1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)


  • I was playing with you. I am contained , thanks to my bad play from the start.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour moved from Western Ukraine to Bryansk
                1 bomber moved from Eastern Poland to Greece
                1 artillery and 2 infantry moved from Bulgaria to Greece
                2 fighters moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 :  2/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    1 artillery owned by the Italians retreated to Bulgaria
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 2 infantry
                Battle in Bryansk
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Bryansk
                    1 armour owned by the Italians retreated to Western Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                2 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Tobruk to Libya
                2 aaGuns moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Italians collect 14 PUs (3 lost to blockades); end with 15 PUs

    triplea_41441_Ita4.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    The Italians are living up to their true WWII reputation.  Timing is off though.  The Germans are supposed to come to your rescue in Greece, which eventually led to delay in invading Russia.  Dice favoring defender again.


  • Was an unfortunate turn fir Adam. All
    Went wrong.


  • Darn it! :cry:

    Wish I had not bothered with Greece. Knowing Leo, who cannot escape his Italian descent, I should have remembered how lily-livered the Eyeties were! :roll:


  • Until that last comment,  I was being nice and sympathetic to you.


  • That’s what made me so uncomfortable witt! Hopefully you will revert to your horrid self now?


  • … and we turn round this game.

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 63 Sea Zone to 47 Sea Zone
                2 fighters moved from Java to 44 Sea Zone

    Combat - ANZAC
                Battle in 47 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                        ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 fighters in 44 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from Java to Yunnan
                2 fighters moved from 44 Sea Zone to Java
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Scotland to Nenetsia
                2 infantry moved from Scotland to United Kingdom
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Yunnan : 1 fighter
        Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 aaGun, 2 fighters and 3 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        47 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Algeria : 2 infantry
        Nenetsia : 1 fighter
        Iraq : 3 infantry
        98 Sea Zone : 1 destroyer

    triplea_41441_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 bomber, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Western Ukraine to Rostov
                5 armour, 8 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
                2 armour moved from Eastern Poland to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                2 bombers moved from Novgorod to Nenetsia
                1 tactical_bomber moved from Novgorod to Nenetsia

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 7 armour, 8 infantry and 13 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour, 8 infantry and 13 mech_infantrys in Bryansk, round 2 :  10/28 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 7 armour, 8 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Rostov
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Nenetsia
                    Germans attack with 2 bombers and 1 tactical_bomber
                    French defend with 1 fighter
                        Germans roll dice for 2 bombers and 1 tactical_bomber in Nenetsia, round 2 :  3/3 hits
                        Russians roll dice for 1 fighter in Nenetsia, round 2 :  0/1 hits
                        1 fighter owned by the French lost in Nenetsia
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for French: 1 fighter

    Non Combat Move - Germans
                2 bombers and 1 tactical_bomber moved from Nenetsia to Novgorod
                1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
                2 aaGuns moved from Western Ukraine to Bryansk
                8 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Western Germany to Novgorod
                1 fighter moved from Western Germany to Novgorod
                1 fighter moved from Western Germany to Novgorod
                1 infantry moved from France to Western Germany
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Place Units - Germans
                1 bomber placed in Western Germany
                4 mech_infantrys placed in Germany
                3 artilleries placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 50 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41441_Ger5.tsvg


  • Yea! You got the Frog Ft that sank your lovely Cruiser. Good job. I feel like hugging you.


  • cam you movr thr fleet to SZ112 though and the Sub to SZ106?

  • '20

    French fig was hoping for one of those defense rolls that have been so common this game!


  • Russian defence rolls have been good. Glad it was a French unit.


  • @wittmann:

    Yea! You got the Frog Ft that sank your lovely Cruiser. Good job. I feel like hugging you.

    Somebody hold him back …… PLEASE! :-o


  • @wittmann:

    cam you movr thr fleet to SZ112 though and the Sub to SZ106?

    Cannot look at the map on this device. But feel free to edit to sz112, Leo, if that is safe.

    Where is sz106? Do you mean build the sub there? Want to leave the sub in sz125 there for the R NO.


  • Not needed . Ed has invaded Siberia!


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship, 1 destroyer, 1 submarine and 1 transport
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 destroyer, 1 submarine and 1 transport
                EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_41441_Rus5.tsvg


  • Please use my post Ed; Adolf has given his permission.


  • In this variant allied forces in R invalidate the Archangel NO?

Suggested Topics

  • 206
  • 562
  • 177
  • 171
  • 174
  • 80
  • 409
  • 123
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.7k

Users

40.4k

Topics

1.8m

Posts