2017 Playoff 1/4 Final Me1945 (Axis) vs. farmboy (Allies +30)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour, 2 artilleries and 3 infantry moved from Shensi to Sikang
                1 bomber moved from Yunnan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Burma
                1 artillery moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 bomber moved from French Indo China to Szechwan
                1 bomber moved from French Indo China to Burma
                1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
                2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in Alaska
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Alaska from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 62 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in New Guinea
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in New Guinea, round 2 : 2/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 artilleries, 1 bomber and 1 infantry
                    British defend with 2 artilleries and 1 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits
                        UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Burma, round 3 : 3/4 hits, 1.67 expected hits
                        UK_Pacific roll dice for 2 artilleries in Burma, round 3 : 0/2 hits, 0.67 expected hits
                        2 artilleries owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for British: 2 artilleries and 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
                    Chinese defend with 1 fighter and 3 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Sikang, round 2 : 3/7 hits, 2.67 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits, 1.67 expected hits
                        3 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Sikang, round 3 : 4/7 hits, 2.67 expected hits
                        Chinese roll dice for 1 fighter in Sikang, round 3 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 19
                    Casualties for Chinese: 1 fighter and 3 infantry
                Battle in Queensland
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
                        Japanese roll dice for 1 cruiser in Queensland, round 2 : 1/1 hits, 0.50 expected hits
                        ANZAC roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 2 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 54 Sea Zone
                1 armour and 1 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 armour moved from Shan State to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 bomber moved from Sikang to Shensi
                1 bomber moved from Szechwan to Shensi
                1 bomber moved from Burma to French Indo China
                1 mech_infantry moved from French Indo China to Szechwan
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Manchuria
                1 tactical_bomber moved from Manchuria to Philippines
                1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                2 fighters and 1 infantry placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        ANZAC : -1.00
        Chinese : -2.67
        UK_Pacific : -1.67
        Japanese : 3.50

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 fighter and 8 infantry
        Shensi : 1 flag, 2 bombers
        Yunnan : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour and 1 infantry
        Burma : 1 flag, 2 artilleries and 1 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New Guinea : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
        Alaska : 1 flag, 1 artillery and 1 infantry
        Midway : 1 flag, 1 airfield
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        46 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
        35 Sea Zone : 1 carrier and 2 destroyers
        25 Sea Zone : 1 submarine
        2 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
        54 Sea Zone : 1 armour, 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 infantry, 4 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 52 / 85
        Russians : 27 / 28
        Japanese : 70 / 75
        Americans : 51 / 79
        Chinese : 0 / 3
        British : 25 / 27
        UK_Pacific : 5 / 6
        Italians : 20 / 31
        ANZAC : 8 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41323_Jap6.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 armour moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 bomber moved from Western United States to 2 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
                1 cruiser moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone

    triplea_41323_Ame6.tsvg

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    There is a chance I will back out of the 54 battle (still thinking about other options) but I think I need some miracles here. Will need scramble and OOL for 112 and ool for 54 if I stick with that.

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    For the OOLs it probably makes sense for me to post the hits in each round.

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    Full scramble @ 112. OOL depends on the dice results . Will go step by step. Try your luck.

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 armour moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 bomber moved from Western United States to 2 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
                1 cruiser moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 2 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in New Guinea
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in New Guinea
                        Americans roll dice for 1 mech_infantry in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in New Guinea
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits

    Combat Hit Differential Summary :

    Americans : -1.33
        Japanese : 1.17

    triplea_41323_Ame6.tsvg

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    Lose AC, DD & tactical.

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    Just want to confirm that is two hits on one ac or 1 hit on each?

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    Two hits on 1 carrier.

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 armour moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 bomber moved from Western United States to 2 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
                1 cruiser moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 2 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in New Guinea
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in New Guinea
                        Americans roll dice for 1 mech_infantry in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in New Guinea
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
                        Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 2/11 hits, 5.50 expected hits
                        1 destroyer owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits

    Combat Hit Differential Summary :

    Germans : -3.50
        Americans : -0.67
        Japanese : 1.17

    triplea_41323_Ame6.tsvg

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    I got lucky on your roll and my sub got a hit. I was going to assume a tilt on the carrier now but want to make sure.

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    Yes, damage AC

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                1 armour moved from Russia to Archangel
                1 infantry moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Tambov
                2 infantry moved from Kazakhstan to Volgograd
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Tambov
                2 artilleries moved from Bryansk to Belarus
                1 fighter moved from Sikang to Tambov
                2 infantry moved from Kazakhstan to Volgograd
                2 artilleries moved from Bryansk to Belarus
                2 armour and 1 mech_infantry moved from Russia to Volgograd
                1 tactical_bomber moved from Sikang to Tambov
                1 armour moved from Russia to Volgograd
                2 artilleries moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 fighter moved from Sikang to Tambov
                8 armour moved from Bryansk to Belarus
                1 armour and 3 mech_infantrys moved from Bryansk to Belarus
                1 mech_infantry moved from Russia to Volgograd

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.50 expected hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 3 armour, 4 infantry and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 3 armour, 4 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/9 hits, 2.50 expected hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 3 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 armour and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 9 armour, 7 artilleries, 1 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 9 armour, 7 artilleries, 1 infantry and 3 mech_infantrys in Belarus, round 2 : 7/20 hits, 8.17 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 9 armour, 7 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Russia
                9 artilleries moved from Bryansk to Russia
                2 fighters and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Italians : 0.00
        Russians : -3.83

    triplea_41323_Rus6.tsvg

  • 25 23 22 21 20 19 18 17

    sorry had the older file open too and posted it by mistake. 3 hits. Will post too.

  • 25 23 22 21 20 19 18 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 armour moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 bomber moved from Western United States to 2 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
                1 cruiser moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 2 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in New Guinea
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in New Guinea
                        Americans roll dice for 1 mech_infantry in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in New Guinea
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
                        Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 2/11 hits, 5.50 expected hits
                        1 destroyer owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 3/9 hits, 4.50 expected hits

    Combat Hit Differential Summary :

    Germans : -3.50
        Americans : -2.17
        Japanese : 1.17

    triplea_41323_Ame6.tsvg

  • 21 20 18 17 16 15 14 13

    Don’t get so excited! :-)

  • 25 23 22 21 20 19 18 17

    @Me1945:

    Don’t get so excited! :-)

    :)

  • 21 20 18 17 16 15 14 13

    So, 3 hits. Lose damaged AC, DD, and tactical.

  • 25 23 22 21 20 19 18 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 armour moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 bomber moved from Western United States to 2 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
                1 cruiser moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 2 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in New Guinea
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in New Guinea
                        Americans roll dice for 1 mech_infantry in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in New Guinea
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
                        Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 2/11 hits, 5.50 expected hits
                        1 destroyer owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 3/9 hits, 4.50 expected hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 4/8 hits, 4.33 expected hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 4 : 2/8 hits, 4.17 expected hits

    Combat Hit Differential Summary :

    Germans : -3.83
        Americans : -4.33
        Japanese : 1.17

    triplea_41323_Ame6.tsvg

  • 21 20 18 17 16 15 14 13

    Max defense now. CC, ftrs

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