Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsG18L - variance (allies+24) vs Tizkit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to Algeria
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to AlgeriaCombat - Americans
Battle in Algeria
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Algeria, round 2 : 0/5 hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Algeria, round 3 : 3/4 hits
Italians roll dice for 2 infantry in Algeria, round 3 : 0/2 hits
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 transports moved from 110 Sea Zone to 92 Sea Zone
2 aaGuns moved from Gibraltar to 92 Sea Zone
2 aaGuns moved from 92 Sea Zone to Algeria
1 fighter moved from Algeria to Gibraltar
1 carrier and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 armour and 3 infantry placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 bomber and 1 fighter moved from Egypt to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Northwest Persia
British win, taking Northwest Persia from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - British
6 infantry moved from Iraq to Persia
3 armour moved from Trans-Jordan to Persia
4 mech_infantrys moved from Trans-Jordan to Persia
3 mech_infantrys moved from Egypt to Iraq
3 artilleries moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
2 carriers, 2 destroyers, 1 fighter, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 fighters and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
5 artilleries moved from Trans-Jordan to Iraq
1 bomber moved from Northwest Persia to Egypt
2 fighters moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to PersiaPlace Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Algeria: 2 infantry
EDIT: Adding units owned by British to Gibraltar: 2 infantry
EDIT: Removing units owned by British from United Kingdom: 2 artilleries and 2 infantry
EDIT: Adding units owned by British to Algeria: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 2 transports
EDIT: Removing units owned by British from Gibraltar: 1 artillery and 3 infantry
EDIT: Adding units owned by British to 92 Sea Zone: 1 artillery and 3 infantry
EDIT: Adding units owned by British to 92 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
British undo move 3.
British undo move 2.
British undo move 1.
3 mech_infantrys placed in Union of South Africa
1 fighter and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 30 PUs (3 lost to blockades); end with 31 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Tunisia to Algeria
1 fighter moved from 94 Sea Zone to Algeria
1 battleship, 1 carrier and 1 destroyer moved from 94 Sea Zone to 97 Sea Zone
2 cruisers moved from 94 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 transports moved from 94 Sea Zone to 95 Sea Zone
3 artilleries and 5 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
3 artilleries and 5 infantry moved from 94 Sea Zone to Algeria
2 artilleries and 2 infantry moved from Bryansk to TambovCombat - Italians
Battle in Tambov
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 4/4 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Algeria
Italians attack with 5 artilleries, 1 fighter and 7 infantry
British defend with 2 artilleries and 2 infantry; Americans defend with 2 aaGuns, 2 artilleries and 1 infantry
AA fire in Algeria : 1/1 hits
1 fighter owned by the Italians lost in Algeria
Italians roll dice for 5 artilleries and 7 infantry in Algeria, round 2 : 6/12 hits
Americans roll dice for 2 aaGuns, 4 artilleries and 3 infantry in Algeria, round 2 : 1/7 hits
2 aaGuns owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Americans, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Algeria
Italians roll dice for 5 artilleries and 6 infantry in Algeria, round 3 : 5/11 hits
Americans roll dice for 3 artilleries in Algeria, round 3 : 2/3 hits
1 artillery owned by the Americans, 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 16
Casualties for Italians: 1 fighter and 3 infantry
Casualties for British: 2 artilleries and 2 infantry
Casualties for Americans: 2 aaGuns, 2 artilleries and 1 infantryNon Combat Move - Italians
1 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Belarus to 97 Sea Zone
1 infantry moved from Holland Belgium to Western GermanyPlace Units - Italians
1 armour and 2 infantry placed in Southern Italy
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Malta : 1 flag
Algeria : 1 flag, 5 artilleries and 4 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Western Germany : 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
Belarus : 1 flag, 1 airfield
Bryansk : 1 flag, 4 armour, 1 infantry and 3 mech_infantrys
Eastern Poland : 1 flag
Tambov : 1 flag, 2 artilleries and 2 infantry
Ukraine : 1 flag, 1 factory_minor
94 Sea Zone : 4 transports
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines
Yugoslavia : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 60 Sea Zone to 41 Sea Zone
1 submarine moved from 75 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 6 : 1/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 6 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to South Australia
1 fighter moved from New Zealand to 26 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Non Combat Move - French
3 infantry moved from Iraq to PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
3 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 bombers moved from Novgorod to Russia
2 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Volgograd
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Volgograd, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from Belarus to 97 Sea Zone
2 tactical_bombers moved from Novgorod to 97 Sea Zone
2 bombers and 2 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun, 3 artilleries and 7 infantry moved from Western Germany to Northern Italy
1 aaGun, 2 artilleries and 5 infantry moved from France to Northern Italy
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Smolensk to Bryansk
6 armour, 1 artillery, 2 infantry and 7 mech_infantrys moved from Belarus to Bryansk
2 armour and 4 mech_infantrys moved from Baltic States to Bryansk
2 armour moved from Novgorod to Bryansk
2 armour and 7 mech_infantrys moved from Karelia to Belarus
1 mech_infantry moved from Poland to Belarus
1 armour and 3 mech_infantrys moved from Germany to Romania
1 bomber moved from Russia to Novgorod
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 113 Sea Zone to 119 Sea ZonePlace Units - Germans
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
1 bomber and 6 mech_infantrys placed in Western Germany
Germans undo move 1.
