@barnee
Thank you - looks like that did the trick!
1080 (axis) v sovietishcat (allies, no bid)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
2 bombers moved from India to Timguska
2 bombers moved from Kazakhstan to Western Ukraine
2 bombers moved from Sikang to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
2 bombers moved from India to Timguska
2 bombers moved from Kazakhstan to Western Ukraine
2 bombers moved from Sikang to RussiaCombat - ANZAC
Strategic bombing raid in Western Ukraine
AA fire in Western Ukraine : 0/2 hits
Bombing raid in Western Ukraine rolls: 7,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 4,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Battle in Timguska
ANZAC attack with 2 bombers
Italians defend with 1 armour and 1 mech_infantry
ANZAC roll dice for 2 bombers in Timguska, round 2 : 0/2 hits
Italians roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 2/2 hits
2 bombers owned by the ANZAC lost in Timguska
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -24
Casualties for ANZAC: 2 bombersNon Combat Move - ANZAC
2 bombers moved from Russia to Caucasus
2 bombers moved from Western Ukraine to UkrainePlace Units - ANZAC
1 bomber placed in Queensland
2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 0 techTokens; 72 PUs;
Germans buy 2 armour, 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 techTokens; 12 PUs;Combat Move - Germans
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 bomber moved from Western Germany to Vologda
1 bomber moved from Western Germany to Tambov
1 tactical_bomber moved from Bryansk to Samara
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
4 armour moved from Bryansk to Ukraine
2 bombers moved from Western Germany to Ukraine
1 tactical_bomber moved from Bryansk to RostovCombat - Germans
Battle in Ukraine
Germans attack with 4 armour, 2 bombers and 1 infantry
British defend with 3 armour, 1 factory_minor and 1 mech_infantry; ANZAC defend with 2 bombers
Germans roll dice for 4 armour, 2 bombers and 1 infantry in Ukraine, round 2 : 3/7 hits, 3.50 expected hits
British roll dice for 3 armour, 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/6 hits, 2.17 expected hits
1 mech_infantry owned by the British, 2 bombers owned by the ANZAC and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 4 armour and 2 bombers in Ukraine, round 3 : 4/6 hits, 3.33 expected hits
British roll dice for 3 armour in Ukraine, round 3 : 1/3 hits, 1.50 expected hits
1 armour owned by the Germans and 3 armour owned by the British lost in Ukraine
Germans win, taking Ukraine from British with 3 armour and 2 bombers remaining. Battle score for attacker is 37
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 3 armour and 1 mech_infantry
Casualties for ANZAC: 2 bombers
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Tambov
Germans win, taking Tambov from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 3 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Germans roll dice for 3 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 1.50 expected hits
British roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Samara
Germans attack with 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Samara
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Samara to Bryansk
1 bomber moved from Vologda to Archangel
3 armour moved from Novgorod to Bryansk
2 tactical_bombers moved from Rostov to Bryansk
1 bomber moved from Tambov to Bryansk
2 bombers moved from Ukraine to Bryansk
6 infantry moved from Western Germany to 112 Sea Zone
4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 infantry, 2 tactical_bombers and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 7 infantry, 2 tactical_bombers and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
3 infantry placed in Russia
1 artillery and 2 infantry placed in Western Ukraine
2 armour and 1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 armour
EDIT: Adding units owned by Germans to Archangel: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 artillery
EDIT: Adding units owned by Germans to Rostov: 1 artillery
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : 3.33
British : -1.00
Russians : 0.67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Italians
1 mech_infantry moved from Buryatia to Korea
1 infantry moved from Amur to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Italians
1 mech_infantry moved from Buryatia to Korea
1 infantry moved from Amur to KoreaCombat - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Turkmenistan to NovosibirskTurn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Japanese
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
EDIT: 1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
EDIT: 2 infantry moved from Gibraltar to 91 Sea Zone
EDIT: 1 artillery, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 7 infantry, 5 submarines, 4 tactical_bombers and 4 transports moved from 91 Sea Zone to 110 Sea Zone
EDIT: 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 1 artillery moved from Western Germany to Normandy Bordeaux
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 1 cruiser moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 3 : 0/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 4 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 5 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 carriers, 1 fighter and 4 submarines moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Changing PUs for Japanese from 1 to 3
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Japanese collect 10 PUs (1 lost to blockades); end with 13 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Americans : -1.33
Japanese : -3.83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
7 bombers moved from Western United States to 110 Sea Zone
13 bombers moved from United Kingdom to 110 Sea Zone
1 fighter moved from Iceland to 110 Sea Zone
1 destroyer and 3 submarines moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from Caucasus to Tunisia -
Casualties for sz 110? Subs cannot be casualties since I don’t have DD!
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man forget this game. I must have counted 20 times if those bombers could reach and i guess i miscounted after all. you can have this one I’m tired of scrolling around the board lmao.
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Ok, np. I accept the concede :-)
GG