Use latest map please.
Aivanle (Axis) v. Caesar's Gaul (Allies) - no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 destroyers, 4 submarines and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to Suriname
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
4 transports placed in 101 Sea Zone
3 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery, 1 fighter and 1 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 artillery placed in Tsinghai
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 cruisers and 2 destroyers moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from Algeria to 94 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-JordanCombat - British
Battle in Trans-Jordan
Battle in 94 Sea Zone
British attack with 2 cruisers, 2 destroyers and 3 fighters
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
British roll dice for 2 cruisers, 2 destroyers and 3 fighters in 94 Sea Zone, round 2 : 4/7 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 94 Sea Zone, round 2 : 3/4 hits
1 cruiser owned by the British, 2 cruisers owned by the Italians, 2 destroyers owned by the British and 1 destroyer owned by the Italians lost in 94 Sea Zone
British roll dice for 1 cruiser and 3 fighters in 94 Sea Zone, round 3 : 0/4 hits
Italians roll dice for 1 battleship and 3 transports in 94 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British lost in 94 Sea Zone
British roll dice for 3 fighters in 94 Sea Zone, round 4 : 0/3 hits
Italians roll dice for 1 battleship and 3 transports in 94 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the British lost in 94 Sea Zone
British roll dice for 2 fighters in 94 Sea Zone, round 5 : 1/2 hits
Italians roll dice for 1 battleship and 3 transports in 94 Sea Zone, round 5 : 1/1 hits
1 battleship owned by the Italians and 1 fighter owned by the British lost in 94 Sea Zone
3 transports owned by the Italians lost in 94 Sea Zone
British win, taking Trans-Jordan from Italians with 1 fighter remaining. Battle score for attacker is 13
Casualties for British: 2 cruisers, 2 destroyers and 2 fighters
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 transportsNon Combat Move - British
1 fighter moved from 94 Sea Zone to Alexandria
1 armour moved from Algeria to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
2 armour moved from Union of South Africa to Belgian Congo
1 battleship and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to Shan State
1 aaGun moved from Burma to India
1 infantry moved from Burma to India
1 fighter moved from Yunnan to India
2 artilleries moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
2 infantry moved from Burma to IndiaPlace Units - British
1 airfield placed in Gibraltar
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo Egyptian Sudan
Italians attack with 1 infantry
British defend with 1 infantry
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour and 1 artillery
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 2/2 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 aaGun and 1 infantry moved from Southern France to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 3 fighters and 3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 7 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 7 : 0/1 hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 8 : 1/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 8 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
French win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
Germans take Belarus from Russians
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea ZoneCombat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 5/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 92 Sea Zone, round 2 : 5/6 hits
2 tactical_bombers owned by the Germans, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British, 1 cruiser owned by the French and 1 destroyer owned by the British lost in 92 Sea Zone
Germans roll dice for 2 bombers in 92 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 battleship, 1 fighter and 1 transport in 92 Sea Zone, round 3 : 1/2 hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone
Germans roll dice for 1 bomber in 92 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Germans lost in 92 Sea Zone
British win with 1 battleship and 1 transport remaining. Battle score for attacker is -28
Casualties for French: 1 cruiser and 1 fighter
Casualties for Germans: 3 bombers, 2 fighters and 2 tactical_bombers
Casualties for British: 1 destroyer and 2 fightersNon Combat Move - Germans
1 fighter moved from Finland to Western Germany
1 battleship, 1 carrier and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
3 aaGuns, 5 armour, 3 artilleries and 20 infantry moved from Novgorod to Belarus
2 infantry moved from Vyborg to Novgorod
11 armour and 5 mech_infantrys moved from Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Romania to Belarus
2 artilleries and 9 infantry moved from Romania to Bessarabia
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to EgyptPlace Units - Germans
2 infantry placed in Novgorod
1 fighter and 1 infantry placed in Western Germany
2 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
3 armour, 2 fighters, 10 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Nenetsia to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Russians collect 32 PUs (1 lost to blockades); end with 34 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Manchuria to Korea
2 infantry moved from Anhwe to Hunan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Manchuria to Korea
2 infantry moved from Anhwe to Hunan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 6/7 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 7/15 hits
Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 9/18 hits
Units damaged: 2 battleships owned by the Japanese
2 submarines owned by the Americans, 1 destroyer owned by the ANZAC and 4 carriers owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 3 : 8/15 hits
Americans roll dice for 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 14/17 hits
3 destroyers owned by the Japanese, 2 cruisers owned by the Japanese, 2 carriers owned by the Americans, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 submarine owned by the Japanese, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans and 4 tactical_bombers owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships in 54 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 2 battleships, 1 cruiser, 6 fighters and 2 transports in 54 Sea Zone, round 4 : 5/9 hits
1 cruiser owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Americans win with 2 battleships, 5 fighters and 2 transports remaining. Battle score for attacker is -109
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
2 fighters owned by the Americans forced to land in QueenslandNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Japan
1 bomber, 2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangtung
3 mech_infantrys moved from Kiangsu to Kwangtung
2 artilleries and 2 infantry moved from Anhwe to Kiangsi
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 units repaired.
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in Philippines
Battle in 94 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 carrier
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 carrier in 94 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Italians lost in 94 Sea Zone
Americans win, taking Sumatra from Japanese, taking Philippines from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrierNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 2 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 carriers, 1 cruiser and 2 transports placed in 10 Sea Zone
1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Tsinghai to Kansu
1 artillery, 1 fighter and 2 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsPurchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 armour moved from Belgian Congo to Egypt
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour and 1 infantry moved from Alexandria to Egypt
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from India to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from JapaneseCombat - British
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 98 Sea Zone
British attack with 1 battleship and 1 transport
Italians defend with 1 destroyer
British roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Egypt
British attack with 3 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 tactical_bomber; Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 3 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/7 hits
Italians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 1/4 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
British roll dice for 3 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 4/6 hits
Italians roll dice for 1 artillery and 1 tactical_bomber in Egypt, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 3 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kwangsi
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/6 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 2/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 4 : 3/3 hits
Japanese roll dice for 2 artilleries in Kwangsi, round 4 : 0/2 hits
2 artilleries owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Egypt to Alexandria
2 aaGuns and 9 infantry moved from India to Burma
1 infantry moved from Shan State to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 36 PUsPlace Units - UK_Pacific
1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_AxisPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to SumatraPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Queensland to New South Wales
EDIT: 1 armour moved from Queensland to New South Wales
EDIT: 1 artillery moved from Queensland to New South Wales
EDIT: 1 infantry moved from Queensland to New South WalesNon Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 4 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
18 armour, 3 artilleries, 21 infantry and 5 mech_infantrys moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Archangel
4 armour and 5 mech_infantrys moved from Eastern Poland to Belarus
4 armour and 5 mech_infantrys moved from Belarus to Smolensk
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
1 destroyer moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Smolensk
Germans attack with 22 armour, 3 artilleries, 21 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 22 armour, 3 artilleries, 21 infantry and 10 mech_infantrys in Smolensk, round 2 : 24/56 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 22 armour, 3 artilleries, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Belarus to Smolensk
1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 artillery and 3 infantry moved from Bessarabia to Western UkrainePlace Units - Germans
2 artilleries and 4 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;Combat Move - Russians
2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 5 infantry
Russians roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits
Germans roll dice for 1 artillery and 5 infantry in Ukraine, round 2 : 1/6 hits
4 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/7 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
4 aaGuns, 11 armour, 5 artilleries, 20 infantry and 10 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangtung to 35 Sea Zone
1 infantry moved from Kiangsi to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
2 artilleries and 1 infantry moved from Kiangsi to Kwangsi
4 artilleries, 6 infantry and 4 mech_infantrys moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to KwangsiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/5 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 6 artilleries, 1 bomber, 1 fighter, 7 infantry, 6 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 1 armour, 6 artilleries, 1 bomber, 1 fighter, 7 infantry, 6 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 4/24 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 6 artilleries, 1 bomber, 1 fighter, 7 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
3 fighters moved from Caroline Islands to Kwangtung
1 bomber moved from 35 Sea Zone to Kwangtung
1 fighter moved from Manchuria to Kwangtung
1 fighter moved from Japan to Kwangtung
1 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 submarines placed in 6 Sea Zone
1 fighter and 2 infantry placed in Kiangsu
2 armour and 1 infantry placed in Kwangtung
Japanese undo move 3.
3 armour placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 5 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 fighters moved from Hawaiian Islands to 6 Sea Zone
4 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in 6 Sea Zone
Americans attack with 2 destroyers, 3 fighters and 4 submarines
Japanese defend with 1 carrier, 4 destroyers, 3 submarines and 2 transports
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 destroyers and 3 fighters in 6 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 carrier, 4 destroyers and 2 transports in 6 Sea Zone, round 2 : 3/5 hits
3 submarines owned by the Americans and 2 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 destroyers and 3 fighters in 6 Sea Zone, round 3 : 4/5 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier, 4 destroyers and 2 transports in 6 Sea Zone, round 3 : 1/5 hits
2 destroyers owned by the Japanese, 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 destroyers and 3 fighters in 6 Sea Zone, round 4 : 0/5 hits
Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 4 : 1/2 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 5 : 1/4 hits
Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 5 : 1/2 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 fighters in 6 Sea Zone, round 6 : 1/3 hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 6 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 40
Casualties for Americans: 2 destroyers and 4 submarines
Casualties for Japanese: 1 carrier, 4 destroyers, 3 submarines and 2 transports
Battle in 112 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 4/4 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 1/3 hits
1 battleship owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 52
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 tactical_bomber
Battle in NorwayNon Combat Move - Americans
1 fighter could not land in 112 Sea Zone and was removed
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
2 carriers moved from 10 Sea Zone to 7 Sea Zone
3 fighters moved from 6 Sea Zone to 7 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to 7 Sea Zone
1 cruiser moved from 10 Sea Zone to 7 Sea Zone
2 battleships moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea ZonePlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Americans collect 59 PUs (2 lost to blockades); end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
6 artilleries, 1 fighter and 9 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 7 artilleries, 1 fighter and 10 infantry
Japanese defend with 1 armour, 6 artilleries, 7 infantry and 6 mech_infantrys
Chinese roll dice for 7 artilleries, 1 fighter and 10 infantry in Kwangsi, round 2 : 5/18 hits
Japanese roll dice for 1 armour, 6 artilleries, 7 infantry and 6 mech_infantrys in Kwangsi, round 2 : 3/20 hits
5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 7 artilleries, 1 fighter and 7 infantry in Kwangsi, round 3 : 8/15 hits
Japanese roll dice for 1 armour, 6 artilleries, 2 infantry and 6 mech_infantrys in Kwangsi, round 3 : 8/15 hits
2 infantry owned by the Japanese, 7 infantry owned by the Chinese, 1 artillery owned by the Chinese and 6 mech_infantrys owned by the Japanese lost in Kwangsi
Chinese roll dice for 6 artilleries and 1 fighter in Kwangsi, round 4 : 2/7 hits
Japanese roll dice for 1 armour and 6 artilleries in Kwangsi, round 4 : 0/7 hits
2 artilleries owned by the Japanese lost in Kwangsi
Chinese roll dice for 6 artilleries and 1 fighter in Kwangsi, round 5 : 4/7 hits
Japanese roll dice for 1 armour and 4 artilleries in Kwangsi, round 5 : 3/5 hits
4 artilleries owned by the Japanese and 3 artilleries owned by the Chinese lost in Kwangsi
3 artilleries owned by the Chinese retreated to Hunan
Japanese win with 1 armour remaining. Battle score for attacker is 23
Casualties for Chinese: 4 artilleries and 10 infantry
Casualties for Japanese: 6 artilleries, 7 infantry and 6 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsPurchase Units - British
British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 8 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Persia to Iraq
1 fighter moved from Alexandria to Iraq
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from India to Kwangsi
1 mech_infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Yunnan to Kwangsi
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter and 5 infantry
Italians defend with 1 armour and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Iraq, round 2 : 0/8 hits
Italians roll dice for 1 armour and 3 infantry in Iraq, round 2 : 3/4 hits
3 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Iraq, round 3 : 1/5 hits
Italians roll dice for 1 armour and 3 infantry in Iraq, round 3 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Iraq, round 4 : 3/4 hits
Italians roll dice for 1 armour and 2 infantry in Iraq, round 4 : 0/3 hits
1 armour owned by the Italians and 2 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 4 infantry
Casualties for Italians: 1 armour and 3 infantry
Battle in Kwangsi
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 armour
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Trans-Jordan
British attack with 1 armour and 1 artillery
Italians defend with 1 artillery
British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Iraq to Persia
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys moved from Yunnan to Hunan
2 aaGuns and 9 infantry moved from Burma to YunnanPlace Units - British
1 factory_minor placed in Persia
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs
Some Units in India change ownership: 3 mech_infantrys -
Axis surrenders