1 mech_infantry placed in Novgorod
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 47 PUs (5 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 6 mech_infantrys and 1 tactical_bomber
Romania : 1 armour and 3 mech_infantrys
Germany : 1 factory_major
Northern Italy : 2 aaGuns, 5 artilleries and 12 infantry
Southern Italy : 2 bombers and 2 mech_infantrys
Belarus : 2 armour and 8 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 4 aaGuns, 21 armour, 15 artilleries, 7 infantry and 36 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag, 1 mech_infantry
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 2 fighters and 2 tactical_bombers
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 6 PUs;
Russians buy 1 armour; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
1 armour placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Kazakhstan to Northwest Persia
5 bombers moved from Sikang to Northwest Persia
2 infantry moved from Dutch New Guinea to New Guinea
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to New Guinea
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Aleutian Islands
Battle in New Guinea
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in New Guinea, round 2 : 4/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Aleutian Islands from Americans, taking New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
Japanese attack with 5 bombers and 2 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 5 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 5/7 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Northwest Persia
Japanese win, taking Northwest Persia from British with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 armour, 6 artilleries and 4 infantry moved from Eastern Persia to West India
3 mech_infantrys moved from Turkmenistan to West India
5 bombers moved from Northwest Persia to Sikang
2 infantry moved from India to West India
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from New Guinea to 45 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from Vologda to Samara
2 mech_infantrys moved from Novosibirsk to KazakhstanPlace Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in French Indo China
1 infantry placed in Japan
1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 5 bombers
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour and 2 mech_infantrys
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 aaGun, 1 armour and 24 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag
45 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
8 Sea Zone : 1 transport
6 Sea Zone : 5 carriers, 11 destroyers, 8 fighters, 9 submarines, 2 tactical_bombers and 1 transport
West India : 1 flag, 1 armour, 6 artilleries, 6 infantry and 3 mech_infantrys
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Turkmenistan : 1 flag
Caucasus : 1 flag
Samara : 1 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 4 transports
4 transports owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Italians: 4 transports
Battle in Aleutian Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits
Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 2/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Aleutian Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 artillery and 3 infantry
EDIT: Removing units owned by Americans from 92 Sea Zone: 4 transports
EDIT: Adding units owned by British to 92 Sea Zone: 1 artillery and 3 infantry
EDIT: Adding units owned by Americans to 92 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 89 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to GibraltarPlace Units - Americans
2 fighters and 2 infantry placed in Western United States
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from JapaneseCombat - British
Battle in Cyprus
Battle in Malta
Battle in Northwest Persia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits
Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Northwest Persia
British win, taking Cyprus from Italians, taking Malta from Italians, taking Northwest Persia from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
4 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Iraq to Persia
5 artilleries moved from Iraq to Persia
3 artilleries moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
8 infantry moved from Egypt to Trans-JordanPlace Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
British collect 31 PUs (2 lost to blockades); end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to 97 Sea Zone
5 artilleries and 3 infantry moved from Algeria to Tunisia
1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
2 artilleries and 2 infantry moved from Tambov to Volgograd
1 infantry moved from Bryansk to Rostov
4 armour and 3 mech_infantrys moved from Bryansk to VolgogradPlace Units - Italians
2 destroyers and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUsTerritory Summary for Italians :
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 5 artilleries and 3 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Belarus : 1 flag, 1 airfield
Bryansk : 1 flag
Rostov : 1 infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Volgograd : 4 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Yugoslavia : 1 flag, 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 63 Sea Zone to 30 Sea Zone
2 submarines moved from 30 Sea Zone to 26 Sea Zone
2 submarines moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
21 armour, 15 artilleries, 7 infantry and 36 mech_infantrys moved from Bryansk to Russia
2 armour and 8 mech_infantrys moved from Belarus to Russia
1 armour moved from Volgograd to Tambov
1 mech_infantry moved from Samara to Russia
1 armour moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Russia
2 armour and 1 mech_infantry moved from Volgograd to Russia
1 bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
2 bombers moved from Southern Italy to RussiaCombat - Germans
Battle in Russia
