G40 Ichabod (X) vs 1080 (A) 22 Bid

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                2 artilleries moved from Celebes to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 42 Sea Zone
                2 artilleries, 2 infantry and 2 tactical_bombers moved from 42 Sea Zone to Java
                1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 mech_infantrys moved from Suiyuyan to Kansu
                2 bombers moved from Anhwe to Kansu
                1 mech_infantry moved from Suiyuyan to Shensi
                1 tactical_bomber moved from Anhwe to Shensi
                9 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea

    triplea_41445_Jap8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                2 artilleries moved from Celebes to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 42 Sea Zone
                2 artilleries, 2 infantry and 2 tactical_bombers moved from 42 Sea Zone to Java
                1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 mech_infantrys moved from Suiyuyan to Kansu
                2 bombers moved from Anhwe to Kansu
                1 mech_infantry moved from Suiyuyan to Shensi
                1 tactical_bomber moved from Anhwe to Shensi
                9 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 2 infantry and 2 tactical_bombers in Java, round 2 :  2/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Kansu, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 9 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 :  1/2 hits
                        Japanese roll dice for 9 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 :  7/12 hits
                        Americans roll dice for 2 infantry in Korea, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shensi to Yunnan
                2 infantry moved from Anhwe to Hopei
                2 infantry moved from Anhwe to Jehol
                2 bombers moved from Kansu to Yunnan
                1 tactical_bomber moved from Philippines to Burma
                2 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter moved from Japan to French Indo China
                9 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone

    Place Units - Japanese
                4 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in India
                1 infantry and 2 mech_infantrys placed in Malaya
                1 fighter placed in French Indo China
                2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_41445_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 carrier and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Gibraltar to Scotland
                1 bomber moved from Eastern United States to Scotland
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from Egypt to 81 Sea Zone
                4 infantry, 2 mech_infantrys and 3 transports moved from 81 Sea Zone to 79 Sea Zone
                2 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 79 Sea Zone
                1 armour moved from Amur to Jehol
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Korea
                1 mech_infantry moved from Amur to Korea
                1 fighter moved from Amur to Jehol
                1 fighter moved from Amur to Korea
                1 bomber moved from Russia to Shensi

    Combat - Americans
                Battle in West India
                Battle in Scotland
                    Americans attack with 2 bombers
                    Germans defend with 1 airfield, 1 infantry and 2 mech_infantrys
                        Americans roll dice for 2 bombers in Scotland, round 2 : 2/2 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Scotland, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Scotland
                        Americans roll dice for 1 bomber in Scotland, round 3 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
                        1 bomber owned by the Americans lost in Scotland
                    Germans win, taking West India from Japanese with 1 mech_infantry remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 2 bombers
                Battle in Jehol
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 armour, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese lost in Jehol
                    Americans win, taking Jehol from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Korea
                    Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Korea, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Americans attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Jehol to Manchuria
                1 fighter moved from Manchuria to Amur
                1 fighter moved from Korea to Yakut S.S.R.
                4 infantry moved from Morocco to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                3 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,1,3,2,4,3,5,6,2,1,3,5,5,4,4,1,3,2,2,4,5,3,3,1,6,4,2,4,1,3,2
                Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 3 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 2 mech_infantrys in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 2 mech_infantrys in Kansu, round 3 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Kansu
                    retreated to Kansu
                    Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Purchase Units - British
                British repair damage of 17x factory_major; Remaining resources: 21 PUs;
                British buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Persia to Caucasus
                1 bomber moved from Egypt to Caucasus
                5 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber and 2 mech_infantrys
                    Germans defend with 1 armour
                        British roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                        Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Caucasus to Persia
                4 infantry moved from Eastern Persia to West India
                1 armour and 2 mech_infantrys moved from Persia to West India
                2 armour, 1 artillery, 2 battleships, 1 cruiser, 1 destroyer, 7 infantry and 5 transports moved from 81 Sea Zone to 79 Sea Zone
                1 tactical_bomber moved from 79 Sea Zone to West India
                2 armour, 1 artillery and 9 infantry moved from 79 Sea Zone to West India
                1 fighter moved from Persia to 79 Sea Zone
                2 fighters moved from Persia to Egypt
                3 fighters moved from Cyprus to Gibraltar
                1 aaGun moved from Malta to 96 Sea Zone
                EDIT: 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                EDIT: 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                EDIT: 1 aaGun and 1 infantry moved from Egypt to Alexandria

    Place Units - British
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : 1.17
        British : 1.00
        Americans : 1.00
        Chinese : -1.83
        Japanese : 1.33

    triplea_41445_UK_8.tsvg


  • Ugh, poor timing to lose a 95% battle for china, usa took a lot of unfortunate hits too, may be the last few nails in the coffin if not the ultimate last one.

    Also, i noticed i forgot to move my anzac carrier last turn and you kindly didnt attack it, thanks.  I went ahead and edited to where it would have gone but lmk if you rather i didnt.

