@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 War Ghost (allies) vs Generaloberst_Guderian
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Americans 
 Americans buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans 
 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
 2 infantry moved from 35 Sea Zone to Philippines
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
 1 bomber moved from United Kingdom to Western GermanyCombat - Americans 
 Strategic bombing raid in Western Germany
 AA fire in Western Germany : 0/1 hits, 0.17 expected hits
 Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
 Bombing raid in Western Germany causes 5 damage total.
 Battle in Philippines
 Battle in CelebesNon Combat Move - Americans 
 1 bomber moved from Western Germany to United Kingdom
 2 destroyers moved from 101 Sea Zone to 106 Sea Zone
 2 infantry moved from Western United States to 10 Sea Zone
 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 4 fighters moved from Hawaiian Islands to Queensland
 1 infantry moved from Peru to Colombia
 Americans take Colombia from Neutral_True
 1 infantry moved from Peru to Brazil
 4 infantry moved from Bolivia to Brazil
 1 mech_infantry moved from Paraguay to Brazil
 1 mech_infantry moved from Ecuador to Venezuela
 1 mech_infantry moved from Brazil to Venezuela
 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans 
 1 carrier and 2 transports placed in 101 Sea Zone
 2 armour and 2 infantry placed in Eastern United States
 2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 63 PUs; end with 68 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary : AA fire in Western Germany : : -0.17 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 2 infantry moved from Sikang to Szechwan
 1 fighter moved from Sikang to SzechwanCombat - Chinese 
 Battle in Szechwan
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
 Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
 Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
 Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
 Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Szechwan to Sikang
 1 infantry moved from Tsinghai to SikangPlace Units - Chinese 
 1 infantry placed in SikangTurn Complete - Chinese 
 Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary : Chinese : -0.67 
 Japanese : 0.33
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Americans 
 Americans buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans 
 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
 2 infantry moved from 35 Sea Zone to Philippines
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
 1 bomber moved from United Kingdom to Western GermanyCombat - Americans 
 Strategic bombing raid in Western Germany
 AA fire in Western Germany : 0/1 hits, 0.17 expected hits
 Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
 Bombing raid in Western Germany causes 5 damage total.
 Battle in Philippines
 Battle in CelebesNon Combat Move - Americans 
 1 bomber moved from Western Germany to United Kingdom
 2 destroyers moved from 101 Sea Zone to 106 Sea Zone
 2 infantry moved from Western United States to 10 Sea Zone
 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 4 fighters moved from Hawaiian Islands to Queensland
 1 infantry moved from Peru to Colombia
 Americans take Colombia from Neutral_True
 1 infantry moved from Peru to Brazil
 4 infantry moved from Bolivia to Brazil
 1 mech_infantry moved from Paraguay to Brazil
 1 mech_infantry moved from Ecuador to Venezuela
 1 mech_infantry moved from Brazil to Venezuela
 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans 
 1 carrier and 2 transports placed in 101 Sea Zone
 2 armour and 2 infantry placed in Eastern United States
 2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 63 PUs; end with 68 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUsPurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 2 infantry moved from Sikang to Szechwan
 1 fighter moved from Sikang to SzechwanCombat - Chinese 
 Battle in Szechwan
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
 Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
 Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
 Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
 Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Szechwan to Sikang
 1 infantry moved from Tsinghai to SikangPlace Units - Chinese 
 1 infantry placed in SikangTurn Complete - Chinese 
 Chinese collect 4 PUs; end with 5 PUsPurchase Units - British 
 British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 infantry moved from French Equatorial Africa to French Central Africa
 British take French Central Africa from Italians
 4 infantry moved from Rhodesia to Tanganyika Territory
 British take Tanganyika Territory from Italians
 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
 1 armour, 1 artillery, 1 bomber, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Turkey to Greece
 1 infantry moved from Northwest Persia to Turkey
 2 infantry moved from Burma to Yunnan
 2 fighters and 1 tactical_bomber moved from India to YunnanCombat - British 
 Battle in Yunnan
 British attack with 2 fighters, 2 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry
 British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
 Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
 1 infantry owned by the Japanese lost in Yunnan
 British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Greece
 British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
 Germans defend with 2 artilleries and 13 infantry
 British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 4/18 hits, 5.33 expected hits
 Italians roll dice for 2 artilleries and 13 infantry in Greece, round 2 : 5/15 hits, 5.00 expected hits
 4 infantry owned by the Germans and 5 infantry owned by the British lost in Greece
 British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 6/13 hits, 4.50 expected hits
 Italians roll dice for 2 artilleries and 9 infantry in Greece, round 3 : 6/11 hits, 3.67 expected hits
 6 infantry owned by the Germans and 6 infantry owned by the British lost in Greece
 British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 4 : 4/7 hits, 3.50 expected hits
 Italians roll dice for 2 artilleries and 3 infantry in Greece, round 4 : 2/5 hits, 1.67 expected hits
 1 mech_infantry owned by the British, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 artillery owned by the British lost in Greece
 British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Greece, round 5 : 4/5 hits, 2.83 expected hits
 Italians roll dice for 1 artillery in Greece, round 5 : 0/1 hits, 0.33 expected hits
 1 artillery owned by the Germans lost in Greece
 British win, taking Greece from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Germans: 2 artilleries and 13 infantry
 Casualties for British: 1 artillery, 11 infantry and 1 mech_infantryNon Combat Move - British 
 2 fighters moved from Greece to Egypt
 1 tactical_bomber moved from Greece to Egypt
 1 bomber moved from Greece to Egypt
 6 infantry moved from India to Burma
 2 fighters and 1 tactical_bomber moved from Yunnan to BurmaPlace Units - British 
 1 fighter and 9 infantry placed in United KingdomTurn Complete - British 
 British collect 39 PUs; end with 39 PUsPlace Units - UK_Pacific 
 3 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 6 PUs; end with 6 PUs
 Some Units in India change ownership: 3 infantryCombat Hit Differential Summary : British : 0.83 
 Italians : 2.33
 AA fire in Western Germany : : -0.17
 Chinese : -0.67
 Japanese : 0.00
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Italians 
 Italians buy 2 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Albania to Greece
 1 artillery moved from Albania to Greece
 1 fighter moved from Northern Italy to Greece
 1 infantry moved from Spain to 93 Sea Zone
 1 armour moved from Spain to 93 Sea Zone
 1 armour moved from Northern Italy to 95 Sea Zone
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
 3 infantry moved from Alexandria to Egypt
 1 artillery moved from Alexandria to Egypt
 2 armour moved from 98 Sea Zone to Egypt
 2 infantry moved from 98 Sea Zone to Egypt
 1 mech_infantry moved from Tobruk to Egypt
 2 fighters moved from 95 Sea Zone to Egypt
 1 bomber moved from Southern Italy to Egypt
 1 carrier moved from 95 Sea Zone to 98 Sea Zone
 1 infantry moved from French West Africa to Nigeria
 Italians take Nigeria from British
 1 infantry moved from Kenya to Anglo Egyptian Sudan
 Italians take Anglo Egyptian Sudan from British
 1 artillery moved from Kenya to Anglo Egyptian SudanCombat - Italians 
 Battle in Greece
 Italians attack with 1 artillery, 1 fighter and 1 infantry
 British defend with 1 armour
 Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 0/3 hits, 1,17 expected hits
 British roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0,50 expected hits
 1 infantry owned by the Italians lost in Greece
 Italians roll dice for 1 artillery and 1 fighter in Greece, round 3 : 2/2 hits, 0,83 expected hits
 British roll dice for 1 armour in Greece, round 3 : 1/1 hits, 0,50 expected hits
 1 artillery owned by the Italians and 1 armour owned by the British lost in Greece
 Italians win with 1 fighter remaining. Battle score for attacker is -1
 Casualties for Italians: 1 artillery and 1 infantry
 Casualties for British: 1 armour
 Battle in Egypt
 Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
 British defend with 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
 Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 6/12 hits, 4,17 expected hits
 British roll dice for 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in Egypt, round 2 : 2/11 hits, 4,33 expected hits
 2 infantry owned by the ANZAC, 1 bomber owned by the British, 1 infantry owned by the French, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
 Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 : 2/10 hits, 3,83 expected hits
 British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 2,50 expected hits
 1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
 Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 4 : 2/8 hits, 3,50 expected hits
 British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 4 : 2/3 hits, 1,83 expected hits
 1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
 Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 fighters in Egypt, round 5 : 3/6 hits, 3,00 expected hits
 British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0,67 expected hits
 1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
 Italians win, taking Egypt from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 42
 Casualties for Italians: 1 artillery, 5 infantry and 1 mech_infantry
 Casualties for British: 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
 Casualties for French: 1 infantry
 Casualties for ANZAC: 2 infantryNon Combat Move - Italians 
 2 fighters moved from Egypt to 98 Sea Zone
 1 bomber moved from Egypt to Alexandria
 4 armour moved from Spain to Northern Italy
 2 artilleries moved from Spain to Southern France
 2 infantry moved from Spain to Southern France
 1 fighter moved from Greece to Southern Italy
 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
 3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians 
 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Northern Italy
 Italians undo move 1.
 1 infantry placed in Southern Italy
 2 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 24 PUs; end with 24 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary : Italians : -1,50 
 British : -1,33
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 1 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from 42 Sea Zone to Java
 1 infantry moved from Queensland to South Australia
 1 infantry moved from New South Wales to Queensland
 3 fighters moved from Queensland to Philippines
 1 infantry moved from Queensland to Northern TerritoryCombat - ANZAC 
 Battle in Java
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 artillery
 ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
 Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
 1 artillery owned by the Japanese lost in Java
 ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC 
 1 armour and 5 infantry moved from Queensland to Northern Territory
 2 aaGuns and 1 artillery moved from Queensland to Northern TerritoryPlace Units - ANZAC 
 1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 13 PUs; end with 14 PUsCombat Hit Differential Summary : ANZAC : 0.33 
 Japanese : -0.33
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 1 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from 42 Sea Zone to Java
 1 infantry moved from Queensland to South Australia
 1 infantry moved from New South Wales to Queensland
 3 fighters moved from Queensland to Philippines
 1 infantry moved from Queensland to Northern TerritoryCombat - ANZAC 
 Battle in Java
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 artillery
 ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
 Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
 1 artillery owned by the Japanese lost in Java
 ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC 
 1 armour and 5 infantry moved from Queensland to Northern Territory
 2 aaGuns and 1 artillery moved from Queensland to Northern TerritoryPlace Units - ANZAC 
 1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 13 PUs; end with 14 PUsCombat Move - French Turn Complete - French Combat Hit Differential Summary : ANZAC : 0.33 
 Japanese : -0.33
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - Germans Purchase Units - Germans 
 Germans repair damage of 3x factory_major; Remaining resources: 45 PUs;
 Germans buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 mech_infantry moved from Yugoslavia to Greece
 Germans take Greece from British
 11 infantry moved from Germany to Poland
 1 artillery moved from Germany to Poland
 4 armour moved from Western Germany to Poland
 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
 2 armour moved from Yugoslavia to Slovakia Hungary
 2 bombers moved from Western Germany to Poland
 1 tactical_bomber moved from Norway to Poland
 1 fighter moved from Norway to Poland
 2 submarines moved from 113 Sea Zone to 115 Sea Zone
 1 tactical_bomber moved from Norway to Poland
 1 fighter moved from Norway to Poland
 1 tactical_bomber moved from Norway to Poland
 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
 1 fighter moved from Norway to 112 Sea Zone
 1 fighter moved from 111 Sea Zone to ScotlandCombat - Germans 
 Battle in 115 Sea Zone
 Germans attack with 2 submarines
 Russians defend with 1 cruiser
 Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
 1 cruiser owned by the Russians lost in 115 Sea Zone
 Germans win with 2 submarines remaining. Battle score for attacker is 12
 Casualties for Russians: 1 cruiser
 Battle in 112 Sea Zone
 Germans attack with 1 destroyer and 1 fighter
 Russians defend with 1 submarine
 Germans roll dice for 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
 Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 Germans roll dice for 1 destroyer and 1 fighter in 112 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
 Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 112 Sea Zone
 Germans win with 1 fighter remaining. Battle score for attacker is -2
 Casualties for Germans: 1 destroyer
 Casualties for Russians: 1 submarine
 Battle in Slovakia Hungary
 Germans attack with 2 armour and 1 mech_infantry
 Russians defend with 1 infantry
 Germans roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 1/3 hits, 1,17 expected hits
 Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Slovakia Hungary
 Germans win, taking Slovakia Hungary from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Poland
 Germans attack with 4 armour, 1 artillery, 2 bombers, 2 fighters, 11 infantry and 3 tactical_bombers
 Russians defend with 2 aaGuns, 4 artilleries and 11 infantry
 AA fire in Poland : 1/6 hits, 1,00 expected hits
 1 fighter owned by the Germans lost in Poland
 Germans roll dice for 4 armour, 1 artillery, 2 bombers, 1 fighter, 11 infantry and 3 tactical_bombers in Poland, round 2 : 9/22 hits, 8,17 expected hits
 Russians roll dice for 2 aaGuns, 4 artilleries and 11 infantry in Poland, round 2 : 6/15 hits, 5,00 expected hits
 7 infantry owned by the Russians, 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Poland
 Germans roll dice for 4 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers in Poland, round 3 : 4/16 hits, 7,17 expected hits
 Russians roll dice for 4 artilleries and 4 infantry in Poland, round 3 : 3/8 hits, 2,67 expected hits
 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
 Germans roll dice for 4 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers in Poland, round 4 : 8/13 hits, 6,67 expected hits
 Russians roll dice for 4 artilleries in Poland, round 4 : 1/4 hits, 1,33 expected hits
 4 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Poland
 Germans win, taking Poland from Russians with 4 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
 Casualties for Germans: 1 fighter and 10 infantry
 Casualties for Russians: 2 aaGuns, 4 artilleries and 11 infantryNon Combat Move - Germans 
 1 armour moved from Yugoslavia to Poland
 1 fighter moved from Poland to Germany
 3 tactical_bombers moved from Poland to Germany
 1 bomber moved from Poland to Western Germany
 1 cruiser moved from 113 Sea Zone to 111 Sea Zone
 1 fighter moved from 112 Sea Zone to Scotland
 4 transports moved from 111 Sea Zone to 112 Sea Zone
 2 artilleries moved from Western Germany to 112 Sea Zone
 4 infantry moved from Western Germany to 112 Sea Zone
 2 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
 4 infantry moved from 111 Sea Zone to Scotland
 2 artilleries moved from 111 Sea Zone to Scotland
 1 bomber moved from Poland to Western GermanyPlace Units - Germans 
 8 infantry placed in Western Germany
 7 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 42 PUs; end with 42 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary : Germans : -1,50 
 AA fire in Poland : : 0,00
 Russians : 1,33
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Russians 
 Russians buy 4 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Kansu to Timguska
 2 infantry moved from Finland to Sweden
 Russians take Sweden from Germans
 2 infantry moved from Finland to Norway
 Russians take Norway from Germans
 5 infantry moved from Eastern Poland to Slovakia Hungary
 2 fighters and 2 tactical_bombers moved from Eastern Poland to Slovakia Hungary
 1 infantry moved from Bulgaria to Albania
 Russians take Albania from Italians
 1 infantry moved from Romania to Yugoslavia
 Russians take Yugoslavia from Germans
 2 armour moved from Turkey to GreeceCombat - Russians 
 Battle in Greece
 Russians attack with 2 armour
 Germans defend with 1 mech_infantry
 Russians roll dice for 2 armour in Greece, round 2 : 0/2 hits, 1.00 expected hits
 Germans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
 1 armour owned by the Russians lost in Greece
 Russians roll dice for 1 armour in Greece, round 3 : 1/1 hits, 0.50 expected hits
 Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
 1 mech_infantry owned by the Germans lost in Greece
 Russians win, taking Greece from Germans with 1 armour remaining. Battle score for attacker is -2
 Casualties for Germans: 1 mech_infantry
 Casualties for Russians: 1 armour
 Battle in Slovakia Hungary
 Russians attack with 2 fighters, 5 infantry and 2 tactical_bombers
 Germans defend with 2 armour and 1 mech_infantry
 Russians roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 5/9 hits, 3.17 expected hits
 Germans roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.33 expected hits
 1 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
 Russians win, taking Slovakia Hungary from Germans with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
 Casualties for Germans: 2 armour and 1 mech_infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Western Ukraine
 1 infantry moved from Bessarabia to Eastern Poland
 9 infantry moved from Ukraine to Bessarabia
 1 infantry moved from Baltic States to Belarus
 6 infantry moved from Smolensk to Belarus
 2 infantry moved from Novgorod to Karelia
 1 fighter moved from Karelia to Western Ukraine
 1 fighter moved from Russia to Western Ukraine
 2 armour moved from Russia to Western Ukraine
 1 infantry moved from Novosibirsk to Timguska
 2 aaGuns moved from Novosibirsk to Samara
 8 infantry moved from Samara to Russia
 6 infantry moved from Novosibirsk to Samara
 3 infantry moved from Russia to BryanskPlace Units - Russians 
 3 infantry placed in Ukraine
 3 infantry placed in Novgorod
 4 armour, 2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 51 PUs; end with 51 PUs
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 74 PUsCombat Hit Differential Summary : Germans : 0.00 
 Russians : 1.33
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Japanese 
 Japanese buy 1 airfield, 1 fighter, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 8 infantry moved from Shensi to Sikang
 4 artilleries moved from Shensi to Sikang
 1 infantry moved from Soviet Far East to Siberia
 1 infantry moved from Buryatia to Yakut S.S.R.
 2 infantry moved from Shan State to Yunnan
 3 mech_infantrys moved from Kweichow to Szechwan
 3 fighters moved from French Indo China to Sikang
 1 fighter moved from French Indo China to Sikang
 4 tactical_bombers moved from French Indo China to Sikang
 1 tactical_bomber moved from French Indo China to Szechwan
 2 tactical_bombers moved from French Indo China to Yunnan
 2 tactical_bombers moved from French Indo China to Yunnan
 3 mech_infantrys moved from Shensi to Tsinghai
 Japanese take Tsinghai from Chinese
 3 mech_infantrys moved from Kweichow to Sikang
 1 mech_infantry moved from Shensi to Sikang
 1 submarine moved from 36 Sea Zone to 35 Sea Zone
 1 submarine moved from 36 Sea Zone to 44 Sea Zone
 1 armour moved from Western Australia to 56 Sea Zone
 1 artillery moved from Western Australia to 56 Sea Zone
 2 infantry moved from Western Australia to 56 Sea Zone
 1 armour, 1 artillery, 2 infantry and 2 transports moved from 56 Sea Zone to 42 Sea Zone
 2 infantry moved from 42 Sea Zone to Java
 1 artillery moved from 42 Sea Zone to Java
 1 armour moved from 42 Sea Zone to Java
 1 cruiser moved from 56 Sea Zone to 42 Sea Zone
 4 fighters moved from 56 Sea Zone to Java
 3 submarines moved from 56 Sea Zone to 42 Sea Zone
 2 carriers moved from 56 Sea Zone to 42 Sea Zone
 4 destroyers moved from 56 Sea Zone to 42 Sea Zone
 2 battleships moved from 56 Sea Zone to 42 Sea Zone
 1 submarine moved from 20 Sea Zone to 42 Sea Zone
 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
 2 bombers moved from French Indo China to SikangCombat - Japanese 
 Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
 Battle in 44 Sea Zone
 Japanese attack with 1 submarine
 Americans defend with 1 transport
 1 transport owned by the Americans lost in 44 Sea Zone
 Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in 42 Sea Zone
 Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 4 submarines and 2 transports
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 42 Sea Zone
 Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
 Japanese win, taking 42 Sea Zone from UK_Pacific with 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in Java
 Japanese attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
 ANZAC defend with 1 artillery and 1 infantry
 Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Java, round 2 : 5/8 hits, 3,33 expected hits
 ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
 Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 artillery and 1 infantry
 Battle in Szechwan
 Japanese attack with 3 mech_infantrys and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits, 1,00 expected hits
 Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Japanese lost in Szechwan
 Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits, 0,83 expected hits
 Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
 Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 2 mech_infantrys
 Battle in Yunnan
 Japanese attack with 2 infantry and 4 tactical_bombers
 British defend with 2 infantry
 Japanese roll dice for 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2,33 expected hits
 Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for British: 2 infantry
 Casualties for Japanese: 1 infantry
 Battle in Sikang
 Japanese attack with 4 artilleries, 2 bombers, 4 fighters, 8 infantry, 4 mech_infantrys and 4 tactical_bombers
 Chinese defend with 1 fighter and 16 infantry
 Japanese roll dice for 4 artilleries, 2 bombers, 4 fighters, 8 infantry, 4 mech_infantrys and 4 tactical_bombers in Sikang, round 2 : 13/26 hits, 10,00 expected hits
 Chinese roll dice for 1 fighter and 16 infantry in Sikang, round 2 : 6/17 hits, 6,00 expected hits
 6 infantry owned by the Japanese and 13 infantry owned by the Chinese lost in Sikang
 Japanese roll dice for 4 artilleries, 2 bombers, 4 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers in Sikang, round 3 : 10/20 hits, 9,00 expected hits
 Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 2/4 hits, 1,67 expected hits
 2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang
 Japanese win, taking Sikang from Chinese with 4 artilleries, 2 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 34
 Casualties for Chinese: 1 fighter and 16 infantry
 Casualties for Japanese: 8 infantry
 Battle in 35 Sea Zone
 Japanese attack with 1 submarine
 Americans defend with 1 transport; ANZAC defend with 3 fighters
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
 1 transport owned by the Americans lost in 35 Sea Zone
 1 submarine owned by the Japanese Submerged
 Americans win with 3 fighters remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
 Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
 Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - Japanese 
 4 fighters moved from Java to 42 Sea Zone
 4 tactical_bombers moved from Yunnan to French Indo China
 1 tactical_bomber moved from Szechwan to French Indo China
 4 fighters moved from Sikang to Shensi
 2 bombers moved from Sikang to French Indo China
 4 tactical_bombers moved from Sikang to Shensi
 3 mech_infantrys moved from Kiangsu to Kwangsi
 1 armour moved from Kwangtung to French Indo China
 1 mech_infantry moved from Kwangtung to French Indo China
 1 aaGun moved from Jehol to Chahar
 1 artillery moved from Japan to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 infantry moved from 36 Sea Zone to French Indo China
 1 artillery moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese 
 1 airfield placed in Malaya
 3 infantry placed in Malaya
 3 infantry placed in French Indo China
 3 submarines placed in 20 Sea Zone
 3 mech_infantrys placed in Kiangsu
 1 fighter placed in JapanTurn Complete - Japanese 
 Japanese collect 65 PUs; end with 65 PUsCombat Hit Differential Summary : ANZAC : -0,67 
 Chinese : 2,00
 Japanese : 3,17
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Americans 
 Americans buy 2 bombers, 1 carrier, 2 cruisers and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans 
 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
 4 fighters moved from Queensland to 42 Sea Zone
 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
 1 armour, 1 artillery, 2 cruisers, 4 destroyers, 8 infantry, 2 mech_infantrys, 4 submarines and 6 transports moved from 106 Sea Zone to 91 Sea Zone
 2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
 2 fighters moved from Eastern United States to 101 Sea Zone
 2 armour, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
 2 infantry moved from 91 Sea Zone to Morocco
 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from 91 Sea Zone to SpainCombat - Americans 
 Battle in Morocco
 Battle in Spain
 Battle in 42 Sea Zone
 Americans attack with 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 2 tactical_bombers
 Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 4 submarines and 2 transports
 Americans roll dice for 5 submarines in 42 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
 Units damaged: 1 carrier owned by the Japanese
 Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 6 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 8/16 hits, 7.67 expected hits
 Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
 Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
 Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 2 transports in 42 Sea Zone, round 2 : 8/14 hits, 6.83 expected hits
 Units damaged: 1 battleship owned by the Americans
 3 submarines owned by the Americans, 1 destroyer owned by the Japanese, 4 submarines owned by the Japanese and 2 carriers owned by the Americans lost in 42 Sea Zone
 Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
 Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers, 6 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 8/16 hits, 7.67 expected hits
 Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 2 transports in 42 Sea Zone, round 3 : 6/13 hits, 6.50 expected hits
 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
 Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers in 42 Sea Zone, round 4 : 6/12 hits, 6.33 expected hits
 Japanese roll dice for 2 battleships, 3 fighters and 2 transports in 42 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits
 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 42 Sea Zone
 1 transport owned by the Japanese lost in 42 Sea Zone
 Americans win, taking Morocco from Italians, taking Spain from Italians, taking 42 Sea Zone from Japanese with 1 battleship, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76
 Casualties for Americans: 2 carriers, 2 cruisers, 5 destroyers and 5 submarines
 Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 4 submarines and 2 transportsNon Combat Move - Americans 
 6 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
 2 infantry moved from 54 Sea Zone to Queensland
 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
 1 infantry moved from Colombia to Venezuela
 5 infantry moved from Brazil to VenezuelaPlace Units - Americans 
 1 carrier and 2 cruisers placed in 10 Sea Zone
 4 transports placed in 101 Sea Zone
 2 bombers placed in Western United States
 Americans undo move 3.
 2 bombers placed in Eastern United StatesTurn Complete - Americans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
 Americans collect 64 PUs (2 lost to blockades); end with 65 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary : Americans : -1.00 
 Japanese : -0.33
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in KansuTurn Complete - Chinese 
 Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Americans 
 Americans buy 2 bombers, 1 carrier, 2 cruisers and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans 
 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
 4 fighters moved from Queensland to 42 Sea Zone
 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
 1 armour, 1 artillery, 2 cruisers, 4 destroyers, 8 infantry, 2 mech_infantrys, 4 submarines and 6 transports moved from 106 Sea Zone to 91 Sea Zone
 2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
 2 fighters moved from Eastern United States to 101 Sea Zone
 2 armour, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
 2 infantry moved from 91 Sea Zone to Morocco
 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from 91 Sea Zone to SpainCombat - Americans 
 Battle in Morocco
 Battle in Spain
 Battle in 42 Sea Zone
 Americans attack with 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 2 tactical_bombers
 Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 4 submarines and 2 transports
 Americans roll dice for 5 submarines in 42 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
 Units damaged: 1 carrier owned by the Japanese
 Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 6 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 8/16 hits, 7.67 expected hits
 Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
 Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
 Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 2 transports in 42 Sea Zone, round 2 : 8/14 hits, 6.83 expected hits
 Units damaged: 1 battleship owned by the Americans
 3 submarines owned by the Americans, 1 destroyer owned by the Japanese, 4 submarines owned by the Japanese and 2 carriers owned by the Americans lost in 42 Sea Zone
 Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
 Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers, 6 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 8/16 hits, 7.67 expected hits
 Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 2 transports in 42 Sea Zone, round 3 : 6/13 hits, 6.50 expected hits
 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
 Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers in 42 Sea Zone, round 4 : 6/12 hits, 6.33 expected hits
 Japanese roll dice for 2 battleships, 3 fighters and 2 transports in 42 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits
 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 42 Sea Zone
 1 transport owned by the Japanese lost in 42 Sea Zone
 Americans win, taking Morocco from Italians, taking Spain from Italians, taking 42 Sea Zone from Japanese with 1 battleship, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76
 Casualties for Americans: 2 carriers, 2 cruisers, 5 destroyers and 5 submarines
 Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 4 submarines and 2 transportsNon Combat Move - Americans 
 6 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
 2 infantry moved from 54 Sea Zone to Queensland
 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
 1 infantry moved from Colombia to Venezuela
 5 infantry moved from Brazil to VenezuelaPlace Units - Americans 
 1 carrier and 2 cruisers placed in 10 Sea Zone
 4 transports placed in 101 Sea Zone
 2 bombers placed in Western United States
 Americans undo move 3.
 2 bombers placed in Eastern United StatesTurn Complete - Americans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
 Americans collect 64 PUs (2 lost to blockades); end with 65 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in KansuTurn Complete - Chinese 
 Chinese collect 1 PU; end with 3 PUsPurchase Units - British 
 British buy 1 armour, 2 destroyers and 5 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 infantry moved from Tanganyika Territory to Kenya
 British take Kenya from Italians
 2 infantry moved from Burma to Yunnan
 2 fighters and 1 tactical_bomber moved from Burma to Yunnan
 1 infantry moved from Burma to Shan State
 UK_Pacific take Shan State from JapaneseCombat - British 
 Battle in Yunnan
 British attack with 2 fighters, 2 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry
 British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
 Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
 British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - British 
 2 fighters and 1 tactical_bomber moved from Yunnan to Burma
 8 infantry moved from India to Burma
 1 infantry moved from Turkey to Northwest Persia
 3 infantry and 1 mech_infantry moved from Tanganyika Territory to RhodesiaPlace Units - British 
 1 armour and 2 infantry placed in Union of South Africa
 3 infantry placed in United Kingdom
 2 destroyers placed in 106 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,4,6,6,1
 British collect 33 PUs (1 lost to blockades); end with 35 PUsPlace Units - UK_Pacific 
 2 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 7 PUs; end with 7 PUs
 Some Units in India change ownership: 2 infantryCombat Hit Differential Summary : British : 0.00 
 Americans : -1.00
 Japanese : 0.33
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Italians 
 Italians buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour moved from Egypt to Saudi Arabia
 Italians take Trans-Jordan from British
 Italians take Saudi Arabia from British
 1 armour moved from Egypt to Iraq
 Italians take Iraq from British
 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
 Italians take French Equatorial Africa from British
 1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
 1 infantry moved from Nigeria to French West Africa
 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 armour moved from Libya to 96 Sea Zone
 1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
 1 artillery moved from Libya to Tunisia
 1 infantry moved from Southern Italy to 97 Sea Zone
 1 infantry moved from 97 Sea Zone to Greece
 1 armour moved from 97 Sea Zone to Greece
 1 transport moved from 98 Sea Zone to 97 Sea Zone
 1 infantry moved from Northern Italy to 97 Sea Zone
 1 artillery moved from Northern Italy to 97 Sea Zone
 1 infantry moved from 97 Sea Zone to Albania
 1 artillery moved from 97 Sea Zone to Albania
 6 armour moved from Northern Italy to Slovakia Hungary
 1 mech_infantry moved from Northern Italy to Slovakia Hungary
 8 infantry moved from Northern Italy to Yugoslavia
 1 fighter moved from Southern Italy to Slovakia Hungary
 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from 98 Sea Zone to Greece
 1 fighter moved from 98 Sea Zone to Albania
 1 bomber moved from Alexandria to Slovakia HungaryCombat - Italians 
 Battle in Greece
 Italians attack with 1 armour, 1 fighter and 1 infantry
 Russians defend with 1 armour
 Italians roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 2 : 1/3 hits, 1,17 expected hits
 Russians roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0,50 expected hits
 1 armour owned by the Russians lost in Greece
 Italians win, taking Greece from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Russians: 1 armour
 Battle in Albania
 Italians attack with 1 artillery, 1 fighter and 1 infantry
 Russians defend with 1 infantry
 Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Albania, round 2 : 2/3 hits, 1,17 expected hits
 Russians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Albania
 Italians win, taking Albania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Slovakia Hungary
 Italians attack with 6 armour, 1 bomber, 1 fighter and 1 mech_infantry
 Russians defend with 4 infantry
 Italians roll dice for 6 armour, 1 bomber, 1 fighter and 1 mech_infantry in Slovakia Hungary, round 2 : 0/9 hits, 4,33 expected hits
 Russians roll dice for 4 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1,33 expected hits
 1 mech_infantry owned by the Italians lost in Slovakia Hungary
 Italians roll dice for 6 armour, 1 bomber and 1 fighter in Slovakia Hungary, round 3 : 4/8 hits, 4,17 expected hits
 Russians roll dice for 4 infantry in Slovakia Hungary, round 3 : 1/4 hits, 1,33 expected hits
 4 infantry owned by the Russians and 1 armour owned by the Italians lost in Slovakia Hungary
 Italians win, taking Slovakia Hungary from Russians with 5 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
 Casualties for Italians: 1 armour and 1 mech_infantry
 Casualties for Russians: 4 infantry
 Battle in Yugoslavia
 Italians attack with 8 infantry
 Russians defend with 1 infantry
 Italians roll dice for 8 infantry in Yugoslavia, round 2 : 3/8 hits, 1,33 expected hits
 Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Yugoslavia
 Italians win, taking Yugoslavia from Russians with 8 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Italians 
 1 fighter moved from Albania to 97 Sea Zone
 1 fighter moved from Greece to Southern Italy
 1 fighter moved from Slovakia Hungary to 97 Sea Zone
 2 infantry moved from Southern France to France
 2 artilleries moved from Southern France to France
 1 bomber moved from Slovakia Hungary to GermanyPlace Units - Italians 
 1 artillery, 7 infantry and 1 mech_infantry placed in Northern Italy
 1 armour and 1 mech_infantry placed in Southern Italy
 Italians undo move 2.
 Italians undo move 1.
 1 mech_infantry placed in Southern Italy
 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 30 PUs; end with 30 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary : Italians : -2,17 
 Russians : -1,83
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - ANZAC 
 ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 infantry moved from South Australia to Western Australia
 ANZAC take Western Australia from JapaneseCombat - ANZAC Non Combat Move - ANZAC 
 2 aaGuns, 1 armour, 1 artillery and 6 infantry moved from Northern Territory to Queensland
 1 armour and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC 
 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - ANZAC 
 ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 infantry moved from South Australia to Western Australia
 ANZAC take Western Australia from JapaneseCombat - ANZAC Non Combat Move - ANZAC 
 2 aaGuns, 1 armour, 1 artillery and 6 infantry moved from Northern Territory to Queensland
 1 armour and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC 
 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUsCombat Move - French Turn Complete - French Combat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 2 transports moved from 111 Sea Zone to 113 Sea Zone
 4 infantry moved from Western Germany to 113 Sea Zone
 1 infantry moved from 113 Sea Zone to Sweden
 1 infantry moved from 113 Sea Zone to Norway
 1 infantry moved from 113 Sea Zone to Sweden
 1 infantry moved from 113 Sea Zone to Norway
 1 tactical_bomber moved from Germany to Sweden
 1 fighter moved from Germany to Sweden
 1 tactical_bomber moved from Germany to Norway
 1 fighter moved from Scotland to Norway
 1 tactical_bomber moved from Germany to Norway
 1 fighter moved from 111 Sea Zone to Norway
 2 bombers moved from Western Germany to Sweden
 1 artillery moved from Poland to Slovakia Hungary
 5 armour moved from Poland to Slovakia Hungary
 1 infantry moved from Poland to Slovakia Hungary
 7 infantry moved from Germany to Slovakia Hungary
 2 submarines moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans 
 Battle in Sweden
 Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
 Russians defend with 2 infantry
 Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Sweden, round 2 : 4/6 hits, 2,83 expected hits
 Russians roll dice for 2 infantry in Sweden, round 2 : 1/2 hits, 0,67 expected hits
 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Sweden
 Germans win, taking Sweden from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 infantry
 Battle in Norway
 Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
 Russians defend with 2 infantry
 Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 4/6 hits, 2,67 expected hits
 Russians roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
 Germans win, taking Norway from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 infantryNon Combat Move - Germans 
 1 fighter moved from Norway to 111 Sea Zone
 1 tactical_bomber moved from Norway to 111 Sea Zone
 1 fighter moved from Norway to Western Germany
 1 tactical_bomber moved from Norway to Western Germany
 1 tactical_bomber moved from Sweden to Western Germany
 2 bombers moved from Sweden to Western Germany
 1 fighter moved from Sweden to Western Germany
 2 transports moved from 111 Sea Zone to 112 Sea Zone
 4 infantry moved from Western Germany to 112 Sea Zone
 1 aaGun moved from Germany to Slovakia Hungary
 1 aaGun moved from Western Germany to Germany
 4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
 4 infantry moved from 111 Sea Zone to ScotlandPlace Units - Germans 
 8 infantry placed in Western Germany
 5 infantry placed in Germany
 1 destroyer placed in 113 Sea ZoneTurn Complete - Germans 
 Germans collect 38 PUs; end with 38 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary : Germans : 2,50 
 Russians : 0,67
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Russians 
 Russians buy 4 armour, 2 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Russians 
 1 infantry moved from Baltic States to Poland
 Russians take Poland from Germans
 4 armour moved from Russia to Novosibirsk
 4 infantry moved from Samara to KazakhstanCombat - Russians Non Combat Move - Russians 
 1 infantry moved from Bessarabia to Romania
 1 artillery moved from Bessarabia to Western Ukraine
 2 infantry moved from Karelia to Finland
 4 infantry moved from Novgorod to Karelia
 3 infantry moved from Belarus to Novgorod
 2 infantry moved from Bryansk to Belarus
 1 infantry moved from Bryansk to Western Ukraine
 2 aaGuns, 2 artilleries and 12 infantry moved from Russia to Bryansk
 2 aaGuns and 2 infantry moved from Samara to RussiaPlace Units - Russians 
 3 infantry placed in Novgorod
 3 infantry placed in Ukraine
 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Russia
 3 armour placed in VolgogradTurn Complete - Russians 
 Russians collect 39 PUs; end with 43 PUs
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Japanese 
 Japanese buy 1 fighter, 6 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 infantry moved from Siberia to Amur
 4 fighters moved from Shensi to Novosibirsk
 4 tactical_bombers moved from Shensi to Novosibirsk
 1 bomber moved from French Indo China to Kazakhstan
 1 artillery moved from Sikang to Kazakhstan
 1 mech_infantry moved from Szechwan to Kazakhstan
 3 mech_infantrys moved from Tsinghai to Novosibirsk
 4 mech_infantrys moved from Sikang to Novosibirsk
 1 artillery moved from Sikang to Kazakhstan
 2 tactical_bombers moved from French Indo China to Yunnan
 1 tactical_bomber moved from French Indo China to Yunnan
 2 tactical_bombers moved from French Indo China to Shan State
 2 artilleries moved from Sikang to Kazakhstan
 1 bomber moved from French Indo China to 42 Sea Zone
 1 infantry moved from Malaya to Shan State
 1 infantry moved from French Indo China to Yunnan
 1 infantry moved from Yakut S.S.R. to Dzavhan
 1 submarine moved from 20 Sea Zone to 6 Sea Zone
 1 submarine moved from 20 Sea Zone to 35 Sea Zone
 1 submarine moved from 35 Sea Zone to 44 Sea Zone
 1 submarine moved from 44 Sea Zone to 41 Sea Zone
 Japanese take 41 Sea Zone from French
 1 submarine moved from 44 Sea Zone to 42 Sea Zone
 1 submarine moved from 20 Sea Zone to 44 Sea Zone
 1 tactical_bomber moved from Yunnan to Shan StateCombat - Japanese 
 Battle in Yunnan
 Japanese attack with 1 infantry and 2 tactical_bombers
 British defend with 1 infantry
 Japanese roll dice for 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
 Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the British lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Shan State
 Japanese attack with 1 infantry and 3 tactical_bombers
 British defend with 1 infantry
 Japanese roll dice for 1 infantry and 3 tactical_bombers in Shan State, round 2 : 2/4 hits, 1,67 expected hits
 UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the British lost in Shan State
 Japanese win, taking Shan State from UK_Pacific with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in 42 Sea Zone
 Japanese attack with 1 bomber and 1 submarine
 Americans defend with 1 battleship
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
 Americans roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
 1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
 Japanese win with 1 bomber remaining. Battle score for attacker is 14
 Casualties for Americans: 1 battleship
 Casualties for Japanese: 1 submarine
 Battle in Novosibirsk
 Japanese attack with 4 fighters, 7 mech_infantrys and 4 tactical_bombers
 Russians defend with 4 armour and 4 infantry
 Japanese roll dice for 4 fighters, 7 mech_infantrys and 4 tactical_bombers in Novosibirsk, round 2 : 7/15 hits, 5,83 expected hits
 Russians roll dice for 4 armour and 4 infantry in Novosibirsk, round 2 : 4/8 hits, 3,33 expected hits
 4 infantry owned by the Russians, 4 mech_infantrys owned by the Japanese and 3 armour owned by the Russians lost in Novosibirsk
 Japanese roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Novosibirsk, round 3 : 3/11 hits, 5,17 expected hits
 Russians roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0,50 expected hits
 1 armour owned by the Russians lost in Novosibirsk
 Japanese win, taking Novosibirsk from Russians with 4 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 20
 Casualties for Russians: 4 armour and 4 infantry
 Casualties for Japanese: 4 mech_infantrys
 Battle in Kazakhstan
 Japanese attack with 4 artilleries, 1 bomber and 1 mech_infantry
 Russians defend with 4 infantry
 Japanese roll dice for 4 artilleries, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/6 hits, 2,33 expected hits
 Russians roll dice for 4 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits
 1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Kazakhstan
 Japanese roll dice for 2 artilleries, 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 1/4 hits, 1,67 expected hits
 Russians roll dice for 3 infantry in Kazakhstan, round 3 : 1/3 hits, 1,00 expected hits
 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
 Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kazakhstan, round 4 : 2/3 hits, 1,33 expected hits
 Russians roll dice for 2 infantry in Kazakhstan, round 4 : 0/2 hits, 0,67 expected hits
 2 infantry owned by the Russians lost in Kazakhstan
 Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Russians: 4 infantry
 Casualties for Japanese: 3 artilleriesNon Combat Move - Japanese 
 4 fighters moved from Novosibirsk to Tsinghai
 4 tactical_bombers moved from Novosibirsk to Tsinghai
 3 tactical_bombers moved from Shan State to Malaya
 3 mech_infantrys moved from Kwangsi to French Indo China
 3 mech_infantrys moved from Kiangsu to Hunan
 1 bomber moved from 42 Sea Zone to Malaya
 1 transport moved from 36 Sea Zone to 37 Sea Zone
 2 tactical_bombers moved from Yunnan to Malaya
 1 bomber moved from Kazakhstan to TsinghaiPlace Units - Japanese 
 1 submarine and 1 transport placed in 6 Sea Zone
 1 fighter placed in Japan
 3 infantry placed in Malaya
 3 infantry placed in French Indo China
 3 mech_infantrys placed in Kwangtung
 3 mech_infantrys placed in KiangsuTurn Complete - Japanese 
 Japanese collect 66 PUs; end with 66 PUsCombat Hit Differential Summary : Americans : 0,33 
 Chinese : -0,33
 UK_Pacific : -0,33
 Russians : 0,17
 Japanese : -2,17
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Americans 
 Americans buy 4 armour, 2 artilleries, 1 carrier, 2 destroyers and 8 infantry; Remaining resources: 2 PUs;Combat Move - Americans 
 1 submarine moved from 54 Sea Zone to 37 Sea Zone
 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
 6 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
 2 infantry moved from Queensland to 54 Sea Zone
 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
 2 infantry moved from 43 Sea Zone to Borneo
 1 infantry moved from Spain to Normandy Bordeaux
 Americans take Normandy Bordeaux from Germans
 1 infantry moved from Spain to Southern France
 Americans take Southern France from Italians
 1 armour moved from Spain to Gibraltar
 British take Gibraltar from ItaliansCombat - Americans 
 Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
 Battle in Borneo
 Battle in 37 Sea Zone
 Americans attack with 1 submarine
 Japanese defend with 3 tactical_bombers and 1 transport
 Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
 Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
 Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
 Americans roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
 Americans roll dice for 1 submarine in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
 Americans roll dice for 1 submarine in 37 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
 Americans roll dice for 1 submarine in 37 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
 1 transport owned by the Japanese lost in 37 Sea Zone
 1 submarine owned by the Americans Submerged
 Japanese win, taking Borneo from Japanese with 3 tactical_bombers remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 44 Sea Zone
 Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
 Japanese defend with 1 submarine
 Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
 Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
 1 submarine owned by the Japanese lost in 44 Sea Zone
 Americans win, taking 44 Sea Zone from Japanese with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 submarine
 Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
 Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
 Moving scrambled unit from 37 Sea Zone back to originating territory: MalayaNon Combat Move - Americans 
 6 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
 1 carrier and 2 cruisers moved from 10 Sea Zone to 26 Sea Zone
 1 battleship moved from 54 Sea Zone to 26 Sea Zone
 1 artillery moved from Spain to Portugal
 Americans take Portugal from Neutral_True
 2 infantry moved from Morocco to 91 Sea Zone
 2 infantry moved from 91 Sea Zone to Spain
 6 transports moved from 91 Sea Zone to 89 Sea Zone
 2 bombers moved from Eastern United States to United Kingdom
 4 transports moved from 101 Sea Zone to 89 Sea Zone
 6 infantry and 2 mech_infantrys moved from Venezuela to 89 Sea Zone
 6 infantry, 2 mech_infantrys and 4 transports moved from 89 Sea Zone to 91 Sea Zone
 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to SpainPlace Units - Americans 
 4 armour and 6 infantry placed in Eastern United States
 2 artilleries placed in Central United States
 2 infantry placed in Western United States
 1 carrier and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
 Americans collect 70 PUs (2 lost to blockades); end with 72 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary : Americans : 0.00 
 Japanese : -0.17
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Kansu to Shensi
 Chinese take Shensi from JapaneseCombat - Chinese Non Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in KansuTurn Complete - Chinese 
 Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary : 




 
		 
		





