forum save gave me an error, not surprising, my laptop is OLD and cranky.
On top to that, this was the worst turn one for UK you can imagine.
BSD (Axis +6) vs Karl (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
3 infantry moved from Bryansk to Rostov
2 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Samara to NovosibirskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery and 1 tactical_bomber in Volgograd, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 0/3 hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Rostov
retreated to Rostov
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 armour moved from Russia to Bryansk
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Vologda to Russia
6 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 fighters moved from 36 Sea Zone to Celebes
1 artillery moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 artillery moved from Tsinghai to Novosibirsk
1 armour moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 tactical_bomber moved from French Indo China to Celebes
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from French Indo China to Burma
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to Burma
1 mech_infantry moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Aleutian Islands
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
Americans roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 fighterNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
1 fighter moved from 41 Sea Zone to 44 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from 34 Sea Zone to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from 21 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 aaGun and 5 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 infantry moved from Manchuria to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
4 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.Place Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
6 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Midway to Aleutian Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in 8 Sea Zone
Americans attack with 1 carrier, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans win, taking Marianas from Japanese with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 12/22 hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 9/21 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 2 submarines owned by the Americans, 3 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 8/22 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 11/19 hits
1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 7 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 4 : 4/15 hits
Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 8/11 hits
1 cruiser owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 6 fighters owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 5 : 1/7 hits
Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 44 Sea Zone, round 5 : 7/7 hits
1 battleship owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 4 fighters and 1 transport remaining. Battle score for attacker is -112
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers
Battle in Aleutian Islands
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 3/4 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
4 fighters owned by the Japanese forced to land in CelebesNon Combat Move - Americans
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
1 destroyer and 3 submarines moved from 10 Sea Zone to 13 Sea Zone
3 destroyers and 1 transport moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
4 bombers placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 destroyer and 3 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 3 submarines
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs -
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 12/22 hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 9/21 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 2 submarines owned by the Americans, 3 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 8/22 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 11/19 hits
1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 7 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 4 : 4/15 hits
Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 8/11 hits
1 cruiser owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 6 fighters owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 5 : 1/7 hits
Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 44 Sea Zone, round 5 : 7/7 hits
1 battleship owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 4 fighters and 1 transport remaining. Battle score for attacker is -112
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombersSo, that was a total dicing… not even close to fair. Blah… this is a real real downer… I had 66% and lost hard.
The dice have given you this game. But lets play on a bit.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Midway to Aleutian Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in 8 Sea Zone
Americans attack with 1 carrier, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans win, taking Marianas from Japanese with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 12/22 hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 9/21 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 2 submarines owned by the Americans, 3 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 8/22 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 11/19 hits
1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 7 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 4 : 4/15 hits
Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 8/11 hits
1 cruiser owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 6 fighters owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 5 : 1/7 hits
Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 44 Sea Zone, round 5 : 7/7 hits
1 battleship owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 4 fighters and 1 transport remaining. Battle score for attacker is -112
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers
Battle in Aleutian Islands
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 3/4 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
4 fighters owned by the Japanese forced to land in CelebesNon Combat Move - Americans
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
1 destroyer and 3 submarines moved from 10 Sea Zone to 13 Sea Zone
3 destroyers and 1 transport moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
4 bombers placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 destroyer and 3 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 3 submarines
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from India to 41 Sea Zone
1 armour, 5 artilleries, 19 infantry and 2 mech_infantrys moved from India to BurmaCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
British attack with 2 fighters and 3 infantry
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 0/5 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British lost in Caucasus
British roll dice for 2 fighters and 2 infantry in Caucasus, round 3 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 armour, 5 artilleries, 19 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 5 artilleries, 19 infantry and 2 mech_infantrys in Burma, round 2 : 4/27 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 5 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 aaGuns moved from India to Burma
1 aaGun moved from India to Burma
1 tactical_bomber moved from India to Northwest Persia
2 fighters moved from Caucasus to Russia
3 armour moved from Persia to Northwest Persia
2 armour and 1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Egypt to Trans-Jordan
1 cruiser and 2 submarines moved from 76 Sea Zone to 79 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 12/22 hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 9/21 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 2 submarines owned by the Americans, 3 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 8/22 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 11/19 hits
1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 7 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 4 : 4/15 hits
Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 8/11 hits
1 cruiser owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 6 fighters owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 5 : 1/7 hits
Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 44 Sea Zone, round 5 : 7/7 hits
1 battleship owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 4 fighters and 1 transport remaining. Battle score for attacker is -112
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombersSo, that was a total dicing… not even close to fair. Blah… this is a real real downer… I had 66% and lost hard.
