G18L - variance (allies+24) vs Tizkit

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 mech_infantry moved from Belarus to Smolensk
                1 fighter moved from Karelia to Smolensk
                4 armour and 3 mech_infantrys moved from Belarus to Bryansk
                2 artilleries and 4 infantry moved from Ukraine to Bryansk
                2 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria
                1 fighter moved from 96 Sea Zone to Algeria
                1 cruiser moved from 96 Sea Zone to 94 Sea Zone
                1 battleship and 1 cruiser moved from 96 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Smolensk
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Smolensk
                    retreated to Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Italians attack with 4 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 4 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in Bryansk, round 2 :  5/13 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 4 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 fighter and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 :  2/2 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Algeria to 94 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Southern Italy
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Tunisia
                1 infantry moved from 94 Sea Zone to Tunisia
                1 destroyer moved from 96 Sea Zone to 94 Sea Zone
                1 carrier moved from 96 Sea Zone to 94 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Southern Italy
                1 fighter moved from Smolensk to Belarus

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Northern Italy
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Malta : 1 flag
        Algeria : 1 flag, 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 2 artilleries and 2 infantry
        Western Germany : 1 fighter and 1 infantry
        Holland Belgium : 1 infantry
        Northern Italy : 1 factory_major, 1 infantry and 2 mech_infantrys
        Southern Italy : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Belarus : 1 flag, 1 airfield and 1 fighter
        Bryansk : 1 flag, 4 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        95 Sea Zone : 1 carrier and 1 transport
        94 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports
        93 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag
        99 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine

    triplea_41168_Ita14.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 60 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 60 Sea Zone to 75 Sea Zone
                1 fighter moved from New South Wales to New Zealand
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41168_Fre14.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Smolensk
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Western Germany to Smolensk
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                2 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                3 bombers moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in 125 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 submarine; Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans and 1 submarine owned by the British Submerged
                        Germans roll dice for 1 tactical_bomber in 125 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 125 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 bombers, 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  3/6 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                4 aaGuns, 13 armour, 14 artilleries, 4 infantry and 23 mech_infantrys moved from Belarus to Bryansk
                1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 bomber moved from Smolensk to Novgorod
                1 bomber moved from Russia to Novgorod
                3 armour and 5 mech_infantrys moved from Poland to Belarus
                2 armour and 4 mech_infantrys moved from Germany to Baltic States
                1 mech_infantry moved from Western Germany to Poland
                2 armour moved from Norway to Karelia
                3 armour moved from Karelia to Belarus
                1 fighter moved from Western Germany to Belarus
                1 fighter moved from Normandy Bordeaux to Western Germany
                3 bombers moved from Normandy Bordeaux to Western Germany
                1 aaGun, 2 artilleries and 5 infantry moved from Southern France to France
                1 tactical_bomber moved from 125 Sea Zone to Novgorod
                2 mech_infantrys moved from Karelia to Belarus

    Place Units - Germans
                2 armour and 1 tactical_bomber placed in Novgorod
                2 mech_infantrys placed in Western Germany
                1 bomber placed in Western Germany
                1 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2,2,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 4 bombers, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
        Poland : 1 mech_infantry
        Germany : 1 armour, 1 factory_major and 3 mech_infantrys
        Belarus : 6 armour, 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys
        Karelia : 1 flag, 2 armour and 7 mech_infantrys
        Baltic States : 1 flag, 2 armour and 4 mech_infantrys
        Bryansk : 4 aaGuns, 14 armour, 14 artilleries, 4 infantry and 28 mech_infantrys
        Rostov : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 mech_infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 1 harbour and 2 tactical_bombers
        Smolensk : 1 flag, 1 infantry
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Finland : 1 flag

    triplea_41168_Ger15.tsvg

  • '19 '18

    Hey, just a heads up that I’m going to be travelling and you might not here from me for close to 2 weeks.

  • '17 '16 '15 '14 '12

    ok have a safe trip

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 5 PUs;
                Russians buy 1 aaGun; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Samara to Tambov
                2 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Samara to Vologda
                      Russians take Vologda from Japanese
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Japanese

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry
                EDIT: Turning off Edit Mode
                1 aaGun, 24 artilleries and 7 infantry moved from Samara to Russia

    Place Units - Russians
                1 aaGun placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs

    triplea_41168_Rus15.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                2 bombers moved from India to Northwest Persia
                1 infantry moved from Urals to Vologda
                1 bomber moved from Caucasus to Vologda
                1 bomber moved from Caucasus to Novosibirsk
                1 mech_infantry moved from Tsinghai to Novosibirsk
                1 bomber moved from India to Novosibirsk
                1 armour and 13 mech_infantrys moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Tsinghai to Novosibirsk
                5 mech_infantrys moved from Tsinghai to Kazakhstan
                7 mech_infantrys moved from Turkmenistan to Kazakhstan
                1 armour moved from India to Eastern Persia
                6 artilleries and 5 infantry moved from West India to Eastern Persia

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in Guam
                Battle in Vologda
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Guam from Americans, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Novosibirsk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour and 25 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 25 mech_infantrys in Kazakhstan, round 2 :  5/26 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 armour and 24 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Northwest Persia
                    Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
                    British defend with 2 mech_infantrys; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 :  3/5 hits
                        British roll dice for 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the ANZAC lost in Northwest Persia
                    Japanese win, taking Northwest Persia from British with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 armour, 6 artilleries and 5 infantry
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 armour, 6 artilleries and 5 infantry in Eastern Persia, round 2 :  7/12 hits
                        British roll dice for 2 mech_infantrys in Eastern Persia, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Eastern Persia
                    Japanese win, taking Eastern Persia from British with 1 armour, 6 artilleries and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 destroyer and 2 submarines moved from 44 Sea Zone to 45 Sea Zone
                2 carriers and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 45 Sea Zone
                3 mech_infantrys moved from West India to Turkmenistan
                2 bombers moved from Northwest Persia to Sikang
                2 bombers moved from Novosibirsk to Sikang
                1 bomber moved from Vologda to Sikang
                1 aaGun moved from Caucasus to Kazakhstan

    Place Units - Japanese
                2 infantry placed in India
                1 destroyer and 1 submarine placed in 36 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport placed in 6 Sea Zone
                Japanese undo move 2.
                1 destroyer placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 85 PUs; end with 85 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 5 bombers
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 2 mech_infantrys
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 aaGun, 1 armour and 24 mech_infantrys
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag
        45 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 destroyer and 1 submarine
        21 Sea Zone : 1 transport
        6 Sea Zone : 4 carriers, 9 destroyers, 6 fighters, 7 submarines, 2 tactical_bombers and 1 transport
        West India : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag, 2 mech_infantrys
        Vologda : 1 flag, 1 infantry
        Turkmenistan : 1 flag, 3 mech_infantrys
        Caucasus : 1 flag
        Eastern Persia : 1 flag, 1 armour, 6 artilleries and 4 infantry
        Northwest Persia : 1 flag, 1 artillery and 1 mech_infantry

    triplea_41168_Jap15.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Gibraltar to Algeria
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria

    Combat - Americans
                Battle in Algeria
                    Americans attack with 2 artilleries, 1 fighter and 2 infantry
                    Italians defend with 2 infantry
                        Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Algeria, round 2 :  0/5 hits
                        Italians roll dice for 2 infantry in Algeria, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Algeria
                        Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Algeria, round 3 :  3/4 hits
                        Italians roll dice for 2 infantry in Algeria, round 3 :  0/2 hits
                        2 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 transports moved from 110 Sea Zone to 92 Sea Zone
                2 aaGuns moved from Gibraltar to 92 Sea Zone
                2 aaGuns moved from 92 Sea Zone to Algeria
                1 fighter moved from Algeria to Gibraltar
                1 carrier and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                1 armour and 3 infantry placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Iraq to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
                1 bomber and 1 fighter moved from Egypt to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Northwest Persia
                    British win, taking Northwest Persia from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                6 infantry moved from Iraq to Persia
                3 armour moved from Trans-Jordan to Persia
                4 mech_infantrys moved from Trans-Jordan to Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 artilleries moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                2 carriers, 2 destroyers, 1 fighter, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                2 fighters and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
                2 infantry moved from Trans-Jordan to Egypt
                5 artilleries moved from Trans-Jordan to Iraq
                1 bomber moved from Northwest Persia to Egypt
                2 fighters moved from Northwest Persia to Persia
                1 tactical_bomber moved from Northwest Persia to Persia

