@barnee
Thank you - looks like that did the trick!
1080 (axis) v sovietishcat (allies, no bid)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 11 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 11 infantry moved from Jehol to Manchuria
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 fighter moved from Malaya to India
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to India
1 tactical_bomber moved from 37 Sea Zone to India
1 tactical_bomber moved from 37 Sea Zone to India
1 bomber moved from Malaya to India
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 armour moved from Shantung to Kweichow
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kweichow
Japanese attack with 1 armour and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Manchuria
Japanese attack with 1 armour and 11 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 11 infantry in Manchuria, round 2 : 5/12 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 4 tactical_bombers
British defend with 1 bomber and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 4 tactical_bombers in India, round 2 : 5/8 hits, 4.33 expected hits
UK_Pacific roll dice for 1 bomber and 4 mech_infantrys in India, round 2 : 3/5 hits, 1.50 expected hits
2 tactical_bombers owned by the Japanese, 4 mech_infantrys owned by the British, 1 bomber owned by the Japanese and 1 bomber owned by the British lost in India
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for British: 1 bomber and 4 mech_infantrys
Casualties for Japanese: 1 bomber and 2 tactical_bombersNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Hunan to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from Caroline Islands to Japan
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Hunan to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 aaGun moved from Anhwe to ShantungPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Shantung
6 infantry placed in Japan
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese : -1.00
UK_Pacific : 2.17
Japanese : 4.17 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 11 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 11 infantry moved from Jehol to Manchuria
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 fighter moved from Malaya to India
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to India
1 tactical_bomber moved from 37 Sea Zone to India
1 tactical_bomber moved from 37 Sea Zone to India
1 bomber moved from Malaya to India
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 armour moved from Shantung to Kweichow
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kweichow
Japanese attack with 1 armour and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Manchuria
Japanese attack with 1 armour and 11 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 11 infantry in Manchuria, round 2 : 5/12 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 4 tactical_bombers
British defend with 1 bomber and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 4 tactical_bombers in India, round 2 : 5/8 hits, 4.33 expected hits
UK_Pacific roll dice for 1 bomber and 4 mech_infantrys in India, round 2 : 3/5 hits, 1.50 expected hits
2 tactical_bombers owned by the Japanese, 4 mech_infantrys owned by the British, 1 bomber owned by the Japanese and 1 bomber owned by the British lost in India
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for British: 1 bomber and 4 mech_infantrys
Casualties for Japanese: 1 bomber and 2 tactical_bombersNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Hunan to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from Caroline Islands to Japan
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Hunan to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 aaGun moved from Anhwe to ShantungPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Shantung
6 infantry placed in Japan
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 infantry and 1 transport
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : -1.00
UK_Pacific : 2.17
Japanese : 4.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Egypt to Libya
1 destroyer moved from 26 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Egypt to Libya
1 destroyer moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Libya
Americans attack with 3 bombers
Italians defend with 1 armour and 1 bomber
Americans roll dice for 3 bombers in Libya, round 2 : 2/3 hits
Italians roll dice for 1 armour and 1 bomber in Libya, round 2 : 1/2 hits
1 bomber owned by the Americans, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Libya
Americans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 bomber
Casualties for Americans: 1 bomberNon Combat Move - Americans
2 bombers moved from Libya to Egypt
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 3 cruisers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to Queensland
2 bombers moved from Western United States to French West Africa
2 fighters moved from Queensland to Java
1 fighter moved from United Kingdom to French West AfricaPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 armour and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 1/6 hits
Japanese roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 2/5 hits
Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Burma: 1 infantry
EDIT: Turning off Edit Mode
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Kiangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 armour and 1 mech_infantry moved from Shan State to India
1 tactical_bomber moved from Persia to India
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
2 infantry moved from Iraq to Trans-Jordan
2 artilleries moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Kiangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 armour and 1 mech_infantry moved from Shan State to India
1 tactical_bomber moved from Persia to India
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
2 infantry moved from Iraq to Trans-Jordan
2 artilleries moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 2 artilleries, 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 2 fighters and 1 infantry in Alexandria, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 2 artilleries and 2 fighters in Alexandria, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kwangtung
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Kwangtung, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Battle in India
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 tactical_bomber moved from India to Burma
2 fighters moved from Persia to Russia
4 fighters moved from Egypt to Persia
2 fighters moved from Alexandria to Egypt
1 fighter moved from Union of South Africa to EgyptPlace Units - British
3 fighters placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,1,3,1,3,6,4
British collect 25 PUs (8 lost to blockades); end with 26 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,1,2,4,6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,4,5,1,3,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
UK_Pacific collect 5 PUs (7 lost to blockades); end with 5 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Kiangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 armour and 1 mech_infantry moved from Shan State to India
1 tactical_bomber moved from Persia to India
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
2 infantry moved from Iraq to Trans-Jordan
2 artilleries moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 2 artilleries, 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 2 fighters and 1 infantry in Alexandria, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 2 artilleries and 2 fighters in Alexandria, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kwangtung
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Kwangtung, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Battle in India
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 tactical_bomber moved from India to Burma
2 fighters moved from Persia to Russia
4 fighters moved from Egypt to Persia
2 fighters moved from Alexandria to Egypt
1 fighter moved from Union of South Africa to EgyptPlace Units - British
3 fighters placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,1,3,1,3,6,4
British collect 25 PUs (8 lost to blockades); end with 26 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,1,2,4,6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,4,5,1,3,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
UK_Pacific collect 5 PUs (7 lost to blockades); end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from British Somaliland to Italian Somaliland
1 artillery and 2 infantry moved from Greece to BulgariaCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Southern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 aaGuns and 2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Morocco to Algeria
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Tobruk to Libya
1 aaGun moved from Romania to BessarabiaPlace Units - Italians
1 fighter placed in Southern Italy
2 armour and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour placed in Queensland
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
11 armour, 5 artilleries, 23 infantry and 7 mech_infantrys moved from Belarus to Bryansk
1 bomber, 1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 cruiser, 1 submarine and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western GermanyCombat - Germans
Battle in Bryansk
Germans attack with 12 armour, 5 artilleries, 23 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 5 artilleries, 23 infantry and 7 mech_infantrys in Bryansk, round 2 : 14/47 hits, 13.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 12 armour, 5 artilleries, 22 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 5/14 hits, 4.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
1 mech_infantry moved from Archangel to Bryansk
9 infantry moved from Novgorod to Belarus
2 artilleries and 8 infantry moved from Poland to Eastern Poland
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 bomber, 1 fighter and 2 tactical_bombers moved from Western Ukraine to Eastern PolandPlace Units - Germans
2 submarines placed in 93 Sea Zone
1 bomber placed in Western Germany
2 artilleries and 1 infantry placed in Novgorod
2 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 0.83
Russians : 1.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour and 1 mech_infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 armour and 1 mech_infantry moved from Shensi to Szechwan
2 armour and 2 mech_infantrys moved from Yunnan to Malaya
2 mech_infantrys moved from Yunnan to Malaya
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour and 1 mech_infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 armour and 1 mech_infantry moved from Shensi to Szechwan
2 armour and 2 mech_infantrys moved from Yunnan to Malaya
2 mech_infantrys moved from Yunnan to Malaya
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Szechwan
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Russians attack with 2 armour and 4 mech_infantrys
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 armour and 4 mech_infantrys in Malaya, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya
Russians roll dice for 2 armour and 3 mech_infantrys in Malaya, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
Russians win, taking Malaya from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Russians
Place Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 17 infantry
EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 17 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,1,1,1,4,5,1
Russians collect 26 PUs (3 lost to blockades); end with 27 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese