G40 Ichabod (X) vs 1080 (A) 22 Bid

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 59 PUs;
                Germans buy 1 armour, 1 bomber, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                2 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Rostov
                3 mech_infantrys moved from Novgorod to Bryansk
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                2 bombers moved from Romania to Russia
                1 fighter moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Tambov
                2 tactical_bombers moved from Romania to Rostov
                2 fighters moved from Romania to Rostov
                1 bomber moved from Romania to Rostov
                2 bombers moved from Western Germany to Tambov
                3 mech_infantrys moved from Western Germany to Yugoslavia
                1 armour moved from Western Germany to Yugoslavia
                1 tactical_bomber moved from Western Germany to Yugoslavia
                1 fighter moved from Western Germany to Yugoslavia
                1 mech_infantry moved from Germany to Yugoslavia
                4 mech_infantrys moved from Germany to Romania

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine; Americans defend with 2 transports
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 6 :  1/1 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 6 :  0/1 hits
                        1 submarine owned by the Russians lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 7 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 20
                    Casualties for Russians: 1 submarine
                    Casualties for Americans: 2 transports
                Battle in Tambov
                    Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 :  4/7 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Rostov
                    Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Tambov to Bryansk
                1 tactical_bomber moved from Tambov to Bryansk
                1 fighter moved from Russia to Bryansk
                2 bombers moved from Russia to Bryansk
                4 artilleries and 4 infantry moved from Western Ukraine to Bryansk
                2 armour and 4 mech_infantrys moved from Ukraine to Bryansk
                1 aaGun moved from France to Western Germany
                1 bomber moved from Rostov to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 bomber and 1 mech_infantry placed in Western Germany
                3 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,5,6,5,4,5,5,5,5,5
                Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_41445_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Samara to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun and 5 infantry moved from Samara to Russia
                1 aaGun and 6 infantry moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Russians : 1.17

    triplea_41445_Rus7.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 destroyers and 3 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Shan State to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from French Indo China to Szechwan
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Suiyuyan
                3 mech_infantrys moved from Shensi to Suiyuyan
                1 tactical_bomber moved from Kweichow to Suiyuyan
                2 bombers moved from French Indo China to Suiyuyan
                1 fighter moved from Kweichow to 6 Sea Zone
                3 fighters moved from Kiangsu to 6 Sea Zone
                2 fighters moved from Shantung to 6 Sea Zone
                2 fighters moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                4 carriers, 1 cruiser, 2 destroyers and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from West India to India
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 battleship and 1 cruiser moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 34 Sea Zone to 44 Sea Zone
                1 carrier moved from 36 Sea Zone to 44 Sea Zone

    triplea_41445_Jap7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 destroyers and 3 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Shan State to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from French Indo China to Szechwan
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Suiyuyan
                3 mech_infantrys moved from Shensi to Suiyuyan
                1 tactical_bomber moved from Kweichow to Suiyuyan
                2 bombers moved from French Indo China to Suiyuyan
                1 fighter moved from Kweichow to 6 Sea Zone
                3 fighters moved from Kiangsu to 6 Sea Zone
                2 fighters moved from Shantung to 6 Sea Zone
                2 fighters moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                4 carriers, 1 cruiser, 2 destroyers and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from West India to India
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 battleship and 1 cruiser moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 34 Sea Zone to 44 Sea Zone
                1 carrier moved from 36 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 4 carriers, 1 cruiser, 2 destroyers, 10 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 carriers, 1 cruiser, 2 destroyers, 10 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  6/14 hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from ANZAC with 4 carriers, 1 cruiser, 2 destroyers, 10 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Korea
                Battle in Celebes
                    Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 :  2/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Korea from Americans, taking Celebes from ANZAC with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 bombers, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 :  4/7 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to Japan
                1 infantry moved from Kiangsu to Anhwe
                2 bombers moved from Suiyuyan to Anhwe
                1 tactical_bomber moved from Suiyuyan to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from French Indo China to India
                1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier and 4 destroyers placed in 6 Sea Zone
                3 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_41445_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Greece to Albania
                      Americans take Albania from Italians
                1 infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 bomber moved from Cyprus to Ukraine
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 91 Sea Zone
                2 infantry moved from Manchuria to Korea
                2 fighters moved from Amur to Korea

