@barnee
Thank you - looks like that did the trick!
1080 (axis) v sovietishcat (allies, no bid)
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no scramble, no submerge
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 bombers moved from Burma to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 bombers moved from Burma to MalayaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser and 1 submarine
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in Malaya
Americans attack with 3 bombers
Japanese defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 bombers in Malaya, round 2 : 2/3 hits
Japanese roll dice for 2 artilleries and 1 infantry in Malaya, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
Americans roll dice for 2 bombers in Malaya, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
Americans win with 1 bomber remaining. Battle score for attacker is -13
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - Americans
1 bomber moved from Malaya to Burma
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
3 carriers moved from 25 Sea Zone to 26 Sea Zone
1 battleship, 3 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
5 bombers moved from Western United States to QueenslandPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 submarines placed in 10 Sea Zone
3 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4,3,2
Americans collect 46 PUs (7 lost to blockades); end with 47 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
3 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kwangsi: 1 infantry
EDIT: Removing units owned by Chinese from Kwangtung: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Russia to Bessarabia
2 infantry moved from Burma to India
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to India
1 fighter moved from Burma to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 bombers moved from Burma to MalayaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser and 1 submarine
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in Malaya
Americans attack with 3 bombers
Japanese defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 bombers in Malaya, round 2 : 2/3 hits
Japanese roll dice for 2 artilleries and 1 infantry in Malaya, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
Americans roll dice for 2 bombers in Malaya, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
Americans win with 1 bomber remaining. Battle score for attacker is -13
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - Americans
1 bomber moved from Malaya to Burma
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
3 carriers moved from 25 Sea Zone to 26 Sea Zone
1 battleship, 3 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
5 bombers moved from Western United States to QueenslandPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 submarines placed in 10 Sea Zone
3 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4,3,2
Americans collect 46 PUs (7 lost to blockades); end with 47 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
3 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kwangsi: 1 infantry
EDIT: Removing units owned by Chinese from Kwangtung: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUsPurchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Russia to Bessarabia
2 infantry moved from Burma to India
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to India
1 fighter moved from Burma to Shan StateCombat - British
Battle in Bessarabia
British attack with 1 bomber
Italians defend with 1 armour
British roll dice for 1 bomber in Bessarabia, round 2 : 1/1 hits
Italians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits
1 armour owned by the Italians lost in Bessarabia
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in India
British attack with 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter and 2 infantry in India, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter moved from India to Burma
2 fighters moved from Persia to Burma
6 fighters and 1 tactical_bomber moved from Egypt to Persia
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Persia to West India
1 bomber moved from Bessarabia to RussiaPlace Units - British
3 fighters placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,4,2,1,5,3,2
British collect 24 PUs (10 lost to blockades); end with 25 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,6,2,4,1,2,6,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to EgyptCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Egypt causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Greece
2 artilleries moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
2 aaGuns and 1 artillery moved from Romania to BessarabiaPlace Units - Italians
1 submarine placed in 97 Sea Zone
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to MalayaCombat - ANZAC
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Malaya causes 5 damage total.Non Combat Move - ANZAC
1 bomber moved from Malaya to BurmaPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to MalayaCombat - ANZAC
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Malaya causes 5 damage total.Non Combat Move - ANZAC
1 bomber moved from Malaya to BurmaPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUsCombat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
2 bombers moved from Belarus to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 armour, 2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Belarus to Ukraine
2 bombers moved from Belarus to Ukraine
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 101 Sea Zone to 107 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to NovgorodCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Ukraine
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 5/6 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
3 artilleries and 6 infantry moved from Eastern Poland to Belarus
3 aaGuns, 13 armour, 5 artilleries, 29 infantry and 6 mech_infantrys moved from Belarus to Bryansk
4 armour and 2 mech_infantrys moved from Bryansk to Rostov
1 bomber and 1 fighter moved from Russia to Bryansk
3 artilleries and 6 infantry moved from Poland to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 bombers and 2 tactical_bombers moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 fighter moved from Southern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Bryansk
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 artillery moved from Western Germany to Northern ItalyPlace Units - Germans
3 artilleries placed in Novgorod
5 armour placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
2 fighters moved from Russia to Tambov
2 mech_infantrys moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
2 fighters moved from Russia to Tambov
2 mech_infantrys moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to RussiaCombat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
1 artillery moved from Samara to Russia
1 mech_infantry moved from Persia to CaucasusPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Korea
1 mech_infantry moved from Manchuria to Korea
3 bombers and 1 fighter moved from Japan to Korea
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Hunan to Kiangsi
Japanese take Kiangsi from Chinese
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from Jehol to Korea
1 tactical_bomber moved from French Indo China to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Korea
Japanese attack with 1 armour, 3 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 3 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Korea, round 2 : 7/10 hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 armour, 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from Shantung to Japan
3 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
2 battleships and 2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
3 bombers moved from Korea to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
2 carriers, 1 cruiser and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 artillery moved from French Indo China to Siam
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to ShensiPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Malaya
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
1 fighter moved from Eastern United States to 107 Sea Zone
4 bombers moved from Queensland to Shantung
1 bomber moved from Burma to Malaya
1 bomber moved from Queensland to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
1 fighter moved from Eastern United States to 107 Sea Zone
4 bombers moved from Queensland to Shantung
1 bomber moved from Burma to Malaya
1 bomber moved from Queensland to MalayaCombat - Americans
Battle in 103 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 6 : 1/1 hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 107 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Malaya
Americans attack with 2 bombers
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers in Malaya, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Malaya
Americans roll dice for 2 bombers in Malaya, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
Americans win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Shantung
Americans attack with 4 bombers
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 4 bombers in Shantung, round 2 : 3/4 hits
Japanese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits
3 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shantung
Americans win with 3 bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 bomber
Casualties for Japanese: 3 infantryNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from 107 Sea Zone to Quebec
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
2 bombers moved from Malaya to Burma
3 bombers moved from Shantung to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
5 bombers placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs