edited two planes from russia to volgograd. please use second post
LittleMouse's Game
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TripleA Turn Summary for game: Tutorial, version: 1.0
Game History
Round: 1
Turn Complete - AI_Russians
Combat Hit Differential Summary :
Territory Summary for AI_Russians :
Production/PUs Summary :
Germans : 0 / 0
AI_Russians : 0 / 0
Italians : 0 / 12
AI_Balkans : 0 / 8
AI_Scandinavia : 0 / 0
AI_French : 0 / 12
AI_Eastern_Europe : 0 / 0
AI_Turkey : 0 / 0
AI_British : 0 / 0
Neutral_Nations : 191 / 0 -
When I open the saved file, it opens me to a tutorial game. Not sure what is happening…
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I think you are downloading the wrong file. You are downloading tutorial file that you uploaded.
The file you want is called
triplea_41373.0_Rus1.tsvg
for now.Once someone does Russians turn, the name will change. But this is the file for the whoever wants to do Russia’s turn right now.
Try loading that into TripleA, let me know how it goes.
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Test summary from TripleA, engine version: 1.9, time: 1:47:38 PM
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Test summary from TripleA, engine version: 1.9, time: 1:51:46 PM
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TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 fighter moved from Russia to Karelia
2 infantry moved from Archangel to Karelia
2 infantry moved from Russia to Archangel
1 infantry moved from Karelia to Norway Finland
1 fighter moved from Karelia to Norway Finland
1 infantry moved from Karelia to Norway Finland
1 infantry moved from Russia to CaucasusCombat - Russians
Battle in Norway Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Norway Finland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Norway Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Finland
Russians roll dice for 1 fighter and 1 infantry in Norway Finland, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Norway Finland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Norway Finland, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Norway Finland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway Finland
Russians win, taking Norway Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Norway Finland to KareliaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -0.17 -
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 5 Sea Zone to 8 Sea Zone
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 destroyer moved from 16 Sea Zone to 14 Sea Zone
1 submarine moved from 16 Sea Zone to 14 Sea Zone
1 submarine moved from 9 Sea Zone to 8 Sea Zone
1 bomber moved from Germany to 14 Sea Zone
1 fighter moved from Southern Europe to 8 Sea Zone
1 fighter moved from Western Europe to 14 Sea Zone
2 armour and 4 infantry moved from Eastern Europe to Karelia
1 fighter moved from Germany to KareliaCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 carrier and 1 fighter
Germans roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 fighter in 14 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier in 14 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the British and 1 carrier owned by the British lost in 14 Sea Zone
Germans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 22
Casualties for British: 1 carrier and 1 fighter
Battle in 8 Sea Zone
Germans attack with 1 battleship, 1 fighter and 2 submarines
British defend with 1 battleship and 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship and 1 fighter in 8 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 8 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 8 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the British lost in 8 Sea Zone
Germans win with 1 battleship, 1 fighter and 2 submarines remaining. Battle score for attacker is 16
Casualties for British: 1 battleship
Battle in Karelia
Germans attack with 2 armour, 1 fighter and 4 infantry
Russians defend with 1 fighter and 3 infantry
Germans roll dice for 2 armour, 1 fighter and 4 infantry in Karelia, round 2 : 4/7 hits
Russians roll dice for 1 fighter and 3 infantry in Karelia, round 2 : 2/4 hits
3 infantry owned by the Russians, 1 fighter owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 3 infantryNon Combat Move - Germans
1 infantry moved from Southern Europe to 16 Sea Zone
1 infantry moved from 16 Sea Zone to North Africa
1 infantry moved from Southern Europe to 16 Sea Zone
1 infantry moved from 16 Sea Zone to North Africa
1 infantry moved from Germany to Southern Europe
1 armour moved from Western Europe to Southern Europe
2 infantry moved from Germany to Eastern Europe
1 bomber moved from 14 Sea Zone to Southern Europe
1 fighter moved from 14 Sea Zone to Western Europe
1 fighter moved from 8 Sea Zone to Southern Europe
1 fighter moved from Karelia to UkrainePlace Units - Germans
1 carrier placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 12 PUs; end with 12 PUs -
Test summary from TripleA, engine version: 1.9, time: 8:01:11 PM
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TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 bomber moved from United Kingdom to 8 Sea Zone
1 fighter moved from India to Southeast Asia
1 infantry moved from India to Southeast Asia
1 infantry moved from India to Southeast AsiaCombat - British
Battle in Southeast Asia
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Southeast Asia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Southeast Asia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Southeast Asia
retreated to Southeast Asia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 battleship and 2 submarines
British roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 8 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans, 1 submarine owned by the British and 1 fighter owned by the British lost in 8 Sea Zone
British roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 8 Sea Zone
British roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 8 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship and 2 submarines
Casualties for British: 1 fighter and 1 submarineNon Combat Move - British
1 bomber moved from 8 Sea Zone to United Kingdom
1 fighter moved from Southeast Asia to IndiaPlace Units - British
1 infantry placed in India
1 destroyer placed in 8 Sea ZoneTurn Complete - British
British collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans : 0.00
British : 0.33
Japanese : 1.33 -
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Coastal China to Northwestern China
1 infantry moved from Manchuria to Northwestern China
1 infantry moved from Manchuria to Northwestern China
1 fighter moved from 46 Sea Zone to Szechwan
1 infantry moved from Southeast Asia to Szechwan
1 infantry moved from Coastal China to Szechwan
1 destroyer moved from 31 Sea Zone to 29 Sea Zone
1 submarine moved from 31 Sea Zone to 29 Sea Zone
1 destroyer moved from 46 Sea Zone to 29 Sea Zone
1 carrier moved from 46 Sea Zone to 29 Sea Zone
1 battleship moved from 45 Sea Zone to 40 Sea Zone
1 carrier moved from 45 Sea Zone to 40 Sea Zone
1 fighter moved from 45 Sea Zone to 40 Sea Zone
1 fighter moved from 45 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Philippine Islands
1 infantry moved from 38 Sea Zone to Philippine IslandsCombat - Japanese
Battle in 40 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 fighter
Americans defend with 1 battleship
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 40 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 battleship in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the Americans lost in 40 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 16
Casualties for Americans: 1 battleship
Battle in Northwestern China
Japanese attack with 3 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 infantry in Northwestern China, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Northwestern China, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Northwestern China, round 3 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Northwestern China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northwestern China
Japanese roll dice for 2 infantry in Northwestern China, round 4 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Northwestern China, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Northwestern China, round 5 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Northwestern China, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northwestern China
Japanese roll dice for 1 infantry in Northwestern China, round 6 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Northwestern China, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northwestern China
Japanese win, taking Northwestern China from Americans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Philippine Islands
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 1 fighter
Americans defend with 1 infantry
Japanese roll dice for 1 fighter in Hawaiian Islands, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Hawaiian Islands
Americans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in 29 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 1 submarine
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 29 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 2 destroyers in 29 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 destroyer and 1 transport in 29 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 29 Sea Zone
1 transport owned by the British lost in 29 Sea Zone
Japanese roll dice for 1 submarine in 29 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese win with 1 carrier, 2 destroyers and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Japanese
1 transport moved from 46 Sea Zone to 45 Sea Zone
1 armour moved from Japan to 45 Sea Zone
1 infantry moved from Japan to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Manchuria
1 armour moved from 45 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Szechwan to Northwestern China
1 fighter moved from Northwestern China to Coastal ChinaPlace Units - Japanese
1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 9 PUs; end with 9 PUs
1 unit repaired.Combat Hit Differential Summary :
British : -0.33
Americans : 3.33
Japanese : 0.83 -
TripleA Manual Gamesave Post for game: World War II v6 1941, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 14 Sea Zone
1 bomber moved from Eastern United States to 14 Sea Zone
1 fighter moved from Eastern United States to 14 Sea Zone
1 fighter moved from 42 Sea Zone to 40 Sea Zone
1 carrier moved from 42 Sea Zone to 40 Sea Zone
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 fighter moved from 42 Sea Zone to 40 Sea ZoneCombat - Americans
Battle in 40 Sea Zone
Americans attack with 1 carrier, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier and 1 fighter
Americans roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier and 2 fighters in 40 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship and 1 carrier in 40 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 carrier owned by the Americans lost in 40 Sea Zone
Americans roll dice for 1 submarine in 40 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 fighters in 40 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 fighter in 40 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship and 1 carrier in 40 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
1 fighter owned by the Americans lost in 40 Sea Zone
Americans roll dice for 1 submarine in 40 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 40 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter in 40 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship and 1 carrier in 40 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 40 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -38
Casualties for Americans: 1 carrier, 2 fighters and 1 submarine
Battle in 14 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 fighter owned by the Americans lost in 14 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 bomber moved from 14 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to Western Canada
1 armour moved from Western United States to Western Canada
1 transport moved from 42 Sea Zone to 19 Sea ZonePlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 17 PUs; end with 18 PUs
1 unit repaired.Combat Hit Differential Summary :
Germans : 0.50
Americans : -2.17
Japanese : -1.00 -
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 5 infantry moved from Russia to West Russia
3 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 armour and 8 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour and 8 infantry in West Russia, round 2 : 3/9 hits, 1.83 expected hits
Germans roll dice for 3 infantry in West Russia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 8 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea ZonePlace Units - Russians
2 infantry placed in Caucasus
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Germans : -1.00
Russians : 1.17 -
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Purchase Units - Germans
Germans buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Europe to 6 Sea Zone
1 infantry moved from Karelia to Norway Finland
1 infantry moved from Karelia to Norway Finland
1 infantry moved from North Africa to Anglo-Egypt Sudan
1 infantry moved from North Africa to Anglo-Egypt Sudan
1 armour moved from North Africa to Anglo-Egypt Sudan
1 infantry moved from Southern Europe to 16 Sea Zone
1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Anglo-Egypt Sudan
1 fighter moved from Ukraine to Norway Finland
1 fighter moved from Southern Europe to 14 Sea Zone
1 bomber moved from Southern Europe to Anglo-Egypt SudanCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 destroyer
Germans roll dice for 1 fighter in 14 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 14 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in 14 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in Norway Finland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Norway Finland, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Norway Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Norway Finland
Germans win, taking Norway Finland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo-Egypt Sudan
Germans attack with 1 armour, 1 bomber and 3 infantry
British defend with 1 armour and 2 infantry
Germans roll dice for 1 armour, 1 bomber and 3 infantry in Anglo-Egypt Sudan, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour and 2 infantry in Anglo-Egypt Sudan, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan
Germans roll dice for 1 armour, 1 bomber and 2 infantry in Anglo-Egypt Sudan, round 3 : 2/4 hits, 1.50 expected hits
British roll dice for 1 armour and 1 infantry in Anglo-Egypt Sudan, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Anglo-Egypt Sudan
Germans win, taking Anglo-Egypt Sudan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 2 infantryNon Combat Move - Germans
1 bomber moved from Anglo-Egypt Sudan to Germany
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Norway Finland to 5 Sea Zone
1 infantry moved from Eastern Europe to Karelia
1 armour moved from Karelia to Eastern Europe
1 armour moved from Karelia to Eastern Europe
1 armour moved from Southern Europe to Western EuropePlace Units - Germans
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans : -0.00
British : -0.00
Americans : 0.33
Russians : -0.33Territory Summary for Germans :
5 Sea Zone : 1 carrier and 2 fighters
17 Sea Zone : 1 transport
Anglo-Egypt Sudan : 1 flag, 1 armour and 1 infantry
Eastern Europe : 2 armour and 1 infantry
Germany : 1 bomber, 1 factory and 4 infantry
Karelia : 1 flag, 1 infantry
Norway Finland : 2 infantry
Ukraine : 2 armour and 3 infantry
Western Europe : 1 armour and 2 infantryProduction/PUs Summary :
Russians : 7 / 8
Germans : 13 / 13
British : 11 / 13
Japanese : 9 / 9
Americans : 17 / 18Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.500
Median : 3.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 34Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.471
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.600
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 bomber; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 bomber moved from United Kingdom to Western Europe
1 infantry moved from 8 Sea Zone to Western EuropeCombat - British
Battle in Western Europe
British attack with 1 bomber and 1 infantry
Germans defend with 1 armour and 2 infantry
British roll dice for 1 bomber and 1 infantry in Western Europe, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 armour and 2 infantry in Western Europe, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe
British roll dice for 1 bomber in Western Europe, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Western Europe, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 bomber owned by the British lost in Western Europe
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 2 infantry
Casualties for British: 1 bomber and 1 infantryNon Combat Move - British
Place Units - British
1 bomber placed in United KingdomTurn Complete - British
British collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Germans : -0.00
British : 0.50Territory Summary for British :
8 Sea Zone : 2 destroyers and 1 transport
33 Sea Zone : 1 submarine and 1 transport
Australia : 1 factory and 1 infantry
Eastern Canada : 1 armour
India : 1 factory, 1 fighter and 1 infantry
Union of South Africa : 1 infantry
United Kingdom : 1 bomber and 1 factoryProduction/PUs Summary :
Russians : 7 / 8
Germans : 13 / 13
British : 11 / 12
Japanese : 9 / 9
Americans : 17 / 18Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.524
Median : 3.000
Variance : 0.439
Standard Deviation : 0.663
Total rolls : 42Germans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.636
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 22British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.600
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from 40 Sea Zone to 19 Sea Zone
1 transport moved from 38 Sea Zone to 45 Sea Zone
1 infantry moved from Japan to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Philippine Islands
Japanese take Philippine Islands from Americans
1 infantry moved from Northwestern China to Szechwan
Japanese take Szechwan from Americans
1 destroyer moved from 29 Sea Zone to 33 Sea Zone
1 destroyer moved from 29 Sea Zone to 33 Sea Zone
1 carrier moved from 29 Sea Zone to 33 Sea Zone
1 submarine moved from 29 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 1 submarine
British defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 2 destroyers in 33 Sea Zone, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the British and 1 submarine owned by the British lost in 33 Sea Zone
Japanese win with 1 carrier, 2 destroyers and 1 submarine remaining. Battle score for attacker is 13
Casualties for British: 1 submarine and 1 transportNon Combat Move - Japanese
1 carrier moved from 40 Sea Zone to 20 Sea Zone
1 battleship moved from 40 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Japan to 45 Sea Zone
1 infantry moved from Japan to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Southeast Asia
1 armour moved from 31 Sea Zone to Southeast Asia
1 armour moved from Manchuria to SzechwanPlace Units - Japanese
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
British : -0.17
Japanese : 0.83





