@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
Global 1940 second edition ShadowHAwk (allies) vs General_Guderian
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Northern Italy to Western GermanyNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,3
Italians collect 9 PUs (6 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
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I dont remember why I didnt place them, but I bought a factory upgrade now that I couldnt place (I still dont get those rules), we’ll see if I get the cash back
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Smolensk to Urals
Germans take Urals from Russians
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 mech_infantry moved from Eastern Poland to Germany
1 armour moved from Eastern Poland to Germany
2 artilleries moved from Western Germany to Denmark
3 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Eastern Poland to Germany
1 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to Denmark
1 armour moved from Eastern Poland to Germany
1 armour moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Germany
1 mech_infantry moved from Eastern Poland to Germany
1 mech_infantry moved from Eastern Poland to SmolenskCombat - Germans
Battle in Bryansk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 2 artilleries, 1 bomber and 4 infantry
Americans defend with 1 artillery and 5 infantry
Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Denmark, round 2 : 2/7 hits, 2,33 expected hits
Americans roll dice for 1 artillery and 5 infantry in Denmark, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Denmark, round 3 : 2/6 hits, 2,17 expected hits
Americans roll dice for 1 artillery and 3 infantry in Denmark, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Denmark, round 4 : 3/5 hits, 2,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 5 infantry
Battle in Germany
Germans attack with 2 armour and 4 mech_infantrys
British defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 4 mech_infantrys in Germany, round 2 : 2/6 hits, 1,67 expected hits
British roll dice for 2 artilleries and 1 infantry in Germany, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Germany
Germans roll dice for 2 armour and 3 mech_infantrys in Germany, round 3 : 2/5 hits, 1,50 expected hits
British roll dice for 1 artillery in Germany, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Germany
Germans win, taking Germany from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 artilleries and 1 infantryNon Combat Move - Germans
1 bomber moved from Denmark to Germany
1 fighter moved from Bryansk to Smolensk
1 bomber moved from Germany to Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,6
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 1,67
British : 0,67
Americans : -1,00
Russians : -0,33 -
kiangsu is originally japanese, but it didnt work to put it there
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ah, okei
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 58 to 78
EDIT: Turning off Edit Mode
Japanese buy 2 armour, 1 artillery, 1 destroyer, 5 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Kazakhstan to Volgograd
1 armour moved from Tsinghai to Volgograd
2 mech_infantrys moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Anhwe
1 artillery moved from Chahar to Anhwe
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsi to Shensi
1 tactical_bomber moved from Kiangsi to Shensi
2 fighters moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsi to Hunan
2 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsi to Hunan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangtung to 43 Sea Zone
1 bomber moved from Kwangtung to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Evenkiyskiy to Olgiy
Japanese take Olgiy from RussiansCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 1 carrier
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers and 1 carrier in 43 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 bombers and 1 carrier remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2,33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
Japanese attack with 3 armour
Russians defend with 1 factory_minor and 3 infantry
Japanese roll dice for 3 armour in Volgograd, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Volgograd
Japanese roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Volgograd
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Casualties for Japanese: 3 armour
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from 43 Sea Zone to Kwangtung
1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Buryatia to Yakut S.S.R.
2 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
3 fighters moved from Hunan to Kiangsi
1 tactical_bomber moved from Hunan to Kiangsi
1 fighter moved from Shensi to Hopei
1 tactical_bomber moved from Shensi to Hopei
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour, 1 artillery and 2 infantry placed in Japan
1 destroyer, 4 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
ANZAC : -0,50
Americans : -0,33
Chinese : 0,67
Russians : 1,67
Japanese : 4,00 -
scramble and kill according to defensive value
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern France to France
2 artilleries moved from Northern Italy to France
5 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
5 infantry moved from Northern Italy to France
1 armour moved from Southern Italy to FranceCombat - Italians
Battle in France
Italians attack with 1 armour, 3 artilleries and 11 infantry
British defend with 1 aaGun, 1 fighter and 7 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry
Italians roll dice for 1 armour, 3 artilleries and 11 infantry in France, round 2 : 5/15 hits, 3,83 expected hits
French roll dice for 1 aaGun, 1 fighter and 11 infantry in France, round 2 : 4/12 hits, 4,33 expected hits
1 aaGun owned by the British, 2 infantry owned by the French, 2 infantry owned by the British and 4 infantry owned by the Italians lost in France
Italians roll dice for 1 armour, 3 artilleries and 7 infantry in France, round 3 : 4/11 hits, 3,17 expected hits
French roll dice for 1 fighter and 7 infantry in France, round 3 : 2/8 hits, 3,00 expected hits
2 infantry owned by the French, 2 infantry owned by the British and 2 infantry owned by the Italians lost in France
Italians roll dice for 1 armour, 3 artilleries and 5 infantry in France, round 4 : 3/9 hits, 2,83 expected hits
French roll dice for 1 fighter and 3 infantry in France, round 4 : 2/4 hits, 1,67 expected hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in France
Italians roll dice for 1 armour, 3 artilleries and 3 infantry in France, round 5 : 2/7 hits, 2,50 expected hits
French roll dice for 1 fighter in France, round 5 : 0/1 hits, 0,67 expected hits
1 fighter owned by the British lost in France
Italians captures 15PUs while taking French capital
Italians win, taking France from French with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 24
Casualties for Italians: 8 infantry
Casualties for British: 1 aaGun, 1 fighter and 7 infantry
Casualties for French: 4 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,2
Italians collect 12 PUs (3 lost to blockades); end with 27 PUsCombat Hit Differential Summary :
Italians : 1,67
French : -1,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from Archangel to Novgorod
4 armour moved from Smolensk to Novgorod
1 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 fighter moved from Smolensk to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 mech_infantry moved from Germany to Holland Belgium
Germans take Holland Belgium from British
1 mech_infantry moved from Ukraine to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 4 armour and 3 artilleries
British defend with 2 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 4 armour and 3 artilleries in Novgorod, round 2 : 4/7 hits, 3,00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 2 infantry owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour and 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Battle in 115 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 2 transports
Germans roll dice for 1 bomber and 1 fighter in 115 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 115 Sea Zone
1 transport owned by the British lost in 115 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transportsNon Combat Move - Germans
1 infantry moved from Vologda to Archangel
1 armour moved from Urals to Vologda
1 armour moved from Vologda to Archangel
5 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Denmark to Western Germany
2 artilleries moved from Denmark to Western Germany
1 fighter moved from 115 Sea Zone to Baltic States
1 bomber moved from 115 Sea Zone to Germany
1 bomber moved from Germany to Western Germany
1 aaGun moved from Eastern Poland to BelarusPlace Units - Germans
8 infantry placed in Western Germany
3 infantry placed in Germany
2 infantry placed in Western Germany
2 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 1,83
British : -0,33
Russians : 0,33 -
Its fine with the plane
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
3 submarines moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Anhwe to Kweichow
1 tactical_bomber moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
3 fighters moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
2 fighters moved from Kwangtung to Kwangsi
2 bombers moved from Kwangtung to 6 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers
Americans defend with 1 carrier, 2 fighters and 4 submarines
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 7/11 hits, 6,33 expected hits
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 carrier in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
4 submarines owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Americans: 1 carrier, 2 fighters and 4 submarines
Battle in Kwangsi
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to Kwangtung
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
4 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Kiangsi
3 mech_infantrys moved from Kiangsu to Kiangsi
1 armour moved from Olgiy to Kansu
1 infantry moved from Yakut S.S.R. to Yenisey
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 fighter moved from Borneo to Kwangtung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 bombers moved from 6 Sea Zone to KiangsiPlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUsCombat Hit Differential Summary :
Americans : -1,33
Chinese : 0,00
Japanese : -1,50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
5 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 5 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 5 infantry in Northern Italy, round 2 : 2/5 hits, 0,83 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 armour, 2 artilleries and 1 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1,50 expected hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
3 infantry placed in FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,1,6,5,5
Italians collect 13 PUs (6 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
Italians : 3,50
British : -2,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Germany
5 infantry moved from Western Germany to Germany
1 bomber moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 fighter moved from Baltic States to Bulgaria
1 mech_infantry moved from Bessarabia to Bulgaria
1 infantry moved from Rostov to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Denmark
Germans attack with 1 bomber and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Denmark, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Denmark
Germans roll dice for 1 bomber and 2 infantry in Denmark, round 3 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Germany
Germans attack with 1 artillery and 5 infantry
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery and 5 infantry in Germany, round 2 : 1/6 hits, 1,33 expected hits
British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Germany
Germans win, taking Germany from British, taking Holland Belgium from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Bulgaria
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 mech_infantry in Bulgaria, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
retreated to Bulgaria
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Bulgaria to Romania
5 mech_infantrys moved from Ukraine to Romania
2 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Belarus to Eastern Poland
1 armour moved from Archangel to Novgorod
1 bomber moved from Denmark to Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,3,3,4,1
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -0,67
British : 1,00
Americans : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 infantry, 6 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Kwangtung to Kwangsi
5 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kiangsi to Kwangsi
4 infantry moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Kiangsi to Kwangsi
1 artillery moved from Anhwe to Hunan
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 infantry moved from Yenisey to Evenkiyskiy
2 bombers moved from Kiangsi to Tsinghai
1 armour moved from Kansu to Tsinghai
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
3 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to Kwangtung
2 tactical_bombers moved from Japan to Kwangtung
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangtung to 43 Sea Zone
1 fighter moved from 6 Sea Zone to Kwangtung
2 fighters moved from Kwangtung to Hunan
1 submarine moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2,50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Hunan
Japanese win, taking French Indo China from French, taking Hunan from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 2 bombers
British defend with 1 armour
Japanese roll dice for 1 armour and 2 bombers in Tsinghai, round 2 : 1/3 hits, 1,83 expected hits
Chinese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kwangsi
Japanese attack with 2 armour, 2 artilleries, 12 infantry and 5 mech_infantrys
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 2/2 hits, 1,17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour, 2 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Hunan to Hopei
2 fighters moved from Hunan to Hopei
2 bombers moved from Tsinghai to Hopei
1 fighter moved from Hunan to KwangtungPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
4 submarines and 1 transport placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese : 0,17
Japanese : 0,50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Holland Belgium to France
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
5 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 0,83 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to FrancePlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,6,5,1,2,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,2,5
Italians collect 4 PUs (12 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Italians : -0,17
British : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Albania
Italians take Albania from British
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Romania to Ukraine
1 bomber moved from Western Germany to Ukraine
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
Germans take Finland from British
1 infantry moved from Archangel to NovgorodCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Ukraine to Romania
1 bomber moved from Ukraine to Romania
1 mech_infantry moved from Romania to Poland
1 mech_infantry moved from Romania to Germany
2 aaGuns moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 mech_infantry moved from Romania to Poland
1 aaGun moved from Eastern Poland to Poland
1 infantry moved from Bessarabia to RomaniaPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Germany
9 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,6,1,3,3,4,6
Germans collect 34 PUs (2 lost to blockades); end with 36 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0,67
Russians : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 36 Sea Zone to Borneo
1 carrier moved from 36 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
2 submarines moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kweichow to Hunan
2 fighters moved from Hopei to Hunan
1 tactical_bomber moved from Hopei to Hunan
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 bomber moved from Hopei to Hunan
1 bomber moved from Hopei to Hunan
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangtung to HunanCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Borneo
Japanese attack with 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 3 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1,00 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 2 infantry and 1 tactical_bomber in Borneo, round 3 : 0/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Borneo, round 4 : 0/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 5 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 6 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 7 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 8 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 8 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 9 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 9 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 7 submarines and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hunan
Japanese attack with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/7 hits, 3,67 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2,33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to Philippines
3 fighters moved from Kwangsi to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
3 mech_infantrys moved from Kiangsu to Anhwe
2 bombers moved from Hunan to Kwangtung
3 fighters moved from Hunan to Kwangtung
1 tactical_bomber moved from Hunan to KwangtungPlace Units - Japanese
1 factory_minor placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Japanese undo move 2.
1 carrier placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese : 0,00
UK_Pacific : -1,00
Japanese : -7,50 -
nicely coloured western Europe. I guess theres not much more to fight for. I concede to the invasion of the allied forces. good game
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yes. You can choose side
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send up the one from scotland