@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
scram?
Yes, full scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Eastern United States
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to Iceland
1 fighter moved from Western United States to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour and 2 mech_infantrys moved from Central United States to Western United States
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Hunan, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Hunan, round 8 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 37 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits
1 carrier owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the British, 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/4 hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber and 1 cruiser in 97 Sea Zone, round 4 : 2/2 hits
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 4 : 1/2 hits
1 battleship owned by the Italians, 1 bomber owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Non Combat Move - British
1 fighter moved from 96 Sea Zone to Malta
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 111 Sea Zone to 123 Sea Zone
1 destroyer moved from 109 Sea Zone to 124 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Scotland to Iceland
1 fighter moved from United Kingdom to Iceland
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
1 factory_minor placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to Malta
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Libya to Tunisia
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 3 : 1/4 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 fighter
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits
British roll dice for 1 fighter in Malta, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 3 : 1/3 hits
British roll dice for 1 fighter in Malta, round 3 : 0/1 hits
1 fighter owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 aaGuns moved from Northern Italy to Southern France
1 bomber moved from Malta to Southern Italy
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Romania
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser, 1 destroyer and 1 transport
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the French lost in 96 Sea Zone
French roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the French and 1 destroyer owned by the Italians lost in 96 Sea Zone
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from Western Germany to 119 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 124 Sea Zone
2 bombers moved from Western Germany to 81 Sea Zone
3 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Southern Italy to Greece
2 infantry moved from Bulgaria to Greece
1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
2 armour and 1 mech_infantry moved from France to Normandy Bordeaux
2 armour and 1 mech_infantry moved from France to Holland Belgium
1 submarine moved from 112 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 97 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 97 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 124 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 124 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Greece
Germans attack with 3 armour, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Greece, round 2 : 1/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour, 4 infantry and 1 tactical_bomber in Greece, round 3 : 3/8 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 81 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers in 81 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
2 bombers moved from 81 Sea Zone to Alexandria
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Alexandria
1 tactical_bomber moved from Greece to Alexandria
2 artilleries and 7 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Germany to Poland
2 armour and 2 mech_infantrys moved from France to Germany
1 aaGun moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 124 Sea Zone to Norway
Place Units - Germans
6 armour and 4 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Ukraine
Non Combat Move - Russians
1 submarine moved from 124 Sea Zone to 109 Sea Zone
3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Novgorod to Belarus
3 armour moved from Ukraine to Bryansk
2 artilleries and 5 infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 infantry and 1 mech_infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to Malaya
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour and 3 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from 43 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to Malaya
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 battleship and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Java
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking Guam from Americans, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 8/10 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits
1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 artilleries and 4 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Malaya to French Indo China
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
2 tactical_bombers moved from Kwangsi to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
2 fighters moved from Malaya to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 bomber and 2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Iceland to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 cruiser moved from 123 Sea Zone to 106 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 armour
EDIT: Adding units owned by Americans to Central United States: 1 armour
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Iceland to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 cruiser moved from 123 Sea Zone to 106 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 armour
EDIT: Adding units owned by Americans to Central United States: 1 armour
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from India to Shan State
1 transport moved from 80 Sea Zone to 75 Sea Zone
1 cruiser moved from 76 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Iceland to United Kingdom
1 battleship moved from 123 Sea Zone to 106 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 2 fighters placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,6,1,4,3,6,5,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Southern France to Yugoslavia
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Alexandria to Tobruk
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Kenya to Italian Somaliland
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Bulgaria to Greece
2 aaGuns, 1 artillery and 2 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 75 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Non Combat Move - Germans
3 armour moved from Greece to Romania
2 artilleries and 5 infantry moved from Romania to Eastern Poland
5 aaGuns, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
8 armour and 6 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
2 armour and 1 mech_infantry moved from Holland Belgium to Germany
2 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 fighter and 2 tactical_bombers moved from Alexandria to Greece
2 bombers and 1 tactical_bomber moved from Alexandria to Southern Italy
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
2 infantry moved from Norway to Finland
1 aaGun moved from Western Germany to France
Place Units - Germans
3 infantry placed in France
1 fighter and 1 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
1 airfield placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Greece: 1 fighter
EDIT: Turning off Edit Mode
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 1 armour, 6 artilleries, 23 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 infantry moved from Russia to Bryansk
4 infantry moved from Ukraine to Bryansk
2 fighters moved from Bessarabia to Bryansk
1 fighter moved from Baltic States to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Baltic States to Bryansk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 bombers, 5 fighters and 6 tactical_bombers moved from French Indo China to Szechwan
1 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Szechwan
1 armour and 3 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Japan to Szechwan
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Szechwan
Japanese attack with 3 bombers, 7 fighters, 1 infantry and 8 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese roll dice for 3 bombers, 7 fighters, 1 infantry and 8 tactical_bombers in Szechwan, round 2 : 12/19 hits
Chinese roll dice for 1 fighter and 11 infantry in Szechwan, round 2 : 4/12 hits
1 infantry owned by the Japanese, 1 fighter owned by the Chinese, 11 infantry owned by the Chinese, 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Szechwan
Japanese win with 3 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 1 fighter and 11 infantry
Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Philippines
1 bomber and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
2 bombers, 3 fighters and 5 tactical_bombers moved from Szechwan to French Indo China
1 artillery moved from Hunan to Yunnan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Borneo
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Americans win, taking Borneo from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Brazil to Suriname
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from France to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs