Wheatbeer Allies vs Suprise Attack Axis

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Kiangsi
                3 artilleries and 1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 5 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 3 artilleries, 1 fighter and 1 infantry
                    Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kiangsi, round 2 : 3/5 hits, 1.83 expected hits
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Kiangsi to Hunan

    Place Units - Chinese
                5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Chinese : 0.83
        Japanese : -0.50

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 23 / 29
        Japanese : 35 / 41
        Americans : 62 / 92
        Chinese : 11 / 14
        British : 34 / 38
        UK_Pacific : 13 / 26
        Italians : 17 / 23
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41156_Chi9.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Shan State to 43 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                8 fighters and 2 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 8 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer, 8 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 bomber, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                8 fighters and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
                1 bomber moved from 45 Sea Zone to Queensland
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 armour moved from Iraq to Caucasus
                1 bomber moved from 43 Sea Zone to India
                1 bomber moved from Shan State to India

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 destroyer and 5 submarines placed in 10 Sea Zone
                Americans undo move 3.
                1 destroyer and 3 submarines placed in 10 Sea Zone
                2 destroyers and 2 submarines placed in 101 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Kiangsi
                3 artilleries and 1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 5 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 3 artilleries, 1 fighter and 1 infantry
                    Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kiangsi, round 2 : 3/5 hits, 1.83 expected hits
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Kiangsi to Hunan

    Place Units - Chinese
                5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Purchase Units - British
                British buy 2 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from Anhwe to Kwangtung
                2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                2 artilleries and 13 infantry moved from Anhwe to Kiangsu
                1 artillery and 1 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Tambov to Ukraine
                1 mech_infantry moved from Belarus to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
                1 fighter moved from Caucasus to Ukraine
                1 bomber moved from Russia to Ukraine
                2 mech_infantrys moved from Caucasus to Rostov
                1 fighter moved from Caucasus to Rostov

    Combat - British
                Battle in Kweichow
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Kweichow
                        British roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangtung
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 harbour and 2 infantry
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2.17 expected hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 3/6 hits, 2.17 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kiangsu
                    British attack with 2 artilleries and 13 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry
                        British roll dice for 2 artilleries and 13 infantry in Kiangsu, round 2 : 3/15 hits, 3.17 expected hits
                        Japanese roll dice for 1 aaGun and 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu
                        British roll dice for 2 artilleries and 13 infantry in Kiangsu, round 3 : 5/15 hits, 3.17 expected hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    British win, taking Kiangsu from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 aaGun and 3 infantry
                Battle in Ukraine
                    British attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry; Italians defend with 1 factory_minor
                        British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    British attack with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 2.67 expected hits
                        Italians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Rostov
                    British win, taking Rostov from Italians with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                4 mech_infantrys moved from Iraq to Caucasus
                2 mech_infantrys moved from Caucasus to Volgograd
                2 fighters moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Volgograd
                1 fighter moved from Ukraine to Volgograd
                1 bomber moved from Ukraine to Volgograd
                1 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 fighters moved from Union of South Africa to Egypt
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 infantry moved from Burma to Shan State
                1 aaGun moved from Anhwe to Kiangsu
                2 armour and 3 mech_infantrys moved from Shan State to Hunan
                1 armour and 4 mech_infantrys moved from India to Shan State
                1 aaGun moved from Anhwe to Kiangsu
                2 mech_infantrys moved from Anhwe to Hunan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan

    Place Units - British
                2 destroyers placed in 110 Sea Zone
                1 fighter and 2 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,5,2,2
                UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 armour and 5 mech_infantrys

    Combat Hit Differential Summary :

    Germans : 0.83
        British : 1.83
        Italians : -0.17
        Americans : 4.00
        Chinese : 0.83
        Japanese : -2.50

