G40 NT Snigg (Axis) vs. War Ghost (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 destroyers moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    triplea_41490_ANZ5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 fighter moved from Gibraltar to Syria

    triplea_41490_Fre5.tsvg

  • 22 21 20 17 15

    @War:

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 fighter moved from Gibraltar to Syria

    Sorry, are you done here?


  • There’s not a lot left for France to do. I suppose I could shift the French infantry from England to Scotland but, that’s probably just what you want me to do! errrr……ya, I’m done.

  • 22 21 20 17 15

    It was just in the middle of the combat move part of the round.  Wanted to make sure  :-D

  • 22 21 20 17 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Western Ukraine to Tambov
                      Germans take Tambov from Russians
                1 tactical_bomber moved from Novgorod to Smolensk
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Novgorod to Russia
                3 bombers moved from Novgorod to Russia
                1 mech_infantry moved from Western Ukraine to Rostov
                3 tactical_bombers moved from Western Ukraine to Rostov

    Combat - Germans
                Air Battle in Russia

    triplea_41490_Ger6.tsvg

  • 22 21 20 17 15

    Intercept in Moscow?


  • Nope.

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Western Ukraine to Tambov
                      Germans take Tambov from Russians
                1 tactical_bomber moved from Novgorod to Smolensk
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Novgorod to Russia
                3 bombers moved from Novgorod to Russia
                1 mech_infantry moved from Western Ukraine to Rostov
                3 tactical_bombers moved from Western Ukraine to Rostov

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 5,3,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Smolensk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Rostov
                    Germans win with 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 tactical_bombers moved from Rostov to Bryansk
                2 fighters moved from Russia to Bryansk
                3 bombers moved from Russia to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                3 aaGuns, 9 armour, 15 artilleries, 21 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
                2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                4 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Western Germany to Southern Italy

    Place Units - Germans
                3 armour placed in Novgorod
                1 destroyer and 1 fighter placed in 112 Sea Zone
                2 fighters placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Germany : 1 factory_major and 1 mech_infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 13 armour, 15 artilleries, 3 bombers, 2 fighters, 21 infantry, 10 mech_infantrys and 4 tactical_bombers
        Nenetsia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 4 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 mech_infantry
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 2 infantry
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    triplea_41490_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 13 PUs;
                Russians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Novosibirsk to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                2 infantry moved from Samara to Tambov
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                4 infantry moved from Samara to Russia
                2 aaGuns and 12 infantry moved from Novosibirsk to Samara
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 infantry moved from Timguska to Novosibirsk
                3 infantry moved from Dzavhan to Olgiy

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : -0.33

    triplea_41490_Rus6.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 fighters, 6 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers moved from Burma to India
                3 mech_infantrys moved from Yunnan to India
                2 bombers moved from French Indo China to India
                1 fighter moved from Burma to India
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Tsagaan Olom to Olgiy
                2 mech_infantrys moved from Central Mongolia to Tsagaan Olom
                2 mech_infantrys moved from Tsagaan Olom to Olgiy
                7 infantry moved from Shensi to Szechwan
                3 mech_infantrys moved from Kweichow to Szechwan

    Combat - Japanese
                Battle in Olgiy
                    Japanese attack with 1 infantry and 2 mech_infantrys
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Olgiy, round 2 :  0/3 hits
                        Russians roll dice for 3 infantry in Olgiy, round 2 :  1/3 hits
                        1 infantry owned by the Japanese lost in Olgiy
                    2 mech_infantrys owned by the Japanese retreated to Tsagaan Olom
                    Russians win with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 7 infantry and 3 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 7 infantry and 3 mech_infantrys in Szechwan, round 2 :  0/10 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 6 infantry and 3 mech_infantrys in Szechwan, round 3 :  2/9 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in India
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry, 6 mech_infantrys and 3 tactical_bombers
                    British defend with 1 aaGun, 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  0/3 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry, 6 mech_infantrys and 3 tactical_bombers in India, round 2 :  9/19 hits
                        UK_Pacific roll dice for 1 aaGun, 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in India, round 2 :  7/15 hits
                        3 infantry owned by the Japanese, 1 aaGun owned by the British, 4 mech_infantrys owned by the Japanese and 8 infantry owned by the British lost in India
                        Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 mech_infantrys and 3 tactical_bombers in India, round 3 :  4/12 hits
                        UK_Pacific roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 3 :  3/7 hits
                        1 fighter owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in India
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in India, round 4 :  4/9 hits
                        UK_Pacific roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in India, round 4 :  2/3 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the Japanese, 1 fighter owned by the British, 1 tactical_bomber owned by the Japanese and 1 artillery owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
                    Casualties for Japanese: 2 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Japanese
                3 mech_infantrys moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Shantung to Kweichow
                1 artillery moved from Central Mongolia to Tsagaan Olom
                1 infantry moved from Sakha to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 36 Sea Zone to 18 Sea Zone
                4 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
                2 tactical_bombers moved from India to Yunnan
                2 fighters moved from India to Yunnan
                2 bombers moved from India to Yunnan

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Shantung
                1 fighter and 2 submarines placed in 36 Sea Zone
                2 fighters placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 72 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 6 infantry and 3 mech_infantrys
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 6 submarines, 1 tactical_bomber and 1 transport
        Dzavhan : 1 flag, 1 mech_infantry
        Central Mongolia : 1 flag
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        6 Sea Zone : 1 submarine
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 artillery and 2 mech_infantrys

    triplea_41490_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                2 armour, 1 artillery, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 6 infantry, 3 mech_infantrys, 4 submarines, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in Philippines
                Battle in Southern France

    Non Combat Move - Americans
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Western United States to 10 Sea Zone
                1 battleship, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                4 submarines and 1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 armour, 1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    triplea_41490_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                10 infantry moved from Sikang to Tsinghai
                1 fighter moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 10 infantry in Tsinghai, round 2 : 2/11 hits, 2.17 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    Chinese : -0.17
        Japanese : 0.67

    triplea_41490_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                2 armour, 1 artillery, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 6 infantry, 3 mech_infantrys, 4 submarines, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in Philippines
                Battle in Southern France

    Non Combat Move - Americans
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Western United States to 10 Sea Zone
                1 battleship, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                4 submarines and 1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 armour, 1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                10 infantry moved from Sikang to Tsinghai
                1 fighter moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 10 infantry in Tsinghai, round 2 : 2/11 hits, 2.17 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to Northern Italy
                1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians
                3 armour moved from Tanganyika Territory to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from West India to India

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                    Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 4 damage total.
                Battle in India
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 artillery and 2 infantry moved from Eastern Persia to West India
                1 armour and 2 mech_infantrys moved from Persia to West India
                1 fighter moved from Persia to West India
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                1 bomber moved from Northern Italy to Southern France
                2 fighters moved from Gibraltar to Southern France
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 117 Sea Zone to 106 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,1,2,1,3,5,5,6,1
                British collect 30 PUs (1 lost to blockades); end with 32 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    British : 0.17
        Chinese : -0.17
        AA fire in Northern Italy : : -0.17
        Japanese : 0.33

    triplea_41490_UK_6.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians repair damage of 3x factory_major; Remaining resources: 30 PUs;
                Italians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 bomber moved from Alexandria to Syria
                2 fighters moved from 98 Sea Zone to Syria
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 artillery and 2 infantry moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                3 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 bomber, 2 fighters and 1 infantry
                    French defend with 1 fighter
                        Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Syria, round 2 :  2/4 hits
                        French roll dice for 1 fighter in Syria, round 2 :  0/1 hits
                        1 fighter owned by the French lost in Syria
                    Italians win, taking Syria from French with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for French: 1 fighter

    Non Combat Move - Italians
                1 infantry moved from Alexandria to Egypt
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from Syria to 97 Sea Zone
                1 bomber moved from Syria to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                7 infantry placed in Northern Italy
                Italians undo move 1.
                2 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 3 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Algeria : 1 flag
        Syria : 1 flag, 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 artillery, 1 factory_major and 10 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
        Bryansk : 1 flag, 2 aaGuns
        Rostov : 1 flag, 1 artillery and 2 infantry
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 3 armour and 2 mech_infantrys
        Greece : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports

    triplea_41490_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma

    Combat - ANZAC
                Battle in Burma

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_41490_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma

    Combat - ANZAC
                Battle in Burma

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41490_Fre6.tsvg

  • 22 21 20 17 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs;
                Germans buy 2 armour, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 infantry moved from Smolensk to Vologda
                2 infantry moved from Bryansk to Tambov
                2 tactical_bombers moved from Bryansk to Tambov
                2 tactical_bombers moved from Bryansk to Vologda
                3 bombers and 2 fighters moved from Bryansk to Russia

    triplea_41490_Ger7.tsvg

  • 22 21 20 17 15

    Intercept in Moscow?

    Also going to edit the infantry from Nentesia to Urals.  Missed that one when doing this.


  • No intercept.

Suggested Topics

  • 63
  • 27
  • 33
  • 148
  • 75
  • 215
  • 168
  • 434
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.9k

Users

40.7k

Topics

1.8m

Posts