@SuperbattleshipYamato no scramble thanks
G40 Ichabod (X) vs 1080 (A) 22 Bid
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 artilleries moved from Celebes to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 2 tactical_bombers moved from 42 Sea Zone to Java
1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 mech_infantrys moved from Suiyuyan to Kansu
2 bombers moved from Anhwe to Kansu
1 mech_infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Anhwe to Shensi
9 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 artilleries moved from Celebes to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 2 tactical_bombers moved from 42 Sea Zone to Java
1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 mech_infantrys moved from Suiyuyan to Kansu
2 bombers moved from Anhwe to Kansu
1 mech_infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Anhwe to Shensi
9 fighters and 1 tactical_bomber moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Kansu, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 9 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits
Japanese roll dice for 9 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 7/12 hits
Americans roll dice for 2 infantry in Korea, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Shensi to Yunnan
2 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Jehol
2 bombers moved from Kansu to Yunnan
1 tactical_bomber moved from Philippines to Burma
2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from Japan to French Indo China
9 fighters and 1 tactical_bomber moved from Korea to 6 Sea ZonePlace Units - Japanese
4 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 infantry and 2 mech_infantrys placed in Malaya
1 fighter placed in French Indo China
2 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 carrier and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Gibraltar to Scotland
1 bomber moved from Eastern United States to Scotland
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from Egypt to 81 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 81 Sea Zone to 79 Sea Zone
2 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 79 Sea Zone
1 armour moved from Amur to Jehol
1 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Korea
1 mech_infantry moved from Amur to Korea
1 fighter moved from Amur to Jehol
1 fighter moved from Amur to Korea
1 bomber moved from Russia to ShensiCombat - Americans
Battle in West India
Battle in Scotland
Americans attack with 2 bombers
Germans defend with 1 airfield, 1 infantry and 2 mech_infantrys
Americans roll dice for 2 bombers in Scotland, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Scotland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Scotland
Americans roll dice for 1 bomber in Scotland, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Scotland
Germans win, taking West India from Japanese with 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 bombers
Battle in Jehol
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Korea
Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Korea, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Jehol to Manchuria
1 fighter moved from Manchuria to Amur
1 fighter moved from Korea to Yakut S.S.R.
4 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
3 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,1,3,2,4,3,5,6,2,1,3,5,5,4,4,1,3,2,2,4,5,3,3,1,6,4,2,4,1,3,2
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 fighter and 3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 mech_infantrys in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 mech_infantrys in Kansu, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kansu
retreated to Kansu
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUsPurchase Units - British
British repair damage of 17x factory_major; Remaining resources: 21 PUs;
British buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Persia to Caucasus
1 bomber moved from Egypt to Caucasus
5 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to United KingdomCombat - British
Battle in Caucasus
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 armour
British roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Persia
4 infantry moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
2 armour, 1 artillery, 2 battleships, 1 cruiser, 1 destroyer, 7 infantry and 5 transports moved from 81 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to West India
2 armour, 1 artillery and 9 infantry moved from 79 Sea Zone to West India
1 fighter moved from Persia to 79 Sea Zone
2 fighters moved from Persia to Egypt
3 fighters moved from Cyprus to Gibraltar
1 aaGun moved from Malta to 96 Sea Zone
EDIT: 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
EDIT: 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
EDIT: 1 aaGun and 1 infantry moved from Egypt to AlexandriaPlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.17
British : 1.00
Americans : 1.00
Chinese : -1.83
Japanese : 1.33 -
Ugh, poor timing to lose a 95% battle for china, usa took a lot of unfortunate hits too, may be the last few nails in the coffin if not the ultimate last one.
Also, i noticed i forgot to move my anzac carrier last turn and you kindly didnt attack it, thanks. I went ahead and edited to where it would have gone but lmk if you rather i didnt.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to United Kingdom -
Italy is bombing London…1 bomber vs 1 fighter if you scramble. Do you want to scramble?
I don’t know why I didn’t attack the ANZAC ships…huge mistake on my part.
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yeah, i will intercept.
and here i thought you were just being nice about me forgetting the boats ;).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to United KingdomCombat - Italians
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Albania to BulgariaPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6,5,4,1,3,3,4,1,6
Italians collect 2 PUs (8 lost to blockades); end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 fighter moved from 26 Sea Zone to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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man, if you ever attack london, i better get 6 aa hits haha. I’ve never seen such a clean run of bombings all game.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
1 fighter and 1 tactical_bomber moved from Tambov to Samara
1 tactical_bomber moved from Tambov to Caucasus
1 fighter moved from Tambov to Russia
3 bombers moved from Western Germany to Russia
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone -
I’ve gotten some good dice in that no AAA hits so far. Triplea dice acting like it should…dice landing on a 1 happens way too often in tirplea I think.
Bombing Moscow, do you wish to intercept?
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no.
Really? i’ve never found the 1s were too much, I was once hit by 3/3 in a real board so I was like “oh, ok, i guess that does happen irl”.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
1 fighter and 1 tactical_bomber moved from Tambov to Samara
1 tactical_bomber moved from Tambov to Caucasus
1 fighter moved from Tambov to Russia
3 bombers moved from Western Germany to Russia
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/5 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Russia to Tambov
2 bombers moved from Russia to Tambov
1 tactical_bomber moved from Samara to Tambov
1 fighter moved from Samara to Tambov
5 mech_infantrys moved from Ukraine to Tambov
1 fighter moved from Caucasus to Tambov
2 tactical_bombers moved from Caucasus to Tambov
1 bomber moved from 91 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Scotland to 111 Sea Zone
1 battleship, 1 cruiser, 3 destroyers, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 mech_infantry moved from 112 Sea Zone to Western Germany
2 mech_infantrys moved from Greece to Romania
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 bomber moved from 110 Sea Zone to Bulgaria
1 bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
3 artilleries placed in Volgograd
1 factory_minor placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Germany
1 bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 mech_infantry
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
EDIT: Removing units owned by Germans from 112 Sea Zone: 5 transports
EDIT: Adding units owned by Germans to 110 Sea Zone: 5 transports
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 submarine
EDIT: Turning off Edit Mode
Germans undo move 7.
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,6,6,1,6,1,2,1,2,5
Germans collect 66 PUs (4 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
1 fighter and 1 tactical_bomber moved from Tambov to Samara
1 tactical_bomber moved from Tambov to Caucasus
1 fighter moved from Tambov to Russia
3 bombers moved from Western Germany to Russia
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/5 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Russia to Tambov
2 bombers moved from Russia to Tambov
1 tactical_bomber moved from Samara to Tambov
1 fighter moved from Samara to Tambov
5 mech_infantrys moved from Ukraine to Tambov
1 fighter moved from Caucasus to Tambov
2 tactical_bombers moved from Caucasus to Tambov
1 bomber moved from 91 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Scotland to 111 Sea Zone
1 battleship, 1 cruiser, 3 destroyers, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 mech_infantry moved from 112 Sea Zone to Western Germany
2 mech_infantrys moved from Greece to Romania
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 bomber moved from 110 Sea Zone to Bulgaria
1 bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
3 artilleries placed in Volgograd
1 factory_minor placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Germany
1 bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 mech_infantry
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
EDIT: Removing units owned by Germans from 112 Sea Zone: 5 transports
EDIT: Adding units owned by Germans to 110 Sea Zone: 5 transports
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 submarine
EDIT: Turning off Edit Mode
Germans undo move 7.
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,6,6,1,6,1,2,1,2,5
Germans collect 66 PUs (4 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 3 artilleries
EDIT: Adding units owned by Germans to Holland Belgium: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 17 PUs;
Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from ItaliansCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Smolensk, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 infantry in Vologda, round 2 : 2/5 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : 3.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to India
1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from Yunnan to India
2 fighters moved from French Indo China to India
2 mech_infantrys moved from Kansu to Shensi
2 infantry moved from Hopei to Shensi
1 mech_infantry moved from Szechwan to Sikang
1 armour moved from Szechwan to Shensi
1 bomber moved from Yunnan to Sikang
1 bomber moved from Yunnan to Sikang
2 infantry moved from Shantung to Jehol
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
4 fighters moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 42 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to India
1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from Yunnan to India
2 fighters moved from French Indo China to India
2 mech_infantrys moved from Kansu to Shensi
2 infantry moved from Hopei to Shensi
1 mech_infantry moved from Szechwan to Sikang
1 armour moved from Szechwan to Shensi
1 bomber moved from Yunnan to Sikang
1 bomber moved from Yunnan to Sikang
2 infantry moved from Shantung to Jehol
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
4 fighters moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 42 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 armour, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Shensi, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 7 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 5/10 hits
Chinese roll dice for 1 armour and 1 infantry in Jehol, round 2 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Jehol
Japanese win, taking Jehol from Chinese with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 4 fighters and 3 infantry
Americans defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in Korea, round 2 : 3/8 hits
Americans roll dice for 1 artillery and 1 mech_infantry in Korea, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantryNon Combat Move - Japanese
7 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
4 fighters moved from Korea to 6 Sea Zone
1 aaGun moved from Shantung to Jehol
2 bombers moved from Sikang to India
2 mech_infantrys moved from Malaya to Yunnan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
2 armour and 1 fighter placed in India
2 mech_infantrys placed in Malaya
Japanese undo move 3.
2 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
1 fighter moved from Yakut S.S.R. to Tsinghai
1 fighter moved from Amur to Aleutian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 10 Sea Zone to 89 Sea ZoneCombat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 79 Sea Zone to West India
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Western United States to 106 Sea Zone
1 aaGun and 1 infantry moved from 106 Sea Zone to Quebec
1 fighter moved from Western United States to Hawaiian Islands
8 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 8 carriers, 3 cruisers, 5 destroyers, 5 fighters, 8 infantry, 4 submarines, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
8 infantry moved from 33 Sea Zone to Caroline Islands
EDIT: 1 transport moved from 10 Sea Zone to 33 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
2 fighters placed in Western United States
1 airfield, 1 factory_minor and 1 harbour placed in West IndiaTurn Complete - Americans
Americans collect 54 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUsPurchase Units - British
British repair damage of 5x factory_major; Remaining resources: 24 PUs;
British buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
1 bomber moved from Persia to India
1 fighter moved from 79 Sea Zone to India
1 tactical_bomber moved from West India to India
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Gibraltar to Tobruk
1 transport moved from 79 Sea Zone to 71 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea ZoneCombat - British
Air Battle in India
British attacks with 3 units heading to India
Japanese launches 3 interceptors out of India
Attackers Fire, : 0/3 hits, 0.50 expected hits
Defenders Fire, : 2/3 hits, 0.50 expected hits
1 tactical_bomber owned by the British and 1 bomber owned by the British lost in India
Air Battle is over, the bombers have all died
Cleaning up after air battlesNon Combat Move - British
1 fighter moved from India to West India
1 fighter moved from Egypt to West India
1 aaGun moved from Alexandria to Tobruk
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 mech_infantrys placed in Persia
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Defenders Fire, : : 1.50
Attackers Fire, : : -0.50 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;Combat Move - Italians
1 bomber moved from Holland Belgium to United Kingdom