@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
Hmm…need those Volgograd AA gunners to teach the others in my ranks. :-D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from Rostov to Caucasus
2 fighters moved from 99 Sea Zone to Caucasus
1 marine moved from Cyprus to 99 Sea Zone
1 marine moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Turkey to Syria
1 artillery and 2 infantry moved from Turkey to Northwest Persia
Combat - Italians
Battle in Syria
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 infantry
Italians roll dice for 1 battleship in Syria, round 2 : 1/1 hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits
Americans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Southern France
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 0/4 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Southern France
retreated to Southern France
Americans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 factory_minor and 3 mech_infantrys
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits
British roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 3 : 1/4 hits
British roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 3 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Caucasus to 99 Sea Zone
1 artillery and 2 infantry moved from Ukraine to Rostov
3 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag
Cyprus : 1 flag
Syria : 1 flag, 1 artillery, 1 infantry and 1 marine
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Turkey : 1 flag, 2 aaGuns, 3 artilleries and 5 infantry
Crete : 1 flag
Greece : 1 flag, 1 harbour
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
97 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 armour and 1 mech_infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 armour and 1 mech_infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs;
Germans buy 2 aaGuns, 2 armour, 5 artilleries, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northern Italy to Southern France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 bombers moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Turkey to Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Turkey to Persia
1 mech_infantry moved from Turkey to Trans-Jordan
Germans take Trans-Jordan from British
1 bomber moved from Turkey to Saudi Arabia
3 fighters moved from Yugoslavia to Southern France
1 bomber moved from Yugoslavia to Normandy Bordeaux
1 bomber moved from Yugoslavia to Normandy Bordeaux
1 bomber moved from Yugoslavia to Southern France
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to Southern France
1 bomber, 1 fighter and 2 tactical_bombers moved from Turkey to Persia
1 mech_infantry moved from Turkey to Persia
Combat - Germans
Goofed and forgot Spanish fighters could scramble. Mind if I back the destroyer up to 110 and edit out that combat result?
I understand if not, then assuming scramble 3?
No problem. you can edit how you want.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs;
Germans buy 2 aaGuns, 2 armour, 5 artilleries, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northern Italy to Southern France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 bombers moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Turkey to Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Turkey to Persia
1 mech_infantry moved from Turkey to Trans-Jordan
Germans take Trans-Jordan from British
1 bomber moved from Turkey to Saudi Arabia
3 fighters moved from Yugoslavia to Southern France
1 bomber moved from Yugoslavia to Normandy Bordeaux
1 bomber moved from Yugoslavia to Normandy Bordeaux
1 bomber moved from Yugoslavia to Southern France
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to Southern France
1 bomber, 1 fighter and 2 tactical_bombers moved from Turkey to Persia
1 mech_infantry moved from Turkey to Persia
Combat - Germans
Strategic bombing raid in Saudi Arabia
AA fire in Saudi Arabia : 1/1 hits
1 bomber killed by AA
Bombing raid in Saudi Arabia causes 0 damage total.
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
AA fire in Normandy Bordeaux : 1/1 hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 7 damage total. Damaged units is as follows: harbour = 4, airfield = 3
Battle in Persia
Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 6/9 hits
Americans roll dice for 1 armour in Persia, round 2 : 0/1 hits
1 armour owned by the Americans lost in Persia
Germans win, taking Persia from Americans with 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Southern France
Germans attack with 1 bomber, 6 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 6 fighters and 2 infantry in Southern France, round 2 : 3/9 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 104 Sea Zone
Germans attack with 3 bombers and 1 destroyer
Americans defend with 1 destroyer
Germans roll dice for 3 bombers and 1 destroyer in 104 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 104 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Northern Italy to France
3 armour and 6 mech_infantrys moved from Volgograd to Turkey
2 mech_infantrys moved from Rostov to Turkey
4 armour and 3 mech_infantrys moved from Greece to Turkey
1 armour and 2 mech_infantrys moved from Yugoslavia to Greece
2 bombers, 2 fighters and 3 tactical_bombers moved from Persia to Turkey
2 mech_infantrys moved from Russia to Volgograd
1 armour moved from Korea to Buryatia
1 armour moved from Siberia to Buryatia
1 infantry moved from Western Germany to Holland Belgium
8 artilleries and 17 infantry moved from Western Germany to France
1 bomber and 6 fighters moved from Southern France to France
3 bombers moved from 104 Sea Zone to France
1 bomber moved from Normandy Bordeaux to France
2 bombers moved from United Kingdom to France
1 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
Place Units - Germans
2 aaGuns and 1 infantry placed in France
2 armour and 1 mech_infantry placed in Volgograd
3 artilleries and 7 infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
1 mech_infantry placed in Yugoslavia
Turn Complete - Germans
Germans collect 75 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Territory Summary for Germans :
Korea : 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 2 armour
Trans-Jordan : 1 flag, 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 4 aaGuns, 1 airfield, 22 artilleries, 7 bombers, 1 factory_minor, 6 fighters and 43 infantry
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 18 infantry
Germany : 2 artilleries, 1 factory_major and 8 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 2 armour, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
Turkey : 3 aaGuns, 53 armour, 2 bombers, 2 fighters, 15 mech_infantrys and 3 tactical_bombers
Switzerland : 1 flag
Bulgaria : 1 flag
Greece : 1 armour and 2 mech_infantrys
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
Sweden : 1 flag
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
Finland : 1 flag, 6 infantry
110 Sea Zone : 1 destroyer
you can skip USSR turn. lol
Doh…my bad. Completely spacing it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 5 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
7 armour, 12 artilleries, 21 infantry and 32 mech_infantrys moved from Burma to India
Combat - Japanese
Battle in India
Japanese attack with 7 armour, 12 artilleries, 21 infantry and 32 mech_infantrys
British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 7 armour, 12 artilleries, 21 infantry and 32 mech_infantrys in India, round 2 : 15/72 hits
UK_Pacific roll dice for 4 infantry in India, round 2 : 3/4 hits
3 infantry owned by the Japanese and 4 infantry owned by the British lost in India
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 armour, 12 artilleries, 18 infantry and 32 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 4 infantry
Casualties for Japanese: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Burma to India
3 armour moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
6 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kiangsu to Anhwe
2 bombers moved from French Indo China to Japan
1 submarine moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
2 destroyers placed in 19 Sea Zone
3 infantry placed in Japan
Japanese undo move 3.
1 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,3
Japanese collect 41 PUs (9 lost to blockades); end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag, 1 airfield
Burma : 1 flag, 3 armour, 6 infantry and 3 mech_infantrys
India : 1 flag, 1 aaGun, 1 airfield, 7 armour, 12 artilleries, 1 factory_minor, 1 harbour, 18 infantry and 32 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
36 Sea Zone : 3 destroyers and 1 submarine
19 Sea Zone : 2 destroyers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 119 PUs;
Americans buy 4 armour, 1 bomber, 2 destroyers, 14 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Spain to Holland Belgium
6 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 bombers moved from Spain to Western Germany
2 armour, 12 artilleries, 33 infantry and 4 mech_infantrys moved from Normandy Bordeaux to Southern France
3 fighters moved from Gibraltar to Holland Belgium
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Saudi Arabia to Persia
1 armour moved from Iraq to Persia
1 bomber moved from Iraq to Volgograd
8 fighters moved from Iraq to Persia
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
3 armour and 12 infantry moved from Spain to Southern France
4 fighters moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Soviet Far East
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 3/7 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Soviet Far East from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Persia
Americans attack with 1 armour, 8 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 armour, 8 fighters and 1 mech_infantry in Persia, round 2 : 2/10 hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
Americans win, taking Persia from Germans with 1 armour and 8 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 mech_infantry
Battle in 19 Sea Zone
Americans attack with 4 fighters, 2 submarines and 1 transport
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 4 fighters and 1 transport in 19 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 2 destroyers in 19 Sea Zone, round 2 : 2/2 hits
2 destroyers owned by the Japanese and 2 submarines owned by the Americans lost in 19 Sea Zone
Americans win with 4 fighters and 1 transport remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 2 destroyers
Battle in Okinawa
Battle in Holland Belgium
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 6/8 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Okinawa from Japanese, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 5 armour, 12 artilleries, 45 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 armour, 12 artilleries, 45 infantry and 4 mech_infantrys in Southern France, round 2 : 20/66 hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 armour, 12 artilleries, 45 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
6 fighters moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Holland Belgium to Gibraltar
3 fighters moved from Holland Belgium to Spain
4 aaGuns moved from Normandy Bordeaux to Southern France
8 fighters moved from Persia to Iraq
2 armour moved from Saudi Arabia to Iraq
3 mech_infantrys moved from Central United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 9 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
9 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
2 carriers and 1 destroyer moved from 17 Sea Zone to 5 Sea Zone
4 fighters moved from 19 Sea Zone to 5 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
1 bomber moved from Western Germany to Spain
1 bomber moved from Volgograd to Iraq
Place Units - Americans
2 armour and 1 mech_infantry placed in Saudi Arabia
1 bomber placed in Eastern United States
3 infantry placed in Normandy Bordeaux
2 armour and 1 mech_infantry placed in Spain
Americans undo move 4.
1 infantry and 2 mech_infantrys placed in Spain
Americans undo move 4.
1 armour and 2 mech_infantrys placed in Spain
1 armour and 1 infantry placed in Western United States
Americans undo move 5.
Americans undo move 4.
1 armour and 1 mech_infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 armour and 1 mech_infantry placed in Spain
10 infantry placed in Central United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 87 PUs; end with 87 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 127 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 132 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 119 PUs;
Americans buy 4 armour, 1 bomber, 2 destroyers, 14 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Spain to Holland Belgium
6 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 bombers moved from Spain to Western Germany
2 armour, 12 artilleries, 33 infantry and 4 mech_infantrys moved from Normandy Bordeaux to Southern France
3 fighters moved from Gibraltar to Holland Belgium
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Saudi Arabia to Persia
1 armour moved from Iraq to Persia
1 bomber moved from Iraq to Volgograd
8 fighters moved from Iraq to Persia
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
3 armour and 12 infantry moved from Spain to Southern France
4 fighters moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Soviet Far East
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 3/7 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Soviet Far East from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Persia
Americans attack with 1 armour, 8 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 armour, 8 fighters and 1 mech_infantry in Persia, round 2 : 2/10 hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
Americans win, taking Persia from Germans with 1 armour and 8 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 mech_infantry
Battle in 19 Sea Zone
Americans attack with 4 fighters, 2 submarines and 1 transport
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 4 fighters and 1 transport in 19 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 2 destroyers in 19 Sea Zone, round 2 : 2/2 hits
2 destroyers owned by the Japanese and 2 submarines owned by the Americans lost in 19 Sea Zone
Americans win with 4 fighters and 1 transport remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 2 destroyers
Battle in Okinawa
Battle in Holland Belgium
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 6/8 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Okinawa from Japanese, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 5 armour, 12 artilleries, 45 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 armour, 12 artilleries, 45 infantry and 4 mech_infantrys in Southern France, round 2 : 20/66 hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 armour, 12 artilleries, 45 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
6 fighters moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Holland Belgium to Gibraltar
3 fighters moved from Holland Belgium to Spain
4 aaGuns moved from Normandy Bordeaux to Southern France
8 fighters moved from Persia to Iraq
2 armour moved from Saudi Arabia to Iraq
3 mech_infantrys moved from Central United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 9 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
9 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
2 carriers and 1 destroyer moved from 17 Sea Zone to 5 Sea Zone
4 fighters moved from 19 Sea Zone to 5 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
1 bomber moved from Western Germany to Spain
1 bomber moved from Volgograd to Iraq
Place Units - Americans
2 armour and 1 mech_infantry placed in Saudi Arabia
1 bomber placed in Eastern United States
3 infantry placed in Normandy Bordeaux
2 armour and 1 mech_infantry placed in Spain
Americans undo move 4.
1 infantry and 2 mech_infantrys placed in Spain
Americans undo move 4.
1 armour and 2 mech_infantrys placed in Spain
1 armour and 1 infantry placed in Western United States
Americans undo move 5.
Americans undo move 4.
