Western Ukraine
1 armour and 2 artilleries moved from Ukraine to Western Ukraine
4 infantry moved from Russia to Smolensk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 105 Sea ZonePlace Units - Russians
3 artilleries placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs