@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 60 PUs;
Germans buy 2 armour, 3 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 cruiser, 2 submarines and 1 transport moved from 113 Sea Zone to 114 Sea Zone
8 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Belarus
1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Poland to Germany
5 armour and 7 mech_infantrys moved from Eastern Poland to Germany
1 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
5 artilleries and 19 infantry moved from Eastern Poland to Baltic States
2 submarines moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 armour moved from Iraq to Caucasus
Germans take Northwest Persia from Neutral_Allies
Germans take Caucasus from Russians
1 infantry moved from Syria to Iraq
1 armour moved from Syria to Northwest Persia
1 bomber moved from Egypt to Bessarabia
3 tactical_bombers moved from Egypt to Southern Italy
4 fighters moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Western Germany to France
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 6 : 1/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 2 submarines and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 2/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Holland Belgium
Germans attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Alexandria
Germans attack with 1 bomber and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 0/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Alexandria, round 3 : 0/2 hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Alexandria, round 4 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
1 infantry owned by the French lost in Alexandria
Germans win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Baltic States
Germans attack with 5 artilleries and 19 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 5 artilleries and 19 infantry in Baltic States, round 2 : 9/24 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries and 18 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 bomber in Belarus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Western Germany
3 aaGuns moved from Poland to Germany
4 fighters moved from Holland Belgium to Western Germany
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Alexandria to Southern Italy
1 bomber moved from Bessarabia to Romania
1 aaGun moved from Eastern Poland to Romania
1 aaGun moved from Eastern Poland to Bessarabia
Place Units - Germans
2 armour and 6 mech_infantrys placed in Western Germany
3 infantry placed in Southern France
3 artilleries placed in France
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
sorry for the delay work and home life have been killers lately
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Korea to Amur
1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Rostov to Western Ukraine
1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Rostov to 99 Sea Zone
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Korea to Amur
1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Rostov to Western Ukraine
1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Rostov to 99 Sea Zone
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
Combat - Russians
Battle in 99 Sea Zone
Russians attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Caucasus
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery and 1 infantry
Battle in Amur
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Amur, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Russians roll dice for 5 infantry in Amur, round 3 : 3/5 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun and 2 infantry moved from Korea to Manchuria
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 aaGun, 3 artilleries and 2 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Ukraine
10 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Caucasus to Belarus
1 fighter moved from 99 Sea Zone to Rostov
1 aaGun and 1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 aaGun, 5 artilleries and 28 infantry moved from Bryansk to Belarus
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Territory Summary for Russians :
Korea : 1 aaGun and 8 infantry
Manchuria : 1 aaGun and 2 infantry
Amur : 5 infantry
Belarus : 2 aaGuns, 1 armour, 8 artilleries, 1 fighter, 30 infantry, 1 mech_infantry and 1 tactical_bomber
Karelia : 1 infantry
Bryansk : 10 infantry
Rostov : 1 aaGun, 1 fighter and 2 infantry
Vyborg : 1 infantry
Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
Ukraine : 1 aaGun, 1 factory_minor and 4 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 armour and 2 mech_infantrys
Production/PUs Summary :
Germans : 47 / 71
Russians : 33 / 38
Japanese : 55 / 65
Americans : 57 / 93
Chinese : 6 / 6
British : 24 / 30
UK_Pacific : 6 / 9
Italians : 18 / 28
ANZAC : 11 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 5 infantry, 1 marine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Manchuria
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 marine and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
2 fighters moved from 36 Sea Zone to Manchuria
2 tactical_bombers moved from 36 Sea Zone to Manchuria
2 infantry moved from Jehol to Manchuria
2 bombers moved from Jehol to Amur
3 fighters moved from Japan to Amur
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 battleship, 2 carriers, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Chahar to Jehol
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Suiyuyan
4 artilleries and 5 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in Manchuria
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery; Russians defend with 1 aaGun and 2 infantry
AA fire in Manchuria : 0/3 hits
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Manchuria, round 2 : 4/9 hits
Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Manchuria, round 2 : 2/3 hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 artillery owned by the Americans lost in Manchuria
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 artillery
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Amur
Japanese attack with 2 bombers, 6 fighters and 1 tactical_bomber
Russians defend with 5 infantry
Japanese roll dice for 2 bombers, 6 fighters and 1 tactical_bomber in Amur, round 2 : 5/9 hits
Russians roll dice for 5 infantry in Amur, round 2 : 2/5 hits
2 fighters owned by the Japanese and 5 infantry owned by the Russians lost in Amur
Japanese win with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Russians: 5 infantry
Casualties for Japanese: 2 fighters
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
2 bombers moved from Amur to Anhwe
1 aaGun moved from Jehol to Anhwe
1 marine moved from 20 Sea Zone to Kiangsi
4 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
3 fighters and 4 tactical_bombers moved from Manchuria to Jehol
1 aaGun moved from Shensi to Kweichow
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 armour, 3 artilleries and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
2 infantry and 1 marine moved from 46 Sea Zone to New Guinea
1 fighter moved from 54 Sea Zone to New Guinea
3 fighters moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Korea to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
2 infantry and 1 marine moved from 46 Sea Zone to New Guinea
1 fighter moved from 54 Sea Zone to New Guinea
3 fighters moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Korea to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in New Guinea
Americans attack with 1 fighter, 2 infantry and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits
Americans roll dice for 1 fighter, 2 infantry and 1 marine in New Guinea, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 aaGun, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from 20 Sea Zone to Korea
1 carrier and 2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from New Guinea to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer placed in 6 Sea Zone
2 infantry placed in Korea
1 carrier and 1 transport placed in 10 Sea Zone
1 destroyer and 2 fighters placed in 110 Sea Zone
1 infantry and 1 marine placed in Western United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,5,1,2,2,5,1,1,1,3,5,1,5,3,1,3,1,6,3
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 bomber, 1 factory_minor, 4 fighters and 3 infantry
New Guinea : 2 infantry and 1 marine
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 marine and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
43 Sea Zone : 1 submarine
46 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 1 transport
6 Sea Zone : 1 destroyer
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 fighter and 1 tactical_bomber
Morocco : 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 armour, 1 infantry, 1 marine and 1 mech_infantry
Holland Belgium : 1 flag, 1 artillery
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Brazil : 1 flag
91 Sea Zone : 2 transports
110 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Production/PUs Summary :
Germans : 44 / 71
Russians : 32 / 38
Japanese : 56 / 63
Americans : 60 / 92
Chinese : 6 / 6
British : 24 / 30
UK_Pacific : 6 / 9
Italians : 18 / 28
ANZAC : 11 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Shensi
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - British
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
4 mech_infantrys moved from West India to Persia
1 tactical_bomber moved from India to Iraq
1 fighter moved from 39 Sea Zone to Iraq
1 fighter moved from 39 Sea Zone to Persia
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Malaya
2 fighters moved from Sikang to Yunnan
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Malaya
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 carrier and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
4 mech_infantrys moved from West India to Persia
1 tactical_bomber moved from India to Iraq
1 fighter moved from 39 Sea Zone to Iraq
1 fighter moved from 39 Sea Zone to Persia
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Malaya
2 fighters moved from Sikang to Yunnan
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Malaya
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 3/3 hits
1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Germans win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 infantry
1 fighter owned by the British retreated
Battle in Persia
British attack with 1 fighter and 4 mech_infantrys
Italians defend with 1 armour
British roll dice for 1 fighter and 4 mech_infantrys in Persia, round 2 : 2/5 hits
Italians roll dice for 1 armour in Persia, round 2 : 0/1 hits
1 armour owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Malaya
British attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 armour and 1 tactical_bomber in Malaya, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 1 artillery, 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 artillery, 1 bomber, 4 fighters and 2 infantry in Southern France, round 2 : 5/8 hits
Germans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Southern France
British win, taking Southern France from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
2 fighters moved from 125 Sea Zone to 110 Sea Zone
4 fighters moved from Southern France to 92 Sea Zone
1 bomber moved from Southern France to Gibraltar
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 1 armour, 5 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Persia to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Burma to Shan State
2 fighters moved from Yunnan to India
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 aaGun and 3 infantry moved from Kenya to Tanganyika Territory
Place Units - British
1 carrier placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 marine and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 marine and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Adding units owned by British to West India: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
wow dice killed me that round…fyi…in the med there is one UK fgt on a USA CV…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from ANZAC
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
4 infantry moved from Syria to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern France
5 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Egypt to Southern Italy
Combat - Italians
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits
British roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
1 submarine placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Philippines from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Dutch New Guinea
ANZAC attack with 2 fighters, 1 infantry and 1 marine
Japanese defend with 1 armour
ANZAC roll dice for 2 fighters, 1 infantry and 1 marine in Dutch New Guinea, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Dutch New Guinea, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 46 Sea Zone
1 fighter moved from Dutch New Guinea to New Guinea
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Tanganyika Territory to Kenya
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Territory Summary for ANZAC :
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 fighter
Philippines : 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 marine
42 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
46 Sea Zone : 1 fighter
45 Sea Zone : 2 destroyers and 1 transport
35 Sea Zone : 1 transport
62 Sea Zone : 2 submarines
Kenya : 1 infantry
Production/PUs Summary :
Germans : 41 / 71
Russians : 32 / 38
Japanese : 45 / 63
Americans : 62 / 92
Chinese : 7 / 6
British : 26 / 32
UK_Pacific : 10 / 13
Italians : 21 / 29
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from 92 Sea Zone to Gibraltar
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter and 2 infantry
Normandy Bordeaux : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 71
Russians : 32 / 38
Japanese : 45 / 63
Americans : 62 / 92
Chinese : 7 / 6
British : 26 / 32
UK_Pacific : 10 / 13
Italians : 21 / 29
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 15 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
4 infantry moved from Finland to Vyborg
5 infantry moved from Finland to Karelia
2 submarines moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Romania to Novgorod
4 artilleries and 15 infantry moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
5 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
3 tactical_bombers moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from France to Northern Italy
1 infantry moved from Alexandria to Egypt
1 armour moved from Northwest Persia to Trans-Jordan
1 armour and 1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Germany
1 armour moved from Western Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Novgorod, round 2 : 3/5 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 3 infantry
French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Karelia
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Karelia, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 2 fighters and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 armour, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 armour, 2 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 factory_minor and 4 infantry
AA fire in Ukraine : 0/3 hits
Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers in Ukraine, round 2 : 3/7 hits
Russians roll dice for 1 aaGun and 4 infantry in Ukraine, round 2 : 1/4 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers in Ukraine, round 3 : 3/6 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Vyborg
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Vyborg, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Novgorod to Eastern Poland
3 tactical_bombers moved from Ukraine to Bessarabia
1 bomber moved from Ukraine to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
2 fighters moved from Holland Belgium to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Bessarabia to Eastern Poland
Place Units - Germans
1 artillery and 7 infantry placed in Western Germany
3 infantry placed in France
5 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,6,6,6,4,3
Germans collect 47 PUs (4 lost to blockades); end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Rostov to Ukraine
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Novgorod
3 artilleries and 7 infantry moved from Belarus to Novgorod
1 armour moved from Caucasus to Iraq
Russians take Northwest Persia from Germans
Russians take Iraq from Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Rostov to Ukraine
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Novgorod
3 artilleries and 7 infantry moved from Belarus to Novgorod
1 armour moved from Caucasus to Iraq
Russians take Northwest Persia from Germans
Russians take Iraq from Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Novgorod, round 2 : 4/12 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Belarus to Novgorod
4 infantry moved from Belarus to Novgorod
4 artilleries and 17 infantry moved from Belarus to Bryansk
1 fighter moved from Baltic States to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Rostov to Bryansk
3 mech_infantrys moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Russia
2 mech_infantrys moved from Caucasus to Kazakhstan
Place Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Territory Summary for Russians :
Korea : 1 aaGun and 8 infantry
Kazakhstan : 2 mech_infantrys
Belarus : 1 infantry
Baltic States : 1 artillery and 1 infantry
Bryansk : 1 aaGun, 4 artilleries, 24 infantry and 3 mech_infantrys
Russia : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 1 mech_infantry
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 42 / 70
Russians : 36 / 45
Japanese : 45 / 63
Americans : 57 / 92
Chinese : 7 / 6
British : 26 / 32
UK_Pacific : 10 / 13
Italians : 21 / 29
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 7 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 infantry moved from Kwangtung to Kwangsi
1 marine moved from Kiangsi to Kwangsi
1 infantry moved from French Indo China to Shan State
1 bomber moved from Anhwe to Shan State
1 infantry moved from Jehol to Manchuria
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kweichow to Shensi
4 artilleries and 5 infantry moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Shan State
1 bomber moved from Anhwe to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 4 tactical_bombers moved from Jehol to Manchuria
4 fighters moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Manchuria
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 7 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 7 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 : 8/13 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits
2 fighters owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 fighters
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 submarine and 4 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 4 transports in 6 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 4 artilleries and 5 infantry
British defend with 2 infantry
Japanese roll dice for 4 artilleries and 5 infantry in Yunnan, round 2 : 5/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 armour, 3 artilleries, 4 infantry and 1 marine moved from Japan to 6 Sea Zone
1 bomber moved from Shan State to Kwangsi
5 fighters and 5 tactical_bombers moved from Manchuria to Jehol
1 bomber moved from 35 Sea Zone to Kwangsi
Place Units - Japanese
4 submarines placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 armour, 2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Japanese collect 46 PUs (5 lost to blockades); end with 46 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 destroyers, 4 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 armour, 1 cruiser, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 carrier and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry and 1 marine moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 bomber moved from Korea to Chahar
4 fighters moved from Korea to Manchuria