The dice have given you this game. But lets play on a bit.
FYI, I should have won so I gave you max defense which came out in your favor in spades. Yes your 2 BBs are now exposed, but at this point, so what. You will win this game now. If you want to change up, we’ll have to reroll rounds, which I do not think you’ll want to do given your extraordinary result.
-
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 12/22 hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 9/21 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 2 submarines owned by the Americans, 3 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 8/22 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 11/19 hits
1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 7 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 4 : 4/15 hits
Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 8/11 hits
1 cruiser owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 6 fighters owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 5 : 1/7 hits
Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 44 Sea Zone, round 5 : 7/7 hits
1 battleship owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 4 fighters and 1 transport remaining. Battle score for attacker is -112
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombersSo, that was a total dicing… not even close to fair. Blah… this is a real real downer… I had 66% and lost hard.
The dice have given you this game. But lets play on a bit.
FYI, I should have won so I gave you max defense which came out in your favor in spades. Yes your 2 BBs are now exposed, but at this point, so what. You will win this game now. If you want to change up, we’ll have to reroll rounds, which I do not think you’ll want to do given your extraordinary result.
Max defense is what i would have done, thanks.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Caucasus
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
1 artillery moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 infantry moved from Ukraine to Rostov
2 fighters moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Southern ItalyPlace Units - Italians
3 infantry placed in Ukraine
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - ANZAC
Battle in Guam
Battle in 42 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 1 submarine
Japanese defend with 2 battleships and 1 transport
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 cruiser and 2 destroyers in 44 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC, 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 41
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 2 battleships and 1 transportNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - ANZAC
Battle in Guam
Battle in 42 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 1 submarine
Japanese defend with 2 battleships and 1 transport
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 cruiser and 2 destroyers in 44 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC, 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 41
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 2 battleships and 1 transportNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
1 destroyer moved from 77 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 bomber moved from French Indo China to Volgograd
1 bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Kazakhstan to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/8 hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 bombers moved from Volgograd to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
2 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Poland to Bessarabia
1 infantry moved from Poland to Eastern Poland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Nenetsia to Urals
1 infantry moved from Vologda to Urals
1 infantry moved from Archangel to Vologda
1 fighter moved from Kazakhstan to Ukraine
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Greece
1 fighter moved from Volgograd to Greece
1 tactical_bomber moved from Volgograd to Greece
1 fighter and 1 tactical_bomber moved from Volgograd to UkrainePlace Units - Germans
1 fighter and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Novgorod
8 armour and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
9 infantry moved from Yenisey to Timguska
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 artilleries and 8 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 8 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 8 infantry in Vologda, round 2 : 0/10 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 2 artilleries and 7 infantry in Vologda, round 3 : 2/9 hits
Germans roll dice for 2 infantry in Vologda, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Timguska, round 2 : 1/9 hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the Russians and 1 artillery owned by the Italians lost in Caucasus
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Rostov
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Samara, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Samara, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
3 aaGuns, 8 armour, 7 artilleries, 42 infantry and 5 mech_infantrys moved from Bryansk to Russia
5 armour moved from Russia to Vologda
3 mech_infantrys moved from Russia to Vologda
2 fighters moved from Caucasus to Northwest PersiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 fighters moved from Celebes to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 bombers moved from French Indo China to Timguska
1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Shensi to Timguska
1 mech_infantry moved from Tsinghai to Timguska
1 artillery, 1 infantry and 1 mech_infantry moved from Novosibirsk to Timguska
1 armour and 3 mech_infantrys moved from Kazakhstan to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Timguska
Japanese attack with 1 armour, 1 artillery, 3 bombers, 2 infantry and 6 mech_infantrys
Russians defend with 9 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 2 infantry and 6 mech_infantrys in Timguska, round 2 : 7/13 hits
Russians roll dice for 9 infantry in Timguska, round 2 : 4/9 hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 7 infantry owned by the Russians lost in Timguska
Japanese roll dice for 1 armour, 1 artillery, 3 bombers and 4 mech_infantrys in Timguska, round 3 : 2/9 hits
Russians roll dice for 2 infantry in Timguska, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 1 artillery, 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 9 infantry
Casualties for Japanese: 2 infantry and 2 mech_infantrys
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 2 destroyers
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 5/8 hits
ANZAC roll dice for 1 cruiser and 2 destroyers in 44 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Japanese, 1 cruiser owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 cruiser and 2 destroyers
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
4 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hopei to Kansu
3 bombers moved from Timguska to Kansu
3 bombers moved from Kansu to Shensi
1 aaGun, 5 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Ulaanbaatar to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Siberia to Buryatia
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 mech_infantry moved from French Indo China to Kweichow
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Sumatra
1 tactical_bomber moved from 44 Sea Zone to Borneo
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to YunnanPlace Units - Japanese
2 carriers, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
Japanese collect 74 PUs (1 lost to blockades); end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Northern Italy
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
2 destroyers moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Malaya
Battle in 44 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 44 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
5 bombers moved from Western United States to Queensland
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Northern Italy to Malta
1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 9 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 1.
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Northern Italy
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
2 destroyers moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Malaya
Battle in 44 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 44 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
5 bombers moved from Western United States to Queensland
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Northern Italy to Malta
1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 9 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 1.
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUsPurchase Units - British
British buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Northwest Persia to Volgograd
Russians take Caucasus from Italians
1 armour moved from Northwest Persia to Rostov
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Northwest Persia to Volgograd
2 infantry moved from Burma to Shan State
3 fighters moved from India to Shan State
1 armour, 5 artilleries, 16 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 submarine moved from 39 Sea Zone to 42 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
2 submarines moved from 79 Sea Zone to 41 Sea ZoneCombat - British
Battle in Volgograd
British attack with 2 armour and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 2 armour and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
British attack with 1 armour and 2 fighters
Italians defend with 1 infantry
British roll dice for 1 armour and 2 fighters in Rostov, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 armour, 5 artilleries, 16 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 5 artilleries, 16 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/24 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 5 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters moved from Shan State to India
3 aaGuns moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 cruiser moved from 79 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Rostov to RussiaPlace Units - British
3 infantry placed in Persia
1 armour and 2 infantry placed in Iraq
2 armour placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
2 fighters moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 3 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Rostov, round 2 : 6/10 hits
Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Rostov to UkrainePlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to Malaya
2 fighters moved from Northern Territory to MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 artillery and 2 infantry placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to Malaya
2 fighters moved from Northern Territory to MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 artillery and 2 infantry placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
10 armour moved from Ukraine to Volgograd
7 mech_infantrys moved from Ukraine to Volgograd
1 armour and 2 mech_infantrys moved from Urals to Evenkiyskiy
2 mech_infantrys moved from Urals to EvenkiyskiyCombat - Germans
Battle in Volgograd
Germans attack with 10 armour and 10 mech_infantrys
Russians defend with 1 factory_minor; British defend with 2 armour
Germans roll dice for 10 armour and 10 mech_infantrys in Volgograd, round 2 : 5/20 hits
Russians roll dice for 2 armour in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Evenkiyskiy
Germans attack with 1 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Evenkiyskiy, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits
Germans roll dice for 1 armour and 4 mech_infantrys in Evenkiyskiy, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 fighters and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Greece to Rostov
2 bombers moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
4 artilleries and 8 infantry moved from Ukraine to Rostov
9 armour and 15 mech_infantrys moved from Ukraine to Volgograd
3 aaGuns moved from Ukraine to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
2 infantry moved from Bessarabia to Ukraine
2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
8 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 destroyer placed in 112 Sea Zone
8 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters moved from Northwest Persia to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
1 fighter moved from Smolensk to Russia
5 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Vologda to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs