I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Nenetsia to Urals
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 destroyers, 3 fighters and 3 tactical_bombers
British defend with 2 destroyers
Germans roll dice for 1 bomber, 2 destroyers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits
British roll dice for 2 destroyers in 110 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 2 destroyers
Non Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 7 infantry moved from Romania to Eastern Poland
3 armour and 1 mech_infantry moved from Romania to Eastern Poland
1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
2 infantry moved from Yugoslavia to Romania
3 infantry moved from Germany to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 4 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 artillery and 4 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from 127 Sea Zone to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 submarines placed in 93 Sea Zone
1 fighter placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Germans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.222
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
British Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 artilleries and 6 infantry moved from Western Ukraine to Bryansk
12 infantry moved from Ukraine to Bryansk
1 artillery and 14 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
2 fighters moved from Ukraine to Vologda
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 6 artilleries and 18 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 18 infantry in Bryansk, round 2 : 7/24 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 14 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 14 infantry in Smolensk, round 2 : 2/15 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Western Ukraine to Bryansk
5 armour and 3 mech_infantrys moved from Western Ukraine to Smolensk
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 mech_infantrys moved from Ukraine to Smolensk
1 armour and 1 mech_infantry moved from Ukraine to Smolensk
1 armour and 1 mech_infantry moved from Ukraine to Smolensk
1 armour moved from Russia to Smolensk
1 mech_infantry moved from Ukraine to Smolensk
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Production/PUs Summary :
Germans : 53 / 65
Russians : 27 / 31
Japanese : 38 / 49
Americans : 59 / 90
Chinese : 8 / 10
British : 34 / 37
UK_Pacific : 16 / 22
Italians : 11 / 11
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour moved from Kiangsu to Kwangtung
1 armour moved from Anhwe to Kwangsi
1 mech_infantry moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
2 tactical_bombers moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsu to Anhwe
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour moved from Kiangsu to Kwangtung
1 armour moved from Anhwe to Kwangsi
1 mech_infantry moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
2 tactical_bombers moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Anhwe to Kwangsi
1 armour moved from Anhwe to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
2 tactical_bombers moved from Kiangsu to Kwangtung
2 tactical_bombers moved from Kiangsu to Kwangsi
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Anhwe to Kwangsi
1 armour moved from Anhwe to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
2 tactical_bombers moved from Kiangsu to Kwangtung
2 tactical_bombers moved from Kiangsu to Kwangsi
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 2 destroyers and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 destroyers in 16 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangtung
Japanese attack with 1 armour and 2 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour and 2 tactical_bombers in Kwangtung, round 2 : 1/3 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 2 : 4/6 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 16 Sea Zone to Japan
2 infantry moved from 6 Sea Zone to Korea
1 carrier and 2 fighters moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Kwangtung to Kiangsu
1 fighter and 3 tactical_bombers moved from Kwangsi to Kiangsu
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Shantung
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 armour and 1 infantry placed in Japan
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.350
Median : 3.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20
UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.062
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16
Sorry for the repost but I forgot my battles with the US, and hit post move
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 bombers moved from Yunnan to 37 Sea Zone
1 mech_infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 destroyers and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 16 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 2 destroyers and 1 submarine
Battle in 37 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 110 Sea Zone
Americans attack with 3 fighters and 2 submarines
Germans defend with 2 destroyers
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 2/2 hits
2 destroyers owned by the Germans and 2 submarines owned by the Americans lost in 110 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 destroyers
Casualties for Americans: 2 submarines
Non Combat Move - Americans
3 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
4 infantry moved from French West Africa to 87 Sea Zone
4 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Tobruk to Egypt
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 bombers moved from 37 Sea Zone to Shan State
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 1.
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Production/PUs Summary :
Germans : 53 / 65
Russians : 27 / 31
Japanese : 42 / 45
Americans : 59 / 92
Chinese : 7 / 10
British : 34 / 37
UK_Pacific : 13 / 22
Italians : 11 / 11
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 5 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Hopei
1 infantry moved from Kweichow to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery and 5 infantry in Kwangsi, round 2 : 3/6 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 2/2 hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 fighter moved from Hopei to Hunan
Place Units - Chinese
1 artillery and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Production/PUs Summary :
Germans : 53 / 65
Russians : 27 / 31
Japanese : 40 / 45
Americans : 59 / 92
Chinese : 9 / 12
British : 34 / 37
UK_Pacific : 13 / 22
Italians : 11 / 11
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 bombers moved from Yunnan to 37 Sea Zone
1 mech_infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 destroyers and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 16 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 2 destroyers and 1 submarine
Battle in 37 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 110 Sea Zone
Americans attack with 3 fighters and 2 submarines
Germans defend with 2 destroyers
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 2/2 hits
2 destroyers owned by the Germans and 2 submarines owned by the Americans lost in 110 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 destroyers
Casualties for Americans: 2 submarines
Non Combat Move - Americans
3 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
4 infantry moved from French West Africa to 87 Sea Zone
4 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Tobruk to Egypt
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 bombers moved from 37 Sea Zone to Shan State
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 1.
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 5 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Hopei
1 infantry moved from Kweichow to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery and 5 infantry in Kwangsi, round 2 : 3/6 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 2/2 hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 fighter moved from Hopei to Hunan
Place Units - Chinese
1 artillery and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 infantry moved from Hunan to Kiangsi
1 bomber moved from India to Kiangsi
1 infantry moved from Hunan to Kiangsi
2 infantry moved from Hunan to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - British
Battle in Kwangtung
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 1 harbour
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kiangsi
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Anhwe to Hunan
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 aaGun moved from Yunnan to Shan State
1 mech_infantry moved from Malaya to Shan State
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from India to Shan State
1 infantry moved from Yunnan to Shan State
2 infantry moved from Yunnan to Shan State
5 infantry moved from Yunnan to Hunan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Kazakhstan to Russia
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
4 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 91 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Kiangsi to Hunan
Place Units - British
1 airfield, 1 fighter and 1 mech_infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 armour, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 53 / 65
Russians : 27 / 31
Japanese : 35 / 45
Americans : 59 / 92
Chinese : 11 / 12
British : 34 / 37
UK_Pacific : 16 / 22
Italians : 11 / 11
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 68 Sea Zone to 66 Sea Zone
1 fighter moved from India to Shan State
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Production/PUs Summary :
Germans : 53 / 65
Russians : 23 / 31
Japanese : 35 / 45
Americans : 59 / 92
Chinese : 11 / 12
British : 34 / 37
UK_Pacific : 16 / 22
Italians : 15 / 15
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery and 4 infantry moved from Archangel to Smolensk
1 artillery and 4 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Smolensk
2 transports moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to Finland
4 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 bomber moved from Western Germany to Smolensk
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery and 4 infantry moved from Archangel to Smolensk
1 artillery and 4 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Smolensk
2 transports moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to Finland
4 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 bomber moved from Western Germany to Smolensk
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Smolensk
Germans attack with 5 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 8 armour, 1 artillery, 14 infantry and 8 mech_infantrys
Germans roll dice for 5 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 10/22 hits
Russians roll dice for 8 armour, 1 artillery, 14 infantry and 8 mech_infantrys in Smolensk, round 2 : 16/31 hits
4 mech_infantrys owned by the Germans, 8 infantry owned by the Germans, 2 armour owned by the Germans, 2 artilleries owned by the Germans and 10 infantry owned by the Russians lost in Smolensk
3 armour owned by the Germans retreated to Archangel
Russians win, taking 93 Sea Zone from Americans with 8 armour, 1 artillery, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is -30
Casualties for Germans: 2 armour, 2 artilleries, 8 infantry and 4 mech_infantrys
Casualties for Russians: 10 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 bomber moved from Smolensk to Novgorod
1 infantry moved from Novgorod to Archangel
1 infantry moved from Nenetsia to Archangel
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Western Germany to France
1 artillery and 2 infantry moved from Germany to Poland
4 artilleries and 17 infantry moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Belarus
3 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from 112 Sea Zone to Eastern Poland
1 tactical_bomber moved from 112 Sea Zone to Novgorod
2 fighters moved from Western Germany to 112 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
4 infantry placed in Western Germany
3 infantry placed in Germany
2 infantry placed in France
1 infantry placed in Southern France
1 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 2.849
Median : 3.000
Variance : 1.712
Standard Deviation : 1.308
Total rolls : 53
Germans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.682
Median : 2.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 22
Russians Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 2.968
Median : 3.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 artilleries and 18 infantry moved from Bryansk to Belarus
8 armour, 1 artillery, 4 infantry and 8 mech_infantrys moved from Smolensk to Belarus
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
Combat - Russians
Battle in Belarus
Russians attack with 8 armour, 7 artilleries, 22 infantry and 8 mech_infantrys
Germans defend with 2 aaGuns, 4 artilleries and 17 infantry; Italians defend with 1 armour and 2 infantry
Russians roll dice for 8 armour, 7 artilleries, 22 infantry and 8 mech_infantrys in Belarus, round 2 : 16/45 hits, 12.50 expected hits
Germans roll dice for 2 aaGuns, 1 armour, 4 artilleries and 19 infantry in Belarus, round 2 : 7/24 hits, 8.17 expected hits
7 infantry owned by the Russians, 2 aaGuns owned by the Germans, 12 infantry owned by the Germans and 2 infantry owned by the Italians lost in Belarus
Russians roll dice for 8 armour, 7 artilleries, 15 infantry and 8 mech_infantrys in Belarus, round 3 : 13/38 hits, 11.33 expected hits
Germans roll dice for 1 armour, 4 artilleries and 5 infantry in Belarus, round 3 : 2/10 hits, 3.50 expected hits
2 infantry owned by the Russians, 4 artilleries owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Germans with 8 armour, 7 artilleries, 13 infantry and 8 mech_infantrys remaining. Battle score for attacker is 62
Casualties for Russians: 9 infantry
Casualties for Germans: 2 aaGuns, 4 artilleries and 17 infantry
Casualties for Italians: 1 armour and 2 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -2.67
Russians : 5.17
Production/PUs Summary :
Germans : 53 / 65
Russians : 23 / 27
Japanese : 35 / 45
Americans : 59 / 92
Chinese : 11 / 12
British : 34 / 37
UK_Pacific : 16 / 22
Italians : 15 / 15
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to Hopei
1 tactical_bomber moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from 35 Sea Zone to Kiangsi
1 fighter moved from 6 Sea Zone to Anhwe
1 bomber moved from Japan to Hopei
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to Hopei
1 tactical_bomber moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from 35 Sea Zone to Kiangsi
1 fighter moved from 6 Sea Zone to Anhwe
1 bomber moved from Japan to Hopei
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Hopei, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
2 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsi to 35 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Hopei to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 bomber moved from Hopei to Kiangsu
1 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Shantung
3 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 fighter moved from Philippines to Kiangsu
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.643
Median : 4.000
Variance : 0.296
Standard Deviation : 0.544
Total rolls : 28
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Shan State to Borneo
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from United Kingdom to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
Combat - Americans
Battle in Celebes
Battle in Borneo
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Borneo, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Celebes from Japanese, taking Borneo from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 45 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 6 fighters
Germans defend with 1 destroyer
Americans roll dice for 6 fighters in 104 Sea Zone, round 2 : 0/6 hits, 3.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 104 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour moved from Egypt to Iraq
2 fighters moved from 104 Sea Zone to United Kingdom
3 fighters moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
2 bombers moved from Borneo to Shan State
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
3 fighters moved from 34 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Queensland
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : -0.33
Japanese : 0.33
Production/PUs Summary :
Germans : 53 / 65
Russians : 23 / 27
Japanese : 31 / 41
Americans : 62 / 94
Chinese : 8 / 12
British : 34 / 37
UK_Pacific : 20 / 22
Italians : 15 / 15
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0