TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 cruisers, 4 destroyers and 4 submarines; Remaining resources: 5 PUs;
Combat Move - Americans
1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone
2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Southern France to 93 Sea Zone
2 armour, 1 artillery, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 6 infantry, 3 mech_infantrys, 4 submarines and 6 transports moved from 93 Sea Zone to 92 Sea Zone
3 fighters moved from 92 Sea Zone to Gibraltar
2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 92 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Eastern United States to 92 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
4 fighters moved from 33 Sea Zone to 18 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 99 Sea Zone
Americans attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Celebes
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys in Gibraltar, round 2 : 8/15 hits, 4.50 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Gibraltar
Americans win, taking Celebes from Japanese, taking Gibraltar from Germans with 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 18 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 18 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 18 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 18 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
3 fighters moved from Gibraltar to 92 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from 99 Sea Zone to Cyprus
Place Units - Americans
2 cruisers, 4 destroyers and 2 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang
6 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 6 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 2 mech_infantrys in Kansu, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from Southern France to Syria
2 infantry moved from Iraq to Syria
1 artillery moved from Iraq to Syria
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from West India to India
1 armour and 2 mech_infantrys moved from West India to Burma
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from West India to Burma
1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour and 2 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
2 fighters moved from Southern France to Gibraltar
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to West India
Combat - British
Battle in Algeria
Battle in Syria
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Syria, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British win, taking Algeria from Italians, taking Syria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Japanese defend with 5 mech_infantrys
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Burma, round 2 : 1/7 hits, 2.17 expected hits
Japanese roll dice for 5 mech_infantrys in Burma, round 2 : 1/5 hits, 1.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Burma, round 3 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 4 mech_infantrys in Burma, round 3 : 3/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 1 artillery and 1 fighter in Burma, round 4 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 4 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 1 armour, 1 artillery and 1 fighter in Burma, round 5 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for Japanese: 5 mech_infantrys
Non Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from Syria to Iraq
1 mech_infantry moved from Italian Somaliland to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : -3.83
Italians : -0.33
AA fire in Western Germany : : -0.17
Americans : 0.83
Chinese : 1.50
Japanese : 0.33
triplea_41490_UK_7.tsvg