Deiganator (Axis) vs. Generaloberst_Guderian (Allies) No Bid G40


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  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 infantry and 7 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 battleship moved from 102 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 102 Sea Zone to 91 Sea Zone
                2 destroyers moved from 102 Sea Zone to 91 Sea Zone
                2 cruisers moved from 102 Sea Zone to 91 Sea Zone
                1 carrier moved from 102 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 armour moved from 91 Sea Zone to Spain
                9 infantry moved from 91 Sea Zone to Spain
                2 artilleries moved from 91 Sea Zone to Spain
                4 mech_infantrys moved from 91 Sea Zone to Spain
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from 102 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits
                        Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Spain
                    Americans attack with 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
                    Germans defend with 2 infantry
                        Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys in Spain, round 2 : 4/18 hits, 4,33 expected hits
                        Germans roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Spain
                    Americans win, taking Spain from Germans with 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                2 aaGuns moved from 91 Sea Zone to Spain

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,5,1
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Germans : -1,00
        Americans : 0,00

    triplea_41473_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 infantry and 7 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 battleship moved from 102 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 102 Sea Zone to 91 Sea Zone
                2 destroyers moved from 102 Sea Zone to 91 Sea Zone
                2 cruisers moved from 102 Sea Zone to 91 Sea Zone
                1 carrier moved from 102 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 armour moved from 91 Sea Zone to Spain
                9 infantry moved from 91 Sea Zone to Spain
                2 artilleries moved from 91 Sea Zone to Spain
                4 mech_infantrys moved from 91 Sea Zone to Spain
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from 102 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits
                        Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Spain
                    Americans attack with 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
                    Germans defend with 2 infantry
                        Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys in Spain, round 2 : 4/18 hits, 4,33 expected hits
                        Germans roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Spain
                    Americans win, taking Spain from Germans with 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                2 aaGuns moved from 91 Sea Zone to Spain

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,5,1
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                16 infantry moved from Szechwan to Sikang
                1 fighter moved from Szechwan to Sikang

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Purchase Units - British
                British repair damage of 15x factory_major; Remaining resources: 17 PUs;
                British buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Belgian Congo to Kenya
                3 fighters moved from Union of South Africa to Kenya
                1 artillery moved from Trans-Jordan to Iraq
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                2 fighters moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Trans-Jordan to Kenya

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits
                        Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Kenya
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 2/6 hits, 2,50 expected hits
                        Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 3/4 hits, 1,33 expected hits
                        2 infantry owned by the Italians, 1 fighter owned by the British and 2 infantry owned by the British lost in Kenya
                    retreated to Kenya
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter and 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                2 fighters moved from Kenya to Anglo Egyptian Sudan
                1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Iraq to Egypt

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
                British collect 32 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    Combat Hit Differential Summary :

    Germans : -1,00
        British : -0,17
        Italians : 1,17
        Americans : 0,00

    triplea_41473_UK_4.tsvg

  • '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Algeria to Morocco
                1 armour moved from Tunisia to Morocco
                1 mech_infantry moved from Tunisia to Morocco
                2 fighters moved from Southern Italy to Gibraltar
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Turkey to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 bomber moved from Southern Italy to Iraq
                1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Iraq, round 2 :  0/3 hits
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Iraq
                        Italians roll dice for 1 armour and 1 bomber in Iraq, round 3 :  2/2 hits
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 3 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Morocco
                    Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    British defend with 1 armour and 1 infantry; French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Morocco, round 2 :  0/6 hits
                        French roll dice for 1 armour and 2 infantry in Morocco, round 2 :  3/3 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 3 :  0/3 hits
                        French roll dice for 1 armour and 2 infantry in Morocco, round 3 :  0/3 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 4 :  1/3 hits
                        French roll dice for 1 armour and 2 infantry in Morocco, round 4 :  0/3 hits
                        1 infantry owned by the French lost in Morocco
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 5 :  1/3 hits
                        French roll dice for 1 armour and 1 infantry in Morocco, round 5 :  0/2 hits
                        1 infantry owned by the British lost in Morocco
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 6 :  3/3 hits
                        French roll dice for 1 armour in Morocco, round 6 :  0/1 hits
                        1 armour owned by the British lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for French: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery and 2 fighters in Gibraltar, round 3 :  2/3 hits
                        British roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 carrier and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Iraq to Greece
                1 artillery and 1 infantry moved from Greece to Turkey
                2 aaGuns, 1 artillery and 4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern France
                1 artillery and 7 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,5,6
                Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    triplea_41473_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,5,1,6,1,5,4,1,1
                ANZAC collect 8 PUs (2 lost to blockades); end with 14 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41473_Fre4.tsvg

  • '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 12 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Normandy Bordeaux to Spain
                1 infantry moved from Portugal to Spain
                8 infantry moved from Southern France to Spain
                3 bombers moved from Western Germany to Spain
                2 fighters and 2 tactical_bombers moved from Western Germany to Spain
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 3 submarines
                    British defend with 1 destroyer

    triplea_41473_Ger5.tsvg

  • '18

    Submerge Russian sub in 109?


  • yes, please

  • '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 12 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Normandy Bordeaux to Spain
                1 infantry moved from Portugal to Spain
                8 infantry moved from Southern France to Spain
                3 bombers moved from Western Germany to Spain
                2 fighters and 2 tactical_bombers moved from Western Germany to Spain
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 3 submarines
                    British defend with 1 destroyer
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Russians with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Spain
                    Germans attack with 1 artillery, 3 bombers, 2 fighters, 12 infantry and 2 tactical_bombers
                    Americans defend with 2 aaGuns, 2 armour, 2 artilleries, 12 infantry and 4 mech_infantrys
                        AA fire in Spain :  0/6 hits
                        Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 12 infantry and 2 tactical_bombers in Spain, round 2 :  8/20 hits
                        Americans roll dice for 2 aaGuns, 2 armour, 2 artilleries, 12 infantry and 4 mech_infantrys in Spain, round 2 :  6/20 hits
                        2 aaGuns owned by the Americans, 6 infantry owned by the Germans and 6 infantry owned by the Americans lost in Spain
                        Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Spain, round 3 :  11/14 hits
                        Americans roll dice for 2 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in Spain, round 3 :  4/14 hits
                        4 infantry owned by the Germans, 6 infantry owned by the Americans, 1 artillery owned by the Americans and 4 mech_infantrys owned by the Americans lost in Spain
                        Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Spain, round 4 :  7/10 hits
                        Americans roll dice for 2 armour and 1 artillery in Spain, round 4 :  2/3 hits
                        2 infantry owned by the Germans, 2 armour owned by the Americans and 1 artillery owned by the Americans lost in Spain
                    Germans win, taking Spain from Americans with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
                    Casualties for Germans: 12 infantry
                    Casualties for Americans: 2 aaGuns, 2 armour, 2 artilleries, 12 infantry and 4 mech_infantrys

    Non Combat Move - Germans
                2 fighters moved from Spain to France
                2 tactical_bombers moved from Spain to France
                3 bombers moved from Spain to Western Germany
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                8 infantry moved from Finland to Karelia
                1 infantry moved from Vyborg to Karelia
                2 aaGuns and 17 infantry moved from Ukraine to Western Ukraine
                1 aaGun, 13 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
                3 tactical_bombers moved from Eastern Poland to Iraq
                7 infantry moved from Turkey to Iraq
                1 armour moved from Kazakhstan to Northwest Persia
                1 artillery and 9 infantry moved from Romania to Eastern Poland
                2 artilleries moved from Poland to Eastern Poland
                1 cruiser, 1 destroyer and 1 transport moved from 105 Sea Zone to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Norway
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                2 submarines placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Normandy Bordeaux
                3 mech_infantrys placed in France
                2 infantry placed in Western Germany
                Germans undo move 3.
                Germans undo move 3.
                Germans undo move 2.
                2 artilleries and 8 infantry placed in Romania
                1 infantry and 3 mech_infantrys placed in Germany
                3 infantry placed in Normandy Bordeaux
                Germans undo move 3.
                3 mech_infantrys placed in Germany
                1 infantry placed in France
                Germans undo move 5.
                Germans undo move 4.
                2 mech_infantrys placed in Germany
                1 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 3.
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_41473_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Archangel to Baltic States
                1 tactical_bomber moved from Archangel to Rostov
                3 infantry moved from Volgograd to Caucasus
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Archangel to Baltic States
                1 infantry moved from Sakha to Amur

    Combat - Russians
                Russians creates battle in territory 109 Sea Zone
                Battle in Baltic States
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 0,50 expected hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0,33 expected hits
                        Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 2 infantry in Caucasus, round 4 : 0/2 hits, 0,33 expected hits
                        Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 2 infantry in Caucasus, round 5 : 0/2 hits, 0,33 expected hits
                        Germans roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 1 infantry in Caucasus, round 6 : 1/1 hits, 0,17 expected hits
                        Germans roll dice for 1 infantry in Caucasus, round 6 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                    Germans win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                1 tactical_bomber moved from Rostov to Bryansk
                3 infantry moved from Russia to Bryansk
                1 aaGun and 2 armour moved from Russia to Bryansk
                5 infantry moved from Novosibirsk to Samara
                11 infantry moved from Timguska to Novosibirsk
                2 aaGuns moved from Timguska to Novosibirsk

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 6 infantry placed in Russia
                Russians undo move 2.
                3 infantry placed in Volgograd
                Russians undo move 2.
                1 artillery and 2 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : 0,17

    triplea_41473_Rus5.tsvg

  • '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 4 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                2 battleships moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from Kweichow to India
                4 fighters moved from Shan State to India
                1 bomber moved from Kiangsi to India
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 37 Sea Zone to 56 Sea Zone
                1 armour moved from Dutch New Guinea to 45 Sea Zone
                1 armour and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 armour moved from 54 Sea Zone to Queensland
                2 fighters moved from 37 Sea Zone to 56 Sea Zone

    Combat - Japanese
                Air Battle in India

    triplea_41473_Jap5.tsvg

  • '18

    Intercept orders?


  • let them rest

  • '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 4 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                2 battleships moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from Kweichow to India
                4 fighters moved from Shan State to India
                1 bomber moved from Kiangsi to India
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 37 Sea Zone to 56 Sea Zone
                1 armour moved from Dutch New Guinea to 45 Sea Zone
                1 armour and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 armour moved from 54 Sea Zone to Queensland
                2 fighters moved from 37 Sea Zone to 56 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 6 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Battle in Soviet Far East
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 56 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Queensland
                    Japanese attack with 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
                        Japanese roll dice for 2 cruisers in Queensland, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 :  5/8 hits
                        ANZAC roll dice for 1 artillery and 2 infantry in Queensland, round 2 :  0/3 hits
                        2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 artillery and 2 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 carrier moved from 37 Sea Zone to 56 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to Manchuria
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 aaGun moved from Jehol to Manchuria
                2 infantry moved from Jehol to Anhwe
                2 artilleries and 1 infantry moved from Anhwe to Kweichow
                2 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 destroyer and 1 transport moved from 21 Sea Zone to 33 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                2 fighters and 4 tactical_bombers moved from Kweichow to Yunnan
                2 tactical_bombers moved from Shan State to Yunnan
                1 aaGun moved from Kweichow to Szechwan
                3 artilleries moved from Yunnan to Szechwan
                3 infantry moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                4 fighters moved from India to Yunnan
                1 bomber moved from India to Yunnan

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 artilleries and 1 infantry placed in Malaya
                2 armour and 1 mech_infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Shantung
                1 artillery and 4 infantry placed in Japan
                Japanese undo move 4.
                Japanese undo move 4.
                Japanese undo move 3.
                1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41473_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 destroyer, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                6 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                2 fighters moved from West Indies to French West Africa
                1 bomber moved from West Indies to United Kingdom
                12 transports moved from 91 Sea Zone to 89 Sea Zone
                2 destroyers moved from 91 Sea Zone to 109 Sea Zone
                1 carrier moved from 91 Sea Zone to 109 Sea Zone
                2 cruisers moved from 91 Sea Zone to 109 Sea Zone
                1 battleship moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from 91 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber; Russians loiter and taunt
                    Germans defend with 3 submarines
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 0/7 hits, 3,50 expected hits
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 3 : 2/7 hits, 3,50 expected hits
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 3 : 1/3 hits, 0,50 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        2 submarines owned by the Germans lost in 109 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 4 : 3/7 hits, 3,50 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Germans with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 submarines

    Non Combat Move - Americans

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Western United States
                10 infantry placed in Eastern United States
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Germans : -0,17
        Americans : -5,50

    triplea_41473_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 destroyer, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                6 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                2 fighters moved from West Indies to French West Africa
                1 bomber moved from West Indies to United Kingdom
                12 transports moved from 91 Sea Zone to 89 Sea Zone
                2 destroyers moved from 91 Sea Zone to 109 Sea Zone
                1 carrier moved from 91 Sea Zone to 109 Sea Zone
                2 cruisers moved from 91 Sea Zone to 109 Sea Zone
                1 battleship moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from 91 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber; Russians loiter and taunt
                    Germans defend with 3 submarines
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 0/7 hits, 3,50 expected hits
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 3 : 2/7 hits, 3,50 expected hits
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 3 : 1/3 hits, 0,50 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        2 submarines owned by the Germans lost in 109 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 4 : 3/7 hits, 3,50 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Germans with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 submarines

    Non Combat Move - Americans

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Western United States
                10 infantry placed in Eastern United States
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                20 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 20 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 20 infantry in Tsinghai, round 2 : 1/20 hits, 3,33 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 20 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Burma

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 5 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                23 infantry moved from India to Burma
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                3 infantry moved from Union of South Africa to Rhodesia
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from India to Burma
                2 fighters moved from India to Burma
                2 fighters moved from Anglo Egyptian Sudan to Eastern Persia
                1 tactical_bomber moved from Anglo Egyptian Sudan to Eastern Persia
                2 fighters moved from Egypt to Eastern Persia

    Combat - British

    Non Combat Move - British
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom
                1 destroyer and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    Germans : -0,17
        Americans : -5,50
        Chinese : -2,33
        Japanese : -0,33

    triplea_41473_UK_5.tsvg

  • '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 7 artilleries and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Syria
                      Italians take Syria from French
                1 armour moved from Syria to Turkey
                1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
                1 bomber moved from Greece to Volgograd

    Combat - Italians
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Kenya
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kenya
                    Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 artillery moved from Morocco to Algeria
                1 artillery moved from Southern France to France
                4 infantry moved from Northern Italy to Southern Italy
                2 aaGuns, 2 artilleries and 7 infantry moved from Northern Italy to France
                1 bomber moved from Volgograd to Turkey

    Place Units - Italians
                3 artilleries placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 93 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 transport placed in 93 Sea Zone
                2 artilleries placed in Southern France
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    triplea_41473_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 8 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41473_Fre5.tsvg

  • '18

    So I lost internet connection when finishing my turn and it was rolling for convoy damage, it errored and when I tried to close the convoy roll window the whole game just quit and I lost the turn… would you like me to play the turn over?


  • ofcourse

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