1 hit in sz111, OOL?
Wheatbeer Allies vs Suprise Attack Axis
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
3 artilleries and 5 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Hunan to AnhweCombat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Anhwe, round 2 : 2/10 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Tsinghai from Japanese, taking Sikang from Germans, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
1 infantry moved from Shensi to HopeiPlace Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese : -1.00
Japanese : -0.67Production/PUs Summary :
Germans : 46 / 60
Russians : 34 / 39
Japanese : 25 / 30
Americans : 62 / 92
Chinese : 14 / 17
British : 34 / 39
UK_Pacific : 20 / 19
Italians : 11 / 16
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
8 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
1 armour moved from Caucasus to Sikang
Russians take Kazakhstan from Germans
2 bombers moved from India to Sikang
3 fighters moved from United Kingdom to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 8 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 8 fighters, 2 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 5/14 hits, 6.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 110 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Sikang
Americans attack with 1 armour and 2 bombers
Germans defend with 1 infantry
Americans roll dice for 1 armour and 2 bombers in Sikang, round 2 : 3/3 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Sikang
Americans win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 fighters moved from 110 Sea Zone to United Kingdom
2 bombers moved from Sikang to Russia
8 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 battleship, 5 carriers, 3 cruisers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 carriers, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to IndiaPlace Units - Americans
1 mech_infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
3 artilleries and 5 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Hunan to AnhweCombat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Anhwe, round 2 : 2/10 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Tsinghai from Japanese, taking Sikang from Germans, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
1 infantry moved from Shensi to HopeiPlace Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsPurchase Units - British
British buy 1 aaGun, 2 artilleries, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Shantung
2 fighters and 1 tactical_bomber moved from Hunan to Shantung
1 mech_infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Rostov to Bessarabia
1 fighter and 1 tactical_bomber moved from Volgograd to Bessarabia
1 bomber moved from Volgograd to Bessarabia
1 fighter moved from Volgograd to Bessarabia
1 mech_infantry moved from Hunan to Jehol
Chinese take Jehol from JapaneseCombat - British
Battle in Bessarabia
British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits, 2.67 expected hits
Italians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bessarabia
British win, taking Bessarabia from Italians with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Shantung
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 4 infantry
British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Shantung, round 2 : 2/7 hits, 2.33 expected hits
Japanese roll dice for 4 infantry in Shantung, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shantung
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shantung
British win, taking Shantung from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Japanese: 4 infantryNon Combat Move - British
2 aaGuns, 2 artilleries and 9 infantry moved from Kiangsu to Anhwe
2 fighters and 1 tactical_bomber moved from Shantung to Anhwe
3 mech_infantrys moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 artillery moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Smolensk
3 mech_infantrys moved from Volgograd to Ukraine
2 fighters moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 bomber moved from Bessarabia to Russia
4 mech_infantrys moved from Caucasus to Ukraine
1 artillery and 1 infantry moved from Caucasus to Rostov
1 fighter moved from Volgograd to Ukraine
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 5 mech_infantrys moved from India to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 armour moved from Hunan to Anhwe
1 mech_infantry moved from Hunan to Anhwe
1 armour moved from Hunan to AnhwePlace Units - British
1 aaGun, 1 artillery and 1 infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrysCombat Hit Differential Summary :
Germans : 1.33
British : 2.00
Italians : -0.67
Americans : 0.67
AA fire in Caroline Islands : : -0.50
Chinese : -1.00
Japanese : -0.33Production/PUs Summary :
Germans : 46 / 60
Russians : 34 / 39
Japanese : 22 / 30
Americans : 62 / 92
Chinese : 17 / 17
British : 34 / 37
UK_Pacific : 20 / 27
Italians : 11 / 16
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 4 infantry moved from Yugoslavia to Romania
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 4 infantry moved from Yugoslavia to Romania
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea ZoneNon Combat Move - Italians
2 infantry moved from 97 Sea Zone to YugoslaviaPlace Units - Italians
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 7 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 aaGun moved from Queensland to South Australia
1 aaGun moved from Queensland to New South Wales
2 infantry moved from Rostov to Bryansk
1 fighter moved from Kiangsu to Sikang
1 transport moved from 66 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 bomber placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 46 / 60
Russians : 34 / 39
Japanese : 22 / 30
Americans : 62 / 92
Chinese : 17 / 17
British : 34 / 37
UK_Pacific : 20 / 27
Italians : 11 / 16
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 7 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 aaGun moved from Queensland to South Australia
1 aaGun moved from Queensland to New South Wales
2 infantry moved from Rostov to Bryansk
1 fighter moved from Kiangsu to Sikang
1 transport moved from 66 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 bomber placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Rostov to BryanskTurn Complete - French
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 46 / 60
Russians : 34 / 39
Japanese : 22 / 30
Americans : 62 / 92
Chinese : 17 / 17
British : 34 / 37
UK_Pacific : 20 / 27
Italians : 11 / 16
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
3 infantry moved from Finland to Karelia
2 armour and 1 mech_infantry moved from Finland to Karelia
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 bomber moved from Western Germany to Bessarabia
6 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone -
Any scramble orders for 110
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
3 infantry moved from Finland to Karelia
2 armour and 1 mech_infantry moved from Finland to Karelia
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 bomber moved from Western Germany to Bessarabia
6 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 2 mech_infantrys in Bessarabia, round 2 : 1/2 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 8 fighters, 1 submarine and 4 tactical_bombers
British defend with 2 destroyers
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/13 hits
British roll dice for 2 destroyers in 110 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for British: 2 destroyersNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Germany to Poland
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 4 infantry moved from Norway to Finland
4 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
3 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Slovakia Hungary to Greater Southern Germany
1 armour moved from Greater Southern Germany to Germany
2 infantry moved from France to Western Germany
1 bomber moved from Bessarabia to GermanyPlace Units - Germans
2 infantry placed in France
1 artillery and 5 infantry placed in Western Germany
1 armour, 2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.522
Median : 4.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.579
Median : 4.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 19Russians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 artillery and 2 infantry moved from Belarus to Novgorod
2 artilleries and 4 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Baltic States to Poland
1 bomber moved from Russia to Poland
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Ukraine to Novgorod
1 infantry moved from Baltic States to Poland
6 artilleries and 8 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Novgorod, round 3 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Bessarabia
Russians attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Bessarabia, round 2 : 0/7 hits, 2.17 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Bessarabia, round 3 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Bessarabia, round 4 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 6 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 8 infantry in Eastern Poland, round 2 : 9/14 hits, 4.33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 4 infantry
Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Poland, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 4 infantry in Poland, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
1 artillery owned by the Russians retreated to Baltic States
Germans win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Poland to Ukraine
1 aaGun, 8 armour and 8 mech_infantrys moved from Baltic States to Eastern Poland
1 fighter moved from Bessarabia to Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
3 artilleries and 2 infantry moved from Smolensk to Belarus
5 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
1 artillery moved from Western Ukraine to Eastern Poland
2 aaGuns and 16 infantry moved from Yenisey to Timguska
1 infantry moved from Novosibirsk to VologdaPlace Units - Russians
3 artilleries placed in Ukraine
1 fighter, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 1.67
Italians : -0.33
Russians : -0.67Production/PUs Summary :
Germans : 45 / 58
Russians : 36 / 42
Japanese : 22 / 30
Americans : 62 / 92
Chinese : 17 / 17
British : 34 / 37
UK_Pacific : 20 / 27
Italians : 10 / 16
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Jehol
1 bomber moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to Jehol
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Jehol
1 bomber moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to Jehol
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in Queensland
Battle in Jehol
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 5/6 hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Jehol
Japanese win, taking Queensland from ANZAC, taking Jehol from Chinese with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Jehol to Japan
3 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 armour and 3 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 35 Sea Zone to Japan
1 tactical_bomber moved from 35 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
2 tactical_bombers moved from Philippines to Japan
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Philippines to JapanPlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 46 Sea Zone
2 bombers moved from Russia to Germany
2 fighters moved from Eastern United States to 110 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 49 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
2 artilleries and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from India to Queensland
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.
Battle in 54 Sea Zone
Americans attack with 1 fighter and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 54 Sea Zone
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 3 destroyers, 2 fighters, 2 submarines and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 3 destroyers, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
Americans win with 3 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Holland Belgium
Battle in Queensland
Americans attack with 2 artilleries, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Queensland, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Queensland, round 3 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Queensland, round 4 : 4/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Queensland, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans win, taking Holland Belgium from Germans, taking Queensland from Japanese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 46 Sea Zone
Americans attack with 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter could not land in Normandy Bordeaux and was removed
3 fighters moved from Normandy Bordeaux to United Kingdom
3 carriers and 3 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Germany to Eastern Poland
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from Queensland to Northern Territory
1 fighter moved from 54 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUsCombat Hit Differential Summary :
Germans : -0.67
Americans : 0.67
Japanese : -2.17
AA fire in Germany : : -0.33Production/PUs Summary :
Germans : 40 / 58
Russians : 36 / 42
Japanese : 24 / 29
Americans : 67 / 103
Chinese : 15 / 17
British : 34 / 37
UK_Pacific : 20 / 27
Italians : 10 / 16
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Hunan to Shensi
1 artillery and 1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to JeholCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Chahar
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Hunan
1 infantry moved from Hopei to AnhwePlace Units - Chinese
2 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Chinese : 1.33
Japanese : 0.33Production/PUs Summary :
Germans : 40 / 58
Russians : 36 / 42
Japanese : 20 / 29
Americans : 67 / 103
Chinese : 19 / 22
British : 34 / 37
UK_Pacific : 20 / 27
Italians : 10 / 16
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 46 Sea Zone
2 bombers moved from Russia to Germany
2 fighters moved from Eastern United States to 110 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 49 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
2 artilleries and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from India to Queensland
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.
Battle in 54 Sea Zone
Americans attack with 1 fighter and 2 transports
Japanese defend with 1 transport
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 3 destroyers, 2 fighters, 2 submarines and 2 transports
Germans defend with 1 destroyer
Americans win with 3 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Holland Belgium
Battle in Queensland
Americans attack with 2 artilleries, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Holland Belgium from Germans, taking Queensland from Japanese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 46 Sea Zone
Americans attack with 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter could not land in Normandy Bordeaux and was removed
3 fighters moved from Normandy Bordeaux to United Kingdom
3 carriers and 3 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Germany to Eastern Poland
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from Queensland to Northern Territory
1 fighter moved from 54 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Hunan to Shensi
1 artillery and 1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to JeholCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Chahar
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Hunan
1 infantry moved from Hopei to AnhwePlace Units - Chinese
2 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - British
2 mech_infantrys moved from Anhwe to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Manchuria
4 mech_infantrys moved from Ukraine to Romania
3 fighters and 1 tactical_bomber moved from Ukraine to Romania
1 bomber moved from Russia to Romania
1 mech_infantry moved from Ukraine to RomaniaCombat - British
Battle in Manchuria
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Manchuria from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Romania
British attack with 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 4 infantry
British win, taking Romania from Germans with 1 bomber, 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 artillery and 4 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
1 bomber moved from Romania to Eastern Poland
2 mech_infantrys moved from Ukraine to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
1 mech_infantry moved from Smolensk to Eastern Poland
1 artillery and 1 infantry moved from Rostov to Ukraine
1 infantry moved from Caucasus to Rostov
1 armour and 5 mech_infantrys moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from Iraq to Caucasus
1 aaGun and 6 infantry moved from Shan State to Yunnan
1 armour and 4 mech_infantrys moved from Shan State to Hunan
2 mech_infantrys moved from Hunan to Anhwe
1 mech_infantry moved from Hunan to Anhwe
1 armour and 3 mech_infantrys moved from India to Eastern Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Manchuria to AnhwePlace Units - British
2 submarines placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 3 mech_infantrys placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry and 3 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 6 infantry moved from Yugoslavia to Romania
1 fighter moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Romania
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 6 infantry moved from Yugoslavia to Romania
1 fighter moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Romania
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 4 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Romania
Italians attack with 1 artillery, 2 fighters and 6 infantry
British defend with 4 mech_infantrys
Italians roll dice for 1 artillery, 2 fighters and 6 infantry in Romania, round 2 : 5/9 hits
British roll dice for 4 mech_infantrys in Romania, round 2 : 1/4 hits
4 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from British with 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for British: 4 mech_infantrysNon Combat Move - Italians
2 fighters moved from Romania to Northern Italy
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9British Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in Philippines
Battle in Iwo JimaNon Combat Move - ANZAC
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Sikang to Ukraine
1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from South Australia to Queensland
1 bomber moved from New South Wales to Queensland
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 aaGun moved from South Australia to QueenslandPlace Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 40 / 58
Russians : 36 / 42
Japanese : 14 / 29
Americans : 69 / 103
Chinese : 22 / 22
British : 34 / 41
UK_Pacific : 20 / 27
Italians : 10 / 15
ANZAC : 15 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in Philippines
Battle in Iwo JimaNon Combat Move - ANZAC
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Sikang to Ukraine
1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from South Australia to Queensland
1 bomber moved from New South Wales to Queensland
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 aaGun moved from South Australia to QueenslandPlace Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Gibraltar to EgyptNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 40 / 58
Russians : 36 / 42
Japanese : 14 / 29
Americans : 69 / 103
Chinese : 22 / 22
British : 34 / 41
UK_Pacific : 20 / 27
Italians : 10 / 15
ANZAC : 15 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0