@surfer Scramble? You have 6 planes!
2017 Playoff 1/4 Final Me1945 (Axis) vs. farmboy (Allies +30)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
2 infantry moved from South Australia to Queensland
1 fighter moved from New Zealand to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Queensland
ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
1 fighter moved from 46 Sea Zone to 47 Sea Zone
1 fighter moved from 47 Sea Zone to New Britain
1 artillery and 2 infantry moved from South Australia to New South Wales
1 fighter moved from Bryansk to VolgogradPlace Units - ANZAC
3 mech_infantrys placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4,6,2,1,6,6,6,5
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
ANZAC : -0.50
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
2 infantry moved from South Australia to Queensland
1 fighter moved from New Zealand to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Queensland
ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
1 fighter moved from 46 Sea Zone to 47 Sea Zone
1 fighter moved from 47 Sea Zone to New Britain
1 artillery and 2 infantry moved from South Australia to New South Wales
1 fighter moved from Bryansk to VolgogradPlace Units - ANZAC
3 mech_infantrys placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4,6,2,1,6,6,6,5
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Rhodesia to Union of South AfricaTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : -0.33Territory Summary for ANZAC and French :
Queensland : 1 airfield, 1 harbour and 2 infantry
New Britain : 1 fighter
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
Dutch New Guinea : 1 flag
Union of South Africa : 1 infantry
Libya : 2 infantry
Volgograd : 1 fighterProduction/PUs Summary :
Germans : 49 / 85
Russians : 27 / 28
Japanese : 67 / 75
Americans : 51 / 66
Chinese : 0 / 3
British : 24 / 27
UK_Pacific : 6 / 6
Italians : 25 / 34
ANZAC : 10 / 9
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 82 PUs;
Germans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Caucasus to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Caucasus
3 artilleries and 4 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to Bryansk
2 armour, 2 artilleries and 2 infantry moved from Western Ukraine to UkraineCombat - Germans
Battle in Bryansk
Germans attack with 3 artilleries, 1 bomber and 4 infantry
Russians defend with 7 infantry
Germans roll dice for 3 artilleries, 1 bomber and 4 infantry in Bryansk, round 2 : 2/8 hits, 2.83 expected hits
Russians roll dice for 7 infantry in Bryansk, round 2 : 5/7 hits, 2.33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries and 1 bomber in Bryansk, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 5 infantry in Bryansk, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 bomber in Bryansk, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 4 infantry in Bryansk, round 4 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 3 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 3 artilleries and 4 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Ukraine, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Ukraine, round 3 : 4/6 hits, 2.33 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Eastern Poland
3 aaGuns, 1 armour, 4 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 bomber moved from Bryansk to Eastern Poland
1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Caucasus to Ukraine
1 carrier and 1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone
1 bomber moved from Italian Somaliland to Caucasus
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Greece to Eastern Poland
1 armour moved from Western Ukraine to Ukraine
4 armour, 7 infantry and 8 mech_infantrys moved from Western Ukraine to Eastern PolandPlace Units - Germans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 112 Sea Zone
2 fighters placed in Western Germany
1 infantry placed in Western Ukraine
1 infantry placed in Novgorod
1 artillery placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 52 PUs (1 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 81 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 81 Sea Zone: 2 infantry
EDIT: Adding units owned by Germans to 71 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 71 Sea Zone: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.83
Russians : 0.67Territory Summary for Germans :
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Germany : 1 factory_major
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 2 aaGuns, 4 armour, 1 bomber, 1 fighter, 7 infantry and 8 mech_infantrys
Ukraine : 1 flag, 3 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 7 infantry and 4 mech_infantrys
Western Ukraine : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 4 armour, 1 bomber and 3 mech_infantrys
112 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
Bulgaria : 1 flag
71 Sea Zone : 1 carrier, 1 tactical_bomber and 1 transport
Northwest Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 70
Russians : 23 / 28
Japanese : 67 / 75
Americans : 51 / 66
Chinese : 0 / 3
British : 24 / 27
UK_Pacific : 6 / 6
Italians : 25 / 34
ANZAC : 10 / 9
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Belarus to Poland
Russians take Baltic States from Germans
Russians take Poland from Germans
1 armour and 1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
2 infantry moved from Bryansk to Western Ukraine
3 armour moved from Belarus to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Tambov to Rostov
3 armour, 3 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 armour moved from Belarus to Rostov -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Belarus to Poland
Russians take Baltic States from Germans
Russians take Poland from Germans
1 armour and 1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
2 infantry moved from Bryansk to Western Ukraine
3 armour moved from Belarus to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Tambov to Rostov
3 armour, 3 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 armour moved from Belarus to RostovCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 4 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 4 artilleries and 2 infantry in Novgorod, round 2 : 1/7 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 3 armour and 2 infantry
Germans defend with 1 factory_minor and 1 infantry; Italians defend with 1 armour
Russians roll dice for 3 armour and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 3 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 4 armour, 1 bomber and 3 mech_infantrys; Italians defend with 1 armour, 1 bomber and 1 fighter
Russians roll dice for 3 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/11 hits, 4.00 expected hitsCombat Hit Differential Summary :
Germans : 0.50
Russians : -0.67 -
need OOL for Caucasus.