Germans attack with 26 armour, 15 artilleries, 5 bombers, 7 infantry and 47 mech_infantrys
Russians defend with 3 aaGuns, 1 airfield, 1 armour, 24 artilleries, 1 factory_major, 46 infantry and 12 mech_infantrys
AA fire in Russia : 0/5 hits
Germans roll dice for 26 armour, 15 artilleries, 5 bombers, 7 infantry and 47 mech_infantrys in Russia, round 2 : 29/100 hits
Russians roll dice for 3 aaGuns, 1 armour, 24 artilleries, 46 infantry and 12 mech_infantrys in Russia, round 2 : 21/83 hits
14 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians, 7 infantry owned by the Germans and 26 infantry owned by the Russians lost in Russia
Germans roll dice for 26 armour, 15 artilleries, 5 bombers and 33 mech_infantrys in Russia, round 3 : 26/79 hits
Russians roll dice for 1 armour, 24 artilleries, 20 infantry and 12 mech_infantrys in Russia, round 3 : 23/57 hits
21 mech_infantrys owned by the Germans, 6 mech_infantrys owned by the Russians, 2 artilleries owned by the Germans and 20 infantry owned by the Russians lost in Russia
Germans roll dice for 26 armour, 13 artilleries, 5 bombers and 12 mech_infantrys in Russia, round 4 : 29/56 hits
Russians roll dice for 1 armour, 24 artilleries and 6 mech_infantrys in Russia, round 4 : 15/31 hits
2 mech_infantrys owned by the Germans, 6 mech_infantrys owned by the Russians, 23 artilleries owned by the Russians and 13 artilleries owned by the Germans lost in Russia
Germans roll dice for 26 armour, 5 bombers and 10 mech_infantrys in Russia, round 5 : 22/41 hits
Russians roll dice for 1 armour and 1 artillery in Russia, round 5 : 2/2 hits
2 mech_infantrys owned by the Germans, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 3PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 26 armour, 5 bombers and 8 mech_infantrys remaining. Battle score for attacker is 66
Casualties for Germans: 15 artilleries, 7 infantry and 39 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 24 artilleries, 46 infantry and 12 mech_infantrysNon Combat Move - Germans
5 bombers moved from Russia to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
4 aaGuns moved from Bryansk to Rostov
1 armour and 3 mech_infantrys moved from Romania to Ukraine
6 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from France to Western Germany
5 infantry moved from Northern Italy to Western Germany
4 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Germans
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 53 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Poland : 6 mech_infantrys
Germany : 1 factory_major and 8 mech_infantrys
Northern Italy : 1 aaGun, 5 artilleries and 3 infantry
Southern Italy : 1 fighter, 4 infantry and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 5 bombers and 1 mech_infantry
Rostov : 1 flag, 4 aaGuns
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 26 armour, 1 factory_minor and 8 mech_infantrys
Ukraine : 1 armour and 3 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 3 artilleries and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 2 fighters and 2 tactical_bombers
Yugoslavia : 2 mech_infantrys
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
8 fighters and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from Japan to 8 Sea Zone
1 infantry moved from West India to Eastern Persia
2 bombers moved from Sikang to Eastern Persia
2 mech_infantrys moved from Kazakhstan to Northwest Persia
3 bombers moved from Sikang to Northwest Persia
1 infantry moved from West India to Eastern PersiaCombat - Japanese
Battle in Eastern Persia
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Eastern Persia, round 2 : 1/4 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Japanese attack with 3 bombers and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 2/5 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Japanese win, taking Northwest Persia from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 2 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 10 fighters and 2 tactical_bombers in 8 Sea Zone, round 2 : 6/13 hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transportNon Combat Move - Japanese
10 fighters and 2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
3 infantry moved from India to West India
1 artillery and 1 infantry moved from 39 Sea Zone to India
3 mech_infantrys moved from French Indo China to Burma
2 bombers moved from Eastern Persia to India
3 bombers moved from Northwest Persia to Volgograd
1 infantry moved from Samara to KazakhstanPlace Units - Japanese
1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone
2 fighters placed in Japan
2 artilleries and 1 infantry placed in India
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 mech_infantrys
India : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour and 2 mech_infantrys
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 aaGun, 1 armour, 1 infantry and 22 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 3 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 submarine
35 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
39 Sea Zone : 1 submarine and 1 transport
8 Sea Zone : 1 destroyer
6 Sea Zone : 6 carriers, 13 destroyers, 10 fighters, 11 submarines, 2 tactical_bombers and 1 transport
West India : 1 flag, 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 3 bombers
Turkmenistan : 1 flag
Caucasus : 1 flag
Eastern Persia : 1 flag, 2 infantry
Northwest Persia : 1 flag, 2 mech_infantrys -
I surrender. Well played Tizkit!
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Thanks brother. Good game. The longest I’ve ever played I think.
I think I’ll look to play a some others from the community but I’m definitely up for another game down the road.
P.S. thanks for putting up with my slowness. I’ve learned I should probably only keep one game open at a time.
P.P.S. Where dem videos at? Loved the strategy ones especially.
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I havent made any videos in a while. I might get back to that