Does anybody know when Wayne is coming back?
1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Romania to Western Ukraine
1 fighter moved from Southern Italy to 95 Sea Zone
2 fighters moved from Alexandria to 95 Sea Zone
1 bomber moved from Southern Italy to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 95 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 95 Sea Zone to Southern Italy
1 bomber moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Alexandria to Libya
1 artillery moved from Alexandria to TobrukPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry and 1 mech_infantry placed in Southern Italy
Italians undo move 2.
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 fighter
EDIT: Adding units owned by British to Morocco: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
1 fighter moved from United Kingdom to 125 Sea ZoneCombat - French
Battle in 125 Sea Zone
French attack with 1 fighter
Germans defend with 1 cruiser
French win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - French
1 fighter moved from 125 Sea Zone to Scotland
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from United Kingdom to Scotland
2 infantry moved from Tunisia to AlgeriaTurn Complete - French
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 2 artilleries, 1 factory_minor, 1 fighter and 1 harbour
Java : 1 flag, 1 aaGun, 3 fighters and 3 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
42 Sea Zone : 1 transport
63 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Trans-Jordan : 3 infantry
Scotland : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 2 infantry
98 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Poland to Ukraine
1 tactical_bomber moved from Poland to Belarus
2 bombers moved from Western Germany to BelarusCombat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
2 aaGuns, 5 armour, 8 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Poland to Western Germany
1 mech_infantry moved from Poland to Western Ukraine
2 armour moved from Novgorod to Eastern Poland
2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery and 2 infantry moved from Karelia to Finland
6 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 bomber placed in Western Germany
1 infantry placed in France
8 mech_infantrys placed in Germany
Germans undo move 3.
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 artillery and 1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Vologda to Russia
5 infantry moved from Yenisey to Timguska
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 2 infantry moved from Buryatia to Sakha
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 aaGuns, 2 armour, 8 artilleries and 2 infantry moved from Bryansk to Russia
1 infantry moved from Persia to 80 Sea ZonePlace Units - Russians
1 aaGun and 2 artilleries placed in Volgograd
3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Sakha : 2 aaGuns and 2 infantry
Yenisey : 6 infantry
Amur : 1 infantry
Timguska : 5 infantry
Siberia : 1 infantry
Belarus : 1 artillery
Bryansk : 1 infantry
Rostov : 2 infantry
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 8 artilleries, 1 factory_major, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
Vologda : 1 infantry
Volgograd : 1 aaGun, 2 artilleries and 1 factory_minor
Caucasus : 1 infantry
Smolensk : 1 infantry
80 Sea Zone : 1 infantry
Northwest Persia : 1 flag -
Rus gambled on 1 inf retaking Ukr with air support, but token Ger hit back. Should have used 2 inf, to prevent Ger from building there next turn.
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Better luck next time Ed! :evil:
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Rus gambled on 1 inf retaking Ukr with air support, but token Ger hit back. Should have used 2 inf, to prevent Ger from building there next turn.
2 Inf always .
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Just in case you don’t know, Leo is away but will be back at some point tomorrow.
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Might be done in 12 hours , otherwise will be first thing tomorrow morning (24 hours away£.
Hopenuou three are having a good week. -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 16 Sea Zone
1 bomber moved from 35 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Caroline Islands to 16 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 artillery moved from Kwangtung to Kwangsi
1 bomber moved from Hunan to Kwangsi
1 artillery moved from Hopei to Kweichow
1 infantry moved from Hunan to Kweichow
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from 47 Sea Zone to New Britain
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 infantry moved from Soviet Far East to SiberiaCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in New Britain
Battle in Sumatra
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking New Britain from ANZAC, taking Sumatra from Dutch with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Siberia
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Siberia, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Siberia, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Siberia
Japanese roll dice for 1 artillery in Siberia, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Siberia, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Siberia, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Siberia, round 7 : 1/1 hits
1 artillery owned by the Japanese lost in Siberia
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Kwangsi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 submarine and 1 transport
Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 5/10 hits -
What is it with Siberia? it is not funny.
Please choose 5 casualties in SZ16. -
Edwin is taking a look.
Siberia :-D
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Was an after thought too. Was conserving the TT in SZ6 for Non combat. I thought I would lose one Inf.
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Oh Leo! Are you losing this game on your own? :roll:
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I didn’t expect such a large welcoming committee. OOL: BB 1 hit, sub, 2 cr, 1 ftr. Won’t take a hit on a cv this round and then have you retreat. Bat Calc gives you 30% win.
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Odds don’t scare me. Needed 6 hits, although 5 was the expected number.
Adam: you have lost us the gane with your awful G1. Then silly I1.
I am having fun with my enemies , all by myself. -
Sorry Ed. My attack paid off, despite only 3 hits on R2.
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Hehehe! I think you have been smoking too much! :-D
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I protest, after you continued fighting, I expected to give more OOL orders based on second round dice. Since I think I inflicted only 4 hits on you round 1, I expected you to continue the attack, so I would have gone max defense, all hits on cv.
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I apologise. I sank the CV with its load, as i only had three hits. I forgot you had list a Ft on R1.