Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsLeague General Discussion Thread
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Can i put some of my bid in china?
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Can i put some of my bid in china?
can we bid air units for China?
can we bid anything except infantry?
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You can bid inf, art and figs, that’s it.
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Nope.
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Just curious, do league games have to be played only by forum? Even if legal, my time currently doesn’t permit this game. But I do prefer triplea live just like I prefer face-to-face over triplea live.
If a game is started in a forum thread, but then is loaded in triplea live, the game could be played live for several rounds; saved and then re-posted back into the forum simply by a manual post through the application of triplea play-by-forum.
Some people do better in triplea by forum where they can study the game for awhile before making their moves. Triplea live, you’re not really afforded the same opportunity to plan out stuff as much.
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Yeah there’s no requirement to play by forum. We even count face to face games on the actual game board
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Had a calculator question in a league game.
In a recent combat where I was defending, my opponent and I came up with completely different calculator results. In his calculator, he (the attacker) had 87% odds. In mine, he had 35%. Its not a big deal, but I’m curious what explains this. When I go through it myself, I think the 35% is more accurate, and I’m curious if I am right on that too.
You can see it on page 7 here: https://www.axisandallies.org/forums/index.php?topic=42164.90 We both posted screen shots of our calculators on the battle.
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Hi farmboy,
I have the same version tripleA as you do (1.9.0.0.9687), and my built-in calc also gave the the attacker 35% chance of victory.
If Giallo has an earlier version (1.9.0.0.xxxx), I believe the calculator may have distorted the odds when using bombardment.
Even if 100% of American bombard rolls hit, the odds of Allied victory would still be significantly below 62%.
You can test this by removing the 3 American ships and 3 of the Axis infantry (Note: I say below 62%, because testing this way doesn’t allow the hypothetical bombard casualties to fire in round 1 and because it’s a suboptimal OOL).
Hope this helps :-)
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Thanks Wheatbeer. That does help. I figured it was calculator error but wanted to make sure it wasn’t my calculator that was messing up.
Hi farmboy,
I have the same version tripleA as you do (1.9.0.0.9687), and my built-in calc also gave the the attacker 35% chance of victory.
If Giallo has an earlier version (1.9.0.0.xxxx), I believe the calculator may have distorted the odds when using bombardment.
Even if 100% of American bombard rolls hit, the odds of Allied victory would still be significantly below 62%.
You can test this by removing the 3 American ships and 3 of the Axis infantry (Note: I say below 62%, because testing this way doesn’t allow the hypothetical bombard casualties to fire in round 1 and because it’s a suboptimal OOL).
Hope this helps :-)
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well damn, I managed to slip past jdow now in the rankings :lol:
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For those of you who remember the illustrious and flamboyant Boldfresh, you may be interested to know that he is in Las Vegas now, for the World Series of Poker event this weekend. I’ll let you know how he does.
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We wish him good Hands all the time.
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Say hi from me, please.
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He survived day 1 and played day2 yesterday in the main event. Did he survive arathorn or gamerman?
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He survived day 1 and played day2 yesterday in the main event. Did he survive arathorn or gamerman?
He got knocked out late last night, day 2.
He had 2nd best hand on a bunch of important pots. He played all day with one of the guys from last year’s final table, and it just didn’t break his way.
We had fun watching him though! Negraneu got smoked out early this year.
Better luck next year! Perhaps JDOW will join us? ;)
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No, I have quit poker years ago. Also, I was a cash-game player and not a Tournament player.
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dice roller is down?
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I had to reload to get the dice roller working again.





