33f305f4-b31d-426d-ab36-7921b9b667b3-dawg-64-v-mike-g40-start-round-5-Russia-9.tsvg
G40 NT Snigg (Axis) vs. ShadowHAwk (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery moved from Siam to Shan State
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 41 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Shan State
2 mech_infantrys moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Central Mongolia to Shensi
1 fighter moved from Suiyuyan to Shensi
3 artilleries and 9 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Yakut S.S.R. to Yenisey
2 bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
ANZAC roll dice for 2 infantry in Celebes, round 3 : 2/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
ANZAC win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun, 1 artillery and 4 infantry
AA fire in Yunnan : 0/3 hits
Japanese roll dice for 2 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 9/12 hits
Chinese roll dice for 1 aaGun, 1 artillery and 4 infantry in Yunnan, round 2 : 4/5 hits
1 fighter owned by the Japanese, 1 aaGun owned by the British, 1 tactical_bomber owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Yunnan
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
Casualties for British: 1 aaGun, 1 artillery and 4 infantry
Casualties for Japanese: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Battle in Shensi
Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 4/6 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Kwangsi to French Indo China
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Yunnan to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Shensi to Hopei
3 mech_infantrys moved from Shantung to Kweichow
1 fighter moved from Shensi to French Indo China
2 bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 airfield and 1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Shantung
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 2 fighters and 2 tactical_bombers
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 armour, 3 artilleries and 9 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter and 1 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 5 fighters, 4 tactical_bombers and 3 transports
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 destroyers and 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 mech_infantry -
Yes please
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The edits you did are no problem…the OOL for 97 would have been different. I would have lost a fighter rather than both destroyers, until I was sure the subs were gone. If that would be the only change we can roll it off in the forums, or we can roll it off and then you can redo china and UK if that would have changed your subsequent moves. I wanted to keep a transport if at all possible.
NCM changes, as long they were legal at the time are never a problem with me, if they’re done before the next turn. They can be done after the next turn, but the next turn may need a change if it might have change decision making.
Thanks,
Snigg -
We’ll just go on with what was originally played. No worries.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Bryansk to Rostov
2 fighters moved from Southern Italy to AlbaniaCombat - Italians
Battle in Rostov
Italians attack with 2 armour
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
1 infantry owned by the British lost in Rostov
Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits
1 artillery owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Albania
Italians attack with 2 fighters
British defend with 1 infantry
Italians roll dice for 2 fighters in Albania, round 2 : 1/2 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Albania to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 artillery placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Northern Italy : 2 artilleries, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 2 armour
Western Ukraine : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Caucasus
6 armour and 12 mech_infantrys moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 armour and 2 mech_infantrys moved from Bryansk to VolgogradCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Iceland
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 1/4 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Iceland from British, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bulgaria
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 0/3 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 3 : 1/3 hits
British roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 armour, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor; British defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 4 armour, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/9 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 1 armour owned by the British and 1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in Caucasus
Germans attack with 6 armour, 12 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans roll dice for 6 armour, 12 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/19 hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 6 armour, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Ukraine
1 tactical_bomber moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
3 aaGuns, 13 artilleries and 15 infantry moved from Bryansk to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Novgorod to Eastern Poland
1 aaGun, 1 artillery and 3 infantry moved from Belarus to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 destroyer moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
5 infantry placed in Western Germany
4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Germany : 1 factory_major and 4 infantry
Holland Belgium : 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 artillery, 3 infantry and 7 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 aaGuns, 13 artilleries, 1 factory_minor, 1 fighter, 17 infantry, 4 mech_infantrys and 3 tactical_bombers
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 4 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 6 armour and 12 mech_infantrys
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 destroyer and 1 submarine
123 Sea Zone : 1 transport
Bulgaria : 1 flag, 1 armour and 2 mech_infantrys
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
1 bomber moved from French Indo China to Shensi
1 fighter moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Hopei to Timguska
1 armour moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Tsagaan Olom to Olgiy
1 armour and 1 mech_infantry moved from Olgiy to Timguska
3 artilleries and 9 infantry moved from Yenisey to Timguska
1 bomber moved from Shensi to Timguska
2 mech_infantrys moved from Kweichow to Szechwan
1 bomber moved from French Indo China to TimguskaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 mech_infantrys in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Timguska
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Timguska : 1/6 hits
1 fighter owned by the Japanese lost in Timguska
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 9 infantry, 1 mech_infantry and 2 tactical_bombers in Timguska, round 2 : 9/19 hits
Russians roll dice for 2 aaGuns and 18 infantry in Timguska, round 2 : 7/18 hits
7 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 7 infantry owned by the Russians lost in Timguska
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Timguska, round 3 : 5/12 hits
Russians roll dice for 11 infantry in Timguska, round 3 : 2/11 hits
2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Timguska
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Timguska, round 4 : 8/10 hits
Russians roll dice for 6 infantry in Timguska, round 4 : 2/6 hits
2 artilleries owned by the Japanese and 6 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 2 artilleries, 1 fighter and 9 infantryNon Combat Move - Japanese
2 bombers moved from Timguska to Dzavhan
1 fighter and 2 tactical_bombers moved from Timguska to Yenisey
3 mech_infantrys moved from Shantung to Kweichow
1 fighter moved from Szechwan to French Indo China
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 artilleries moved from Shan State to Malaya
1 fighter moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 fighter placed in French Indo China
2 destroyers placed in 36 Sea Zone
3 mech_infantrys placed in Shantung
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Japanese collect 56 PUs (4 lost to blockades); end with 57 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 2 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 fighter and 2 tactical_bombers
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 fighters
Sumatra : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine, 3 tactical_bombers and 3 transports
Dzavhan : 1 flag, 2 bombers
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 armour moved from Rostov to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 2 armour
British defend with 1 infantry
Italians roll dice for 2 armour in Northwest Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Normandy Bordeaux
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 destroyer placed in 97 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUsTerritory Summary for Italians :
Algeria : 1 flag
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Albania : 1 infantry
Northern Italy : 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Western Ukraine : 1 flag
97 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 2 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to 114 Sea Zone
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
3 armour and 3 mech_infantrys moved from Caucasus to Sikang
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Germans take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to KazakhstanCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 114 Sea Zone, round 2 : 0/3 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans roll dice for 1 destroyer and 2 fighters in 114 Sea Zone, round 3 : 1/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Sikang
Germans attack with 3 armour and 3 mech_infantrys
Chinese defend with 1 fighter and 2 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Sikang, round 2 : 3/6 hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits
1 fighter owned by the Chinese and 2 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Chinese: 1 fighter and 2 infantryNon Combat Move - Germans
1 armour moved from Volgograd to Caucasus
3 aaGuns, 13 artilleries, 1 fighter, 17 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Tambov to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun, 1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Bulgaria to Eastern Poland
4 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from 114 Sea Zone to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in France
1 artillery, 1 bomber and 4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 2 mech_infantrys
EDIT: Changing ownership of Iraq from British to Germans
EDIT: Adding units owned by Germans to Iraq: 1 mech_infantry
EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Germans :
Tsinghai : 1 flag, 2 armour and 2 mech_infantrys
Sikang : 1 flag, 3 armour and 3 mech_infantrys
Kazakhstan : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Slovakia Hungary : 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Germany : 1 factory_major
Holland Belgium : 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 13 artilleries, 1 fighter, 20 infantry, 13 mech_infantrys and 3 tactical_bombers
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 armour and 1 mech_infantry
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 aaGun, 1 artillery and 3 infantry
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 2 armour and 5 mech_infantrys
Smolensk : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 mech_infantry
Iraq : 1 flag, 1 mech_infantry
114 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 51 PUs;
Japanese buy 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 artillery and 1 mech_infantry moved from Timguska to Kansu
1 fighter and 1 tactical_bomber moved from Yenisey to Kansu
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Yunnan
1 bomber moved from Dzavhan to Shensi
3 fighters moved from French Indo China to Szechwan
2 mech_infantrys moved from Shantung to Hopei
1 bomber moved from Dzavhan to Hopei
2 infantry moved from Malaya to Shan State
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
3 fighters moved from 36 Sea Zone to Yunnan
1 destroyer moved from 6 Sea Zone to 3 Sea ZoneCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 transports
2 transports owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters and 1 mech_infantry in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 3 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 1 mech_infantry in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 mech_infantrys in Hopei, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
3 fighters moved from Yunnan to 37 Sea Zone
1 fighter moved from Szechwan to 37 Sea Zone
2 fighters moved from Szechwan to French Indo China
1 bomber moved from Hopei to French Indo China
1 bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Kansu to Sikang
1 tactical_bomber moved from Yenisey to Anhwe
1 mech_infantry moved from Shantung to Manchuria
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 fighter and 2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
Japanese collect 58 PUs (4 lost to blockades); end with 58 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 mech_infantry
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 mech_infantry
Hopei : 1 flag, 2 mech_infantrys
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 1 fighter and 1 tactical_bomber
Anhwe : 1 flag, 1 tactical_bomber
Malaya : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters and 2 infantry
Sumatra : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
Olgiy : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 submarine, 3 tactical_bombers and 3 transports
Dzavhan : 1 flag
Central Mongolia : 1 flag
3 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
55 Sea Zone : 1 destroyer
Urals : 1 flag, 1 armour -
Scramble 97 please
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Italians take Tobruk from British
1 artillery and 2 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Southern France to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Italians collect 19 PUs (3 lost to blockades); end with 19 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Tunisia : 1 flag
Tobruk : 1 armour and 1 mech_infantry
Albania : 1 infantry
Northern Italy : 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Western Ukraine : 1 flag
97 Sea Zone : 1 destroyer
Yugoslavia : 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 125 Sea Zone
1 bomber and 1 fighter moved from Western Germany to Norway
1 mech_infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Novosibirsk to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Kazakhstan to Volgograd
1 fighter and 3 tactical_bombers moved from Bryansk to Volgograd
1 mech_infantry moved from Sikang to Turkmenistan
Germans take Turkmenistan from Russians
3 armour and 2 mech_infantrys moved from Sikang to Volgograd
2 armour and 2 mech_infantrys moved from Tsinghai to VolgogradCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 submarine and 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Germans attack with 1 bomber and 1 fighter
British defend with 1 armour
Germans roll dice for 1 bomber and 1 fighter in Norway, round 2 : 0/2 hits
British roll dice for 1 armour in Norway, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in Norway, round 3 : 2/2 hits
British roll dice for 1 armour in Norway, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 armour owned by the British lost in Norway
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for British: 1 armour
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Volgograd
Germans attack with 5 armour, 1 fighter, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 4 infantry
Germans roll dice for 5 armour, 1 fighter, 5 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 7/14 hits
Russians roll dice for 1 artillery and 4 infantry in Volgograd, round 2 : 0/5 hits
1 artillery owned by the Russians and 4 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour, 1 fighter, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Russians: 1 artillery and 4 infantryNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Volgograd to Bryansk
2 armour and 5 mech_infantrys moved from Caucasus to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun, 1 artillery and 3 infantry moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Norway to Southern Italy
1 fighter moved from 125 Sea Zone to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers placed in Western Germany
3 artilleries and 5 infantry placed in Germany
1 destroyer placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 4 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 mech_infantry
EDIT: Adding units owned by Germans to Romania: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Germans :
Tsinghai : 1 flag
Sikang : 1 flag
Kazakhstan : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Romania : 1 mech_infantry
Germany : 3 artilleries, 1 factory_major and 5 infantry
Holland Belgium : 1 artillery and 2 infantry
Southern Italy : 1 bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 4 aaGuns, 3 armour, 17 artilleries, 1 fighter, 22 infantry, 22 mech_infantrys and 3 tactical_bombers
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 5 armour, 1 factory_minor and 5 mech_infantrys
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag, 1 infantry
113 Sea Zone : 2 destroyers
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
Japanese buy 1 artillery, 3 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Shensi to Suiyuyan
1 artillery moved from Kansu to Suiyuyan
2 mech_infantrys moved from Hopei to Chahar
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from Sikang to Chahar
1 tactical_bomber moved from Anhwe to Suiyuyan
3 fighters moved from French Indo China to Yunnan
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
7 fighters and 3 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Celebes
1 bomber moved from French Indo China to JavaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Java, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 bomber in Java, round 3 : 1/1 hits
Americans roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win with no units remaining. Battle score for attacker is -13
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 5/11 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 mech_infantry moved from Kansu to Yenisey
1 armour moved from Urals to Yenisey
1 mech_infantry moved from Manchuria to Amur
3 mech_infantrys moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Chahar to Buyant-Uhaa
1 tactical_bomber moved from Suiyuyan to Buyant-Uhaa
3 fighters moved from Yunnan to French Indo China
1 bomber moved from Celebes to Borneo
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
5 fighters moved from 43 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from 43 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 destroyers placed in 36 Sea Zone
3 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in Malaya
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 2 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag, 1 bomber
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour and 1 mech_infantry
Amur : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 destroyer
Olgiy : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine, 3 tactical_bombers and 1 transport
34 Sea Zone : 1 destroyer
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 fighter and 2 tactical_bombers
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag -
Yeah, let’s try this.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 17 PUs (5 lost to blockades); end with 17 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 3 infantry
Tunisia : 1 flag, 1 mech_infantry
Tobruk : 1 armour
Albania : 1 infantry
Northern Italy : 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Western Ukraine : 1 flag
Bulgaria : 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bryansk to Tambov
1 bomber moved from Southern Italy to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to Tambov
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 2 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Tambov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
5 armour and 3 mech_infantrys moved from Volgograd to Bryansk
1 bomber moved from Caucasus to Bryansk
4 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Ukraine
2 bombers moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
1 submarine placed in 113 Sea Zone
1 bomber and 1 fighter placed in Western Germany
2 armour and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 mech_infantry placed in Novgorod
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 57 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Tsinghai : 1 flag
Sikang : 1 flag
Kazakhstan : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Germany : 3 artilleries, 1 factory_major and 5 infantry
Holland Belgium : 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 4 aaGuns, 8 armour, 18 artilleries, 1 bomber, 1 fighter, 21 infantry, 26 mech_infantrys and 3 tactical_bombers
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 2 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 4 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 1 flag, 2 mech_infantrys
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 2 destroyers and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 62 PUs;
Japanese buy 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Amur to Siberia
1 mech_infantry moved from Manchuria to Siberia
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Siberia
1 fighter and 2 tactical_bombers moved from Buyant-Uhaa to Siberia
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
3 fighters moved from 36 Sea Zone to 43 Sea Zone
3 fighters moved from French Indo China to 42 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 3 fighters in 43 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Siberia
Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Americans defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Siberia, round 2 : 1/6 hits
Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 0/2 hits
1 mech_infantry owned by the Americans lost in Siberia
Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Siberia, round 3 : 3/6 hits
Russians roll dice for 1 armour in Siberia, round 3 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Siberia
Japanese win, taking Siberia from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Siberia to Buyant-Uhaa
1 infantry and 1 mech_infantry moved from Yunnan to French Indo China
1 infantry moved from Shan State to Malaya
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
3 fighters moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to French Indo China
3 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Chahar to Kweichow
1 mech_infantry moved from Suiyuyan to KweichowPlace Units - Japanese
3 mech_infantrys placed in Shantung
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 6 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag, 1 mech_infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 2 mech_infantrys
Buryatia : 1 flag, 1 armour and 1 mech_infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 1 mech_infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
43 Sea Zone : 1 flag, 1 submarine
Olgiy : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport
35 Sea Zone : 1 transport
34 Sea Zone : 1 destroyer
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 fighter and 2 tactical_bombers
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag -
Please remove the 2 units from Celebes. It won’t let me edit them out, and wouldn’t let the transport return to 35 after loading.
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Please remove the 2 units from Celebes. It won’t let me edit them out, and wouldn’t let the transport return to 35 after loading.
As this could not be done i added 4 air units there that did combat and killed them. And then removed those air units. Same result in the end and it did work :D
Good idea. Thank you very much!
No idea what the issue was with TripleA. The sub and transport shouldn’t have interfered with loading/unloading in either zone.