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It bomber & 3 mech
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you got two hits on me and then I got 5. I assume max defense now?
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Yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Belarus to Poland
Russians take Baltic States from Germans
Russians take Poland from Germans
1 armour and 1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
2 infantry moved from Bryansk to Western Ukraine
3 armour moved from Belarus to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Tambov to Rostov
3 armour, 3 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 armour moved from Belarus to RostovCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 4 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 4 artilleries and 2 infantry in Novgorod, round 2 : 1/7 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 3 armour and 2 infantry
Germans defend with 1 factory_minor and 1 infantry; Italians defend with 1 armour
Russians roll dice for 3 armour and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 3 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 4 armour, 1 bomber and 3 mech_infantrys; Italians defend with 1 armour, 1 bomber and 1 fighter
Russians roll dice for 3 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/11 hits, 4.00 expected hits
Germans roll dice for 5 armour, 2 bombers, 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 2/11 hits, 4.50 expected hits
2 infantry owned by the Russians, 1 bomber owned by the Italians and 3 mech_infantrys owned by the Germans lost in Caucasus
Russians roll dice for 3 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 5/9 hits, 3.67 expected hits
Germans roll dice for 5 armour, 1 bomber and 1 fighter in Caucasus, round 3 : 4/7 hits, 3.33 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Germans, 3 armour owned by the Germans and 1 armour owned by the Italians lost in Caucasus
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Caucasus, round 4 : 2/5 hits, 2.67 expected hits
Germans roll dice for 1 armour and 1 fighter in Caucasus, round 4 : 0/2 hits, 1.17 expected hits
1 armour owned by the Germans and 1 fighter owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53
Casualties for Germans: 4 armour, 1 bomber and 3 mech_infantrys
Casualties for Italians: 1 armour, 1 bomber and 1 fighter
Casualties for Russians: 1 armour, 3 infantry and 2 mech_infantrysNon Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 aaGun, 9 artilleries and 8 infantry moved from Russia to Bryansk
3 armour moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
1 aaGun and 1 infantry moved from Russia to Bryansk
1 armour moved from Belarus to Novgorod
1 artillery moved from Belarus to NovgorodPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -2.50
Russians : 0.00Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Poland : 1 flag, 1 armour
Belarus : 2 artilleries and 3 mech_infantrys
Bryansk : 2 aaGuns, 9 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
Rostov : 1 armour, 1 artillery and 2 infantry
Russia : 1 airfield, 2 armour, 1 factory_major and 1 mech_infantry
Western Ukraine : 3 armour, 1 factory_minor and 1 infantry
Volgograd : 1 armour, 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 5 armour, 5 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 2 armour
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 70
Russians : 34 / 37
Japanese : 67 / 75
Americans : 51 / 66
Chinese : 0 / 3
British : 24 / 27
UK_Pacific : 6 / 6
Italians : 25 / 34
ANZAC : 10 / 9
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Sikang to Caucasus
2 bombers moved from Shensi to Caucasus
1 bomber moved from French Indo China to India
2 artilleries and 1 infantry moved from Yunnan to Burma
1 armour and 1 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Szechwan to Burma
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
1 battleship moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from 54 Sea Zone to New Zealand
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from French Indo China to Burma
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from BritishCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win, taking Caroline Islands from Americans with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in New Zealand
Japanese attack with 1 armour, 1 fighter and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys in Burma, round 2 : 2/11 hits, 3.83 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Burma, round 3 : 5/9 hits, 3.50 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
Japanese attack with 1 armour, 2 bombers and 1 infantry
Russians defend with 2 armour
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Caucasus, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 armour owned by the Russians and 1 bomber owned by the Japanese lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 2 armour
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Queensland
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Queensland, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Queensland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 fighter moved from Burma to Shan State
1 fighter moved from French Indo China to Shan State
1 aaGun moved from Yunnan to Burma
1 battleship and 1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to Shan State
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from Sikang to Tsinghai
1 artillery moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from New Zealand to 63 Sea Zone
1 fighter moved from Queensland to 63 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 bomber moved from Caucasus to Szechwan
1 bomber moved from India to Szechwan
1 carrier moved from 54 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to BurmaPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 infantry placed in Japan
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 75 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 1 artillery
EDIT: Adding units owned by Japanese to Tsinghai: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 fighter
EDIT: Adding units owned by Japanese to Yunnan: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.67
ANZAC : 0.00
UK_Pacific : 0.67
AA fire in India : : -0.17
Russians : 1.00
Japanese : -0.67Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 fighter and 8 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 fighter
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 2 artilleries and 2 infantry
Szechwan : 1 flag, 2 bombers
Chahar : 1 flag
Sikang : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 fighter and 1 tactical_bomber
Burma : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
British Columbia : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield and 1 harbour
Alaska : 1 flag, 1 artillery
Midway : 1 flag, 1 airfield
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 transport
38 Sea Zone : 2 transports
6 Sea Zone : 1 carrier, 2 fighters and 1 transport
63 Sea Zone : 1 battleship, 2 carriers, 2 fighters and 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Caucasus : 1 flag, 1 armourProduction/PUs Summary :
Germans : 42 / 70
Russians : 32 / 37
Japanese : 75 / 81
Americans : 51 / 66
Chinese : 0 / 3
British : 23 / 27
UK_Pacific : 5 / 6
Italians : 25 / 34
ANZAC : 6 / 9
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Japan and Italy are rampant!
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Yep, although the Germans are crippled it is more than questionable that the Allies can overcome that.
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its pretty much done. I’m hoping that I can deny a victory in the pacific long enough and beat Germany in Europe (while it is looking more vulnerable than it was, that isn’t very likely, especially in the time frame I would need and given Italy and Japan’s strength). Definitely a long shot, at best. I hope you don’t mind me dragging it out me1945. I’m enjoying this game immensely and holding on to some very faint hope.
Also, I am moving tomorrow night (from Canada to Sweden). Not sure how much that will impact my ability to post, but it obviously will. I hope to get to my allied turns today, but I might not, and my posts might be more sporadic for the next week or so.
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Understood. No problem and have a safe trip.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour and 6 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
1 artillery and 1 infantry moved from Western United States to British Columbia
1 bomber moved from Western United States to British Columbia
1 bomber moved from Hawaiian Islands to British Columbia
1 armour moved from Alexandria to TobrukCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in British Columbia
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in British Columbia, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking Northern Italy from Italians, taking British Columbia from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from British Columbia to Hawaiian Islands
1 bomber moved from British Columbia to Western United States
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 126 Sea Zone to 124 Sea Zone
1 transport moved from 111 Sea Zone to 118 Sea Zone
1 transport moved from 126 Sea Zone to 111 Sea Zone
1 fighter moved from New South Wales to Fiji
1 fighter moved from Gibraltar to Norway
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 armour and 6 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -1.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour and 6 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
1 artillery and 1 infantry moved from Western United States to British Columbia
1 bomber moved from Western United States to British Columbia
1 bomber moved from Hawaiian Islands to British Columbia
1 armour moved from Alexandria to TobrukCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in British Columbia
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in British Columbia, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking Northern Italy from Italians, taking British Columbia from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from British Columbia to Hawaiian Islands
1 bomber moved from British Columbia to Western United States
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 126 Sea Zone to 124 Sea Zone
1 transport moved from 111 Sea Zone to 118 Sea Zone
1 transport moved from 126 Sea Zone to 111 Sea Zone
1 fighter moved from New South Wales to Fiji
1 fighter moved from Gibraltar to Norway
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 armour and 6 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 112 Sea Zone to 105 Sea ZoneNon Combat Move - British
1 aaGun moved from Scotland to 111 Sea Zone
1 aaGun and 1 transport moved from 111 Sea Zone to 126 Sea Zone
1 aaGun moved from 126 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from Scotland to Norway
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 83 Sea Zone to 91 Sea Zone
3 fighters moved from Belarus to Novgorod
1 infantry moved from Libya to Tobruk
3 aaGuns, 2 artilleries and 10 infantry moved from India to West India
1 transport moved from 111 Sea Zone to 109 Sea ZonePlace Units - British
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2
British collect 22 PUs (2 lost to blockades); end with 22 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Americans : -1.00
Japanese : -0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Fiji : 1 fighter
British Columbia : 1 artillery and 1 infantry
India : 1 airfield, 1 factory_major and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 6 fighters and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
30 Sea Zone : 1 destroyer
26 Sea Zone : 2 transports
10 Sea Zone : 1 carrier and 2 destroyers
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
West India : 3 aaGuns, 2 artilleries and 10 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Norway : 1 flag, 1 aaGun, 3 fighters, 1 infantry and 1 mech_infantry
Tobruk : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Northern Italy : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Libya : 1 flag
Novgorod : 3 fighters
124 Sea Zone : 1 transport
125 Sea Zone : 1 flag, 1 destroyer
118 Sea Zone : 1 transport
95 Sea Zone : 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 transport
92 Sea Zone : 1 destroyer and 1 transport
Eastern Persia : 1 flag
Brazil : 1 flag
126 Sea Zone : 1 transport
91 Sea Zone : 2 submarines
110 Sea Zone : 1 destroyer
111 Sea Zone : 1 destroyer and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 70
Russians : 32 / 37
Japanese : 74 / 81
Americans : 55 / 70
Chinese : 0 / 3
British : 24 / 22
UK_Pacific : 5 / 5
Italians : 21 / 34
ANZAC : 6 / 9
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 armour moved from Belgian Congo to Nigeria
Italians take French Equatorial Africa from French
Italians take Nigeria from British
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 artillery moved from 70 Sea Zone to South West Africa
1 fighter moved from Egypt to 95 Sea Zone
1 mech_infantry moved from Kenya to Rhodesia
Italians take Rhodesia from BritishCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in South West Africa
Battle in Poland
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Poland
Italians win, taking South West Africa from British, taking Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
3 mech_infantrys moved from Persia to Caucasus
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Tanganyika Territory to Belgian Congo
1 cruiser moved from 72 Sea Zone to 70 Sea Zone
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
1 aaGun moved from Eastern Poland to Baltic StatesPlace Units - Italians
1 fighter placed in Southern Italy
2 armour and 1 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 80 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 81 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0.17
Russians : -0.50Territory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery
Trans-Jordan : 1 flag
British Somaliland : 1 flag, 1 infantry
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 4 infantry
South West Africa : 1 flag, 1 artillery
Nigeria : 1 flag, 1 armour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 1 mech_infantry
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
Normandy Bordeaux : 2 infantry
French Madagascar : 1 flag
Syria : 1 flag
Western Germany : 2 aaGuns and 1 infantry
Poland : 1 armour, 1 artillery and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Baltic States : 1 flag, 1 aaGun
Eastern Poland : 1 flag, 1 airfield
Bessarabia : 1 flag
Caucasus : 3 mech_infantrys
70 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
71 Sea Zone : 2 infantry
81 Sea Zone : 2 transports
Persia : 1 flag, 2 armour, 1 factory_minor and 1 infantryProduction/PUs Summary :
Germans : 44 / 70
Russians : 29 / 37
Japanese : 74 / 81
Americans : 55 / 70
Chinese : 0 / 3
British : 21 / 22
UK_Pacific : 5 / 5
Italians : 26 / 35
ANZAC : 6 / 9
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from New Britain to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 fighter
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter in New Guinea, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in New Guinea
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery
Battle in Queensland
ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
1 fighter moved from Volgograd to NovgorodPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,3,6,5,1,3
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
ANZAC : -0.50
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from New Britain to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 fighter
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter in New Guinea, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in New Guinea
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery
Battle in Queensland
ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
1 fighter moved from Volgograd to NovgorodPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,3,6,5,1,3
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Libya to TobrukTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : 0.00Territory Summary for ANZAC and French :
Queensland : 1 airfield, 1 harbour and 2 infantry
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Dutch New Guinea : 1 flag
Union of South Africa : 1 infantry
Tobruk : 2 infantry
Novgorod : 1 fighterProduction/PUs Summary :
Germans : 44 / 70
Russians : 29 / 37
Japanese : 72 / 81
Americans : 55 / 70
Chinese : 0 / 3
British : 21 / 22
UK_Pacific : 5 / 5
Italians : 26 / 35
ANZAC : 8 / 6
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