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to United Kingdom

    triplea_41445_Ita8.tsvg

  • '17

    Italy is bombing London…1 bomber vs 1 fighter if you scramble. Do you want to scramble?

    I don’t know why I didn’t attack the ANZAC ships…huge mistake on my part.


  • yeah, i will intercept.

    and here i thought you were just being nice about me forgetting the boats ;).

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to United Kingdom

    Combat - Italians
                Air Battle in United Kingdom
                    Italians attacks with 1 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Holland Belgium
                1 infantry moved from Albania to Bulgaria

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6,5,4,1,3,3,4,1,6
                Italians collect 2 PUs (8 lost to blockades); end with 6 PUs

    triplea_41445_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                1 fighter moved from 26 Sea Zone to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41445_Fre8.tsvg


  • man, if you ever attack london, i better get 6 aa hits haha.  I’ve never seen such a clean run of bombings all game.

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Tambov to Samara
                1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
                1 fighter and 1 tactical_bomber moved from Tambov to Samara
                1 tactical_bomber moved from Tambov to Caucasus
                1 fighter moved from Tambov to Russia
                3 bombers moved from Western Germany to Russia
                1 bomber moved from Western Germany to 91 Sea Zone
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone

    triplea_41445_Ger9.tsvg

  • '17

    I’ve gotten some good dice in that no AAA hits so far. Triplea dice acting like it should…dice landing on a 1 happens way too often in tirplea I think.

    Bombing Moscow, do you wish to intercept?


  • no.

    Really? i’ve never found the 1s were too much, I was once hit by 3/3 in a real board so I was like “oh, ok, i guess that does happen irl”.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Tambov to Samara
                1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
                1 fighter and 1 tactical_bomber moved from Tambov to Samara
                1 tactical_bomber moved from Tambov to Caucasus
                1 fighter moved from Tambov to Russia
                3 bombers moved from Western Germany to Russia
                1 bomber moved from Western Germany to 91 Sea Zone
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Caucasus
                    Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 :  2/5 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Samara
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Russia to Tambov
                2 bombers moved from Russia to Tambov
                1 tactical_bomber moved from Samara to Tambov
                1 fighter moved from Samara to Tambov
                5 mech_infantrys moved from Ukraine to Tambov
                1 fighter moved from Caucasus to Tambov
                2 tactical_bombers moved from Caucasus to Tambov
                1 bomber moved from 91 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Scotland to 111 Sea Zone
                1 battleship, 1 cruiser, 3 destroyers, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 mech_infantry moved from 112 Sea Zone to Western Germany
                2 mech_infantrys moved from Greece to Romania
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 bomber moved from 110 Sea Zone to Bulgaria
                1 bomber moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 infantry and 2 mech_infantrys placed in Novgorod
                3 artilleries placed in Volgograd
                1 factory_minor placed in Rostov
                1 armour and 2 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Germany
                1 bomber placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Holland Belgium: 1 mech_infantry
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
                EDIT: Removing units owned by Germans from 112 Sea Zone: 5 transports
                EDIT: Adding units owned by Germans to 110 Sea Zone: 5 transports
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 submarine
                EDIT: Turning off Edit Mode
                Germans undo move 7.
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bulgaria: 1 bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,6,6,1,6,1,2,1,2,5
                Germans collect 66 PUs (4 lost to blockades); end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_41445_Ger9.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Tambov to Samara
                1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
                1 fighter and 1 tactical_bomber moved from Tambov to Samara
                1 tactical_bomber moved from Tambov to Caucasus
                1 fighter moved from Tambov to Russia
                3 bombers moved from Western Germany to Russia
                1 bomber moved from Western Germany to 91 Sea Zone
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Caucasus
                    Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 :  2/5 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Samara
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Russia to Tambov
                2 bombers moved from Russia to Tambov
                1 tactical_bomber moved from Samara to Tambov
                1 fighter moved from Samara to Tambov
                5 mech_infantrys moved from Ukraine to Tambov
                1 fighter moved from Caucasus to Tambov
                2 tactical_bombers moved from Caucasus to Tambov
                1 bomber moved from 91 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Scotland to 111 Sea Zone
                1 battleship, 1 cruiser, 3 destroyers, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 mech_infantry moved from 112 Sea Zone to Western Germany
                2 mech_infantrys moved from Greece to Romania
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 bomber moved from 110 Sea Zone to Bulgaria
                1 bomber moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 infantry and 2 mech_infantrys placed in Novgorod
                3 artilleries placed in Volgograd
                1 factory_minor placed in Rostov
                1 armour and 2 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Germany
                1 bomber placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Holland Belgium: 1 mech_infantry
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
                EDIT: Removing units owned by Germans from 112 Sea Zone: 5 transports
                EDIT: Adding units owned by Germans to 110 Sea Zone: 5 transports
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 submarine
                EDIT: Turning off Edit Mode
                Germans undo move 7.
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bulgaria: 1 bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,6,6,1,6,1,2,1,2,5
                Germans collect 66 PUs (4 lost to blockades); end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 infantry
                EDIT: Removing units owned by Germans from Western Germany: 3 artilleries
                EDIT: Adding units owned by Germans to Holland Belgium: 3 artilleries and 3 infantry
                EDIT: Turning off Edit Mode

    triplea_41445_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 17 PUs;
                Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Smolensk, round 2 : 1/4 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 5 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 5 infantry in Vologda, round 2 : 2/5 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : 3.17

    triplea_41445_Rus9.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to India
                1 tactical_bomber moved from Burma to India
                1 tactical_bomber moved from Yunnan to India
                2 fighters moved from French Indo China to India
                2 mech_infantrys moved from Kansu to Shensi
                2 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Szechwan to Sikang
                1 armour moved from Szechwan to Shensi
                1 bomber moved from Yunnan to Sikang
                1 bomber moved from Yunnan to Sikang
                2 infantry moved from Shantung to Jehol
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
                4 fighters moved from 6 Sea Zone to Jehol
                1 fighter moved from 6 Sea Zone to Jehol
                1 fighter moved from 6 Sea Zone to Jehol
                2 fighters moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to Korea
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 42 Sea Zone to 36 Sea Zone

    triplea_41445_Jap9.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to India
                1 tactical_bomber moved from Burma to India
                1 tactical_bomber moved from Yunnan to India
                2 fighters moved from French Indo China to India
                2 mech_infantrys moved from Kansu to Shensi
                2 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Szechwan to Sikang
                1 armour moved from Szechwan to Shensi
                1 bomber moved from Yunnan to Sikang
                1 bomber moved from Yunnan to Sikang
                2 infantry moved from Shantung to Jehol
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
                4 fighters moved from 6 Sea Zone to Jehol
                1 fighter moved from 6 Sea Zone to Jehol
                1 fighter moved from 6 Sea Zone to Jehol
                2 fighters moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to Korea
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 42 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Sikang, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Shensi, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 7 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 :  5/10 hits
                        Chinese roll dice for 1 armour and 1 infantry in Jehol, round 2 :  0/2 hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Jehol
                    Japanese win, taking Jehol from Chinese with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 4 fighters and 3 infantry
                    Americans defend with 1 artillery and 1 mech_infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in Korea, round 2 :  3/8 hits
                        Americans roll dice for 1 artillery and 1 mech_infantry in Korea, round 2 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 artillery and 1 mech_infantry

    Non Combat Move - Japanese
                7 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                4 fighters moved from Korea to 6 Sea Zone
                1 aaGun moved from Shantung to Jehol
                2 bombers moved from Sikang to India
                2 mech_infantrys moved from Malaya to Yunnan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
                2 armour and 1 fighter placed in India
                2 mech_infantrys placed in Malaya
                Japanese undo move 3.
                2 mech_infantrys placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_41445_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 fighter moved from Yakut S.S.R. to Tsinghai
                1 fighter moved from Amur to Aleutian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 transport moved from 10 Sea Zone to 89 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter moved from 79 Sea Zone to West India
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from Western United States to 106 Sea Zone
                1 aaGun and 1 infantry moved from 106 Sea Zone to Quebec
                1 fighter moved from Western United States to Hawaiian Islands
                8 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 8 carriers, 3 cruisers, 5 destroyers, 5 fighters, 8 infantry, 4 submarines, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                3 fighters moved from 33 Sea Zone to Caroline Islands
                8 infantry moved from 33 Sea Zone to Caroline Islands
                EDIT: 1 transport moved from 10 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Eastern United States: 1 artillery
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters placed in Western United States
                1 airfield, 1 factory_minor and 1 harbour placed in West India

    Turn Complete - Americans
                Americans collect 54 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    Purchase Units - British
                British repair damage of 5x factory_major; Remaining resources: 24 PUs;
                British buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                1 bomber moved from Persia to India
                1 fighter moved from 79 Sea Zone to India
                1 tactical_bomber moved from West India to India
                1 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 fighter moved from Gibraltar to Tobruk
                1 transport moved from 79 Sea Zone to 71 Sea Zone
                1 transport moved from 98 Sea Zone to 81 Sea Zone

    Combat - British
                Air Battle in India
                    British attacks with 3 units heading to India
                    Japanese launches 3 interceptors out of India
                        Attackers Fire,  : 0/3 hits, 0.50 expected hits
                        Defenders Fire,  : 2/3 hits, 0.50 expected hits
                        1 tactical_bomber owned by the British and 1 bomber owned by the British lost in India
                    Air Battle is over, the bombers have all died
                Cleaning up after air battles

    Non Combat Move - British
                1 fighter moved from India to West India
                1 fighter moved from Egypt to West India
                1 aaGun moved from Alexandria to Tobruk
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                3 mech_infantrys placed in Persia
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
                British collect 28 PUs (3 lost to blockades); end with 28 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Defenders Fire,  : : 1.50
        Attackers Fire,  : : -0.50

    triplea_41445_UK_9.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 bomber moved from Holland Belgium to United Kingdom

    triplea_41445_Ita9.tsvg

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