    Combat - Americans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Korea
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Korea
                        Americans roll dice for 2 fighters and 2 infantry in Korea, round 3 : 2/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Korea to Amur
                1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 3 transports moved from 25 Sea Zone to 26 Sea Zone
                4 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Midway to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 91 Sea Zone to Gibraltar
                2 infantry and 2 mech_infantrys moved from Greece to 99 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                1 bomber moved from Ukraine to Russia
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 3 transports moved from 98 Sea Zone to 81 Sea Zone
                2 infantry and 2 mech_infantrys moved from 81 Sea Zone to Egypt

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters and 3 infantry placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,2,4,2,4,2,4,1,1,4,3,2,2,1,2,3,4,4,1,3,1,6,6,1,4
                Americans collect 56 PUs (3 lost to blockades); end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Kansu, round 4 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Purchase Units - British
                British buy 3 mech_infantrys and 3 transports; Remaining resources: 4 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                2 battleships and 1 cruiser moved from 99 Sea Zone to 81 Sea Zone
                1 destroyer moved from 99 Sea Zone to 81 Sea Zone
                3 fighters moved from Cyprus to Persia
                4 infantry moved from Persia to Eastern Persia
                1 fighter moved from 81 Sea Zone to Egypt
                1 tactical_bomber moved from Egypt to 81 Sea Zone
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone
                3 fighters moved from Egypt to Cyprus
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone

    Non Combat Move - British
                1 armour moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                3 transports placed in 81 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
                British collect 29 PUs (2 lost to blockades); end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0.33
        Americans : 0.33
        AA fire in Ukraine : : -0.17
        Chinese : -0.33
        Japanese : -0.33

    triplea_41445_UK_7.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 5 PUs;

    Combat Move - Italians
                2 infantry moved from Yugoslavia to Albania
                2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Romania to Bulgaria
                1 artillery moved from Romania to Bulgaria
                1 fighter moved from Southern Italy to Tambov
                3 fighters moved from Southern Italy to Albania
                1 bomber moved from Southern Italy to Albania
                2 armour moved from Romania to Bulgaria

    triplea_41445_Ita7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 5 PUs;

    Combat Move - Italians
                2 infantry moved from Yugoslavia to Albania
                2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Romania to Bulgaria
                1 artillery moved from Romania to Bulgaria
                1 fighter moved from Southern Italy to Tambov
                3 fighters moved from Southern Italy to Albania
                1 bomber moved from Southern Italy to Albania
                2 armour moved from Romania to Bulgaria

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 bomber, 3 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Albania, round 2 :  2/6 hits
                        Americans roll dice for 1 infantry in Albania, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Albania
                    Italians win, taking Albania from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Bulgaria
                    Italians attack with 2 armour, 3 artilleries and 5 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 2 armour, 3 artilleries and 5 infantry in Bulgaria, round 2 :  5/10 hits
                        Americans roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Bulgaria
                    Italians win, taking Bulgaria from Americans with 2 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Yugoslavia to Bulgaria
                1 aaGun moved from Romania to Bulgaria
                3 fighters moved from Albania to Southern Italy
                1 bomber moved from Albania to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,1,3,2,1,4,1,5,6,6
                Italians collect 2 PUs (8 lost to blockades); end with 7 PUs

    triplea_41445_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French
                1 cruiser and 1 destroyer moved from 99 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41445_Fre7.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 62 PUs;
                Germans buy 1 destroyer, 7 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Germany to 113 Sea Zone
                1 mech_infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 mech_infantry moved from 111 Sea Zone to Scotland
                1 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                5 bombers moved from Bryansk to Greece
                2 mech_infantrys moved from Yugoslavia to Greece
                1 fighter moved from Yugoslavia to Western Germany
                1 tactical_bomber moved from Yugoslavia to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 fighter moved from Western Germany to 112 Sea Zone
                3 destroyers moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 125 Sea Zone to 111 Sea Zone
                1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                1 battleship moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Ukraine to Tambov
                19 armour, 7 artilleries, 3 fighters, 20 infantry, 22 mech_infantrys and 3 tactical_bombers moved from Bryansk to Tambov
                1 infantry moved from France to Western Germany
                5 artilleries moved from France to Western Germany

    triplea_41445_Ger8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 62 PUs;
                Germans buy 1 destroyer, 7 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Germany to 113 Sea Zone
                1 mech_infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 mech_infantry moved from 111 Sea Zone to Scotland
                1 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                5 bombers moved from Bryansk to Greece
                2 mech_infantrys moved from Yugoslavia to Greece
                1 fighter moved from Yugoslavia to Western Germany
                1 tactical_bomber moved from Yugoslavia to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 fighter moved from Western Germany to 112 Sea Zone
                3 destroyers moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 125 Sea Zone to 111 Sea Zone
                1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                1 battleship moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Ukraine to Tambov
                19 armour, 7 artilleries, 3 fighters, 20 infantry, 22 mech_infantrys and 3 tactical_bombers moved from Bryansk to Tambov
                1 infantry moved from France to Western Germany
                5 artilleries moved from France to Western Germany

    Combat - Germans
                Battle in Scotland
                Battle in Greece
                    Germans attack with 5 bombers and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 5 bombers and 2 mech_infantrys in Greece, round 2 :  5/7 hits
                        Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Greece
                    Germans win, taking Scotland from British, taking Greece from Americans with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                5 bombers moved from Greece to Western Germany
                1 aaGun moved from France to Western Germany
                4 mech_infantrys moved from Romania to Ukraine
                3 aaGuns moved from Bryansk to Tambov
                1 armour moved from Yugoslavia to Western Germany
                2 mech_infantrys moved from Yugoslavia to Bessarabia
                2 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 destroyer and 3 transports placed in 112 Sea Zone
                4 infantry placed in Western Germany
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,5,6,5,4,2,3,4,5,4
                Germans collect 60 PUs (7 lost to blockades); end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_41445_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 armour moved from Bryansk to Russia
                1 infantry moved from Russia to Samara
                2 fighters and 1 tactical_bomber moved from Russia to Samara
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.83 expected hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                Russians collect 19 PUs (2 lost to blockades); end with 19 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 0.17

    triplea_41445_Rus8.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                2 artilleries moved from Celebes to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 42 Sea Zone
                2 artilleries, 2 infantry and 2 tactical_bombers moved from 42 Sea Zone to Java
                1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 mech_infantrys moved from Suiyuyan to Kansu
                2 bombers moved from Anhwe to Kansu
                1 mech_infantry moved from Suiyuyan to Shensi
                1 tactical_bomber moved from Anhwe to Shensi
                9 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea

    triplea_41445_Jap8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                2 artilleries moved from Celebes to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 42 Sea Zone
                2 artilleries, 2 infantry and 2 tactical_bombers moved from 42 Sea Zone to Java
                1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 mech_infantrys moved from Suiyuyan to Kansu
                2 bombers moved from Anhwe to Kansu
                1 mech_infantry moved from Suiyuyan to Shensi
                1 tactical_bomber moved from Anhwe to Shensi
                9 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 2 infantry and 2 tactical_bombers in Java, round 2 :  2/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Kansu, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 9 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 :  1/2 hits
                        Japanese roll dice for 9 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 :  7/12 hits
                        Americans roll dice for 2 infantry in Korea, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shensi to Yunnan
                2 infantry moved from Anhwe to Hopei
                2 infantry moved from Anhwe to Jehol
                2 bombers moved from Kansu to Yunnan
                1 tactical_bomber moved from Philippines to Burma
                2 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter moved from Japan to French Indo China
                9 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone

    Place Units - Japanese
                4 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in India
                1 infantry and 2 mech_infantrys placed in Malaya
                1 fighter placed in French Indo China
                2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_41445_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 carrier and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Gibraltar to Scotland
                1 bomber moved from Eastern United States to Scotland
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from Egypt to 81 Sea Zone
                4 infantry, 2 mech_infantrys and 3 transports moved from 81 Sea Zone to 79 Sea Zone
                2 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 79 Sea Zone
                1 armour moved from Amur to Jehol
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Korea
                1 mech_infantry moved from Amur to Korea
                1 fighter moved from Amur to Jehol
                1 fighter moved from Amur to Korea
                1 bomber moved from Russia to Shensi

    Combat - Americans
                Battle in West India
                Battle in Scotland
                    Americans attack with 2 bombers
                    Germans defend with 1 airfield, 1 infantry and 2 mech_infantrys
                        Americans roll dice for 2 bombers in Scotland, round 2 : 2/2 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Scotland, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Scotland
                        Americans roll dice for 1 bomber in Scotland, round 3 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
                        1 bomber owned by the Americans lost in Scotland
                    Germans win, taking West India from Japanese with 1 mech_infantry remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 2 bombers
                Battle in Jehol
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 armour, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese lost in Jehol
                    Americans win, taking Jehol from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Korea
                    Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Korea, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Americans attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Jehol to Manchuria
                1 fighter moved from Manchuria to Amur
                1 fighter moved from Korea to Yakut S.S.R.
                4 infantry moved from Morocco to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                3 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,1,3,2,4,3,5,6,2,1,3,5,5,4,4,1,3,2,2,4,5,3,3,1,6,4,2,4,1,3,2
                Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 3 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 2 mech_infantrys in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 2 mech_infantrys in Kansu, round 3 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Kansu
                    retreated to Kansu
                    Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Purchase Units - British
                British repair damage of 17x factory_major; Remaining resources: 21 PUs;
                British buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Persia to Caucasus
                1 bomber moved from Egypt to Caucasus
                5 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber and 2 mech_infantrys
                    Germans defend with 1 armour
                        British roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                        Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Caucasus to Persia
                4 infantry moved from Eastern Persia to West India
                1 armour and 2 mech_infantrys moved from Persia to West India
                2 armour, 1 artillery, 2 battleships, 1 cruiser, 1 destroyer, 7 infantry and 5 transports moved from 81 Sea Zone to 79 Sea Zone
                1 tactical_bomber moved from 79 Sea Zone to West India
                2 armour, 1 artillery and 9 infantry moved from 79 Sea Zone to West India
                1 fighter moved from Persia to 79 Sea Zone
                2 fighters moved from Persia to Egypt
                3 fighters moved from Cyprus to Gibraltar
                1 aaGun moved from Malta to 96 Sea Zone
                EDIT: 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                EDIT: 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                EDIT: 1 aaGun and 1 infantry moved from Egypt to Alexandria

    Place Units - British
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : 1.17
        British : 1.00
        Americans : 1.00
        Chinese : -1.83
        Japanese : 1.33

    triplea_41445_UK_8.tsvg


  • Ugh, poor timing to lose a 95% battle for china, usa took a lot of unfortunate hits too, may be the last few nails in the coffin if not the ultimate last one.

    Also, i noticed i forgot to move my anzac carrier last turn and you kindly didnt attack it, thanks.  I went ahead and edited to where it would have gone but lmk if you rather i didnt.

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to United Kingdom

    triplea_41445_Ita8.tsvg

  • '17

    Italy is bombing London…1 bomber vs 1 fighter if you scramble. Do you want to scramble?

    I don’t know why I didn’t attack the ANZAC ships…huge mistake on my part.


  • yeah, i will intercept.

    and here i thought you were just being nice about me forgetting the boats ;).

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to United Kingdom

    Combat - Italians
                Air Battle in United Kingdom
                    Italians attacks with 1 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Holland Belgium
                1 infantry moved from Albania to Bulgaria

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6,5,4,1,3,3,4,1,6
                Italians collect 2 PUs (8 lost to blockades); end with 6 PUs

    triplea_41445_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                1 fighter moved from 26 Sea Zone to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41445_Fre8.tsvg

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