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 29 / 29
        Japanese : 28 / 41
        Americans : 62 / 92
        Chinese : 15 / 14
        British : 34 / 39
        UK_Pacific : 16 / 19
        Italians : 11 / 23
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41156_UK_9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Yugoslavia to Western Ukraine

    triplea_41156_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Yugoslavia to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 bomber
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 bomber in Western Ukraine, round 2 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Western Ukraine
                    Russians win with no units remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 destroyer moved from 94 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 cruiser placed in 97 Sea Zone
                1 artillery placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41156_Ita9.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour and 1 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                        ANZAC roll dice for 2 artilleries and 1 infantry in Borneo, round 3 : 1/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 armour in Borneo, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 armour and 1 infantry

    Non Combat Move - ANZAC
                2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from South Australia to New South Wales
                2 infantry moved from Volgograd to Rostov
                1 fighter moved from Shan State to Kiangsu

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Japanese : -0.33

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 29 / 29
        Japanese : 24 / 41
        Americans : 62 / 92
        Chinese : 15 / 14
        British : 34 / 39
        UK_Pacific : 20 / 19
        Italians : 11 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41156_ANZ9.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour and 1 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                        ANZAC roll dice for 2 artilleries and 1 infantry in Borneo, round 3 : 1/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 armour in Borneo, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 armour and 1 infantry

    Non Combat Move - ANZAC
                2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from South Australia to New South Wales
                2 infantry moved from Volgograd to Rostov
                1 fighter moved from Shan State to Kiangsu

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Caucasus to Rostov

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Japanese : -0.33

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 29 / 29
        Japanese : 24 / 41
        Americans : 62 / 92
        Chinese : 15 / 14
        British : 34 / 39
        UK_Pacific : 20 / 19
        Italians : 11 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41156_Fre9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                2 armour and 1 mech_infantry moved from Karelia to Finland
                1 infantry moved from Finland to Karelia
                1 infantry moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese
                2 infantry moved from Romania to Bessarabia
                2 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                2 infantry moved from Poland to Baltic States
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 artillery and 4 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Norway to Finland
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                5 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    triplea_41156_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                2 armour and 1 mech_infantry moved from Karelia to Finland
                1 infantry moved from Finland to Karelia
                1 infantry moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese
                2 infantry moved from Romania to Bessarabia
                2 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                2 infantry moved from Poland to Baltic States
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 artillery and 4 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Norway to Finland
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                5 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 2 destroyers, 7 fighters and 4 tactical_bombers
                    British defend with 2 destroyers
                        Germans roll dice for 1 bomber, 2 destroyers, 7 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 :  4/14 hits
                        British roll dice for 2 destroyers in 110 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
                    Germans win with 1 bomber, 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 2 destroyers

    Non Combat Move - Germans
                5 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Norway to Finland
                1 infantry moved from Western Germany to Denmark
                1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                2 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Germany
                1 armour, 1 fighter and 1 infantry placed in Western Germany
                1 infantry placed in France
                1 infantry placed in Southern France
                1 infantry placed in Normandy Bordeaux
                2 infantry placed in Germany
                1 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Dice Statistics:

    Total
                2 was rolled 4 times
                4 was rolled 5 times
                6 was rolled 7 times
            Average roll : 4.375
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 16

    Germans Combat
                2 was rolled 3 times
                4 was rolled 5 times
                6 was rolled 6 times
            Average roll : 4.429
            Median : 4.000
            Variance : 2.923
            Standard Deviation : 1.710
            Total rolls : 14

    British Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_41156_Ger10.tsvg


  • I didnt scramble any fighters because of the number of planes I had going in, I rolled like crap and if you want we can re do the battle

  • '17

    I wouldn’t have scrambled against that much, so no problem.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Germans
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                7 armour, 7 artilleries, 11 infantry and 8 mech_infantrys moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 tactical_bomber moved from Russia to Belarus
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 bomber and 1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 3 : 4/4 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 2 infantry
                Battle in Baltic States
                    Russians attack with 7 armour, 7 artilleries, 11 infantry and 8 mech_infantrys
                    Germans defend with 2 infantry
                        Russians roll dice for 7 armour, 7 artilleries, 11 infantry and 8 mech_infantrys in Baltic States, round 2 : 14/33 hits, 10.17 expected hits
                        Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 7 armour, 7 artilleries, 11 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Baltic States
                1 armour moved from Smolensk to Baltic States
                2 aaGuns and 16 infantry moved from Yakut S.S.R. to Yenisey
                3 artilleries moved from Vologda to Smolensk
                1 fighter moved from Belarus to Ukraine
                1 tactical_bomber moved from Belarus to Ukraine
                1 fighter moved from Western Ukraine to Ukraine
                1 bomber moved from Western Ukraine to Russia
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Archangel to Smolensk
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 5.00

