1080 (axis) v sovietishcat (allies, no bid)

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                1 armour and 1 mech_infantry moved from Shan State to India
                1 tactical_bomber moved from Persia to India
                1 infantry moved from Kenya to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Alexandria
                2 infantry moved from Iraq to Trans-Jordan
                2 artilleries moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria

    triplea_41380_Bri4.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                1 armour and 1 mech_infantry moved from Shan State to India
                1 tactical_bomber moved from Persia to India
                1 infantry moved from Kenya to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Alexandria
                2 infantry moved from Iraq to Trans-Jordan
                2 artilleries moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 2 artilleries, 2 fighters and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 2 artilleries, 2 fighters and 1 infantry in Alexandria, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 2 artilleries and 2 fighters in Alexandria, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery in Alexandria, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Kwangtung
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Kwangtung, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in India
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in India, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in India, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 tactical_bomber moved from India to Burma
                2 fighters moved from Persia to Russia
                4 fighters moved from Egypt to Persia
                2 fighters moved from Alexandria to Egypt
                1 fighter moved from Union of South Africa to Egypt

    Place Units - British
                3 fighters placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,1,3,1,3,6,4
                British collect 25 PUs (8 lost to blockades); end with 26 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,1,2,4,6,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,4,5,1,3,4,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                UK_Pacific collect 5 PUs (7 lost to blockades); end with 5 PUs

    triplea_41380_UK_4.tsvg

  • '19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                1 armour and 1 mech_infantry moved from Shan State to India
                1 tactical_bomber moved from Persia to India
                1 infantry moved from Kenya to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Alexandria
                2 infantry moved from Iraq to Trans-Jordan
                2 artilleries moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 2 artilleries, 2 fighters and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 2 artilleries, 2 fighters and 1 infantry in Alexandria, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 2 artilleries and 2 fighters in Alexandria, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery in Alexandria, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Kwangtung
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Kwangtung, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in India
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in India, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in India, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 tactical_bomber moved from India to Burma
                2 fighters moved from Persia to Russia
                4 fighters moved from Egypt to Persia
                2 fighters moved from Alexandria to Egypt
                1 fighter moved from Union of South Africa to Egypt

    Place Units - British
                3 fighters placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,1,3,1,3,6,4
                British collect 25 PUs (8 lost to blockades); end with 26 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,1,2,4,6,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,4,5,1,3,4,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                UK_Pacific collect 5 PUs (7 lost to blockades); end with 5 PUs

    triplea_41380_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 infantry moved from British Somaliland to Italian Somaliland
                1 artillery and 2 infantry moved from Greece to Bulgaria

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 aaGuns and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Morocco to Algeria
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Algeria to Tunisia
                1 infantry moved from Tobruk to Libya
                1 aaGun moved from Romania to Bessarabia

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 armour and 1 mech_infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_41380_Ita4.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    triplea_41380_ANZ4.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 armour placed in Queensland
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_41380_ANZ4.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    triplea_41380_Fre4.tsvg

  • '19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    triplea_41380_Ger5.tsvg

  • '19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    triplea_41380_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 bomber, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                11 armour, 5 artilleries, 23 infantry and 7 mech_infantrys moved from Belarus to Bryansk
                1 bomber, 1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 cruiser, 1 submarine and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 12 armour, 5 artilleries, 23 infantry and 7 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 12 armour, 5 artilleries, 23 infantry and 7 mech_infantrys in Bryansk, round 2 : 14/47 hits, 13.50 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 12 armour, 5 artilleries, 22 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 5/14 hits, 4.67 expected hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                9 infantry moved from Novgorod to Belarus
                2 artilleries and 8 infantry moved from Poland to Eastern Poland
                4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                3 aaGuns moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Southern Italy to Eastern Poland
                1 bomber, 1 fighter and 2 tactical_bombers moved from Western Ukraine to Eastern Poland

    Place Units - Germans
                2 submarines placed in 93 Sea Zone
                1 bomber placed in Western Germany
                2 artilleries and 1 infantry placed in Novgorod
                2 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Germans : 0.83
        Russians : 1.00

    triplea_41380_Ger5.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour and 1 mech_infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 armour and 1 mech_infantry moved from Shensi to Szechwan
                2 armour and 2 mech_infantrys moved from Yunnan to Malaya
                2 mech_infantrys moved from Yunnan to Malaya
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to India
                1 mech_infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Tambov

    triplea_41380_Rus5.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour and 1 mech_infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 armour and 1 mech_infantry moved from Shensi to Szechwan
                2 armour and 2 mech_infantrys moved from Yunnan to Malaya
                2 mech_infantrys moved from Yunnan to Malaya
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to India
                1 mech_infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Szechwan
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Russians attack with 2 armour and 4 mech_infantrys
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Russians roll dice for 2 armour and 4 mech_infantrys in Malaya, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 :  1/3 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya
                        Russians roll dice for 2 armour and 3 mech_infantrys in Malaya, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    Russians win, taking Malaya from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Russians

    Place Units - Russians
                10 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 17 infantry
                EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 17 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,1,1,1,4,5,1
                Russians collect 26 PUs (3 lost to blockades); end with 27 PUs

    triplea_41380_Rus5.tsvg

  • '19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Japanese

    triplea_41380_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Manchuria to Korea
                      Japanese take Korea from Russians
                1 armour moved from Korea to Manchuria
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 2 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from Shantung to Kiangsu
                1 fighter moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Kiangsu
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 44 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        UK_Pacific : 0.67
        Japanese : 2.17

    triplea_41380_Jap5.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 fighter, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 bombers moved from Queensland to 37 Sea Zone
                1 battleship, 3 cruisers, 1 fighter, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Java to 37 Sea Zone
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from French West Africa to 92 Sea Zone
                2 bombers moved from Egypt to Russia

    triplea_41380_Ame5.tsvg

  • '19

    Casualties order for sz 37?


  • planes last

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 fighter, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 bombers moved from Queensland to 37 Sea Zone
                1 battleship, 3 cruisers, 1 fighter, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Java to 37 Sea Zone
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from French West Africa to 92 Sea Zone
                2 bombers moved from Egypt to Russia

    triplea_41380_Ame5.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 fighter, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 bombers moved from Queensland to 37 Sea Zone
                1 battleship, 3 cruisers, 1 fighter, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Java to 37 Sea Zone
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from French West Africa to 92 Sea Zone
                2 bombers moved from Egypt to Russia

    Combat - Americans
                Battle in Sumatra
                Battle in Philippines
                Battle in Celebes
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 92 Sea Zone
                    Americans win, taking Sumatra from Japanese, taking Philippines from Japanese, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 3 bombers, 1 carrier, 3 cruisers, 3 fighters, 7 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 2 fighters, 3 tactical_bombers and 4 transports
                        Americans roll dice for 7 submarines in 37 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 3 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 3 cruisers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  6/11 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 :  4/5 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser and 4 transports in 37 Sea Zone, round 2 :  2/6 hits
                        2 submarines owned by the Americans, 1 cruiser owned by the Americans, 4 carriers owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
                        Americans roll dice for 5 submarines in 37 Sea Zone, round 3 :  2/5 hits
                        1 cruiser owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 2 cruisers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 :  4/9 hits
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in 37 Sea Zone, round 3 :  2/5 hits
                        1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 3 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
                        Americans roll dice for 5 submarines in 37 Sea Zone, round 4 :  1/5 hits
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 4 :  4/7 hits
                        Japanese roll dice for 1 fighter in 37 Sea Zone, round 4 :  0/1 hits
                        1 fighter owned by the Japanese and 3 transports owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 fighter, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 121
                    Casualties for Americans: 2 cruisers, 2 fighters and 2 submarines
                    Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 2 fighters, 3 tactical_bombers and 4 transports

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 carrier moved from 26 Sea Zone to 25 Sea Zone
                5 submarines moved from 26 Sea Zone to 54 Sea Zone
                3 bombers moved from 37 Sea Zone to Burma
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry moved from Western United States to Central United States
                4 mech_infantrys moved from Western United States to Eastern United States
                1 bomber moved from Eastern United States to French West Africa
                1 bomber moved from French West Africa to Egypt
                1 bomber moved from 92 Sea Zone to French West Africa
                1 bomber moved from French West Africa to French Equatorial Africa
                1 fighter moved from French West Africa to 101 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_41380_Ame5.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Kweichow to Anhwe
                4 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan

    triplea_41380_Chi5.tsvg

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