G40 NT Snigg (Axis) vs. ShadowHAwk (Allies)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 51 PUs;
                Japanese buy 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 artillery and 1 mech_infantry moved from Timguska to Kansu
                1 fighter and 1 tactical_bomber moved from Yenisey to Kansu
                1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Kweichow to Yunnan
                1 bomber moved from Dzavhan to Shensi
                3 fighters moved from French Indo China to Szechwan
                2 mech_infantrys moved from Shantung to Hopei
                1 bomber moved from Dzavhan to Hopei
                2 infantry moved from Malaya to Shan State
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
                3 fighters moved from 36 Sea Zone to Yunnan
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 3 fighters and 1 mech_infantry in Yunnan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Szechwan
                    Japanese attack with 3 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters and 1 mech_infantry in Szechwan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Hopei, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Hopei, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                3 fighters moved from Yunnan to 37 Sea Zone
                1 fighter moved from Szechwan to 37 Sea Zone
                2 fighters moved from Szechwan to French Indo China
                1 bomber moved from Hopei to French Indo China
                1 bomber moved from Shensi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kansu to Sikang
                1 tactical_bomber moved from Yenisey to Anhwe
                1 mech_infantry moved from Shantung to Manchuria
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 fighter and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
                Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 harbour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 mech_infantry
        Shensi : 1 flag, 1 mech_infantry
        Yunnan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 mech_infantry
        Hopei : 1 flag, 2 mech_infantrys
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Sikang : 1 fighter and 1 tactical_bomber
        Anhwe : 1 flag, 1 tactical_bomber
        Malaya : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters and 2 infantry
        Sumatra : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        Olgiy : 1 flag
        37 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 submarine, 3 tactical_bombers and 3 transports
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        3 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        55 Sea Zone : 1 destroyer
        Urals : 1 flag, 1 armour

    triplea_41322_Jap8.tsvg

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    Scramble 97 please

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                      Italians take Tobruk from British
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Southern France to France

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                Italians collect 19 PUs (3 lost to blockades); end with 19 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery and 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 armour and 1 mech_infantry
        Albania : 1 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Western Ukraine : 1 flag
        97 Sea Zone : 1 destroyer
        Yugoslavia : 1 artillery and 2 infantry

    triplea_41322_Ita8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 bombers, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to 125 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to Norway
                1 mech_infantry moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Novosibirsk to Samara
                      Germans take Samara from Russians
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 fighter and 3 tactical_bombers moved from Bryansk to Volgograd
                1 mech_infantry moved from Sikang to Turkmenistan
                      Germans take Turkmenistan from Russians
                3 armour and 2 mech_infantrys moved from Sikang to Volgograd
                2 armour and 2 mech_infantrys moved from Tsinghai to Volgograd

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 submarine and 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans and 1 submarine owned by the British Submerged
                        1 transport owned by the British lost in 125 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Norway
                    Germans attack with 1 bomber and 1 fighter
                    British defend with 1 armour
                        Germans roll dice for 1 bomber and 1 fighter in Norway, round 2 :  0/2 hits
                        British roll dice for 1 armour in Norway, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 fighter in Norway, round 3 :  2/2 hits
                        British roll dice for 1 armour in Norway, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 armour owned by the British lost in Norway
                    Germans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 armour
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Volgograd
                    Germans attack with 5 armour, 1 fighter, 5 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 artillery, 1 factory_minor and 4 infantry
                        Germans roll dice for 5 armour, 1 fighter, 5 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 :  7/14 hits
                        Russians roll dice for 1 artillery and 4 infantry in Volgograd, round 2 :  0/5 hits
                        1 artillery owned by the Russians and 4 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 5 armour, 1 fighter, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Russians: 1 artillery and 4 infantry

    Non Combat Move - Germans
                1 fighter and 3 tactical_bombers moved from Volgograd to Bryansk
                2 armour and 5 mech_infantrys moved from Caucasus to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 aaGun, 1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Norway to Southern Italy
                1 fighter moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 bombers placed in Western Germany
                3 artilleries and 5 infantry placed in Germany
                1 destroyer placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 4 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Greece: 1 mech_infantry
                EDIT: Adding units owned by Germans to Romania: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag
        Sikang : 1 flag
        Kazakhstan : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Romania : 1 mech_infantry
        Germany : 3 artilleries, 1 factory_major and 5 infantry
        Holland Belgium : 1 artillery and 2 infantry
        Southern Italy : 1 bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 4 aaGuns, 3 armour, 17 artilleries, 1 fighter, 22 infantry, 22 mech_infantrys and 3 tactical_bombers
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 4 infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 5 armour, 1 factory_minor and 5 mech_infantrys
        Turkmenistan : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag
        Samara : 1 flag, 1 infantry
        113 Sea Zone : 2 destroyers
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    triplea_41322_Ger9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
                Japanese buy 1 artillery, 3 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Shensi to Suiyuyan
                1 artillery moved from Kansu to Suiyuyan
                2 mech_infantrys moved from Hopei to Chahar
                1 mech_infantry moved from Szechwan to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Sikang to Chahar
                1 tactical_bomber moved from Anhwe to Suiyuyan
                3 fighters moved from French Indo China to Yunnan
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                7 fighters and 3 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from French Indo China to Celebes
                1 bomber moved from French Indo China to Java

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Java, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
                        Japanese roll dice for 1 bomber in Java, round 3 :  1/1 hits
                        Americans roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Americans win with no units remaining. Battle score for attacker is -13
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 :  2/3 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 :  5/11 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Yunnan
                    Japanese attack with 3 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Japanese
                1 mech_infantry moved from Kansu to Yenisey
                1 armour moved from Urals to Yenisey
                1 mech_infantry moved from Manchuria to Amur
                3 mech_infantrys moved from Shantung to Manchuria
                1 fighter and 1 tactical_bomber moved from Chahar to Buyant-Uhaa
                1 tactical_bomber moved from Suiyuyan to Buyant-Uhaa
                3 fighters moved from Yunnan to French Indo China
                1 bomber moved from Celebes to Borneo
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 2 cruisers, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                5 fighters moved from 43 Sea Zone to 36 Sea Zone
                2 fighters and 3 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                3 mech_infantrys placed in Shantung
                1 artillery and 2 infantry placed in Malaya
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 harbour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 3 mech_infantrys
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 2 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag, 1 bomber
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 armour and 1 mech_infantry
        Amur : 1 flag, 1 mech_infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag, 1 destroyer
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine, 3 tactical_bombers and 1 transport
        34 Sea Zone : 1 destroyer
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 1 fighter and 2 tactical_bombers
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag

    triplea_41322_Jap9.tsvg

  • 22 21 20 17 15

    Yeah, let’s try this.

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 fighter placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
                Italians collect 17 PUs (5 lost to blockades); end with 17 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery and 3 infantry
        Tunisia : 1 flag, 1 mech_infantry
        Tobruk : 1 armour
        Albania : 1 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Western Ukraine : 1 flag
        Bulgaria : 1 artillery and 2 infantry

    triplea_41322_Ita9.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Bryansk to Tambov
                1 bomber moved from Southern Italy to Caucasus
                2 mech_infantrys moved from Volgograd to Caucasus
                2 mech_infantrys moved from Novgorod to Vologda
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                2 tactical_bombers moved from Bryansk to Tambov
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers, 2 fighters and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 :  3/6 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Vologda
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Tambov
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Tambov to Bryansk
                1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                5 armour and 3 mech_infantrys moved from Volgograd to Bryansk
                1 bomber moved from Caucasus to Bryansk
                4 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Romania to Ukraine
                2 bombers moved from Holland Belgium to Western Germany
                2 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 submarine placed in 113 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
                2 armour and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                1 mech_infantry placed in Novgorod
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Germans collect 57 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag
        Sikang : 1 flag
        Kazakhstan : 1 flag
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Germany : 3 artilleries, 1 factory_major and 5 infantry
        Holland Belgium : 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 4 aaGuns, 8 armour, 18 artilleries, 1 bomber, 1 fighter, 21 infantry, 26 mech_infantrys and 3 tactical_bombers
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 2 infantry
        Ukraine : 1 flag, 2 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Ukraine : 4 infantry
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Caucasus : 1 flag, 2 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        113 Sea Zone : 2 destroyers and 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    triplea_41322_Ger10.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 62 PUs;
                Japanese buy 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Amur to Siberia
                1 mech_infantry moved from Manchuria to Siberia
                1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Manchuria to Siberia
                1 fighter and 2 tactical_bombers moved from Buyant-Uhaa to Siberia
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                3 fighters moved from 36 Sea Zone to 43 Sea Zone
                3 fighters moved from French Indo China to 42 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 3 fighters in 43 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 :  3/6 hits
                        Americans roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Siberia
                    Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Siberia, round 2 :  1/6 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 :  0/2 hits
                        1 mech_infantry owned by the Americans lost in Siberia
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Siberia, round 3 :  3/6 hits
                        Russians roll dice for 1 armour in Siberia, round 3 :  1/1 hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 2 tactical_bombers moved from Siberia to Buyant-Uhaa
                1 infantry and 1 mech_infantry moved from Yunnan to French Indo China
                1 infantry moved from Shan State to Malaya
                1 fighter moved from 35 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
                3 fighters moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                2 fighters moved from 43 Sea Zone to French Indo China
                3 mech_infantrys moved from Shantung to Kweichow
                2 mech_infantrys moved from Chahar to Kweichow
                1 mech_infantry moved from Suiyuyan to Kweichow

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                2 fighters placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
                Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 harbour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 6 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 mech_infantry
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 2 mech_infantrys
        Buryatia : 1 flag, 1 armour and 1 mech_infantry
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 1 mech_infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport
        35 Sea Zone : 1 transport
        34 Sea Zone : 1 destroyer
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 1 fighter and 2 tactical_bombers
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag

    triplea_41322_Jap10.tsvg

  • 22 21 20 17 15

    Please remove the 2 units from Celebes.  It won’t let me edit them out, and wouldn’t let the transport return to 35 after loading.

  • 22 21 20 17 15

    @ShadowHAwk:

    @Snigg:

    Please remove the 2 units from Celebes.  It won’t let me edit them out, and wouldn’t let the transport return to 35 after loading.

    As this could not be done i added 4 air units there that did combat and killed them. And then removed those air units. Same result in the end and it did work :D

    Good idea.  Thank you very much!

    No idea what the issue was with TripleA.  The sub and transport shouldn’t have interfered with loading/unloading in either zone.

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from France to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 3 infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 armour moved from Tobruk to Tunisia
                1 artillery and 3 infantry moved from Northern Italy to France

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Italians collect 20 PUs; end with 20 PUs

    Territory Summary for Italians :

    Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery and 3 infantry
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Holland Belgium : 1 artillery and 3 infantry
        Albania : 1 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Western Ukraine : 1 flag
        Bulgaria : 1 artillery and 2 infantry

    triplea_41322_Ita10.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 8 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                8 armour, 18 artilleries, 1 bomber, 1 fighter, 21 infantry, 26 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
                2 armour and 1 mech_infantry moved from Ukraine to Russia
                3 bombers moved from Western Germany to Russia
                2 destroyers and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
                3 fighters moved from Western Germany to 112 Sea Zone
                1 artillery and 2 infantry moved from Volgograd to Tambov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 destroyers, 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 2 destroyers and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Russia
                    Germans attack with 10 armour, 18 artilleries, 4 bombers, 1 fighter, 22 infantry, 28 mech_infantrys and 3 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 2 armour, 18 artilleries, 1 factory_major, 2 fighters, 50 infantry and 1 tactical_bomber; British defend with 3 fighters and 1 tactical_bomber; ANZAC defend with 1 fighter
                        AA fire in Russia :  2/8 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 10 armour, 18 artilleries, 4 bombers, 22 infantry, 28 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  29/84 hits
                        Russians roll dice for 4 aaGuns, 2 armour, 18 artilleries, 6 fighters, 50 infantry and 2 tactical_bombers in Russia, round 2 :  26/78 hits
                        4 mech_infantrys owned by the Germans, 4 aaGuns owned by the Russians, 22 infantry owned by the Germans and 25 infantry owned by the Russians lost in Russia
                        Germans roll dice for 10 armour, 18 artilleries, 4 bombers, 24 mech_infantrys and 2 tactical_bombers in Russia, round 3 :  28/58 hits
                        Russians roll dice for 2 armour, 18 artilleries, 6 fighters, 25 infantry and 2 tactical_bombers in Russia, round 3 :  19/53 hits
                        19 mech_infantrys owned by the Germans, 3 artilleries owned by the Russians and 25 infantry owned by the Russians lost in Russia
                        Germans roll dice for 10 armour, 18 artilleries, 4 bombers, 5 mech_infantrys and 2 tactical_bombers in Russia, round 4 :  14/39 hits
                        Russians roll dice for 2 armour, 15 artilleries, 6 fighters and 2 tactical_bombers in Russia, round 4 :  11/25 hits
                        14 artilleries owned by the Russians and 11 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 10 armour, 7 artilleries, 4 bombers, 5 mech_infantrys and 2 tactical_bombers in Russia, round 5 :  16/28 hits
                        Russians roll dice for 2 armour, 1 artillery, 6 fighters and 2 tactical_bombers in Russia, round 5 :  7/11 hits
                        1 tactical_bomber owned by the Russians, 1 tactical_bomber owned by the British, 2 fighters owned by the Russians, 3 fighters owned by the British, 2 armour owned by the Russians, 1 artillery owned by the Russians, 7 artilleries owned by the Germans and 1 fighter owned by the ANZAC lost in Russia
                    Germans captures 9PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 10 armour, 4 bombers, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 85
                    Casualties for Germans: 18 artilleries, 1 fighter, 22 infantry, 23 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 2 armour, 18 artilleries, 2 fighters, 50 infantry and 1 tactical_bomber
                    Casualties for British: 3 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Germans
                2 aaGuns moved from Bryansk to Russia
                1 mech_infantry moved from Novgorod to Finland
                2 aaGuns moved from Bryansk to Russia
                4 infantry moved from Western Ukraine to Ukraine
                1 artillery and 7 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                3 artilleries and 5 infantry moved from Germany to Western Germany
                3 fighters moved from 112 Sea Zone to Western Germany
                2 tactical_bombers moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Smolensk
                1 bomber moved from Russia to Smolensk
                1 bomber moved from Russia to Smolensk

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in France
                6 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Germans collect 55 PUs (2 lost to blockades); end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag
        Sikang : 1 flag
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 12 infantry
        Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Germany : 6 artilleries, 1 factory_major and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 4 aaGuns, 1 airfield, 10 armour, 1 factory_minor and 5 mech_infantrys
        Tambov : 1 flag, 1 artillery
        Ukraine : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 5 infantry, 1 mech_infantry and 2 tactical_bombers
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 3 bombers
        112 Sea Zone : 2 destroyers
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 mech_infantry

    triplea_41322_Ger11.tsvg

  • 22 21 20 17 15

    @ShadowHAwk:

    You got nice dice at Russia there having 10 units more alive then normal.

    Since russia does not have a turn( no units ) you might as well do japan now.

    yeah, I got rather lucky on the dice.  It was only about 60% shot, but had to try.

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
                Japanese buy 2 armour, 2 destroyers, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                3 fighters moved from Japan to 6 Sea Zone
                4 artilleries and 6 infantry moved from Malaya to Shan State
                6 mech_infantrys moved from Kweichow to Yunnan
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
                4 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                3 fighters moved from French Indo China to Shan State
                1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 :  4/4 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
                    retreated to 6 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 4 fighters, 6 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 4 fighters, 6 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  7/11 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 5 artilleries, 3 fighters, 8 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 5 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in Shan State, round 2 :  4/17 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 5 artilleries, 3 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
                4 fighters moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                3 fighters moved from Shan State to French Indo China
                1 fighter moved from Buyant-Uhaa to 36 Sea Zone
                3 fighters moved from 6 Sea Zone to Japan
                3 mech_infantrys moved from Shantung to Kweichow
                2 tactical_bombers moved from Buyant-Uhaa to Kweichow
                1 armour and 1 mech_infantry moved from Buryatia to Buyant-Uhaa
                1 mech_infantry moved from Sakha to Buyant-Uhaa
                1 mech_infantry moved from Siberia to Buyant-Uhaa

    Place Units - Japanese
                2 submarines placed in 37 Sea Zone
                1 mech_infantry placed in Malaya
                2 armour and 1 mech_infantry placed in French Indo China
                2 mech_infantrys placed in Shantung
                1 destroyer placed in 6 Sea Zone
                Japanese undo move 3.
                2 armour and 1 mech_infantry placed in French Indo China
                Japanese undo move 5.
                2 armour placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
                Japanese collect 53 PUs (7 lost to blockades); end with 54 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 harbour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 5 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys and 2 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 6 artilleries, 9 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 1 mech_infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 3 fighters
        Celebes : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 2 submarines
        36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 1 destroyer
        Buyant-Uhaa : 1 flag, 1 armour and 3 mech_infantrys
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag

    triplea_41322_Jap11.tsvg

  • 22 21 20 17 15

    @ShadowHAwk:

    Scrambles?

    No scramble

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from France to Southern France
                2 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 :  0/6 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 3 :  2/6 hits
                        Americans roll dice for 1 infantry in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                1 infantry moved from Albania to Yugoslavia
                1 armour and 1 mech_infantry moved from Tunisia to Libya

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 7 infantry
        Libya : 1 armour and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Western Ukraine : 1 flag
        Bulgaria : 1 artillery and 2 infantry
        97 Sea Zone : 1 destroyer
        Yugoslavia : 1 infantry

    triplea_41322_Ita11.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Finland to Norway
                      Germans take Norway from British
                2 armour and 2 mech_infantrys moved from Russia to Vologda
                1 artillery moved from Tambov to Volgograd
                8 armour and 3 mech_infantrys moved from Russia to Samara
                      Germans take Samara from Russians
                8 armour and 3 mech_infantrys moved from Samara to Volgograd
                2 armour, 5 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Volgograd
                1 tactical_bomber moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Volgograd
                3 artilleries and 12 infantry moved from France to Normandy Bordeaux
                1 artillery and 4 infantry moved from Western Germany to Holland Belgium
                3 bombers moved from Smolensk to 112 Sea Zone
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 artilleries and 1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 armour and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 :  3/4 hits
                        British roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Vologda
                    Germans win, taking Vologda from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 3 artilleries and 5 infantry
                    British defend with 2 artilleries and 2 infantry
                        Germans roll dice for 3 artilleries and 5 infantry in Holland Belgium, round 2 :  4/8 hits
                        British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        1 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 artilleries and 2 infantry
                Battle in Volgograd
                    Germans attack with 8 armour, 1 artillery, 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour, 3 artilleries, 1 factory_minor and 2 infantry
                        Germans roll dice for 8 armour, 1 artillery, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  2/14 hits
                        British roll dice for 1 armour, 3 artilleries and 2 infantry in Volgograd, round 2 :  1/6 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Volgograd
                        Germans roll dice for 8 armour, 1 artillery, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 :  6/13 hits
                        British roll dice for 1 armour and 3 artilleries in Volgograd, round 3 :  2/4 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the British, 3 artilleries owned by the British and 1 artillery owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from British with 8 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                    Casualties for British: 1 armour, 3 artilleries and 2 infantry
                Battle in Rostov
                    Germans attack with 2 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  5/9 hits
                        British roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from British with 2 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries, 3 fighters and 12 infantry
                    British defend with 1 aaGun and 5 infantry; Americans defend with 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        AA fire in Normandy Bordeaux :  0/3 hits
                        Germans roll dice for 3 artilleries, 3 fighters and 12 infantry in Normandy Bordeaux, round 2 :  2/18 hits
                        Americans roll dice for 1 aaGun, 3 armour, 1 artillery and 7 infantry in Normandy Bordeaux, round 2 :  5/11 hits
                        1 aaGun owned by the British, 1 infantry owned by the Americans and 5 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries, 3 fighters and 7 infantry in Normandy Bordeaux, round 3 :  4/13 hits
                        Americans roll dice for 3 armour, 1 artillery and 6 infantry in Normandy Bordeaux, round 3 :  5/10 hits
                        1 infantry owned by the Americans, 5 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 4 :  1/8 hits
                        Americans roll dice for 3 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 4 :  3/6 hits
                        2 infantry owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries and 3 fighters in Normandy Bordeaux, round 5 :  3/5 hits
                        Americans roll dice for 3 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 5 :  4/5 hits
                        2 fighters owned by the Germans, 1 artillery owned by the Americans, 1 armour owned by the Americans, 2 artilleries owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    Americans win with 2 armour remaining. Battle score for attacker is -32
                    Casualties for Germans: 3 artilleries, 2 fighters and 12 infantry
                    Casualties for British: 1 aaGun and 5 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in 112 Sea Zone
                    Germans attack with 3 bombers
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 3 bombers in 112 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to Western Germany
                3 bombers moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Rostov to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 bomber moved from Volgograd to Novgorod
                2 artilleries moved from Germany to Western Germany

    Place Units - Germans
                1 airfield placed in Yugoslavia
                2 armour and 1 mech_infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Russia
                1 artillery and 2 infantry placed in France
                1 artillery and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,2
                Germans collect 56 PUs (7 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag
        Sikang : 1 flag
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Germany : 4 artilleries, 1 factory_major and 4 infantry
        Norway : 1 mech_infantry
        Holland Belgium : 3 artilleries and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 2 armour, 5 infantry and 1 mech_infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 mech_infantry and 2 tactical_bombers
        Tambov : 1 flag
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Novosibirsk : 1 flag
        Vologda : 1 flag, 2 armour and 2 mech_infantrys
        Volgograd : 1 flag, 8 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag, 1 airfield
        Finland : 1 flag

    triplea_41322_Ger12.tsvg

  • 22 21 20 17 15

    I’ll get Japan’s turn as soon as I can.  Sorry

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 51 PUs;
                Japanese buy 2 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                6 artilleries, 9 infantry and 1 mech_infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 armour moved from French Indo China to Burma
                3 mech_infantrys moved from Kweichow to Burma
                1 mech_infantry moved from Malaya to Burma
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                3 fighters moved from French Indo China to 20 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                3 mech_infantrys moved from Shantung to Manchuria
                1 armour and 3 mech_infantrys moved from Buyant-Uhaa to Korea
                1 fighter moved from Japan to Korea
                2 submarines moved from 37 Sea Zone to 54 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                5 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from Kweichow to Manchuria
                1 fighter moved from Japan to Korea

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 :  4/9 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 cruiser and 2 transports
                        Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 cruiser and 2 transports in 54 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 cruiser and 2 transports in 54 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 cruiser and 2 transports in 54 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 cruiser and 2 transports in 54 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Japanese lost in 54 Sea Zone
                    ANZAC win with 1 cruiser and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 submarines
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 fighter
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Manchuria
                    Japanese attack with 3 mech_infantrys and 2 tactical_bombers
                    Americans defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 3 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 :  3/5 hits
                        Chinese roll dice for 3 infantry in Manchuria, round 2 :  2/3 hits
                        1 infantry owned by the Chinese, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Americans: 2 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Korea
                    Japanese attack with 1 armour, 2 fighters and 3 mech_infantrys
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Korea, round 2 :  1/6 hits
                        Americans roll dice for 2 infantry in Korea, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Korea
                        Japanese roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Korea, round 3 :  0/6 hits
                        Americans roll dice for 1 infantry in Korea, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Korea, round 4 :  2/6 hits
                        Americans roll dice for 1 infantry in Korea, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Korea to Japan
                1 mech_infantry moved from Soviet Far East to Amur
                2 tactical_bombers moved from Manchuria to Buyant-Uhaa
                1 fighter moved from 19 Sea Zone to Japan
                4 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to French Indo China
                2 fighters moved from 20 Sea Zone to French Indo China
                2 fighters moved from 20 Sea Zone to 36 Sea Zone
                1 aaGun moved from Shan State to Burma

    Place Units - Japanese
                1 infantry placed in French Indo China
                1 destroyer and 1 transport placed in 36 Sea Zone
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in Shantung
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 21
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,6,1,4,3,2,5,3,3,3,6,4,5,5,6,2,4,3,6,3,1,1,4,5,3,4,1,1,1,4,6,6,2
                Japanese collect 44 PUs (21 lost to blockades); end with 45 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 harbour
        Korea : 1 armour and 3 mech_infantrys
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 mech_infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 2 armour, 6 artilleries, 9 infantry and 5 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 mech_infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
        Celebes : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        Olgiy : 1 flag
        36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 1 destroyer
        Buyant-Uhaa : 1 flag, 2 tactical_bombers
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag

    triplea_41322_Jap12.tsvg

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