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Algeria: 2 infantry
                EDIT: Adding units owned by British to Gibraltar: 2 infantry
                EDIT: Removing units owned by British from United Kingdom: 2 artilleries and 2 infantry
                EDIT: Adding units owned by British to Algeria: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 92 Sea Zone: 2 transports
                EDIT: Removing units owned by British from Gibraltar: 1 artillery and 3 infantry
                EDIT: Adding units owned by British to 92 Sea Zone: 1 artillery and 3 infantry
                EDIT: Adding units owned by British to 92 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                British undo move 3.
                British undo move 2.
                British undo move 1.
                3 mech_infantrys placed in Union of South Africa
                1 fighter and 2 mech_infantrys placed in Egypt
                1 mech_infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
                British collect 30 PUs (3 lost to blockades); end with 31 PUs

    Turn Complete - UK_Pacific

    triplea_41168_UK_15.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 armour, 1 carrier and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Tunisia to Algeria
                1 fighter moved from 94 Sea Zone to Algeria
                1 battleship, 1 carrier and 1 destroyer moved from 94 Sea Zone to 97 Sea Zone
                2 cruisers moved from 94 Sea Zone to 97 Sea Zone
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                3 transports moved from 94 Sea Zone to 95 Sea Zone
                3 artilleries and 5 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
                3 artilleries and 5 infantry moved from 94 Sea Zone to Algeria
                2 artilleries and 2 infantry moved from Bryansk to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 2 artilleries and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 :  4/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Algeria
                    Italians attack with 5 artilleries, 1 fighter and 7 infantry
                    British defend with 2 artilleries and 2 infantry; Americans defend with 2 aaGuns, 2 artilleries and 1 infantry
                        AA fire in Algeria :  1/1 hits
                        1 fighter owned by the Italians lost in Algeria
                        Italians roll dice for 5 artilleries and 7 infantry in Algeria, round 2 :  6/12 hits
                        Americans roll dice for 2 aaGuns, 4 artilleries and 3 infantry in Algeria, round 2 :  1/7 hits
                        2 aaGuns owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Americans, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Algeria
                        Italians roll dice for 5 artilleries and 6 infantry in Algeria, round 3 :  5/11 hits
                        Americans roll dice for 3 artilleries in Algeria, round 3 :  2/3 hits
                        1 artillery owned by the Americans, 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from Americans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 fighter and 3 infantry
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Americans: 2 aaGuns, 2 artilleries and 1 infantry

    Non Combat Move - Italians
                1 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Belarus to 97 Sea Zone
                1 infantry moved from Holland Belgium to Western Germany

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Malta : 1 flag
        Algeria : 1 flag, 5 artilleries and 4 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Western Germany : 1 infantry
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
        Belarus : 1 flag, 1 airfield
        Bryansk : 1 flag, 4 armour, 1 infantry and 3 mech_infantrys
        Eastern Poland : 1 flag
        Tambov : 1 flag, 2 artilleries and 2 infantry
        Ukraine : 1 flag, 1 factory_minor
        94 Sea Zone : 4 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines
        Yugoslavia : 1 flag

    triplea_41168_Ita15.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 60 Sea Zone to 41 Sea Zone
                1 submarine moved from 75 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 6 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 2 submarines
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from New Zealand to 26 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Iraq to Persia

    Turn Complete - French

    triplea_41168_Fre15.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                3 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                2 bombers moved from Novgorod to Russia
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 3 damage total.
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in Volgograd
                    Germans attack with 3 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 3 armour and 2 mech_infantrys in Volgograd, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Western Germany to 97 Sea Zone
                1 fighter moved from Belarus to 97 Sea Zone
                2 tactical_bombers moved from Novgorod to 97 Sea Zone
                2 bombers and 2 mech_infantrys moved from Western Germany to Southern Italy
                1 aaGun, 3 artilleries and 7 infantry moved from Western Germany to Northern Italy
                1 aaGun, 2 artilleries and 5 infantry moved from France to Northern Italy
                2 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Smolensk to Bryansk
                6 armour, 1 artillery, 2 infantry and 7 mech_infantrys moved from Belarus to Bryansk
                2 armour and 4 mech_infantrys moved from Baltic States to Bryansk
                2 armour moved from Novgorod to Bryansk
                2 armour and 7 mech_infantrys moved from Karelia to Belarus
                1 mech_infantry moved from Poland to Belarus
                1 armour and 3 mech_infantrys moved from Germany to Romania
                1 bomber moved from Russia to Novgorod
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 113 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
                1 bomber and 6 mech_infantrys placed in Western Germany
                Germans undo move 1.
                1 mech_infantry placed in Novgorod
                1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,2,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                Germans collect 47 PUs (5 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 6 mech_infantrys and 1 tactical_bomber
        Romania : 1 armour and 3 mech_infantrys
        Germany : 1 factory_major
        Northern Italy : 2 aaGuns, 5 artilleries and 12 infantry
        Southern Italy : 2 bombers and 2 mech_infantrys
        Belarus : 2 armour and 8 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 4 aaGuns, 21 armour, 15 artilleries, 7 infantry and 36 mech_infantrys
        Rostov : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Smolensk : 1 flag
        Samara : 1 flag, 1 mech_infantry
        119 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        97 Sea Zone : 2 fighters and 2 tactical_bombers
        Finland : 1 flag

    triplea_41168_Ger16.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 6 PUs;
                Russians buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                1 armour placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 3 PUs

    triplea_41168_Rus16.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Kazakhstan to Northwest Persia
                5 bombers moved from Sikang to Northwest Persia
                2 infantry moved from Dutch New Guinea to New Guinea
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to New Guinea
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in New Guinea
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in New Guinea, round 2 :  4/6 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking Aleutian Islands from Americans, taking New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Northwest Persia
                    Japanese attack with 5 bombers and 2 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 5 bombers and 2 mech_infantrys in Northwest Persia, round 2 :  5/7 hits
                        British roll dice for 2 infantry in Northwest Persia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Northwest Persia
                    Japanese win, taking Northwest Persia from British with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 armour, 6 artilleries and 4 infantry moved from Eastern Persia to West India
                3 mech_infantrys moved from Turkmenistan to West India
                5 bombers moved from Northwest Persia to Sikang
                2 infantry moved from India to West India
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from New Guinea to 45 Sea Zone
                2 infantry moved from Guam to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 transport moved from 45 Sea Zone to 41 Sea Zone
                1 infantry moved from Vologda to Samara
                2 mech_infantrys moved from Novosibirsk to Kazakhstan

    Place Units - Japanese
                3 infantry placed in India
                3 mech_infantrys placed in French Indo China
                1 infantry placed in Japan
                1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 85 PUs; end with 85 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 5 bombers
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 2 mech_infantrys
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 aaGun, 1 armour and 24 mech_infantrys
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag
        45 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 submarine
        8 Sea Zone : 1 transport
        6 Sea Zone : 5 carriers, 11 destroyers, 8 fighters, 9 submarines, 2 tactical_bombers and 1 transport
        West India : 1 flag, 1 armour, 6 artilleries, 6 infantry and 3 mech_infantrys
        Urals : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Turkmenistan : 1 flag
        Caucasus : 1 flag
        Samara : 1 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry

    triplea_41168_Jap16.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 8 Sea Zone
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 4 transports
                        4 transports owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Italians: 4 transports
                Battle in Aleutian Islands
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 :  0/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 3 :  0/2 hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 3 :  2/2 hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Aleutian Islands
                    Japanese win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 92 Sea Zone: 1 artillery and 3 infantry
                EDIT: Removing units owned by Americans from 92 Sea Zone: 4 transports
                EDIT: Adding units owned by British to 92 Sea Zone: 1 artillery and 3 infantry
                EDIT: Adding units owned by Americans to 92 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 92 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 89 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar

    Place Units - Americans
                2 fighters and 2 infantry placed in Western United States
                1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Japanese

    Combat - British
                Battle in Cyprus
                Battle in Malta
                Battle in Northwest Persia
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 :  3/4 hits
                        Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Northwest Persia
                    British win, taking Cyprus from Italians, taking Malta from Italians, taking Northwest Persia from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
                4 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Iraq to Persia
                5 artilleries moved from Iraq to Persia
                3 artilleries moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                8 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
                British collect 31 PUs (2 lost to blockades); end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    triplea_41168_Chi16.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from Americans
                1 fighter moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from 99 Sea Zone to 97 Sea Zone
                5 artilleries and 3 infantry moved from Algeria to Tunisia
                1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 infantry moved from Western Germany to Northern Italy
                2 artilleries and 2 infantry moved from Tambov to Volgograd
                1 infantry moved from Bryansk to Rostov
                4 armour and 3 mech_infantrys moved from Bryansk to Volgograd

    Place Units - Italians
                2 destroyers and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 25 PUs; end with 26 PUs

    Territory Summary for Italians :

    Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 5 artilleries and 3 infantry
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Belarus : 1 flag, 1 airfield
        Bryansk : 1 flag
        Rostov : 1 infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 4 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 transport
        Yugoslavia : 1 flag, 1 armour and 2 mech_infantrys

    triplea_41168_Ita16.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 submarines moved from 63 Sea Zone to 30 Sea Zone
                2 submarines moved from 30 Sea Zone to 26 Sea Zone
                2 submarines moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41168_Fre16.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                21 armour, 15 artilleries, 7 infantry and 36 mech_infantrys moved from Bryansk to Russia
                2 armour and 8 mech_infantrys moved from Belarus to Russia
                1 armour moved from Volgograd to Tambov
                1 mech_infantry moved from Samara to Russia
                1 armour moved from Tambov to Russia
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Samara to Russia
                2 armour and 1 mech_infantry moved from Volgograd to Russia
                1 bomber moved from Novgorod to Russia
                2 bombers moved from Western Germany to Russia
                2 bombers moved from Southern Italy to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 26 armour, 15 artilleries, 5 bombers, 7 infantry and 47 mech_infantrys
                    Russians defend with 3 aaGuns, 1 airfield, 1 armour, 24 artilleries, 1 factory_major, 46 infantry and 12 mech_infantrys
                        AA fire in Russia :  0/5 hits
                        Germans roll dice for 26 armour, 15 artilleries, 5 bombers, 7 infantry and 47 mech_infantrys in Russia, round 2 :  29/100 hits
                        Russians roll dice for 3 aaGuns, 1 armour, 24 artilleries, 46 infantry and 12 mech_infantrys in Russia, round 2 :  21/83 hits
                        14 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians, 7 infantry owned by the Germans and 26 infantry owned by the Russians lost in Russia
                        Germans roll dice for 26 armour, 15 artilleries, 5 bombers and 33 mech_infantrys in Russia, round 3 :  26/79 hits
                        Russians roll dice for 1 armour, 24 artilleries, 20 infantry and 12 mech_infantrys in Russia, round 3 :  23/57 hits
                        21 mech_infantrys owned by the Germans, 6 mech_infantrys owned by the Russians, 2 artilleries owned by the Germans and 20 infantry owned by the Russians lost in Russia
                        Germans roll dice for 26 armour, 13 artilleries, 5 bombers and 12 mech_infantrys in Russia, round 4 :  29/56 hits
                        Russians roll dice for 1 armour, 24 artilleries and 6 mech_infantrys in Russia, round 4 :  15/31 hits
                        2 mech_infantrys owned by the Germans, 6 mech_infantrys owned by the Russians, 23 artilleries owned by the Russians and 13 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 26 armour, 5 bombers and 10 mech_infantrys in Russia, round 5 :  22/41 hits
                        Russians roll dice for 1 armour and 1 artillery in Russia, round 5 :  2/2 hits
                        2 mech_infantrys owned by the Germans, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Russia
                    Germans captures 3PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 26 armour, 5 bombers and 8 mech_infantrys remaining. Battle score for attacker is 66
                    Casualties for Germans: 15 artilleries, 7 infantry and 39 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 1 armour, 24 artilleries, 46 infantry and 12 mech_infantrys

    Non Combat Move - Germans
                5 bombers moved from Russia to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                4 aaGuns moved from Bryansk to Rostov
                1 armour and 3 mech_infantrys moved from Romania to Ukraine
                6 mech_infantrys moved from Western Germany to Poland
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                2 infantry moved from France to Western Germany
                5 infantry moved from Northern Italy to Western Germany
                4 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Germans
                3 artilleries placed in Volgograd
                1 armour and 2 mech_infantrys placed in Novgorod
                8 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 53 PUs (2 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Poland : 6 mech_infantrys
        Germany : 1 factory_major and 8 mech_infantrys
        Northern Italy : 1 aaGun, 5 artilleries and 3 infantry
        Southern Italy : 1 fighter, 4 infantry and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 5 bombers and 1 mech_infantry
        Rostov : 1 flag, 4 aaGuns
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 26 armour, 1 factory_minor and 8 mech_infantrys
        Ukraine : 1 armour and 3 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 3 artilleries and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        119 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        97 Sea Zone : 2 fighters and 2 tactical_bombers
        Yugoslavia : 2 mech_infantrys
        Finland : 1 flag

    triplea_41168_Ger17.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - Russians

    Turn Complete - Russians

    triplea_41168_Rus17.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                8 fighters and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
                2 fighters moved from Japan to 8 Sea Zone
                1 infantry moved from West India to Eastern Persia
                2 bombers moved from Sikang to Eastern Persia
                2 mech_infantrys moved from Kazakhstan to Northwest Persia
                3 bombers moved from Sikang to Northwest Persia
                1 infantry moved from West India to Eastern Persia

    Combat - Japanese
                Battle in Eastern Persia
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Eastern Persia, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Eastern Persia
                    Japanese win, taking Eastern Persia from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Japanese attack with 3 bombers and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 3 bombers and 2 mech_infantrys in Northwest Persia, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Japanese win, taking Northwest Persia from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer, 10 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 10 fighters and 2 tactical_bombers in 8 Sea Zone, round 2 :  6/13 hits
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 destroyer, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport

    Non Combat Move - Japanese
                10 fighters and 2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 45 Sea Zone to 36 Sea Zone
                2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                3 infantry moved from India to West India
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                3 mech_infantrys moved from French Indo China to Burma
                2 bombers moved from Eastern Persia to India
                3 bombers moved from Northwest Persia to Volgograd
                1 infantry moved from Samara to Kazakhstan

    Place Units - Japanese
                1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone
                2 fighters placed in Japan
                2 artilleries and 1 infantry placed in India
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 85 PUs; end with 85 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 3 mech_infantrys
        India : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 2 mech_infantrys
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 aaGun, 1 armour, 1 infantry and 22 mech_infantrys
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 3 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 submarine
        35 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        39 Sea Zone : 1 submarine and 1 transport
        8 Sea Zone : 1 destroyer
        6 Sea Zone : 6 carriers, 13 destroyers, 10 fighters, 11 submarines, 2 tactical_bombers and 1 transport
        West India : 1 flag, 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
        Urals : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 3 bombers
        Turkmenistan : 1 flag
        Caucasus : 1 flag
        Eastern Persia : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 2 mech_infantrys

    triplea_41168_Jap17.tsvg

  • '17 '16 '15 '14 '12

    I surrender.  Well played Tizkit!

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