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 33 / 39
        Japanese : 24 / 41
        Americans : 62 / 92
        Chinese : 14 / 14
        British : 34 / 39
        UK_Pacific : 20 / 19
        Italians : 11 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41156_Rus10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Tsinghai to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                2 infantry moved from Jehol to Shantung
                1 infantry moved from Jehol to Anhwe
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber, 2 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone

    triplea_41156_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Tsinghai to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                2 infantry moved from Jehol to Shantung
                1 infantry moved from Jehol to Anhwe
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber, 2 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  4/6 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                1 bomber, 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 carrier and 2 fighters moved from 20 Sea Zone to 6 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour and 2 infantry placed in Japan
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 27 PUs; end with 27 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    triplea_41156_Jap10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                8 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
                1 armour moved from Caucasus to Sikang
                      Russians take Kazakhstan from Germans
                2 bombers moved from India to Sikang
                3 fighters moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 artilleries, 8 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
                        Americans roll dice for 2 artilleries, 8 fighters, 2 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 5/14 hits, 6.67 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries, 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 110 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 destroyer
                Battle in Sikang
                    Americans attack with 1 armour and 2 bombers
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour and 2 bombers in Sikang, round 2 : 3/3 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Sikang
                    Americans win with 2 bombers remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 armour
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                3 fighters moved from 110 Sea Zone to United Kingdom
                2 bombers moved from Sikang to Russia
                8 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                1 battleship, 5 carriers, 3 cruisers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 carriers, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to India

    Place Units - Americans
                1 mech_infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier and 1 transport placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 destroyer and 3 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Americans : 0.67
        AA fire in Caroline Islands : : -0.50
        Japanese : 0.33

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 34 / 39
        Japanese : 27 / 30
        Americans : 62 / 92
        Chinese : 11 / 14
        British : 34 / 39
        UK_Pacific : 20 / 19
        Italians : 11 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41156_Ame10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                3 artilleries and 5 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Hunan to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Tsinghai
                Chinese creates battle in territory Sikang
                Battle in Anhwe
                    Chinese attack with 3 artilleries, 1 fighter and 6 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Anhwe, round 2 : 2/10 hits, 3.00 expected hits
                        Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Tsinghai from Japanese, taking Sikang from Germans, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hunan
                1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Chinese : -1.00
        Japanese : -0.67

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 34 / 39
        Japanese : 25 / 30
        Americans : 62 / 92
        Chinese : 14 / 17
        British : 34 / 39
        UK_Pacific : 20 / 19
        Italians : 11 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41156_Chi10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                8 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
                1 armour moved from Caucasus to Sikang
                      Russians take Kazakhstan from Germans
                2 bombers moved from India to Sikang
                3 fighters moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 artilleries, 8 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
                        Americans roll dice for 2 artilleries, 8 fighters, 2 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 5/14 hits, 6.67 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries, 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 110 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 destroyer
                Battle in Sikang
                    Americans attack with 1 armour and 2 bombers
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour and 2 bombers in Sikang, round 2 : 3/3 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Sikang
                    Americans win with 2 bombers remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 armour
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                3 fighters moved from 110 Sea Zone to United Kingdom
                2 bombers moved from Sikang to Russia
                8 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                1 battleship, 5 carriers, 3 cruisers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 carriers, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to India

    Place Units - Americans
                1 mech_infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier and 1 transport placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 destroyer and 3 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                3 artilleries and 5 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Hunan to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Tsinghai
                Chinese creates battle in territory Sikang
                Battle in Anhwe
                    Chinese attack with 3 artilleries, 1 fighter and 6 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Anhwe, round 2 : 2/10 hits, 3.00 expected hits
                        Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Tsinghai from Japanese, taking Sikang from Germans, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hunan
                1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    Purchase Units - British
                British buy 1 aaGun, 2 artilleries, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Kiangsu to Shantung
                1 infantry moved from Kiangsu to Shantung
                2 fighters and 1 tactical_bomber moved from Hunan to Shantung
                1 mech_infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Rostov to Bessarabia
                1 fighter and 1 tactical_bomber moved from Volgograd to Bessarabia
                1 bomber moved from Volgograd to Bessarabia
                1 fighter moved from Volgograd to Bessarabia
                1 mech_infantry moved from Hunan to Jehol
                      Chinese take Jehol from Japanese

    Combat - British
                Battle in Bessarabia
                    British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits, 2.67 expected hits
                        Italians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Bessarabia
                    British win, taking Bessarabia from Italians with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Shantung
                    British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 4 infantry
                        British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Shantung, round 2 : 2/7 hits, 2.33 expected hits
                        Japanese roll dice for 4 infantry in Shantung, round 2 : 2/4 hits, 1.33 expected hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shantung
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 3/5 hits, 2.00 expected hits
                        Japanese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese lost in Shantung
                    British win, taking Shantung from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 4 infantry

    Non Combat Move - British
                2 aaGuns, 2 artilleries and 9 infantry moved from Kiangsu to Anhwe
                2 fighters and 1 tactical_bomber moved from Shantung to Anhwe
                3 mech_infantrys moved from Kwangtung to Anhwe
                1 artillery and 1 infantry moved from Kweichow to Anhwe
                1 artillery moved from Rostov to Ukraine
                1 mech_infantry moved from Rostov to Smolensk
                3 mech_infantrys moved from Volgograd to Ukraine
                2 fighters moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 bomber moved from Bessarabia to Russia
                4 mech_infantrys moved from Caucasus to Ukraine
                1 artillery and 1 infantry moved from Caucasus to Rostov
                1 fighter moved from Volgograd to Ukraine
                1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour and 5 mech_infantrys moved from India to Eastern Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 armour moved from Hunan to Anhwe
                1 mech_infantry moved from Hunan to Anhwe
                1 armour moved from Hunan to Anhwe

    Place Units - British
                1 aaGun, 1 artillery and 1 infantry placed in Egypt
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 destroyers placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Combat Hit Differential Summary :

    Germans : 1.33
        British : 2.00
        Italians : -0.67
        Americans : 0.67
        AA fire in Caroline Islands : : -0.50
        Chinese : -1.00
        Japanese : -0.33

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 34 / 39
        Japanese : 22 / 30
        Americans : 62 / 92
        Chinese : 17 / 17
        British : 34 / 37
        UK_Pacific : 20 / 27
        Italians : 11 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41156_UK_10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 4 infantry moved from Yugoslavia to Romania
                1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone

    triplea_41156_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 4 infantry moved from Yugoslavia to Romania
                1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone

    Non Combat Move - Italians
                2 infantry moved from 97 Sea Zone to Yugoslavia

    Place Units - Italians
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_41156_Ita10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 7 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 aaGun moved from Queensland to South Australia
                1 aaGun moved from Queensland to New South Wales
                2 infantry moved from Rostov to Bryansk
                1 fighter moved from Kiangsu to Sikang
                1 transport moved from 66 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 34 / 39
        Japanese : 22 / 30
        Americans : 62 / 92
        Chinese : 17 / 17
        British : 34 / 37
        UK_Pacific : 20 / 27
        Italians : 11 / 16
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41156_ANZ10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 7 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 aaGun moved from Queensland to South Australia
                1 aaGun moved from Queensland to New South Wales
                2 infantry moved from Rostov to Bryansk
                1 fighter moved from Kiangsu to Sikang
                1 transport moved from 66 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                2 infantry moved from Rostov to Bryansk

    Turn Complete - French

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 34 / 39
        Japanese : 22 / 30
        Americans : 62 / 92
        Chinese : 17 / 17
        British : 34 / 37
        UK_Pacific : 20 / 27
        Italians : 11 / 16
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41156_Fre10.tsvg

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