1 armour and 1 mech_infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 armour and 1 mech_infantry placed in Spain
10 infantry placed in Central United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 87 PUs; end with 87 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 127 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 132 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Syria
1 fighter moved from Iraq to Syria
2 fighters moved from Iraq to Northwest Persia
3 fighters moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Syria
2 infantry moved from Iraq to Syria
1 tactical_bomber moved from Iraq to Syria
1 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 3 infantry moved from Spain to Southern France
Combat - British
Battle in Syria
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 infantry and 1 marine
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Syria, round 2 : 2/6 hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Syria, round 2 : 1/3 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Syria, round 3 : 3/5 hits
Italians roll dice for 1 marine in Syria, round 3 : 0/1 hits
1 marine owned by the Italians lost in Syria
British win, taking Syria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 marine
Battle in Trans-Jordan
British attack with 4 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 : 4/5 hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 5 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 5 fighters and 2 infantry in Northwest Persia, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
5 fighters moved from Northwest Persia to Iraq
3 fighters moved from Syria to Iraq
1 tactical_bomber moved from Syria to Iraq
4 fighters moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns, 7 artilleries and 33 infantry moved from West India to Eastern Persia
16 mech_infantrys moved from Eastern Persia to Iraq
Place Units - British
3 artilleries placed in Iraq
3 armour placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,6,3,1,5,2,6,2,2
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Turkey to Northwest Persia
1 infantry moved from Turkey to Syria
1 infantry moved from Turkey to Northwest Persia
1 submarine moved from 99 Sea Zone to 92 Sea Zone
Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Americans scrambles 3 units out of Spain to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer and 6 fighters
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 6 fighters in 92 Sea Zone, round 2 : 6/7 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 1/4 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
1 infantry owned by the British lost in Northwest Persia
Italians roll dice for 1 artillery and 3 infantry in Northwest Persia, round 3 : 1/4 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Syria
Italians attack with 1 infantry
British defend with 1 infantry
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the Italians retreated to Turkey
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Non Combat Move - Italians
1 artillery and 2 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Ukraine to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Caucasus
2 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag
Cyprus : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 14 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Caucasus : 1 flag, 2 artilleries, 1 factory_minor and 4 infantry
Turkey : 1 flag, 2 aaGuns, 3 artilleries and 3 infantry
Crete : 1 flag
Greece : 1 flag, 1 harbour
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Northwest Persia : 1 flag, 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major, 6x factory_minor; Remaining resources: 94 PUs;
Germans buy 5 armour, 3 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
22 artilleries, 7 bombers, 6 fighters and 43 infantry moved from France to Southern France
1 mech_infantry moved from Yugoslavia to Southern France
2 bombers moved from Turkey to Southern France
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Turkey to Persia
1 mech_infantry moved from Turkey to Syria
1 fighter and 1 tactical_bomber moved from Turkey to Syria
1 fighter and 2 tactical_bombers moved from Turkey to Persia
1 mech_infantry moved from Turkey to Persia
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Persia
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 3/5 hits
Americans roll dice for 1 armour in Persia, round 2 : 0/1 hits
1 armour owned by the Americans lost in Persia
Germans win, taking Persia from Americans with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Southern France
Germans attack with 22 artilleries, 9 bombers, 6 fighters, 43 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery and 3 infantry; Americans defend with 4 aaGuns, 5 armour, 12 artilleries, 1 factory_minor, 1 harbour, 45 infantry and 4 mech_infantrys
AA fire in Southern France : 2/12 hits
2 fighters owned by the Germans lost in Southern France
Germans roll dice for 22 artilleries, 9 bombers, 4 fighters, 43 infantry and 1 mech_infantry in Southern France, round 2 : 29/79 hits
Americans roll dice for 4 aaGuns, 6 armour, 13 artilleries, 48 infantry and 4 mech_infantrys in Southern France, round 2 : 28/71 hits
4 aaGuns owned by the Americans, 28 infantry owned by the Germans and 25 infantry owned by the Americans lost in Southern France
Germans roll dice for 22 artilleries, 9 bombers, 4 fighters, 15 infantry and 1 mech_infantry in Southern France, round 3 : 21/51 hits
Americans roll dice for 6 armour, 13 artilleries, 23 infantry and 4 mech_infantrys in Southern France, round 3 : 16/46 hits
15 infantry owned by the Germans, 20 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
Germans roll dice for 22 artilleries, 9 bombers and 4 fighters in Southern France, round 4 : 13/35 hits
Americans roll dice for 6 armour, 13 artilleries, 2 infantry and 4 mech_infantrys in Southern France, round 4 : 7/25 hits
7 artilleries owned by the Germans, 7 artilleries owned by the Americans, 2 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Southern France
Germans roll dice for 15 artilleries, 9 bombers and 4 fighters in Southern France, round 5 : 11/28 hits
Americans roll dice for 6 armour and 6 artilleries in Southern France, round 5 : 5/12 hits
5 artilleries owned by the Germans, 5 armour owned by the Americans, 5 artilleries owned by the Americans and 1 artillery owned by the British lost in Southern France
Germans roll dice for 10 artilleries, 9 bombers and 4 fighters in Southern France, round 6 : 10/23 hits
Americans roll dice for 1 armour in Southern France, round 6 : 1/1 hits
1 artillery owned by the Germans and 1 armour owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 9 artilleries, 9 bombers and 4 fighters remaining. Battle score for attacker is 63
Casualties for Germans: 13 artilleries, 2 fighters, 43 infantry and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery and 3 infantry
Casualties for Americans: 4 aaGuns, 5 armour, 12 artilleries, 45 infantry and 4 mech_infantrys
Battle in Syria
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the British lost in Syria
Germans win, taking Syria from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Syria to Turkey
1 fighter and 2 tactical_bombers moved from Persia to Turkey
2 armour and 3 mech_infantrys moved from Volgograd to Turkey
1 armour and 2 mech_infantrys moved from Greece to Turkey
1 infantry moved from Korea to Amur
2 armour moved from Buryatia to Amur
2 artilleries and 15 infantry moved from Western Germany to France
2 artilleries and 8 infantry moved from Germany to Western Germany
3 fighters moved from Southern France to Western Germany
1 fighter moved from Southern France to Yugoslavia
1 bomber moved from Southern France to Southern Italy
8 bombers moved from Southern France to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in France
2 armour and 1 fighter placed in Yugoslavia
3 armour placed in Volgograd
1 artillery and 9 infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 75 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Territory Summary for Germans :
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 2 armour and 1 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Trans-Jordan : 1 flag
Southern France : 1 flag, 9 artilleries, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 mech_infantry
France : 1 flag, 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 17 infantry
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 17 infantry
Germany : 1 artillery, 1 factory_major and 3 infantry
Holland Belgium : 1 artillery and 1 infantry
Southern Italy : 9 bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
Turkey : 3 aaGuns, 56 armour, 2 fighters, 17 mech_infantrys and 3 tactical_bombers
Switzerland : 1 flag
Bulgaria : 1 flag
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
Sweden : 1 flag
Yugoslavia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 2 fighters
Finland : 1 flag, 6 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
Japanese buy 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
7 armour, 12 artilleries, 18 infantry and 32 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
3 armour and 3 mech_infantrys moved from Burma to West India
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to 3 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
retreated to 37 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 fighters in 19 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
2 fighters moved from 19 Sea Zone to Amur
1 bomber moved from 17 Sea Zone to Japan
1 bomber moved from 3 Sea Zone to Amur
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
6 infantry moved from Burma to Shan State
3 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from India to West India
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 armour placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,2
Japanese collect 41 PUs (10 lost to blockades); end with 41 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 9 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 airfield, 9 infantry and 1 tactical_bomber
Burma : 1 flag
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Amur : 1 bomber and 2 fighters
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
20 Sea Zone : 2 destroyers
19 Sea Zone : 1 submarine
West India : 1 flag, 1 aaGun, 10 armour, 12 artilleries, 18 infantry and 35 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 2 destroyers, 16 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Germans
Americans take Sakha from Germans
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from 91 Sea Zone to Southern France
3 fighters moved from Gibraltar to Holland Belgium
3 fighters moved from Spain to Holland Belgium
1 bomber moved from Spain to France
1 bomber moved from Iraq to Volgograd
1 mech_infantry moved from Saudi Arabia to Persia
1 armour moved from Saudi Arabia to Persia
5 fighters moved from Iraq to Persia
1 armour moved from Saudi Arabia to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Syria
3 fighters moved from Iraq to Syria
4 infantry moved from Spain to Southern France
1 infantry moved from Spain to Southern France
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Holland Belgium
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 1/8 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 3 : 3/7 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 6 fighters and 6 infantry
Germans defend with 9 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 6 fighters and 6 infantry in Southern France, round 2 : 7/12 hits
Germans roll dice for 9 artilleries in Southern France, round 2 : 2/9 hits
2 infantry owned by the Americans and 7 artilleries owned by the Germans lost in Southern France
Americans roll dice for 6 fighters and 4 infantry in Southern France, round 3 : 4/10 hits
Germans roll dice for 2 artilleries in Southern France, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 6 fighters and 4 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 9 artilleries
Casualties for Americans: 2 infantry
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 destroyers in 20 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 7 : 1/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 7 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 2 destroyers
Battle in Persia
Americans attack with 1 armour, 5 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 armour, 5 fighters and 1 mech_infantry in Persia, round 2 : 4/7 hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
Americans win, taking Persia from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 mech_infantry
Battle in Syria
Americans attack with 1 armour and 3 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 3 fighters in Syria, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Syria
Americans win, taking Syria from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
3 fighters moved from Syria to Iraq
5 fighters moved from Persia to Iraq
6 fighters moved from Southern France to 91 Sea Zone
1 bomber moved from France to Iraq
1 bomber moved from Eastern United States to Spain
3 fighters moved from Holland Belgium to Gibraltar
3 fighters moved from Holland Belgium to Spain
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
11 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
12 infantry moved from 91 Sea Zone to Spain
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
2 carriers, 1 destroyer and 4 fighters moved from 5 Sea Zone to 4 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 armour and 1 mech_infantry placed in Saudi Arabia
3 artilleries placed in Spain
3 infantry placed in Normandy Bordeaux
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
10 infantry placed in Central United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Americans collect 89 PUs (1 lost to blockades); end with 89 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 129 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 134 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 2 destroyers, 16 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Germans
Americans take Sakha from Germans
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from 91 Sea Zone to Southern France
3 fighters moved from Gibraltar to Holland Belgium
3 fighters moved from Spain to Holland Belgium
1 bomber moved from Spain to France
1 bomber moved from Iraq to Volgograd
1 mech_infantry moved from Saudi Arabia to Persia
1 armour moved from Saudi Arabia to Persia
5 fighters moved from Iraq to Persia
1 armour moved from Saudi Arabia to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Syria
3 fighters moved from Iraq to Syria
4 infantry moved from Spain to Southern France
1 infantry moved from Spain to Southern France
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Holland Belgium
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 1/8 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 3 : 3/7 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 6 fighters and 6 infantry
Germans defend with 9 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 6 fighters and 6 infantry in Southern France, round 2 : 7/12 hits
Germans roll dice for 9 artilleries in Southern France, round 2 : 2/9 hits
2 infantry owned by the Americans and 7 artilleries owned by the Germans lost in Southern France
Americans roll dice for 6 fighters and 4 infantry in Southern France, round 3 : 4/10 hits
Germans roll dice for 2 artilleries in Southern France, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 6 fighters and 4 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 9 artilleries
Casualties for Americans: 2 infantry
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 destroyers in 20 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 7 : 1/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 7 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 2 destroyers
Battle in Persia
Americans attack with 1 armour, 5 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 armour, 5 fighters and 1 mech_infantry in Persia, round 2 : 4/7 hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
Americans win, taking Persia from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 mech_infantry
Battle in Syria
Americans attack with 1 armour and 3 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 3 fighters in Syria, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Syria
Americans win, taking Syria from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
3 fighters moved from Syria to Iraq
5 fighters moved from Persia to Iraq
6 fighters moved from Southern France to 91 Sea Zone
1 bomber moved from France to Iraq
1 bomber moved from Eastern United States to Spain
3 fighters moved from Holland Belgium to Gibraltar
3 fighters moved from Holland Belgium to Spain
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
11 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
12 infantry moved from 91 Sea Zone to Spain
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
2 carriers, 1 destroyer and 4 fighters moved from 5 Sea Zone to 4 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 armour and 1 mech_infantry placed in Saudi Arabia
3 artilleries placed in Spain
3 infantry placed in Normandy Bordeaux
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
10 infantry placed in Central United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Americans collect 89 PUs (1 lost to blockades); end with 89 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 129 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 134 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Northwest Persia
15 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 15 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 15 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 5/18 hits
Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 2/3 hits
1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia
British win with 15 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
15 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
3 aaGuns, 7 artilleries and 33 infantry moved from Eastern Persia to Persia
6 armour and 3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 artillery and 2 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific