Yeah, full scramble.
T2 Play Off R1 BM3: oysteilo (Axis +9) vs. majikforce
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Belarus to Eastern Poland
2 armour moved from Baltic States to Eastern Poland
6 mech_infantrys moved from Baltic States to Eastern Poland
3 armour and 6 mech_infantrys moved from Eastern Poland to Bessarabia
1 armour and 3 mech_infantrys moved from Belarus to Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
2 bombers moved from Holland Belgium to Western Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Holland Belgium to 105 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 3 armour and 6 mech_infantrys
Russians defend with 1 armour, 3 infantry and 1 mech_infantry
Germans roll dice for 3 armour and 6 mech_infantrys in Bessarabia, round 2 : 5/9 hits, 2,50 expected hits
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/5 hits, 1,83 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Battle in Ukraine
Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 artilleries and 1 infantry
Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2,33 expected hits
Russians roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Western Ukraine
Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 4/6 hits, 2,33 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 artilleries and 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
British defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
British roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
British roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 battleship, 1 carrier, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Holland Belgium to France
2 aaGuns, 7 armour, 15 artilleries, 15 infantry and 9 mech_infantrys moved from Belarus to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
8 infantry moved from Novgorod to Belarus
1 aaGun moved from Baltic States to Belarus
1 tactical_bomber moved from Western Ukraine to Bryansk
2 bombers moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
9 mech_infantrys moved from Germany to Romania
1 fighter moved from 104 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 fighter moved from 104 Sea Zone to 112 Sea ZonePlace Units - Germans
2 infantry placed in France
1 mech_infantry placed in Western Germany
9 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : 5,50
British : -0,67
Russians : 1,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Caucasus to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Vologda to Russia
1 armour moved from Volgograd to Northwest Persia
2 armour and 2 mech_infantrys moved from Russia to KazakhstanPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Hopei to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
3 fighters and 3 tactical_bombers moved from Manchuria to Kweichow
1 armour, 1 artillery and 1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 bombers moved from Manchuria to Yunnan
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from 42 Sea Zone to 55 Sea Zone
2 battleships moved from 42 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 mech_infantrys moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 carriers, 2 cruisers, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 mech_infantrys moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 4 transports
Americans defend with 1 carrier, 2 fighters and 1 transport
1 submarine owned by the Japanese Submerged
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 transports in 35 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Americans roll dice for 1 carrier, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
1 carrier owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 transports in 35 Sea Zone, round 3 : 3/6 hits, 3,00 expected hits
Americans roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
Units damaged: 2 carriers owned by the Japanese
2 fighters owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 transports remaining. Battle score for attacker is 43
Casualties for Americans: 1 carrier, 2 fighters and 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Philippines, round 2 : 1/7 hits, 1,83 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 0/3 hits, 1,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Philippines, round 3 : 1/7 hits, 1,83 expected hits
Americans roll dice for 1 artillery and 1 fighter in Philippines, round 3 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Philippines, round 4 : 1/6 hits, 1,67 expected hits
Americans roll dice for 1 fighter in Philippines, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 5/8 hits, 4,17 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 3,17 expected hits
Chinese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 2,83 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 2,50 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -7
Casualties for British: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Americans roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
3 carriers moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
3 tactical_bombers moved from Kweichow to Hunan
3 fighters moved from Kweichow to Hunan
3 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Yunnan to Hunan
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 factory_minor placed in Manchuria
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
3 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0,83
Americans : -3,83
Chinese : 0,33
Japanese : -7,50 -
so I moved my sub from sz 6 to 35 against your carrier and transport. The sub was supposed to go to sz 5 to prevent lend lease for russia. I submerged the sub so it did not participate in combat in 35 sz (you have no destroyer). Then since no dice was thrown I think this is OK
-
Actually I’m gonna be picky on this one. You moved the sub during combat phase and then had a battle in that sz. Regardless of if the sub fought or submerged it should stay in sz 35. You can repost with the edit or I can do it on my turn. I hope you understand my reasoning and agree.
-
Actually I’m gonna be picky on this one. You moved the sub during combat phase and then had a battle in that sz. Regardless of if the sub fought or submerged it should stay in sz 35. You can repost with the edit or I can do it on my turn. I hope you understand my reasoning and agree.
OK. I am not sure I understand why you are picky about it, but it is your right to decide and as you say it did move during combat, but on the other hand it is kind of the same thing as throwing forum dice on battles you forgot, or move units into empty enemy areas, most people find that OK. I clicked the sea zone and selected all units and forgot about the sub
Anyway, no big deal, please move the sub back to 35 during USA. No worries!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
2 bombers moved from Queensland to Yunnan
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser and 1 marine moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 88 Sea Zone to Gibraltar
1 fighter moved from 88 Sea Zone to 104 Sea Zone
1 bomber moved from Queensland to Yunnan
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Morocco
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking Morocco from Italians, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/6 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Yunnan
Americans attack with 3 bombers
Japanese defend with 1 armour
Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Americans win with 3 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 bombers moved from Yunnan to Burma
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to Queensland
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
2 destroyers moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Egypt to Crete
1 fighter moved from Egypt to 96 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Hopei
1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to EgyptCombat - British
British creates battle in territory 125 Sea Zone
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Crete
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 marine
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 2/3 hits
Italians roll dice for 1 marine in Crete, round 2 : 0/1 hits
1 marine owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in Hopei
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Hopei
British win with 2 fighters remaining. Battle score for attacker is -7
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters moved from Hopei to Shensi
2 aaGuns, 8 infantry and 2 mech_infantrys moved from India to Burma
1 infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Crete to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 marine moved from Trans-Jordan to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
4 infantry moved from Brazil to British GuianaPlace Units - British
1 transport placed in 106 Sea Zone
1 submarine placed in 98 Sea Zone
1 fighter placed in Egypt
1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Normandy Bordeaux to France
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Libya to Tunisia
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to TunisiaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 aaGun
EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 1,17
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northwest Persia to CaucasusTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 infantry moved from Bryansk to Tambov
2 infantry moved from Belarus to Archangel
2 bombers moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Archangel
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 submarine moved from 111 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Tambov
Germans attack with 3 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Tambov, round 2 : 2/6 hits, 2,50 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
French defend with 1 infantry; ANZAC defend with 1 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/7 hits, 2,83 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
1 armour moved from Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
3 armour and 3 mech_infantrys moved from Bessarabia to Bryansk
2 bombers moved from Tambov to Chahar
1 tactical_bomber moved from Archangel to Bryansk
1 bomber moved from Tambov to Bryansk
1 infantry moved from Belarus to Smolensk
4 infantry moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
6 mech_infantrys moved from Romania to Ukraine
9 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Romania to Ukraine
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 125 Sea Zone to Western Germany
1 destroyer moved from 105 Sea Zone to 110 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
3 artilleries placed in Ukraine
1 infantry placed in France
2 fighters and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -2,67
British : -0,17
Americans : 0,67
Russians : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Kazakhstan to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
2 infantry moved from Vologda to Smolensk
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Tambov, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 2/4 hits
Italians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Russians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
2 fighters moved from Tambov to Russia
1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Smolensk to RussiaPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
Sorry. I will be slow for the next 10 days. Will post from time to time
-
Okay post when you can.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
1 infantry moved from Anhwe to Kweichow
1 armour moved from Hunan to Kweichow
2 infantry moved from Kwangsi to Yunnan
2 bombers moved from Hunan to Kweichow
1 fighter and 2 tactical_bombers moved from Hunan to Kweichow
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 fighters moved from Japan to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Kweichow, round 3 : 4/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Hunan
2 fighters moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 battleship, 5 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 armour, 1 artillery, 1 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to Celebes
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Philippines
2 bombers moved from Kweichow to Chahar
1 fighter and 2 tactical_bombers moved from Kweichow to Chahar
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Suiyuyan to Hopei
3 destroyers moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Celebes: 1 infantry
EDIT: Turning off Edit Mode
2 destroyers placed in 19 Sea Zone
1 airfield and 1 factory_minor placed in Malaya
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
moved one inf back to celeb from malaya
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 mech_infantrys moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Morocco to Algeria
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
1 bomber moved from Burma to Hunan
2 bombers moved from Burma to KweichowCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 armour
Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Kweichow
Americans roll dice for 1 bomber in Kweichow, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Hunan, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Kweichow to India
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to India
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from 110 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 105 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 mech_infantrys moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Morocco to Algeria
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
1 bomber moved from Burma to Hunan
2 bombers moved from Burma to KweichowCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 armour
Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Kweichow
Americans roll dice for 1 bomber in Kweichow, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Hunan, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Kweichow to India
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to India
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from 110 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 105 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUsPurchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
2 fighters moved from Shensi to Yunnan
1 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from West India to India
1 armour and 1 infantry moved from Morocco to AlgeriaCombat - British
Battle in Yunnan
British attack with 2 fighters and 3 infantry
Japanese defend with 1 aaGun and 2 infantry
AA fire in Yunnan : 0/2 hits
British roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 3/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - British
2 fighters moved from Yunnan to India
3 aaGuns, 7 infantry and 2 mech_infantrys moved from Burma to India
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 destroyer and 1 submarine placed in 110 Sea Zone
1 fighter and 2 mech_infantrys placed in Egypt
1 artillery placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,1,2,1,4,4,3
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser and 1 submarine; French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/5 hits, 2,83 expected hits
British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Italians: 1 destroyer
Casualties for British: 1 cruiser and 1 submarine
Casualties for French: 1 destroyerNon Combat Move - Italians
1 tactical_bomber moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Greece
3 fighters moved from 98 Sea Zone to Greece
3 infantry moved from Northern Italy to Western Germany
1 infantry moved from France to Western Germany
1 artillery moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Rostov to Bryansk
2 artilleries moved from Rostov to Bryansk
1 armour moved from Rostov to BryanskPlace Units - Italians
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -2,67
British : -0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Changing PUs for ANZAC from 3 to 0
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs